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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 46% Matchmaking (46%)
  • 36% Online Play (36%)
  • 11% Game Crash (11%)
  • 4% Hacking / Cheating (4%)
  • 4% Glitches (4%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Lubbock Matchmaking 6 days ago
Roubaix Matchmaking 6 days ago
Saint-André-de-Cubzac Online Play 6 days ago
Paris Matchmaking 6 days ago
Bad König Game Crash 6 days ago
Le Fenouiller Matchmaking 6 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • BullishBullion
    Bullish Bullion (@BullishBullion) reported

    @RocketLeague Rocket league is not working

  • NoFlippinScyth
    scyth 🪐 (@NoFlippinScyth) reported

    Fix the infinite loading screen glitch I haven't been able to play neither online nor offline since the update came out @RocketLeague @RL_Support

  • n3cr0shade
    Mandalorian (@n3cr0shade) reported

    @EpicTofuChris @HYPEX Can you fix the rocket league items not transfering to Fortnite

  • 8yo3e
    🥐🥐🥐 (@8yo3e) reported

    @RocketLeague Why do u guys not have text reporting some guy just said the n word in the chat and I cannot report him. I already turned text reporting on and then off again to see if it would reset but no it didnt. You need to fix this. I had to resort to j clicking everything.

  • SpikeCalls
    Spike 1% (@SpikeCalls) reported

    ChatGPT 5.6 built Rocket League, Dark Souls, and Minecraft in 111 minutes from 3 prompts. Each prompt was 40 words. "You are a senior game developer. Build it from scratch. No errors." Rocket League took 60 minutes. Boost worked, ball lock-on worked, and the enemy AI scored first, then defended like it wanted the win. Nothing buggy 9/10. Dark Souls took 31 minutes. It shipped a game called "Ash and Fall" with a fire animation on the title screen and the YOU DIED screen included, unprompted. Only flaw: the sword clips through the player's body. 7/10. Minecraft took 20 minutes, the fastest of the 3. Grass, water, a pig with no face, no chunk generation. Still playable 7/10. Psyonix spent years building Rocket League. The clone took 40 words and 1 hour.

  • InklingBoi4
    Ink (@InklingBoi4) reported

    The problem with "gun and ball" as a label is that the Gun and the Ball side are extremely different it's just games like Rocket League are on the wrong side of that split

  • itsW1ND
    Miguel (W1ND) (@itsW1ND) reported

    @RocketLeague @jynxzi so you guys respond to a few people that wanted that mid decal back but not to the hundreds that want trade back or to fix some other problems in game, now we see where the priorities lie 👍also still waiting for a hard reset on ranks since idk og season 3 🤡🤡

  • LazerLyss
    Lyss Sky | Art & Gaming (@LazerLyss) reported

    Still enjoying Rocket League, although it is harder now as my RA continues to get worse, so much pain and mobility issues. Finishing this Rocket Pass, not sure how much I'll grind future seasons, getting tier 300+ is a lot.

  • justdocrl
    just doc (@justdocrl) reported

    @RocketLeague fix black screen pls

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague ANY CHANCE TO FIX THE CONSOLE SIDE FROM CHEATERS? ITS A FULL ON INFESTATION OF CHEATERS

  • PostsFromSkyrim
    Skyrim Posts (@PostsFromSkyrim) reported

    @jimjim198782151 @BlooHook You don't seem to be aware of how physical PC games work. They often come with a code for Steam or some other service with a disk that actually contains the game. One of my friends got a key for Rocket League this way, and the CD works.

  • kolarska123
    Mark Ross (@kolarska123) reported

    @ShouldBeBernie1 @RocketLeague Check your connection and Network Traffic on your internet, could have been and look like issue on your end.

  • MidnightRacerRL
    Midnight Racer (@MidnightRacerRL) reported

    @RocketLeague Another broken fan clash event, honestly don’t even bother doing these. Either you give everyone that rewards like you did with the Harry Potter event (which was crap too) or don’t do them at all.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RLEsports FIX THE CHEATERS USING CRONUS ZEN ON CONSOLE. HOW? MACRO MODS AND LAG MODS. GOOGLE HOW IT WORKS. ROCKET LEAGUE WOULD RATHER COVER THIS UP FOR CORPORATE FAVOR THAN FIX THE ACTUAL PROBLEM

  • mourginakis
    Mourginakis (@mourginakis) reported

    @yacineMTB i think latency between players is the issue here generally. physics can be deterministic but player behavior cannot. rocketleague has been solving this and their physics runs at 120hz

  • ludostik
    LudoStik (@ludostik) reported

    @Nev_geo2 @RocketLeague yep exact same problem. I even try to launch without EAC or on another account, nothing works

  • hd10bt
    Finn (@hd10bt) reported

    Yh nice one @RocketLeague I still had 3 mins left before being DQ’d and I just got DQ’d. Fix ur ******* stuff u absolute melts.

  • SarchetBraxton
    Braxton Sarchet (@SarchetBraxton) reported

    @RocketLeague I see you still haven't fixed the issue 🙃

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Will you please at least make an algorithm against macro-perfect strikes and the lag mods? In 1v1 thats all they use. Lagging opponent and macro/perfect strike.

  • ReliikRL
    7VEN Reliik (@ReliikRL) reported

    @nutronori986 @RL_Status i assume you’re playing on xbox, the way to fix this is to delete your rocket league saved data, it should fix it as it worked for me

  • jFar920
    Jordan Firari (@jFar920) reported

    @chon902 @BringBackBanjoK I play Rocket League on PS5 and Switch 2 so this isn’t a letter issue. Gameplay-wise, the buttons match up based on position, but confirming on menus is the right button on Switch and the bottom button on PlayStation

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.

  • auriga0716
    riga (@auriga0716) reported

    @Greatness1n im saying that time is equivalent to progress to a certain extent when it comes to grinding at the pro level and why if you keep losing after a loss does the so-called quality practice not matter? rocket league is a hard game, you can't just snap your fingers and solve the issue

  • XxCaseyxXc
    XxCaseyxXc (@XxCaseyxXc) reported

    Sorry everyone @RocketLeague @PsyonixStudios @RL_Status Game ******* crashed again and it ended my stream. This crashes 5 to 6x a day now since whatever the last update was you put out. If I'm in the middle of a stream like I just was it cuts the stream off as well since I stream from my PS5 Pro! I've sent in the reports with video and photo of when it happens so fix it already.

  • brillo_padd
    Nagato Uzumaki (@brillo_padd) reported

    It’s absolutely the player base and, while it may have its own base issues, why I’ll never give up Rocket League. If someone beats me, they’re just better not because they exploited some bullshit that I could do nothing about.

  • a1solutionTTV
    a1SolutionTTV ReactO! (@a1solutionTTV) reported

    1v1s suck in this game and are a waste of time. 2v2 or 3v3 are way better. Bots and ddos are still happening in rocket league. Got ddosed twice in a row and then lost two games after. Got deranked to plat then grinded back to diamond. I ain't touching this shxt anymore...

  • thenameisshug
    7VEN shug! (@thenameisshug) reported

    @BackersGamesF @Wensoing Ima crash if I gotta queue up rocket league again everytime I do for a skin I get miserable

  • scarnRL
    scarn. ツ (@scarnRL) reported

    @EpicGames let me hold your hands when i tell you this… 🤝… the @RocketLeague shop has been very bad. please fix :) <3

  • JBabs_GFX
    ᒎᗷᗩᗷs (@JBabs_GFX) reported

    @InsoIsHere There are no "laws" that really dictate what a video game company can or cannot put in its item shop. Epic's issues are governed by consumer protection regulations, contract law, and corporate licensing agreements. Epic is legally bound by the marketing promises they made to consumers with each battlepass. This now leaves them open to "Bait and Switch" and false advertising laws. They're also bound by any licensing agreements they had with shared ip and collabs that likely locked those skins in as exclusive during a period of time. All this changed in 2024 when they altered their BP marketing... They can bring back Rocket League items because those items were never legally marketed under a strict "never returning to a shop" promise, and Epic owns the direct copyright to the assets after they purchased RL in 2019. Rocket League also originally had a peer to peer trading ecosystem up until fortnite purchased the assets, so they were already intended to be shared beyond the original method of purchase.

  • Growers_Notion
    Jonathan (@Growers_Notion) reported

    @RocketLeague genuine **** you for banning me, because YOU couldn’t load me into a game. Tell your bosses to fix their ****. ******* corpo.