Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (33%)
- Sign in (29%)
- Matchmaking (29%)
- Glitches (6%)
- Game Crash (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 20 days ago |
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Online Play | 20 days ago |
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Online Play | 20 days ago |
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Matchmaking | 21 days ago |
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Matchmaking | 21 days ago |
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Matchmaking | 22 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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Love, Zach (@Kamigsrk) reported@RocketLeague @EpicGames @TimSweeneyEpic The average person literally does not give a **** about this unless you fix UE shader stutter and bring Fortnite to Linux. Higher graphical fidelity means NOTHING unless current issues are addressed.
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a1SolutionTTV Reacts! (@a1solutionTTV) reportedRocket League Update: 10,000 people are in the casual 3v3 mode. Is this game dead? Are the hackers and bots and ddos hurting the game No content. No map creator. No trading. Tim Sweeney really doesn't want this game to live. Competitive players keep this game alive....
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Zkarlkani (@zkarlkani) reported@RocketLeague You already have issue with UE5, can’t imagine putting that **** on 6
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HETOX (@hetoxalt) reported@RLEsports @RocketLeague FIX UR ******* GAME IM MID TOURNEY AND I CANT LOAD INTO THE GAME
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Mark (@MarkMannX) reported@RocketLeague @TimSweeneyEpic Please make it run better on lower end hardware than UE5. UE4/UE3 was great for smaller devs, but UE5 seemed to have issues for running games.
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WrapsRL (@WrapsRL) reported@iiTzJayBird @RocketLeague Do you believe you couldn't score if your opponent got to choose which side they spawned on? Sounds like you have the skill issue bud. Look inwards and ask why you believe a competitive game should have RNG at all.
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ANormalRookie (@ANormalRookie) reported@Derek22292180 @eternalrll @RocketLeague Research the problem with UE3
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JayBird ツ (@iiTzJayBird) reported@WrapsRL @RocketLeague that’s your opinion, the only RNG there should be is where you spawn it isn’t hard to save the ball after you get demo, seem like a skill issue for yall
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jack (@JackoutX) reportedhey @rocketleague 3 games in a row ive had slow *** teammates pls fix
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Mrpayo (@Mrpayin) reported@DanielQ56991962 @GGterm @EpicTofuChris And while complaints affecting Epic's economy are more difficult to address, like the whole V-Bucks issue which I don't think will change, we also have the Rocket League car complaints, which did get a price reduction.
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Richytoons (@Richytoons) reportedGenuinely asking: IF this is UEFN for Rocket League, will this even be good for the game? I see all the problem UEFN caused in Fortnite. Discovery, Bad Actors, Split Community…
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Mik3Delan3y (@MikeSkupnjak) reported@RocketLeague fix the mmr matchmaking
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Sean Crockett (@SeanCrockett4) reported@RocketLeague FIX THE MACRO MOD CHEATS. ZEN IS KILLING YOUR GAME. GAMEPLAY IS AWFUL
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Sean Crockett (@SeanCrockett4) reported@RocketLeague Yall have ignored this problem for far too long. Invest less in money grab merch, And more against macro cheaters. Day by day this game is withering...
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(Sked) (@NickJuskewycz) reported@RocketLeague @CJCJ_RL Please don’t release it until it’s fully optimized. RL can’t have rendering issues or stuttering FPS
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Fortnite Switch 2 (@physicsswitch) reported@EpicTofuChris Live service 1. Fortnite +6000 hrs 2. Rocket League 1200 hrs 3. Nothing comes close to 1&2 Other: 1. Slay the Spire 2. Dead Cells 3. Trails in the Sky 1st Chapter
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~Soulcatcher~RR AD (@SoulcatcherUwU) reported@RocketLeague Yo you need get your game in check they won because of most shot ina. Tournament dude it was literally the last game yall need to make it where it unlimited not flipping stupid shot if that the case you might as well get dummies in there. Like fix yall junk cuz.frfr
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SunnyCombo (@SunnyComb000) reported@OogleyBoogly @BigDoomFan @Shpeshal_Nick Rocket League biggest problem as of late has been the inability to change much because of the engine
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LILHAM (@hannah79166049) reported@Epicgames WHAT ******** WHY ARE THE SERVERS DOWN ON ROCKET LEAGUE YOU SHOULDNT HAVETAKEN OVER THIS GAME BEVAUSE NOW I HAVE TO ******* KILL MYSELF BECAYSE I CANT PLAY ROCKET LEAGUE ARRERGHJJJ
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Thumbbreaker4 (@jrobak1313) reported@RocketLeague Daily post about how dogshit your matchmaking is. Why is there a person on my team that isnt even capable of flipping on the kickoff when everyone else in the lobby is capable of flip resetting? Its makes no sense fix your ******* game.
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Sean Crockett (@SeanCrockett4) reported@RocketLeague @zenrll @jynxzi THE SECRET IS...TO FIX THE MACRO MOD CHEATERS!
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Jim Knight (@jimedknight) reported@Its_JSTN @RocketLeague This game needs better servers, not crash on start-up and a better filtering system with items.
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⭐⭐⭐⭐⭐ (@deadeyeoutlaw) reported@ANTlSOUL @RocketLeague And stop making false claims—there are already plenty of examples of games built with UE5 that run smoothly, just as there are plenty of proprietary engines that had issues. The performance problem isn't with the engine; it's with the developer.
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Uncle silicon (@Unclesilicon) reported> Rocket League moves to Unreal Engine 6 announced at Paris Major > Running on Unreal Engine 3 since 2015 (11 years of legacy code) > Skipping UE5 entirely, jumping to UE6 - suggests UE5 port failed > UE3 lacks modern threading, DLSS integration, proper multi-core support > UE6 brings ray tracing, Nanite virtualization, updated physics solver > But physics solver change is the real risk for competitive integrity > Ball collision behavior drives entire skill ceiling, even pixel changes matter > No release timeline means either early stages or performance problems > Epic likely saw UE5 migration wasn't worth the physics debugging burden
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Ross Bob (@BitchenB0B) reported@RocketLeague FU GUYS! STOP THE BANS WHEN YOU PAIR US WITH ******* LOSERS!! FIGURE IT OUT OR CRASH FOREVER *******!!🔪
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RL player🇯🇲 (@usestatsnotnews) reported@OhioSmitch @DidDaBearsScore @RocketLeague 1. Updates to RL is significantly difficult when the game's gameplay can't be changed much to the better. 2. RL released a trailer, movies release trailers, other games release trailers.. what's the problem? 3. UE6 is 2027-2028, jumping to "3 years" is hilarious
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Mr Tries Things (@MrTriesThings) reportedDear Epic Games, Please fix rocket league and fortnite. I'm tired of this ****.
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TheËduardoA (@TheEduardoSA) reported@EpicTofuChris None of them have orders. Live Service: Fortnite Rocket League Brawlhalla No Live Service: King of Fighters 2002 Assassin's Creed Ezio Collection Plants vs Zombies Bonus: NFS Carbon, Minecraft, Just Dance (Main saga), FIFA 14 (only that), Pokémon Emerald, PUBG Mobile, Rayman 2
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🌽 (@CornNutz6) reported@SnapBlastPLAY Tell here to fix the rocket league servers
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savip. (@savipww) reported> be Epic Games > build Unreal Engine 6 > skip all major gaming conferences > announce it at a Paris Esports tournament > target 2028 release date > kill C++ for Verse language > fix UE5 single core bottlenecks > port Rocket League straight to UE6 > skip an entire engine generation > refuse to elaborate Tim Sweeney just gave the keys to a flying car hitting a giant ball