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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 50% Online Play (50%)
  • 28% Matchmaking (28%)
  • 11% Game Crash (11%)
  • 6% Hacking / Cheating (6%)
  • 6% Glitches (6%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Pignans Hacking / Cheating 2 days ago
Paris Online Play 3 days ago
Lavaur Online Play 8 days ago
Tourcoing Glitches 8 days ago
Buros Online Play 1 month ago
Saizerais Matchmaking 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • BrunosEspresso8
    Storm🇨🇦 #FireVanScoyoc (@BrunosEspresso8) reported

    @Zoey_RZ @JamaicanCocoRL @RocketLeague Ur vastly over exaggerating this “problem”

  • TheOgIronWolf
    𝙱𝚛𝚎𝚝𝚝 - 𝙷𝚘𝚛𝚛𝚘𝚛 𝙽𝚎𝚛𝚍 (@TheOgIronWolf) reported

    @uchila122 @tonyt3rry @RocketLeague The thing is. I'm not always on my Playstation because I have family to take care of and we always struggle in life especially dealing with money issues so each and everyday we gotta fight through this pain. My point is, I'm not actually gonna be on game system all the time like you guys but when I do get on, I try so much to grind. I just barely got back into Rocket League but didn't realize Season was almost ending & I'm loving this season so far which is why I wanna try to get most of the stuff i wanna unlock.

  • Sour_Bacon
    Joe Bacon (@Sour_Bacon) reported

    @RocketLeague How about fix your servers **** heads

  • sonoluminescent
    sonoluminescent (@sonoluminescent) reported

    @nick_maguire254 @TheGameVerse Yes. There was a console update to rocket league awhile back that borked 120fps for Xbox for quite a long stretch. Can’t have that problem on PC

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

  • mourginakis
    Mourginakis (@mourginakis) reported

    @yacineMTB i think latency between players is the issue here generally. physics can be deterministic but player behavior cannot. rocketleague has been solving this and their physics runs at 120hz

  • thenameisshug
    7VEN shug! (@thenameisshug) reported

    @BackersGamesF @Wensoing Ima crash if I gotta queue up rocket league again everytime I do for a skin I get miserable

  • vodraxia
    𝙑𝙤𝙙𝙧𝙖𝙭𝙞𝙖 (@vodraxia) reported

    Hey @RocketLeague care to fix the camera randomly jumping into space for 2 seconds multiple times a game?

  • 7ummy3
    λummy (@7ummy3) reported

    Hey @RocketLeague stop ******* teaming me up with delinquents that can’t play the ******* game how bout that HUH. Next season I better see you fix your stupid *** **** with all these people buying ******* accounts for a TITLE LITERALLY nobody gives a ****.

  • TwitchHorde85
    Dave aka. Deathlock85 (@TwitchHorde85) reported

    Hey @EpicGames @FortniteStatus is anyone else having issues with cross-platform rewards. My Rocket League items arent showing in Fortnite. Any suggestions???

  • dallin1016
    Dallin ※ 👑❤️ (@dallin1016) reported

    @kingtrousers So while I 100% agree with this, this specific Fortnite leak came from a *confirmed* Epic Games employee who got found out and fired after he posted this leak. Plus more reputable leakers have found the Gummi Ship music in the latest Rocket League update (which typically gets the same crossovers around the same time.) KH ABSOLUTELY has a fake leaks problem but this is a VERY RARE case where it’s actually extremely credible

  • reekerz
    reeker (@reekerz) reported

    @JonkoArchitect @SodiumTwentyTwo @RocketLeague it was also me that hit the ball, not my teammate so it wouldnt lag like that

  • Zamberg2
    Zamberg (@Zamberg2) reported

    Anyone else getting frame drops in rocket league? Doesn’t matter if I play on epic or steam, not lagging on other games either Would appreciate any help

  • zeelee3D
    ZeeLee3D - Making PROTOBALL - a Sports FPS Game (@zeelee3D) reported

    @SymphonicUSA @chhopsky @unstill_life it is not rocket league because controlling a first person shooter Human being is nothing like controlling a rocket powered car. I got this idea from playing counterstrike with my wife and she sucked at first person shooters and I love competitive first person shooters so I wanted to make a casual competitive first person shooter, where you didn’t have to land a perfect headshot on a tiny head right as they peek. The only similarity we have with rocket league is that a ball goes into a goal- that’s it. you might consider our game to be more like quake crossed with rocket league(or basketball or soccer) We have energy shields that you can shoot and detonate on command. They do a big explosion that can push things and the ball around, so you can save goals from a distance. We have grind rails so you can do sick tricks and stunt on your opponents. Hit the rail and do a 360 drop shot and score. Obviously, we’re not doing a good job of showing everything that can happen in the game, and I suppose we will have to do a better job of working on that, but we are primarily game developers, and we make good gameplay. We’re still working on art and marketing, which is not fundamental to the actual gameplay. The game itself is good, we know this because we have hundreds of hours in the game with our Discord community, and I believe people who play the game more than people who have watched less than one minute of it. But understanding that people who watch less than one minute of it don’t understand it is a very good thing for me to try to fix

  • ItsZenra
    Zenra (@ItsZenra) reported

    @RocketLeague yall actually needa do something about allowing these lagging non USA ppl to play on USA servers in ranked. Completely ruins the game when all 3 people on the other team are on 120 ping scoring cause they’re lagging through the ball .

  • mxssacres
    xque (@mxssacres) reported

    @RocketLeague HOLY **** FIX RL ON CONSOLE I'M CRASHING EVERY 2 SECONDS

  • Jefferson4Truth
    Thomas Jefferson 𝕏 (@Jefferson4Truth) reported

    @RocketLeague YOU NEED TO FIX THIS!!! I joined a tournament. Teammate never showed up. 2v1. I leave and get a 10 min ban. GET BENT JERKS!

  • Terrence_Mad0x
    Zorangutan (@Terrence_Mad0x) reported

    @RocketLeague fix the smurfs

  • 1Maxime_
    𝕄𝔸𝕏 (@1Maxime_) reported

    @RL_Status @RocketLeague_FR @RocketLeague I cant play.. cant open settings, freeplay, everytime my game crash

  • jfar1s
    f (@jfar1s) reported

    Our ping on ME servers is unplayable right now, severe packet loss forcing us to play on EU servers! With Season 23 around the corner, we urgently need a permanent fix for Middle East servers. The ME community deserves a stable experience! @RocketLeague @RL_Support #RocketLeague #RLME

  • truffle
    Christina @ATX (@truffle) reported

    @jnnfir @RocketLeague Nice! I always roll my eyes when people insist that lag doesn't matter. Every ms counts.

  • Kaede_Monthmore
    Kaede Monthmore (@Kaede_Monthmore) reported

    @FlashFireFist_ @TheCartelDel No problem! I can do it with every single SNK title, various Capcom games and even Epic's Rocket League allow being played without launcher(RL open without online mode)! Rockstar used to do it too, but everything changed, when they trapped everyone on their stupid launcher...

  • Death_cK1
    cK1 (@Death_cK1) reported

    @RocketLeague fix your casual match making. I’m trying to play against other casual players, not teams or ranked douche bags.

  • Meteorcuh
    Meteor Rikooow! (@Meteorcuh) reported

    @RocketLeague Can we fix trails being short when over over 240 fps?

  • yetkinjr_
    yetkinjr #clippymovement (@yetkinjr_) reported

    New rocket league update, new error 71

  • chipsndips888
    (@chipsndips888) reported

    @RocketLeague High latency and packet loss. Fix the game. Can’t play.

  • brillo_padd
    Nagato Uzumaki (@brillo_padd) reported

    It’s absolutely the player base and, while it may have its own base issues, why I’ll never give up Rocket League. If someone beats me, they’re just better not because they exploited some bullshit that I could do nothing about.

  • DrScourgePhD
    ScourgeLivesOn (@DrScourgePhD) reported

    man **** you @RocketLeague for banning me after each time i abandon a match cuz my tm8 decides to go completely afk or repeatedly and purposely rams into me. fix your ban system you guys are driving me further and further away from your game

  • Maplevenom87
    Big Maple (@Maplevenom87) reported

    @whatever_q2 @ItsSlumpii @eternalrll Its a pretty common thing, maybe not in rocket League on ranked but other games with built in voice chats have always had this issue. Nothing to do with the games themselves moreso the people playing them. RL escapes the worst of it because in game comms are basically nonexistant

  • MyNameJ28647823
    My Name Jeff (@MyNameJ28647823) reported

    @RocketLeague FIX YOUR ******* SERVERS I CANT ******* PLAY THE GAME HOLY **** I GET BUMPED SO MUCH ITS LIKE IM LANA RHODES IN THAT 1 VIDEO IYKYK