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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 34% Online Play (34%)
  • 29% Sign in (29%)
  • 28% Matchmaking (28%)
  • 6% Glitches (6%)
  • 3% Game Crash (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Meaux Online Play 4 days ago
Echallens Online Play 28 days ago
Trith-Saint-Léger Online Play 28 days ago
Charleville-Mézières Online Play 28 days ago
Lannion Matchmaking 29 days ago
Oranjestad Matchmaking 29 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • ItsThunder9804
    KoW_Thunder (@ItsThunder9804) reported

    If you play a game and get beat by someone playing with a broken hand. You need to uninstall said game. *cough *cough “my last 5 opponents on rocket league” *cough *cough

  • NickJuskewycz
    (Sked) (@NickJuskewycz) reported

    @RocketLeague @CJCJ_RL Please don’t release it until it’s fully optimized. RL can’t have rendering issues or stuttering FPS

  • hazardc
    Christopher Hazard (@hazardc) reported

    @Mck3nz1 @RocketLeague pretty sure that's why they had to wait for a UE6, probably made it easier to translate mechanics for it. I was thinking this might also have something to do with PUBG moving onto the epic store recently as another game that was "moving to ue5" for past 3 years... It's another game that can't have the mechanics change when they move to a new engine. just a guess but I'm thinking both games had to delay and UE6 had to be made because both are huge e-sports (internationally) and moving to a new engine also means maintaining mechanics because neither game is going to be "rocket league 2" or "PUBG 2" .. Players are going to expect the mechanics to translate to the new engine so perfectly it's insane at this point to try to re-create with UE5 I can't think of any other time in gaming history where games that are a decade old aren't getting a remaster or a sequel, but are staying exactly the same but moving to a brand new engine *exactly the way they currently are* (maybe adding new stuff, but making sure none of the old stuff is broken)

  • BitchenB0B
    Ross Bob (@BitchenB0B) reported

    @RocketLeague FU GUYS! STOP THE BANS WHEN YOU PAIR US WITH ******* LOSERS!! FIGURE IT OUT OR CRASH FOREVER *******!!🔪

  • johnnyonhd
    johnnyonhd (@johnnyonhd) reported

    @RJPB25 @Aromaa__ yes, ever since epic games laid off 1,000+ employees 2 months ago, rocket league has actually been on the rise LMAO. the ppl laid off were the issue, and now the game is taking huge steps

  • BlixkGod
    BlixkGod (@BlixkGod) reported

    @B3Tr0ller @chewyantz @MarathonGG_ this is what i be talking about, why dont you ppl just use your brain for a second. rocket league cost 2 million to make & has generated over 50 million at launch per my research. marathon is reported 250 million dollar development cost, and averaged 12k players. they cant sustain that & more than likely shut down the game. which has happened to multiple live service games within the past year. like my god

  • TB_4EVR
    Melo_Timebomb (@TB_4EVR) reported

    @NintendoAmerica @RocketLeague I play RL on Oled with Performance graphics no problems with that I’d say it’s my internet lagging the game. I’m hoping that UE6 will work on Oled and 2

  • mmmmmmmmxcn
    M (@mmmmmmmmxcn) reported

    @RocketLeague No control when oceania servers are all lag spiking

  • elpogler
    elpogler (@elpogler) reported

    @AlJR86 @RocketLeague Dear blue check mark user, Please tell us these "so so so many problems" that are going to be in Unreal Engine 6 that is not even out yet.

  • rvus101
    TheC0RVUS101 (@rvus101) reported

    @RocketLeague Drops havent worked for me in years. Have probably 70 items just sitting in the ether. Tried to link accounts over and over. Never works. Not one human on earth will help resolve the issue.

  • Duretum
    A. Rahim (@Duretum) reported

    @DiscussingFilm Rocket League on UE6. Because changing the engine is clearly easier than actually fixing the game’s broken matchmaking or servers. Pathetic.

  • _TheMaverickk
    TheMaverickk (@_TheMaverickk) reported

    @Preaux_killing @RocketLeague Yes but that's not with EU6. Of course you can cap your frames at 360 FPS no issues on EU3.

  • 7ummy3
    λummy (@7ummy3) reported

    Hey @RocketLeague stop ******* teaming me up with delinquents that can’t play the ******* game how bout that HUH. Next season I better see you fix your stupid *** **** with all these people buying ******* accounts for a TITLE LITERALLY nobody gives a ****.

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @SquishyMuffinz Please rally rocket league to fix cronus zen cheaters

  • LilFrier
    dsfgas wefssdfsdsdf (@LilFrier) reported

    @TimSweeneyEpic Am I really reading this complaint of fairness from the guy whose company bought Psyonix and delisted Rocket League from Steam, then made an Epic login a requirement for paying customers to keep playing a game they already bought?

  • caiden_RL
    Caidenrl (@caiden_RL) reported

    @JaacK_RL @GrfineAmerican @RocketLeague Also if it wasn’t a money issue, why do you think they haven’t brought it back. It’s dumb that you think it isn’t a money issue

  • Watta_world
    Watta World (@Watta_world) reported

    @RocketLeague I love it when y’all ****** servers causes me to disconnect and then I get ******* punished for it. Fix your game.

  • Lilly_3D
    Lilly3D 🇦🇺🔞(Commissions open) (@Lilly_3D) reported

    UE3 lasted nearly 10 years, UE4 lasted like 7-8 years and now UE5 is set to last only 5 because Epic is building a new version of Rocket League on UE6... this is just ridiculous, and i doubt itll fix ANY of the big issues UE5 had on a fundamental level...

  • DoNotEngageWith
    sickIer (@DoNotEngageWith) reported

    @TimSweeneyEpic I can't imagine having a launcher so bad that you give away games and it still fails. Having a service so bad that you have to make it so people don't need to even sign in to play Rocket League on Steam. Did the AI tell you this was gonna work out? Lol

  • burner09932
    burner (@burner09932) reported

    @RocketLeague I think you should fix your ******* game

  • Shpeshal_Nick
    Shpeshal Nick (@Shpeshal_Nick) reported

    So many of the replies are focusing on how the player hit the ball as opposed to the absolutely broken physics on how the ball bounced off the wall in the wrong direction lol *This* is just one reason why Rocket League needs a new engine. Desperately.

  • KevinDa07893230
    ⚡ NRG Kevin Dao ⚡ (@KevinDa07893230) reported

    Rocket League is confirmed for a UE6 release. But here's what I have to say: I hope UE6 can fix the optimization for not just "abstract" games, but also "realistic" games and any other games in between. UE5 was a letdown for most games, unlike the "abstract" games.

  • greetings_fr_me
    Aksakl1k (@greetings_fr_me) reported

    @Lethamyr_RL Most of them are twitter larpers that never played rocket league but just wanted to redirect their UE5 hate. But funny thing is, Fortnite was optimized at UE5 update. So I don't think RL will have optimization issue. Maybe a few big bugs at worst case.

  • 7Ski7Mask7
    ev 💌 schon (@7Ski7Mask7) reported

    @RL_Status game stuck searching for match. no matter what game mode i select. fix this **** @EpicGames @RocketLeague

  • WeboQueso
    AI (@WeboQueso) reported

    @DPermabear @PiggyKropotkinn It’s literally top 10 live service game. You don’t just stop Fortnight, FF14, Wow, Elder Scrolls, warframe, Rivals, Genshin, Rocket League etc. Sony is rtarded they bought what they wanted to end it smh

  • krispy1337
    krispy (@krispy1337) reported

    @KiriBuilds It literally is positive, rocket league is a competitive game and requires low latency for good players, UE6 was supposed to improve performance by multithreading the game and that will also come with better netcode, no more bump=demo issue, no mismatches on client on the ball

  • gonerator
    gonerator (@gonerator) reported

    Just had the worst type of error on my @XBOX . Just installed @Starlink so I went to finally update my @RocketLeague . But during the update download (1.5 GB) I figured it will be faster over wired connection. So I cancelled the downloads, went to get the cable, plugged it in 1/2

  • Elaneium
    Elaneium (@Elaneium) reported

    @stunlokked @RocketLeague HOPEFULLY they understand the issues with UE5 and that's why they never bothered moving RL to it. And HOPEFULLY that means UE6 is heavily focused on performance

  • Rocket454351
    RocketLauncherBoi :D (@Rocket454351) reported

    @RocketLeague @FortniteStatus for a company who wants to keep giving us rocket league cars to use , PLEASE FIX THE WHIPLASHES IN THE GAME TO USE LESS GAS COMNSUMPTION. THERE HAS BEEN TOO MANY TIMES WHERE I WOULD RUN OUT OF GAS BEFORE GETTING AN INCH CLOSE TO A GAS STATION.

  • JorbyPls
    Jorby (@JorbyPls) reported

    @RonnieSoosoo Fortnite runs on Switch and even your phone. I don't see why it wouldn't extend to Rocket League. It's third party developers that have issues or neglect in optimizing their games in UE5