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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 33% Online Play (33%)
  • 29% Sign in (29%)
  • 29% Matchmaking (29%)
  • 6% Glitches (6%)
  • 4% Game Crash (4%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Echallens Online Play 12 days ago
Trith-Saint-Léger Online Play 12 days ago
Charleville-Mézières Online Play 13 days ago
Lannion Matchmaking 14 days ago
Oranjestad Matchmaking 14 days ago
Champs-sur-Marne Matchmaking 14 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @MPAssaultAcid @RocketLeague Well unfortunately its players using lag mods to mess with the server. If you are on console especially, its probably a cheater

  • elpogler
    elpogler (@elpogler) reported

    @AlJR86 @RocketLeague Dear blue check mark user, Please tell us these "so so so many problems" that are going to be in Unreal Engine 6 that is not even out yet.

  • HazardRL
    Hazard (@HazardRL) reported

    ROCKET LEAGUE EASY ANTI CHEAT FIX!!! I tried EVERYTHING and it didnt work I FINALLY FIGURED OUT WHY MY GAME WAS CRASHING follow along here 1) press "window + R 2) Type in and search in these 3 locations %ProgramData% %AppData% %LocalAppData% 3) Search up these files/folders

  • nevereatcars
    CarsChamp 4/10 No Fun Zones Parried (@nevereatcars) reported

    If you're gonna do something, it's a pretty good idea to make progress on it every time you do it. This is kind of my problem with fighting games, and roguelikes. I have five thousand hours in Rocket League. And I haven't gotten any better in seven years.

  • TheInstigatorrr
    Facts Only (@TheInstigatorrr) reported

    @RocketLeague I SWEAR TO GOD. FIX THIS ******* SERVER LAG U LAZY *****

  • SteveBermRL
    Steve Berman (RL Anti Woke) (@SteveBermRL) reported

    @Triplesit0 @RocketLeague Excuse me but some people trade not for profit but the ability to design whatever car you want. Yeah owning valuable items was also cool. Beats being a retard and buying from a shop with fix prices and releases - Steve

  • kekkozrl
    kekkozrl (@kekkozrl) reported

    it's out. You play a Rocket League match → replay syncs on its own → seconds later: scoreboard, metrics vs your rank, heatmap, and a coach report telling you exactly what to fix, benchmarked to the pro you picked. no manual upload. no setup. Still in active dev, built around the community. Test it. break it if you can. tell me what's missing, what feels off, what you want next. i ship fixes fast. join the discord and grab 50% off premium as an early member (discord link and website in comments). go cook 👨‍🍳

  • montzC999
    Cristian Montes (@montzC999) reported

    @RocketLeague Anyone else having server issues?

  • _BakedDonut_
    iiBakedDonut (@_BakedDonut_) reported

    @Barbar05_ @RocketLeague I seriously doubt it. The game before had microtransactions before Epic bought it out and they were more luck based, the things you got actually had value. And I never heard of them having money issues back then. Now its basically just flat out buy what you want and its more expensive or pay a subscription copying the Fortnite meta of battlepasses.

  • NellyFRL
    Nelly_FRL (@NellyFRL) reported

    @spieglain_ @RocketLeague are you dumb bro everyone complaining about the quality the servers are *** it stutters al the time lags all the time going to ue6 will help/fix these issues maybe use your ****** brain for once in your life

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Just got off work go play the game ive played for years now and guess what. FIRST MATCH IS A CHEATER. CONSOLE CHEATER. YOU KNOW WHAT THEY USE. FIX THE GAME. FIX CONSOLE SERIOUSLY THIS IS HORRID HOW CAN FORTNITE ACTIVELY COMBAT THIS AS NEW MODS COME UP BUT #ROCKETLEAGUE CAN'T.

  • darnold2jsn
    nick | mariners szn 🔱 ⚾️ 🌊 (@darnold2jsn) reported

    @frankymagana @RocketLeague Just such a non problem

  • yessiiirrskii
    Raptors in 8 (@yessiiirrskii) reported

    @RocketLeague fix ur servers retarded monkeys

  • puffinnnnnnn
    puffin (@puffinnnnnnn) reported

    @SeanCrockett4 @RocketLeague going down the list: lag mods: not a cronus zen thing just ddosing which is a known problem macro 50/50: also not a cronus zen thing but likely a bot thing since macro 50/50 isn’t possible because there’s too much variance for them in rl

  • Saa129264Sa
    Sa Saa (@Saa129264Sa) reported

    @RocketLeague Fix the problem first!!!

  • DatPanchoGuy
    Pancho (@DatPanchoGuy) reported

    Other games like Rocket League that use the same service and thus the same servers are also having disconnect issues. They've been very open about using Epic's servers, so why do people still insist this can be fixed with a patch when it's a service problem?

  • DatPanchoGuy
    Pancho (@DatPanchoGuy) reported

    @CloudNinjaEDM False, they scheduled it at the exact same time as a Fortnite Tournament. The servers run on the exact same servers as Fortnite, so Epic prioritized bandwidth for Fortnite. Other impacted games included Epic owned Rocket League, it's not a CrossWorlds exclusive issue.

  • johnnyonhd
    johnnyonhd (@johnnyonhd) reported

    @RJPB25 @Aromaa__ yes, ever since epic games laid off 1,000+ employees 2 months ago, rocket league has actually been on the rise LMAO. the ppl laid off were the issue, and now the game is taking huge steps

  • HalfwayDeadRL
    HalfwayDead | Rocket Science (@HalfwayDeadRL) reported

    Hey @RocketLeague, since the latest update 3 days ago, EAC is breaking reWASD entirely. I'm guessing based on googling that it's likely banned because people abuse it in Fortnite to get aim assist. You've broken mine and many other's input schemes :( Can you please revert that?

  • a1solutionTTV
    a1SolutionTTV Reacts! (@a1solutionTTV) reported

    Rocket League Update: 10,000 people are in the casual 3v3 mode. Is this game dead? Are the hackers and bots and ddos hurting the game No content. No map creator. No trading. Tim Sweeney really doesn't want this game to live. Competitive players keep this game alive....

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague @zenrll @jynxzi THE SECRET IS...TO FIX THE MACRO MOD CHEATERS!

  • MarkohRL
    Marko 🇮🇪 (@MarkohRL) reported

    @AYOITSTKO You gotta make rocket league work long term bro. that brain is not working right

  • PatrickStarr5x
    pat (@PatrickStarr5x) reported

    Seeing the hype behind this and the viewership records broken just shows how dumb companies like @supercell and @PsyonixStudios are. They could have had MASSIVE spikes in their game and rolled that on but instead were all booting League again. Crazy how clueless they are.

  • MikeManages
    Mike (@MikeManages) reported

    @OsovarV UE6 is brand new not just to RL. There will be issues and that’s okay rocket league has an insanely loyal fan-base. The community became quiet because the creators had nothing to post now that’s changed, matchmaking time is such an ungrateful thing people complain about imo.

  • krispy1337
    krispy (@krispy1337) reported

    @KiriBuilds It literally is positive, rocket league is a competitive game and requires low latency for good players, UE6 was supposed to improve performance by multithreading the game and that will also come with better netcode, no more bump=demo issue, no mismatches on client on the ball

  • Richytoons
    Richytoons (@Richytoons) reported

    Genuinely asking: IF this is UEFN for Rocket League, will this even be good for the game? I see all the problem UEFN caused in Fortnite. Discovery, Bad Actors, Split Community…

  • Elaneium
    Elaneium (@Elaneium) reported

    @stunlokked @RocketLeague HOPEFULLY they understand the issues with UE5 and that's why they never bothered moving RL to it. And HOPEFULLY that means UE6 is heavily focused on performance

  • FireMonkey
    FireMonkey (@FireMonkey) reported

    @buplo12345 For me it was the Rocket League one I had issues with, just have to spam the claim button until it works

  • FungusJump26823
    Jumpi Fungus (@FungusJump26823) reported

    @dragon_bof76868 @RocketLeague a reminder of reality: if you cant afford a 3080 you have way bigger problems than gaming

  • AlJR86
    Alex (@AlJR86) reported

    @RocketLeague Why are they so excited about a new engine that’s going to have so so so many problems