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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 32% Online Play (32%)
  • 30% Sign in (30%)
  • 25% Matchmaking (25%)
  • 6% Glitches (6%)
  • 4% Game Crash (4%)
  • 3% Hacking / Cheating (3%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Le Passage Online Play 22 days ago
Livry-Gargan Matchmaking 1 month ago
Beaupréau Online Play 1 month ago
Nottingham Sign in 1 month ago
Paris Sign in 1 month ago
Saint-Michel-sur-Orge Matchmaking 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • AXIOM_Protocol
    AXIOM (@AXIOM_Protocol) reported

    @RocketLeague Fix middle east servers ffs @RL_Status

  • ionut666
    ionut666 (@ionut666) reported

    @RocketLeague FIX THE GAME ON GEFORCE NVIDIA NOW!

  • Fennec_mania
    フェネック_mania (@Fennec_mania) reported

    @RevedCube Huh? It's better than Rocket League. That game's infested with DDoS attackers and bots, so no matter what I do, I can't get past the third-highest rank, "Champion." What a piece of ****.

  • tyreece_67
    tyreece (@tyreece_67) reported

    @NVIDIAGFN Can you fix Rocket Leauge it no longer launches since Epic added easy anti cheat to rocket league and it shows easy anti cheat it not installed and refuses to launch h

  • BrawlStars26303
    KC Daniel (@BrawlStars26303) reported

    @RocketLeague Bots and DDoS attacks will bypass the EAC

  • knaz_v
    vKnaz (@knaz_v) reported

    @RocketLeague Just played bots 3 times in a row in 3v3. Fix your game

  • RTZX19_TM
    RTZX19™ (@RTZX19_TM) reported

    @fortnitecarguy No problem, thank you very much. Now I can get a better view of the car. And unfortunately, they messed up the car by not removing that thing behind it that’s been there since Rocket League 😕

  • MotleyPlays
    Metin (@MotleyPlays) reported

    EAC is clearly not working so take it back & let people use BM again. I know selling items is the No# 1 priority at @EpicGames & most likely the driving reason for the whole change but RL is nothing without your dedicated no-lifer players. Do the right thing @PsyonixStudios

  • horusoflenexus
    Horus 👁🎩🤖 (@horusoflenexus) reported

    Managed to grind some Rocket League yesterday and increased my mmr by 109. Maybe the bot issue really was taken care of

  • ArashiDaReal
    Arashi (@ArashiDaReal) reported

    Bots -> a year for Epic to remove bakkesmod to fix it. 5 days after: Bots -> a year again to do something, but what? remove rocket league?

  • MizuRL
    Mizu 🌊 (@MizuRL) reported

    Easy Anti-Cheat comes to Rocket League tomorrow. I pray it ACTUALLY solves the hacking problem 💔

  • pk__l
    Wya? (@pk__l) reported

    @RocketLeague fix your ******* game

  • Reset_Filter
    Reset Filter (@Reset_Filter) reported

    @RocketLeague needs a server update already. Anti cheat making searches crash 🤡🤡🤡🤡

  • AnibwuDesu
    Anibwu🍁• • (@AnibwuDesu) reported

    ROCKET LEAGUE STREAM SOON (like 1 hour) trying to get enough for some new sticks since mine are broken feel free to join and ask to play :D

  • frank_wess6648
    Frank Wesseling (@frank_wess6648) reported

    @RL_Status I will predict your Rocket League lobby right now. Open the scoreboard before kickoff. The game is already showing you the match shape. Ranked is being sold as random players at similar skill, but the lobby often looks built through hidden pressure roles: clean timing on one side, drag and disruption on the other. Use this simple map: 🟢 0–85 = clean timing 🟡 86–130 = sticky timing 🟠 131–220 = awkward timing 🔴 221–400 = broken timing 🟢 Low green player = stabilizer. This is usually the lowest clean ping on the team. He keeps the team safe, gets back fast, covers mistakes, saves cleanly, and makes the whole side look more organized. 🟢 Second green player = follow-up. This player keeps pressure alive. He arrives after the first challenge, takes the second ball, closes gaps, and makes it feel like the ball never fully leaves their control. 🟡 Yellow player = connector. This is the sticky role. The ball keeps coming back through that lane. The match does not reset cleanly. Pressure gets recycled. 🟠 Orange player = timing breaker. This is where the game starts feeling wrong. Late-looking touches still work. Weird challenges land. Bad ***** turn dangerous. 🔴 Red player = survival pressure. Normal timing breaks. You stop playing clean rotation and start blocking, clearing, and surviving. Now compare teams like a match card: 🟦 Blue: 🟢20 Stabilizer | 🟢24 Follow-up | 🟢28 Follow-up 🟨 Yellow: 🟢21 Stabilizer | 🟡112 Connector | 🟠164 Timing Breaker Prediction: 🟦 Blue favored. Blue has three clean timing roles. Yellow has one clean role, then sticky timing and awkward timing. Yellow is fighting the opponent and the lobby structure at the same time. Another example: 🟦 Blue: 🟢16 Stabilizer | 🟢40 Follow-up | 🟠176 Timing Breaker 🟨 Yellow: 🟢23 Stabilizer | 🟢28 Follow-up | 🟢32 Follow-up Prediction: close. Yellow has the cleaner team. Blue has the dangerous timing breaker. If 🟠176 gets fed, Blue can bend the match. If the game stays clean, Yellow has the better base. This is the role pattern: 🟢🟢🟢 = clean team 🟢🟢🟡 = clean team with sticky pressure 🟢🟢🟠 = clean team with one timing breaker 🟢🟡🟠 = one clean player, one connector, one timing breaker 🟡🟡🟠 = sticky team feeding the timing breaker 🟠🟠🟠 = awkward timing lobby 🔴🔴🔴 = survival lobby The repeated clean ladder looks like this: 🟢16, 🟢20, 🟢21, 🟢22, 🟢23, 🟢24, 🟢28, 🟢32, 🟢36, 🟢40, 🟢44, 🟢60, 🟢64, 🟢72, 🟢80. The sticky and awkward layer looks like this: 🟡100, 🟡112, 🟠164, 🟠176, 🟠180. That pattern matters because ranked does not need to script every goal. It only needs to build the lobby so one side gets cleaner timing and the other side gets heavier timing, sticky pressure, or awkward disruption. Then the match plays out through “normal” touches while the structure was already loaded. This is how the system hides it. One match looks explainable. Bad teammate. Weird bounce. Lag. Bad read. Missed challenge. Ten matches start showing structure. Same low green clusters. Same yellow drag numbers. Same orange timing breakers. Same party stacks. Same clan tags. Same instant challenges. Same perfect second touches. Same teammate denial. Same match feel from kickoff. This is bigger than ping alone. Track every variable: 📶 exact ping number 🟢🟡🟠🔴 color band ➕ band-safe movement 📌 fixed ping 📌 grouped ping 📌 one side clean, one side mixed 📌 lowest green stabilizer 📌 yellow connector 📌 orange timing breaker 📌 red survival pressure 👥 party stacks 🏷 clan tags 🤖 bot-like movement ⚡ instant challenges 🎯 perfect second touches 🔁 weird recoveries 🚫 teammate denial 🌍 server region 🕒 match time 🎥 replay 📸 scoreboard screenshot The ***** trick is plausible unfairness. The match still looks playable. You still almost win. You still blame yourself. Then you queue again because the next lobby might feel clean. That is the engagement trap. Clean lobby gives hope. ***** lobby creates frustration. Frustration makes players requeue. Requeue keeps the system alive. This also explains why anti-cheat language matters. When a game suddenly needs stronger anti-cheat, bot detection, ban-evasion tracking, behavioural analysis, bot ban waves, and match cancellation for detected violations, the ranked integrity problem was never imaginary. If bot-like accounts still appear after that, the question becomes server-side: Who is being matched? How are accounts validated? How are lobbies built? Why do the same ping-role structures repeat? Why do clean stacks keep appearing on one side? Why do sticky and awkward roles appear exactly where the match starts bending? Why does the scoreboard predict the match feel before kickoff? This is the accusation: Rocket League ranked looks fixed through lobby-role construction. The system does not need to openly show rigging. It only needs to control pressure through matchmaking variables: ping bands, party structure, account behaviour, latency grouping, server routing, hidden trust scores, bot detection gaps, and role-weighted lobby balancing. The scoreboard is the receipt. It shows who stabilizes. It shows who follows up. It shows who connects pressure. It shows who breaks timing. It shows which side gets clean control. It shows which side gets friction. It shows which side is favored before the first goal. So stop arguing from feelings. Screenshot every scoreboard. Save every replay. Map both teams. Mark the roles. Compare the predicted match shape with the actual match flow. When the same structures keep repeating, “random ranked” stops working as an excuse.

  • LatonMelville
    Laton Melville (@LatonMelville) reported

    @RocketLeague Game is freezing 10 seconds after loading it up! Hot fix asap!

  • Ttv_Venom_
    VéÑøM (@Ttv_Venom_) reported

    @RocketLeague can we please fix the Duplicate log in stuff. It’s starting to be really annoying.

  • jadynfrmdao
    Jadyn (@jadynfrmdao) reported

    Yo rocket league wtf is going on with your ***** *** ******* game bro fix this **** asap

  • oknert1
    renko☄️✨ (@oknert1) reported

    AMD users!! version 26.3.1 has been giving me input lag in both rocket league and val - especially if my mouse is moving or an overlay is on the screen reverting back to 26.2.2 has me peaking. I haven't heard of anyone else with this issue but it was super bad for me

  • pinkiscat
    pink is cat (@pinkiscat) reported

    @chewyy_23 @_1017__ @RocketLeague Bakkes mod was and has been endorsed by rl for a long time, they use it in official broadcasts it only became a problem because cheaters were using private plugins to inject bots into the game

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague PLAYERS ON CONSOLE FOCUS MORE ON ADJUSTING THEIR LIL MODS INSTEAD OF JUST PLAYING BETTER. GAMEPLAN TO FIX THIS??? OR DO YOU JUST LET EVERYONE MAKE YOUR GAME LOOK AWFUL? @RL_Status

  • kirbysayse26
    z - kirbysayse. (@kirbysayse26) reported

    @pickapixelyt I get this sometimes too, is it an internet issue or rocket league ******* up?

  • nw_tuh
    Tuh (@nw_tuh) reported

    can you fufcking fix your game im playing on insane input delay after the update. eac broke exclusive fullscreen and now im playing like a bronze @RL_Status @RocketLeague

  • karan_yigi92823
    Lobo/RquesT (@karan_yigi92823) reported

    @RocketLeague I have no cheat or anything alike on my pc and im getting booted out of both ranked and normal matches. Giving me violation errors. And i cant even identify what the hell is causing it no explanation no nothing. Meanwhile my duo gets time outs when i get booted, ffs.

  • MasaruRL
    zAdrixn (@MasaruRL) reported

    @RL_Status @RocketLeague FIX UR ******* TOURNAMENT CONNECTIONS!!! WE ARE IN FINALS NOW AND CANT JOIN BCS OF THE ERROR LIKE 20 MINUTES NOW!!!

  • kaav369
    Kaav. (@kaav369) reported

    @RocketLeague Took them YEARS to fix cheating and now suddenly it’s urgent?Watch this break the game before it fixes anything.Legit players suffer while cheaters just find new workarounds.

  • Housedakitopal
    Housedakitopal (@Housedakitopal) reported

    @RocketLeague Fwiw update borked Steam Deck compat, gives shared module load error

  • G5Trader
    TraderG5 (@G5Trader) reported

    Hey @RocketLeague @EpicGames thanks for the anti-cheat but the big problem everybody knows is SMURFS. Use AI to better rank players and change their ranks up several rungs when they're hitting ceiling shots and scoring 850 pts in a Gold 1 room. Seriously? This is not hard.

  • Wadahddla
    Wadah (@Wadahddla) reported

    @RocketLeague Please fix the servers, it's not reasonable!, I didn't expect in my life to be happy because my ping 500!!!

  • RocketYota
    GGM1 Yota (@RocketYota) reported

    @Lethamyr_RL @RocketLeague Think a plugin could fix thi- Oh wait.