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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 33% Online Play (33%)
  • 29% Sign in (29%)
  • 29% Matchmaking (29%)
  • 6% Glitches (6%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Echallens Online Play 22 days ago
Trith-Saint-Léger Online Play 22 days ago
Charleville-Mézières Online Play 23 days ago
Lannion Matchmaking 23 days ago
Oranjestad Matchmaking 23 days ago
Champs-sur-Marne Matchmaking 24 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @rvus101 @RocketLeague Pro douche guy isnt technically a smurf even. He just straight cheats with his Lil macro mods and lag...pathetic game

  • hazardc
    Christopher Hazard (@hazardc) reported

    @Mck3nz1 @RocketLeague pretty sure that's why they had to wait for a UE6, probably made it easier to translate mechanics for it. I was thinking this might also have something to do with PUBG moving onto the epic store recently as another game that was "moving to ue5" for past 3 years... It's another game that can't have the mechanics change when they move to a new engine. just a guess but I'm thinking both games had to delay and UE6 had to be made because both are huge e-sports (internationally) and moving to a new engine also means maintaining mechanics because neither game is going to be "rocket league 2" or "PUBG 2" .. Players are going to expect the mechanics to translate to the new engine so perfectly it's insane at this point to try to re-create with UE5 I can't think of any other time in gaming history where games that are a decade old aren't getting a remaster or a sequel, but are staying exactly the same but moving to a brand new engine *exactly the way they currently are* (maybe adding new stuff, but making sure none of the old stuff is broken)

  • Dr_David_Shane
    David Shane Bartlett (@Dr_David_Shane) reported

    @RocketLeague Unreal 6 isn’t going to fix issues w/ the toxic ********* that have infected the once positive player-culture. There are BIG ways to improve RL & a new engine only becomes a good thing if the SDE is tempered and the internal issues are addressed. @RocketLeague, Please do better.

  • Morse__RL
    Morse 🐒 (@Morse__RL) reported

    @Comp_RL Yeah installed rocket league through epic launcher on a different SSD and still didn’t fix it, I had heard the realtek drivers could cause stutters but didn’t think it’d make me drop to 50fps…

  • TheEduardoSA
    TheËduardoA (@TheEduardoSA) reported

    @EpicTofuChris None of them have orders. Live Service: Fortnite Rocket League Brawlhalla No Live Service: King of Fighters 2002 Assassin's Creed Ezio Collection Plants vs Zombies Bonus: NFS Carbon, Minecraft, Just Dance (Main saga), FIFA 14 (only that), Pokémon Emerald, PUBG Mobile, Rayman 2

  • caiden_RL
    Caidenrl (@caiden_RL) reported

    @JaacK_RL @GrfineAmerican @RocketLeague Then why do you think they won’t bring it back if it ain’t a money issue

  • puffinnnnnnn
    puffin (@puffinnnnnnn) reported

    @SeanCrockett4 @RocketLeague going down the list: lag mods: not a cronus zen thing just ddosing which is a known problem macro 50/50: also not a cronus zen thing but likely a bot thing since macro 50/50 isn’t possible because there’s too much variance for them in rl

  • iiTzJayBird
    JayBird ツ (@iiTzJayBird) reported

    @WrapsRL @RocketLeague that’s your opinion, the only RNG there should be is where you spawn it isn’t hard to save the ball after you get demo, seem like a skill issue for yall

  • MarkMannX
    Mark (@MarkMannX) reported

    @RocketLeague @TimSweeneyEpic Please make it run better on lower end hardware than UE5. UE4/UE3 was great for smaller devs, but UE5 seemed to have issues for running games.

  • EgBoomer
    Eg boomer (@EgBoomer) reported

    @shizzy1620 @RocketLeague I’m Haven’t had any trouble with connection issues, other then when you black screen because of the bots. Honestly this has been the best state the game has been in for a while, I understand being mad about the stuff in the past but you can’t overlook what they have been doing.

  • jimedknight
    Jim Knight (@jimedknight) reported

    @Its_JSTN @RocketLeague This game needs better servers, not crash on start-up and a better filtering system with items.

  • grunticidal
    Grunticidal (@grunticidal) reported

    Why did the Rocket League player go to the bank? Because his MMR had serious *interest* issues! 📈💰⚽ #RocketLeague

  • FungusJump26823
    Jumpi Fungus (@FungusJump26823) reported

    @dragon_bof76868 @RocketLeague a reminder of reality: if you cant afford a 3080 you have way bigger problems than gaming

  • kekkozrl
    kekkozrl (@kekkozrl) reported

    it's out. You play a Rocket League match → replay syncs on its own → seconds later: scoreboard, metrics vs your rank, heatmap, and a coach report telling you exactly what to fix, benchmarked to the pro you picked. no manual upload. no setup. Still in active dev, built around the community. Test it. break it if you can. tell me what's missing, what feels off, what you want next. i ship fixes fast. join the discord and grab 50% off premium as an early member (discord link and website in comments). go cook 👨‍🍳

  • opgalliard
    Galliard (@opgalliard) reported

    @elisparrow123 @RocketLeague But still you have to rewind to chose a side. Broken af if you ask me

  • krispy1337
    krispy (@krispy1337) reported

    @KiriBuilds It literally is positive, rocket league is a competitive game and requires low latency for good players, UE6 was supposed to improve performance by multithreading the game and that will also come with better netcode, no more bump=demo issue, no mismatches on client on the ball

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @Purple_bin @RocketLeague I honestly believe their servers are fine. Its the macro mod lag cheaters they dont know how to prevent. They seem to just ignore the issue on social media tho

  • idkdam0n
    thats tufff (@idkdam0n) reported

    @Starmancer @RocketLeague Ive never had a problem with pressure sensitivity, but I don’t think that’s a major problem either way. I’ve been playing since 2016 and I’ve been ssl I dont think my amount of accel with R2 ever held me back

  • Shpeshal_Nick
    Shpeshal Nick (@Shpeshal_Nick) reported

    You don't speak for all Rocket League players I've put over 3000 hours into it and I've wanted an engine upgrade since forever Unreal Engine 3 is over 20 years old ffs and Rocket League has a tonne of issues that would (or at least should) be solved with an engine upgrade

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Dude #rocketleague the cheaters at your game are REALLY rampant tonight. Macro and lag mods are blatant as heck tonight.

  • Jimmywhitemale
    Jimmy (@Jimmywhitemale) reported

    Rocket League not working for anyone else right now?

  • inclinedtocook
    Lover of all things Rocket League and Iowa (@inclinedtocook) reported

    @EddieWaski123 @RocketLeague Let me help. Where are you trying to login that it’s not allowing you to.

  • a1solutionTTV
    a1SolutionTTV Reacts! (@a1solutionTTV) reported

    Rocket League Update: 10,000 people are in the casual 3v3 mode. Is this game dead? Are the hackers and bots and ddos hurting the game No content. No map creator. No trading. Tim Sweeney really doesn't want this game to live. Competitive players keep this game alive....

  • LuizRLO
    jukes (@LuizRLO) reported

    @RlRake @ItsSlumpii theres a visual bug problem when uncapping the frames on rocket league + i tried it and still had stutters

  • Richytoons
    Richytoons (@Richytoons) reported

    Genuinely asking: IF this is UEFN for Rocket League, will this even be good for the game? I see all the problem UEFN caused in Fortnite. Discovery, Bad Actors, Split Community…

  • LanguorousD
    Languorous (@LanguorousD) reported

    @TNFaithful @RocketLeague "fix the game" they rebuilt it on a new engine you ******* moron, "shame I used to love this game blah blah look at me I need attention

  • TakiKto5
    Taki Ktoś (@TakiKto5) reported

    @Shpeshal_Nick Rocket League is barely a live service game, only new content it gets are cosmetics. Multiplayer =/= live service

  • BitchenB0B
    Ross Bob (@BitchenB0B) reported

    @RocketLeague FU GUYS! STOP THE BANS WHEN YOU PAIR US WITH ******* LOSERS!! FIGURE IT OUT OR CRASH FOREVER *******!!🔪

  • Carlit0s245
    🌠𝓙𝓸𝓼𝓮 𝓬𝓪𝓻𝓵𝓸𝓼🪽 (@Carlit0s245) reported

    @RedGamingTech Somehow my rocket league on pc is bugged since a long time ago and its capped to 60 fps 😭🫩 I played some days with the normal fps rate it can get...it was like 300 or some more but one day just bugged and idk how to fix it...if someone know pls help

  • iiTzJayBird
    JayBird ツ (@iiTzJayBird) reported

    well this is pointless, great job @RocketLeague for making the game more brain dead. HOW about fix the input in the servers? fix the main issue instead of adding pointless shi like choosing where you spawn after getting demo this shi isn’t needed at all and should stay RNG.