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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 32% Online Play (32%)
  • 30% Sign in (30%)
  • 25% Matchmaking (25%)
  • 6% Glitches (6%)
  • 4% Game Crash (4%)
  • 3% Hacking / Cheating (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Le Passage Online Play 24 days ago
Livry-Gargan Matchmaking 1 month ago
Beaupréau Online Play 1 month ago
Nottingham Sign in 1 month ago
Paris Sign in 1 month ago
Saint-Michel-sur-Orge Matchmaking 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • FromSkyToEnd
    FromSkyToEnd (@FromSkyToEnd) reported

    gg @RocketLeague for doing nothing as usual about the rampant misogyny i got to put up with. because somehow muting me is gonna fix your stupid problem

  • Realsolopass
    Jake (@Realsolopass) reported

    @rattecs i thought cs2 teammates were bad but mostly they're just bad at the game. rocket league teammates are bad at the game AND 30% of them have the mental of a two year old and will crash out over the dumbest things. they make cs2 teammates look like saints. it's insane

  • Batweiss
    Batweiss ❤️🖤 (@Batweiss) reported

    @Shadow_Official Fix rocket league

  • tayah14
    Tayah Medhaug (@tayah14) reported

    @RocketLeague Getting constant connection issues now 🙃

  • richiem112
    richiem11 (@richiem112) reported

    @gcindisguise I've just joined a game and it lagged out due to anti cheat error, tried queuing for another game and it's banned me. Wtf @RocketLeague, since when were there cheaters in the game anyway? Day 1 player here, awful change.

  • Cozmanic
    Cozmanic (@Cozmanic) reported

    rocket league randomly decides to not accept my controller being connected to the game, it will randomly disregard controller input even though the controller is still working on my pc, i constantly get randomly longer powerslides and its not a port/control issue @RL_Status

  • HazardRL
    Hazard (@HazardRL) reported

    ROCKET LEAGUE EASY ANTI CHEAT FIX!!! I tried EVERYTHING and it didnt work I FINALLY FIGURED OUT WHY MY GAME WAS CRASHING follow along here 1) press "window + R 2) Type in and search in these 3 locations %ProgramData% %AppData% %LocalAppData% 3) Search up these files/folders

  • TareqHarbi7
    Tareq (@TareqHarbi7) reported

    @EpicGames Fix the Rocket League servers, we can't enjoy it!

  • Anthony04287249
    Anthony Brewer (@Anthony04287249) reported

    @gcindisguise It sucks for us console players because we still have the problem, some of us aren't full time streamers and can't afford a PC setup and have been loyal to playing rocket league many years kinda not fair in my opinion, oh well

  • KripticRL
    KripticXG (@KripticRL) reported

    hey @RocketLeague the recent players tab doesnt work fix your ****

  • smokycub
    Smoky. (@smokycub) reported

    @LostxFatal @AlphaKep @RocketLeague With eac being added the issue has definitely become less of an issue. Before tho the game was virtually unplayable. I was even getting bots in my lobbys(low gc) it definitely hasn’t ever been “bs”. I just hope eac can catch the “new” bot hacks

  • veggieman500
    Horizontal (@veggieman500) reported

    @mygamesir People don't even know. I have a buddy who was burning through controllers every few months. Got him a Noval Lite and he's had it over a year with zero issues. I use a G7 SE that's been flawless. I always recommend them to the rocket league community when stick drift comes up.

  • LunarJRV
    NS Josh (@LunarJRV) reported

    are @RocketLeague servers down right now?

  • J47Z_
    Z (@J47Z_) reported

    @RocketLeague maybe fix ur dead ******* game every other game is filled with smurfs and bots you worthless money grabbing cvnts

  • LostxFatal
    Lost Fatal (@LostxFatal) reported

    @smokycub @AlphaKep @RocketLeague Has the bot problem itself not already proved it’s not bs?

  • Wadem159
    Wade’s World 🌎 (@Wadem159) reported

    @GrfineAmerican @lordspikie55501 @RocketLeague The problem with turning off Cross Play is it takes Eons to get a match lmao

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague PLAYERS ON CONSOLE FOCUS MORE ON ADJUSTING THEIR LIL MODS INSTEAD OF JUST PLAYING BETTER. GAMEPLAN TO FIX THIS??? OR DO YOU JUST LET EVERYONE MAKE YOUR GAME LOOK AWFUL? @RL_Status

  • damon_rl
    Damon (@damon_rl) reported

    @RocketLeague how about yall fix recent players showing

  • Fil_2022
    Filip (@Fil_2022) reported

    Rocket league, you have the worst matchmaking ever, one game i get a normal teammate and after i win a match i get special forces on my team trying to decide which goal to score in. FIX YOUR GAME. I've lost my rank because of your matchmaking problems

  • mirga__
    Mirga (@mirga__) reported

    @Lethamyr_RL @calaphoenix @RocketLeague i’ve played you in ranked multiple times. i’m not super high, but i am at the rank where queuing only west servers (due to lag issues) causes queues too be long. this would only make it worse as im sure there will be 1900-2000s that i usually queue (that im lower) will use it

  • frank_wess6648
    Frank Wesseling (@frank_wess6648) reported

    @RL_Status I will predict your Rocket League lobby right now. Open the scoreboard before kickoff. The game is already showing you the match shape. Ranked is being sold as random players at similar skill, but the lobby often looks built through hidden pressure roles: clean timing on one side, drag and disruption on the other. Use this simple map: 🟢 0–85 = clean timing 🟡 86–130 = sticky timing 🟠 131–220 = awkward timing 🔴 221–400 = broken timing 🟢 Low green player = stabilizer. This is usually the lowest clean ping on the team. He keeps the team safe, gets back fast, covers mistakes, saves cleanly, and makes the whole side look more organized. 🟢 Second green player = follow-up. This player keeps pressure alive. He arrives after the first challenge, takes the second ball, closes gaps, and makes it feel like the ball never fully leaves their control. 🟡 Yellow player = connector. This is the sticky role. The ball keeps coming back through that lane. The match does not reset cleanly. Pressure gets recycled. 🟠 Orange player = timing breaker. This is where the game starts feeling wrong. Late-looking touches still work. Weird challenges land. Bad ***** turn dangerous. 🔴 Red player = survival pressure. Normal timing breaks. You stop playing clean rotation and start blocking, clearing, and surviving. Now compare teams like a match card: 🟦 Blue: 🟢20 Stabilizer | 🟢24 Follow-up | 🟢28 Follow-up 🟨 Yellow: 🟢21 Stabilizer | 🟡112 Connector | 🟠164 Timing Breaker Prediction: 🟦 Blue favored. Blue has three clean timing roles. Yellow has one clean role, then sticky timing and awkward timing. Yellow is fighting the opponent and the lobby structure at the same time. Another example: 🟦 Blue: 🟢16 Stabilizer | 🟢40 Follow-up | 🟠176 Timing Breaker 🟨 Yellow: 🟢23 Stabilizer | 🟢28 Follow-up | 🟢32 Follow-up Prediction: close. Yellow has the cleaner team. Blue has the dangerous timing breaker. If 🟠176 gets fed, Blue can bend the match. If the game stays clean, Yellow has the better base. This is the role pattern: 🟢🟢🟢 = clean team 🟢🟢🟡 = clean team with sticky pressure 🟢🟢🟠 = clean team with one timing breaker 🟢🟡🟠 = one clean player, one connector, one timing breaker 🟡🟡🟠 = sticky team feeding the timing breaker 🟠🟠🟠 = awkward timing lobby 🔴🔴🔴 = survival lobby The repeated clean ladder looks like this: 🟢16, 🟢20, 🟢21, 🟢22, 🟢23, 🟢24, 🟢28, 🟢32, 🟢36, 🟢40, 🟢44, 🟢60, 🟢64, 🟢72, 🟢80. The sticky and awkward layer looks like this: 🟡100, 🟡112, 🟠164, 🟠176, 🟠180. That pattern matters because ranked does not need to script every goal. It only needs to build the lobby so one side gets cleaner timing and the other side gets heavier timing, sticky pressure, or awkward disruption. Then the match plays out through “normal” touches while the structure was already loaded. This is how the system hides it. One match looks explainable. Bad teammate. Weird bounce. Lag. Bad read. Missed challenge. Ten matches start showing structure. Same low green clusters. Same yellow drag numbers. Same orange timing breakers. Same party stacks. Same clan tags. Same instant challenges. Same perfect second touches. Same teammate denial. Same match feel from kickoff. This is bigger than ping alone. Track every variable: 📶 exact ping number 🟢🟡🟠🔴 color band ➕ band-safe movement 📌 fixed ping 📌 grouped ping 📌 one side clean, one side mixed 📌 lowest green stabilizer 📌 yellow connector 📌 orange timing breaker 📌 red survival pressure 👥 party stacks 🏷 clan tags 🤖 bot-like movement ⚡ instant challenges 🎯 perfect second touches 🔁 weird recoveries 🚫 teammate denial 🌍 server region 🕒 match time 🎥 replay 📸 scoreboard screenshot The ***** trick is plausible unfairness. The match still looks playable. You still almost win. You still blame yourself. Then you queue again because the next lobby might feel clean. That is the engagement trap. Clean lobby gives hope. ***** lobby creates frustration. Frustration makes players requeue. Requeue keeps the system alive. This also explains why anti-cheat language matters. When a game suddenly needs stronger anti-cheat, bot detection, ban-evasion tracking, behavioural analysis, bot ban waves, and match cancellation for detected violations, the ranked integrity problem was never imaginary. If bot-like accounts still appear after that, the question becomes server-side: Who is being matched? How are accounts validated? How are lobbies built? Why do the same ping-role structures repeat? Why do clean stacks keep appearing on one side? Why do sticky and awkward roles appear exactly where the match starts bending? Why does the scoreboard predict the match feel before kickoff? This is the accusation: Rocket League ranked looks fixed through lobby-role construction. The system does not need to openly show rigging. It only needs to control pressure through matchmaking variables: ping bands, party structure, account behaviour, latency grouping, server routing, hidden trust scores, bot detection gaps, and role-weighted lobby balancing. The scoreboard is the receipt. It shows who stabilizes. It shows who follows up. It shows who connects pressure. It shows who breaks timing. It shows which side gets clean control. It shows which side gets friction. It shows which side is favored before the first goal. So stop arguing from feelings. Screenshot every scoreboard. Save every replay. Map both teams. Mark the roles. Compare the predicted match shape with the actual match flow. When the same structures keep repeating, “random ranked” stops working as an excuse.

  • Jeremy_QDL
    Remji.H+ (@Jeremy_QDL) reported

    @NotUltronZ @RocketLeague W to you, I just won't, I hate freeplay, hate playong on field, what I love is RL physics and unique map, that Bakkes was essential to reach. I had my own custom colors for sensory issue. Now ? Well there's no colors except died game on my eyes. Nice time and money invest...

  • jadynfrmdao
    Jadyn (@jadynfrmdao) reported

    Yo rocket league wtf is going on with your ***** *** ******* game bro fix this **** asap

  • AimsyFN
    Aimsy 🎯 (@AimsyFN) reported

    Update: it didn't help. I'm going to go eat, hopefully it's fixed by then. Rocket League is having no issues.

  • TrueDummyGod
    T-Mac (@TrueDummyGod) reported

    @RocketLeague Love scamming your game for free items and refunding them but still keep them, you guys deserve it and more with the garbage you put out on this trash game, you guys cant even have basic matchmaking and won’t fix the Smurf issue because it inflates your numbers 💀

  • _G_Rem_
    Jerem (@_G_Rem_) reported

    @RocketLeague uninstall fix smurfs/bot/soft 1st priority, game was unplayable see u

  • yznero_
    nero (@yznero_) reported

    Hi I have an issue, I bought 1100 credits on Rocket League, for 10 dollars, an I got them, but I payed 30 dollars in the bank, from playstation, (a playstation issue not Rocket League) and i only did 1 purchase, didn't even get 3300 credits for the triple purchase @PS_Support_US

  • CanadianRuns
    Canadian (@CanadianRuns) reported

    @lomon07 @RLfoxxy I mean, honestly I don't really have a problem with it, I personally don't use pride flags but I don't see why they don't add them all, including the straight one, ya know? It hurts no one, plus in rocket League you can't even notice cuz ur always goin fast tbf

  • Capooooon13333
    Capooooon (@Capooooon13333) reported

    @EthannIi @gcindisguise I was having this problem too. Go to settings, click on support, type "easy anti cheat rocket league" into the search engine, and download it from the place that suggests reinstalling EAC. It will show you what to do afterwards.

  • nw_tuh
    Tuh (@nw_tuh) reported

    @RocketLeague You fix exclusive fullscreen *********