Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (33%)
- Sign in (29%)
- Matchmaking (29%)
- Glitches (6%)
- Game Crash (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 15 days ago |
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Online Play | 15 days ago |
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Online Play | 16 days ago |
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Matchmaking | 16 days ago |
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Matchmaking | 16 days ago |
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Matchmaking | 17 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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zomb (@zombplayer2) reported@HalfwayDeadRL @RocketLeague Thought it was just broken for me damn
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SuperFoxy8888 (@SuperFoxy8888) reported@RL_Status Oh, a Rocket League servers issue? NO WAY!
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⚡ NRG Kevin Dao ⚡ (@KevinDa07893230) reportedRocket League is confirmed for a UE6 release. But here's what I have to say: I hope UE6 can fix the optimization for not just "abstract" games, but also "realistic" games and any other games in between. UE5 was a letdown for most games, unlike the "abstract" games.
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(Sked) (@NickJuskewycz) reported@RocketLeague @CJCJ_RL Please don’t release it until it’s fully optimized. RL can’t have rendering issues or stuttering FPS
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mercante (@merccante) reported🚨UNREAL ENGINE 6 HAS BEEN ANNOUNCED WITH ROCKET LEAGUE Not Fortnite. Not a new flagship title. Rocket League. The game that has been running on Unreal Engine 3 since 2015 is apparently getting the direct jump to UE6. This is bigger than better graphics. It means Epic is finally willing to modernize one of the oldest live service games still standing. New lighting, better physics, higher fidelity everything. But the real story is the choice itself. They didn’t lead with their biggest property. They led with the one that has been neglected the longest. Either this is the beginning of Rocket League actually getting real support again… Or it is the cheapest, safest way to show off new engine tech without risking Fortnite. The player base has been waiting years for this kind of leap.
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LILHAM (@hannah79166049) reported@Epicgames WHAT ******** WHY ARE THE SERVERS DOWN ON ROCKET LEAGUE YOU SHOULDNT HAVETAKEN OVER THIS GAME BEVAUSE NOW I HAVE TO ******* KILL MYSELF BECAYSE I CANT PLAY ROCKET LEAGUE ARRERGHJJJ
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LibertyGuardian (@ashercash84) reported@RocketLeague @BakkesMod Stupid mfers! Fix your tournaments you pos
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Sean Crockett (@SeanCrockett4) reported@TimWells94724 @RocketLeague Most likely not the servers bud. Most players use macro mods to create lag and have perfect flick, guided shots, auto demo, etc. Its sad
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Slimeman (@Slimema17860656) reported@RocketLeague fix your **** game
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HETOX (@hetoxalt) reported@RLEsports @RocketLeague FIX UR ******* GAME IM MID TOURNEY AND I CANT LOAD INTO THE GAME
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Robert Padua (@padua96819) reported@UndeadMunch @MarathonTheGame FALSE! Check out players that only play free to play live service games without Playstation Plus like Fortnite, Warframe, TFD, Delta Force, The Finals, Rocket League etc etc
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Zywicz (@gzywica) reported@EpicGames when are you going to fix the rocket league trade in system... Nothing is ever able to be traded in I have an insane inventory that I wanna trade up and apparently nothing is eligible?!? Figure it out stop firing people and make your games work correctly
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RezZenT7 (@osaurus1550) reported@Its_JSTN @RocketLeague Stg this is the 900th post ive seen on this if this, if this **** isnt ue5, and/or trading returning or something that genuinely means anything for the playerbase competitive or casual imma crash out ive already lost hope in this game please dont give me false hope lmao.
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Uncle silicon (@Unclesilicon) reported> Rocket League moves to Unreal Engine 6 announced at Paris Major > Running on Unreal Engine 3 since 2015 (11 years of legacy code) > Skipping UE5 entirely, jumping to UE6 - suggests UE5 port failed > UE3 lacks modern threading, DLSS integration, proper multi-core support > UE6 brings ray tracing, Nanite virtualization, updated physics solver > But physics solver change is the real risk for competitive integrity > Ball collision behavior drives entire skill ceiling, even pixel changes matter > No release timeline means either early stages or performance problems > Epic likely saw UE5 migration wasn't worth the physics debugging burden
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Mark (@MarkMannX) reported@RocketLeague @TimSweeneyEpic Please make it run better on lower end hardware than UE5. UE4/UE3 was great for smaller devs, but UE5 seemed to have issues for running games.
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PJ Trades (@PJtrades_NQ) reportedIf you want to get better at trading under pressure... go play Rocket League 1v1s. Seriously. Same emotions. Same composure issues. Same urge to do something stupid when you're losing. Just without the financial damage.
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krispy (@krispy1337) reported@KiriBuilds It literally is positive, rocket league is a competitive game and requires low latency for good players, UE6 was supposed to improve performance by multithreading the game and that will also come with better netcode, no more bump=demo issue, no mismatches on client on the ball
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Aksakl1k (@greetings_fr_me) reported@Lethamyr_RL Most of them are twitter larpers that never played rocket league but just wanted to redirect their UE5 hate. But funny thing is, Fortnite was optimized at UE5 update. So I don't think RL will have optimization issue. Maybe a few big bugs at worst case.
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Matt (@mdorans_) reported@DiscussingFilm What’s the point if they aren’t going to make a PS5 version, make positive changes to the actual game, and fix their servers? Rocket League is underutilized.
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Languorous (@LanguorousD) reported@TNFaithful @RocketLeague "fix the game" they rebuilt it on a new engine you ******* moron, "shame I used to love this game blah blah look at me I need attention
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Herbert O (@fenrrito) reported@RocketLeague So a MAGAmom spike is the reason for the outage?
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TheC0RVUS101 (@rvus101) reported@RocketLeague Drops havent worked for me in years. Have probably 70 items just sitting in the ether. Tried to link accounts over and over. Never works. Not one human on earth will help resolve the issue.
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Sean Crockett (@SeanCrockett4) reported@TimeVantosV2 @RocketLeague Depends on what macro program they pay for. Not necessarily DDOS if we are being technical. But a form of macro lag 'switch'
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Steve Berman (RL Anti Woke) (@SteveBermRL) reported@Triplesit0 @RocketLeague Excuse me but some people trade not for profit but the ability to design whatever car you want. Yeah owning valuable items was also cool. Beats being a retard and buying from a shop with fix prices and releases - Steve
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Shrimposter in Chief (@shrimpala) reported@KiriBuilds If UE6 scales well from low end phones to high end PC for Fortnite why should in not for Rocket League. The stylization is a completely different topic. If you want Rocket League to survive long time as a Service integrating it with rest of Epic offerings seems the logical way.
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ahmad -_-8439 (@8439Ahmad) reportedWtf is happening with rocket league servers every week the servers will shut down only in my prime FIX UR SERVERSSSSS
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Pancho (@DatPanchoGuy) reportedOther games like Rocket League that use the same service and thus the same servers are also having disconnect issues. They've been very open about using Epic's servers, so why do people still insist this can be fixed with a patch when it's a service problem?
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Sparz (@Sparzzz1) reportedAre the Rocket League servers down?
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Austen (@yuugamer) reportedAnyone else experiencing crazy frame skips here and there while playing @RocketLeague ? (STEAM) Seems to only happen when discord is open? Or maybe I'm crazy.... But if I unlock my fps I can hit 800 easily so it's not a hardware issue
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savip. (@savipww) reported> be Epic Games > build Unreal Engine 6 > skip all major gaming conferences > announce it at a Paris Esports tournament > target 2028 release date > kill C++ for Verse language > fix UE5 single core bottlenecks > port Rocket League straight to UE6 > skip an entire engine generation > refuse to elaborate Tim Sweeney just gave the keys to a flying car hitting a giant ball