Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (33%)
- Sign in (29%)
- Matchmaking (29%)
- Glitches (6%)
- Game Crash (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 23 days ago |
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Online Play | 23 days ago |
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Online Play | 24 days ago |
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Matchmaking | 24 days ago |
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Matchmaking | 24 days ago |
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Matchmaking | 25 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Ivar (@Ivar__RL) reported@iiabo3zah @RocketLeague same problem for me,nothing after 5 tickets(im french)
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Agent_draven (@agent_draven) reported@Iwanttobugatti In older forza you could crash it and damage it. Rocket league it is flying around an arena. They can't be that sensitive about it surely
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Mr Tries Things (@MrTriesThings) reportedDear Epic Games, Please fix rocket league and fortnite. I'm tired of this ****.
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Shpeshal Nick (@Shpeshal_Nick) reportedSo many of the replies are focusing on how the player hit the ball as opposed to the absolutely broken physics on how the ball bounced off the wall in the wrong direction lol *This* is just one reason why Rocket League needs a new engine. Desperately.
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Zelda ✝️ (@ZelleBells) reported@RocketLeague but are the performance issues resolved or improved? UE5 had big stuttering problems
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~Soulcatcher~RR AD (@SoulcatcherUwU) reported@RocketLeague Yo you need get your game in check they won because of most shot ina. Tournament dude it was literally the last game yall need to make it where it unlimited not flipping stupid shot if that the case you might as well get dummies in there. Like fix yall junk cuz.frfr
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M (@mmmmmmmmxcn) reported@RocketLeague No control when oceania servers are all lag spiking
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Melo_Timebomb (@TB_4EVR) reported@NintendoAmerica @RocketLeague I play RL on Oled with Performance graphics no problems with that I’d say it’s my internet lagging the game. I’m hoping that UE6 will work on Oled and 2
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Tubbymcwubby (@Tubbymcwub) reported@catgirlprostate I think it's a minor UE5 stability upgrade made to fix the bad press UE5 has. That's why it's announced in a rocket league trailer with no information
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sickIer (@DoNotEngageWith) reported@TimSweeneyEpic I can't imagine having a launcher so bad that you give away games and it still fails. Having a service so bad that you have to make it so people don't need to even sign in to play Rocket League on Steam. Did the AI tell you this was gonna work out? Lol
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PJ Trades (@PJtrades_NQ) reportedIf you want to get better at trading under pressure... go play Rocket League 1v1s. Seriously. Same emotions. Same composure issues. Same urge to do something stupid when you're losing. Just without the financial damage.
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Raptors in 8 (@yessiiirrskii) reported@RocketLeague fix ur servers retarded monkeys
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iiBakedDonut (@_BakedDonut_) reported@Barbar05_ @RocketLeague I seriously doubt it. The game before had microtransactions before Epic bought it out and they were more luck based, the things you got actually had value. And I never heard of them having money issues back then. Now its basically just flat out buy what you want and its more expensive or pay a subscription copying the Fortnite meta of battlepasses.
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Caidenrl (@caiden_RL) reported@JaacK_RL @GrfineAmerican @RocketLeague Then why do you think they won’t bring it back if it ain’t a money issue
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Richytoons (@Richytoons) reportedGenuinely asking: IF this is UEFN for Rocket League, will this even be good for the game? I see all the problem UEFN caused in Fortnite. Discovery, Bad Actors, Split Community…
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Berony (@berony27) reported@TimSweeneyEpic why is your service bad? why is your 5th engine bad? why is your launcher bad? why is your company laying off so many employees? when will you put rocket league back to steam?
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Obsessed with f1 (@FIREBREATHER715) reported@RocketLeague FIX CRASHING ON XBOX, YOUR NOT GOING TO MAKE ANY ******* MONEY IF YOU WON'T FIX THE CRASHING
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savip. (@savipww) reported> be Epic Games > build Unreal Engine 6 > skip all major gaming conferences > announce it at a Paris Esports tournament > target 2028 release date > kill C++ for Verse language > fix UE5 single core bottlenecks > port Rocket League straight to UE6 > skip an entire engine generation > refuse to elaborate Tim Sweeney just gave the keys to a flying car hitting a giant ball
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gonerator (@gonerator) reportedJust had the worst type of error on my @XBOX . Just installed @Starlink so I went to finally update my @RocketLeague . But during the update download (1.5 GB) I figured it will be faster over wired connection. So I cancelled the downloads, went to get the cable, plugged it in 1/2
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ANormalRookie (@ANormalRookie) reported@Derek22292180 @eternalrll @RocketLeague Research the problem with UE3
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johnnyonhd (@johnnyonhd) reported@RJPB25 @Aromaa__ yes, ever since epic games laid off 1,000+ employees 2 months ago, rocket league has actually been on the rise LMAO. the ppl laid off were the issue, and now the game is taking huge steps
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Freezee❄ (@Abdallah_Dobal) reported@chipsndips888 @RocketLeague Looks like its your problem, everyone gets level 70 in like the fisrt month at most
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'Ryuga (@rzbryuga) reported@MayoPot21 @asupvt @_Dvli and if your pc can't run rocket league it's not our problem bro the game runs on a potato and UE5 is not gonna make it run only on high end pcs
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FluuiBun🌊🐇 (@fluuiVT) reportedYes I realized while posting this that I accidentally plugged the RocketLeague tag twice. Human error folks!
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Sean Crockett (@SeanCrockett4) reported@TimWells94724 @RocketLeague Most likely not the servers bud. Most players use macro mods to create lag and have perfect flick, guided shots, auto demo, etc. Its sad
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Jumpi Fungus (@FungusJump26823) reported@dragon_bof76868 @RocketLeague a reminder of reality: if you cant afford a 3080 you have way bigger problems than gaming
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Crypto_And_Bets (@Crypto_And_Bets) reported@Pyroblockx OK no problem @RocketLeague please let every event be in Europe (obv I'm in EU).
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Christopher Hazard (@hazardc) reported@Mck3nz1 @RocketLeague pretty sure that's why they had to wait for a UE6, probably made it easier to translate mechanics for it. I was thinking this might also have something to do with PUBG moving onto the epic store recently as another game that was "moving to ue5" for past 3 years... It's another game that can't have the mechanics change when they move to a new engine. just a guess but I'm thinking both games had to delay and UE6 had to be made because both are huge e-sports (internationally) and moving to a new engine also means maintaining mechanics because neither game is going to be "rocket league 2" or "PUBG 2" .. Players are going to expect the mechanics to translate to the new engine so perfectly it's insane at this point to try to re-create with UE5 I can't think of any other time in gaming history where games that are a decade old aren't getting a remaster or a sequel, but are staying exactly the same but moving to a brand new engine *exactly the way they currently are* (maybe adding new stuff, but making sure none of the old stuff is broken)
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RL player🇯🇲 (@usestatsnotnews) reported@OhioSmitch @DidDaBearsScore @RocketLeague 1. Updates to RL is significantly difficult when the game's gameplay can't be changed much to the better. 2. RL released a trailer, movies release trailers, other games release trailers.. what's the problem? 3. UE6 is 2027-2028, jumping to "3 years" is hilarious
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Brodie2 (@brodieTheSequel) reportedThe problem with this is that Rocket League could always look better than it does now, so having it look better in a new engine means nothing bc it could’ve looked that good in UE5 anyway