Rocket League status: server issues and outage reports
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Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.
Problems in the last 24 hours
The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Rocket League users through our website.
- Online Play (34%)
- Sign in (29%)
- Matchmaking (29%)
- Glitches (6%)
- Game Crash (3%)
Live Outage Map
The most recent Rocket League outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 2 days ago |
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Online Play | 26 days ago |
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Online Play | 26 days ago |
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Online Play | 26 days ago |
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Matchmaking | 27 days ago |
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Matchmaking | 27 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Rocket League Issues Reports
Latest outage, problems and issue reports in social media:
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sillydabbit (@sillydabbit) reported@RocketLeague Fix demo physics and ball glitching physics and I'll be happy
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'Ryuga (@rzbryuga) reported@MayoPot21 @asupvt @_Dvli and if your pc can't run rocket league it's not our problem bro the game runs on a potato and UE5 is not gonna make it run only on high end pcs
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f (@jfar1s) reportedOur ping on ME servers is unplayable right now, severe packet loss forcing us to play on EU servers! With Season 23 around the corner, we urgently need a permanent fix for Middle East servers. The ME community deserves a stable experience! @RocketLeague @RL_Support #RocketLeague #RLME
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AdaptaSoftware (@adaptasoftware) reportedSo, yesterday Epic Games announced Unreal Engine 6 during the Rocket League Championship Series 2026 in Paris,and to be honest, we don't think it will be a serious problem with synchronizing our current work. Unreal Engine 5 still needs to be finalized after it will need update.
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wvh7 RL (@wvh7rl) reported@EchoChrist777 @RocketLeague If that happens i’ma crash out lol
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Berony (@berony27) reported@TimSweeneyEpic why is your service bad? why is your 5th engine bad? why is your launcher bad? why is your company laying off so many employees? when will you put rocket league back to steam?
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Troy H7🧪 (@TroyHalo7) reported@GhostOfSparta1_ Do you know Halo Studios is backed by Xbox and Microsoft, and yet they purposely and actively choose not to make it what it could be? I thought your big bad Microsoft bought activision blizzard aka cod so what’s the issue? I knew you were gonna say that bro, it doesn’t matter who I compare it to, I could’ve said Valorant, I could have said Marvel Rivals, Fortnite, GTA6, Fckin goddamn rocket league💀The ***** been in Halo’s court since 343 took over and they made the franchise commit seppuko Adding all these Fck *** samurai bullshit slop.
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Lust (@Zoey_RZ) reported@JamaicanCocoRL @RocketLeague I never said I was upset about what they were adding, the game is quite literally a pain for some people to play because of hearing issues and tinnitus, theres more to it than just QOL for some people
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Aksakl1k (@greetings_fr_me) reported@Lethamyr_RL Most of them are twitter larpers that never played rocket league but just wanted to redirect their UE5 hate. But funny thing is, Fortnite was optimized at UE5 update. So I don't think RL will have optimization issue. Maybe a few big bugs at worst case.
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RopTamen (@RopTamen) reported@SaltagreppoD2 @artificial0wl What?? Like it has its issues but it’s pretty decent relatively speaking. Destiny, rocket league, warframe, minecraft, terraria, even arc raiders sometimes all easily all have worse netcode.
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Christopher Hazard (@hazardc) reported@Mck3nz1 @RocketLeague pretty sure that's why they had to wait for a UE6, probably made it easier to translate mechanics for it. I was thinking this might also have something to do with PUBG moving onto the epic store recently as another game that was "moving to ue5" for past 3 years... It's another game that can't have the mechanics change when they move to a new engine. just a guess but I'm thinking both games had to delay and UE6 had to be made because both are huge e-sports (internationally) and moving to a new engine also means maintaining mechanics because neither game is going to be "rocket league 2" or "PUBG 2" .. Players are going to expect the mechanics to translate to the new engine so perfectly it's insane at this point to try to re-create with UE5 I can't think of any other time in gaming history where games that are a decade old aren't getting a remaster or a sequel, but are staying exactly the same but moving to a brand new engine *exactly the way they currently are* (maybe adding new stuff, but making sure none of the old stuff is broken)
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Sean Crockett (@SeanCrockett4) reported@RocketLeague Do something to fix cheaters! Stop ignoring the major problem in your game
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Caidenrl (@caiden_RL) reported@JaacK_RL @GrfineAmerican @RocketLeague Also if it wasn’t a money issue, why do you think they haven’t brought it back. It’s dumb that you think it isn’t a money issue
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Snickidy 🎯 (@Snickidy) reported@Dayscarr The problem is rocket League is boring
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dsfgas wefssdfsdsdf (@LilFrier) reported@TimSweeneyEpic Am I really reading this complaint of fairness from the guy whose company bought Psyonix and delisted Rocket League from Steam, then made an Epic login a requirement for paying customers to keep playing a game they already bought?
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Mircio ¹⁶ (@Mircio16) reported@Zun742 @Friendofox bro i swear y’all are making up an issue that doesnt exist. u will be able to launch rocketleague from a launcher that ISNT fortnite or anything else. get a grip. u can play rocket league and u dont need to play any other game. its just the best thing for the company
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Sean Crockett (@SeanCrockett4) reported@Purple_bin @RocketLeague I honestly believe their servers are fine. Its the macro mod lag cheaters they dont know how to prevent. They seem to just ignore the issue on social media tho
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Mrpayo (@Mrpayin) reported@DanielQ56991962 @GGterm @EpicTofuChris And while complaints affecting Epic's economy are more difficult to address, like the whole V-Bucks issue which I don't think will change, we also have the Rocket League car complaints, which did get a price reduction.
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Maio (@MayoPot21) reported@RocketLeague This is a boring piece of crap. Why don't they fix the connection/sync issues that the anti-cheat system brought? And why don't they just announce the next damn season already? Anything.
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Shpeshal Nick (@Shpeshal_Nick) reportedYou don't speak for all Rocket League players I've put over 3000 hours into it and I've wanted an engine upgrade since forever Unreal Engine 3 is over 20 years old ffs and Rocket League has a tonne of issues that would (or at least should) be solved with an engine upgrade
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TheC0RVUS101 (@rvus101) reported@RocketLeague Drops havent worked for me in years. Have probably 70 items just sitting in the ether. Tried to link accounts over and over. Never works. Not one human on earth will help resolve the issue.
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iiBakedDonut (@_BakedDonut_) reported@Barbar05_ @RocketLeague I seriously doubt it. The game before had microtransactions before Epic bought it out and they were more luck based, the things you got actually had value. And I never heard of them having money issues back then. Now its basically just flat out buy what you want and its more expensive or pay a subscription copying the Fortnite meta of battlepasses.
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⭐⭐⭐⭐⭐ (@deadeyeoutlaw) reported@ANTlSOUL @RocketLeague And stop making false claims—there are already plenty of examples of games built with UE5 that run smoothly, just as there are plenty of proprietary engines that had issues. The performance problem isn't with the engine; it's with the developer.
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Swaguley (@swaguley) reportedSaying that players who don't like certain movement mechanics in Battlefield because they're just "bad at the game" is a non-sequitur. I agree, the movement isn't difficult, and killing players slide-jumping isn't either. That's not the issue. The real problem is this. - It changes the pace of combat and alters the feeling of gunfights to where they become less readable, and more annoying to play fundamentally; and more importantly: - It shifts the tone of Battlefield from the "grounded in authenticity" mantra Battlefield had, which players have come to expect from it in the market, to something much arcadier I'm happy to support more movement options as long as they fit an authenticity and believability line, but it seems even asking THAT is too much for some reason. We praise vehicle design when they move naturalistically, why is infantry combat an exception? The heart of the argument here is about Battlefield's tone, which affects how the gameplay is designed, not because some players can't "get good". You don't get players complaining about emergent movement mechanics in Rocket League, even from trash cans, because they expect it from the game's tone, Battlefield players do not. And no, citing bugs like BF3's aim stabilization jump, BF4's various movement exploits, etc. as prooftexts to justify any and all future crackhead movement mechanics in Battlefield, doesn't work either. Should we also then bring back Battlepacks just because they were in BF4 too? I get there are those of you that don't care about Battlefield's tone, therefore there is no "movement line" to cross, but you're ignoring massive swaths of players that DO care and will just straight up not play the game as a result, as you often recommend them to do. A vast amount of players come to Battlefield to play a combined arms military shooter with the "appearance of realism without being a simulator" gameplay loop that Battlefield UNIQUELY offered as a middle ground in the market, but EA and DICE have abandoned that middle ground to trend chase other games. This is why it's annoying and there's so much complaining about things like movement and skins. You can continue to attack the caricature of a 0.5 KD player crouch walking to bolster your position, but you still can't define a well-reasoned upper limit for movement mechanics because you DON'T have a standard. An appeal to the skill gap is not a standard, and it does not define an upper limit for movement whatsoever. What then would be keeping DICE from adding wall running, double jumps, or even phasing through walls if it can be argued those could potentially take a vague amount of skill to perform? The bounds are defined by Battlefield's supposed authentic tone, which has been erased in favoring of emulating other games. If you just enjoy Battlefield's metamorphosis into a movement slop shooter like every other FPS out there, that's fine. We can disagree. Just don't expect the franchise to be anything more than a cheap, more plasticky Call of Duty substitute going forward.
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JayBird ツ (@iiTzJayBird) reported@WrapsRL @RocketLeague that’s your opinion, the only RNG there should be is where you spawn it isn’t hard to save the ball after you get demo, seem like a skill issue for yall
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AI (@WeboQueso) reported@DPermabear @PiggyKropotkinn It’s literally top 10 live service game. You don’t just stop Fortnight, FF14, Wow, Elder Scrolls, warframe, Rivals, Genshin, Rocket League etc. Sony is rtarded they bought what they wanted to end it smh
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maíz (@MaizzRL) reported@MizuRL @RocketLeague No problem for inviting you to the game I’m the dev I told them😩👍
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Zelda ✝️ (@ZelleBells) reported@RocketLeague but are the performance issues resolved or improved? UE5 had big stuttering problems
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Fer (@Sucu69) reported@RocketLeague Fix anti alliasing and the engine change is worth it
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Watta World (@Watta_world) reported@RocketLeague I love it when y’all ****** servers causes me to disconnect and then I get ******* punished for it. Fix your game.