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Rocket League

Rocket League status: server issues and outage reports

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Full Outage Map

Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, and Linux being released in 2016.

Problems in the last 24 hours

The graph below depicts the number of Rocket League reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Rocket League. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Rocket League users through our website.

  • 40% Matchmaking (40%)
  • 36% Online Play (36%)
  • 12% Game Crash (12%)
  • 8% Glitches (8%)
  • 4% Hacking / Cheating (4%)

Live Outage Map

The most recent Rocket League outage reports came from the following cities:

CityProblem TypeReport Time
Paris Glitches 6 days ago
Metz Online Play 9 days ago
Valenton Online Play 23 days ago
Lubbock Matchmaking 1 month ago
Roubaix Matchmaking 1 month ago
Saint-André-de-Cubzac Online Play 1 month ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Rocket League Issues Reports

Latest outage, problems and issue reports in social media:

  • NooKizzi
    VLADIMIR GLUTEN (@NooKizzi) reported

    @PsyonixStudios fix ur servers bro.

  • undefinedniko
    niko (@undefinedniko) reported

    Experiencing performance loss or issues in any of these games? FORTNITE APEX LEGENDS COD/Warzone CS2 VALORANT R6 SIEGE ROCKET LEAGUE Send me a DM and I can completely change your entire gaming experience. Limited availability.

  • G_Yeet69
    G Yeet (@G_Yeet69) reported

    @RocketLeague Fix the "authenticating" to not be 20 freaking seconds when joining a match in progress

  • axel_rose36
    ϕAx'lotlϕ (@axel_rose36) reported

    @RocketLeague Not working, i just did a hat trick and it didn't give me the black market, not even the long goal counter is working, does anyone have the same issue?

  • HC_FiveFiveSix
    HumorlessClown (@HC_FiveFiveSix) reported

    @RocketLeague Most broken **** ever. Genuinely makes no sense when for example the USA has like hundreds of thousands voting for them and playing. I literally couldn't go 1 single match without seeing a USA '26 title. L scoring system this **** makes ZERO sense.

  • Grabbo1983
    Matt Totaldude (@Grabbo1983) reported

    @RocketLeague @jynxzi Fix the servers

  • TimeVantosV2
    Angxl. (@TimeVantosV2) reported

    @dewolfe_jackson @RocketLeague @jynxzi Now my twitch drops are broken lmfao yea this is cooked

  • lanceopp_
    Lance Opp (@lanceopp_) reported

    @Hiicksy_ Have seen Rocket League, CS, Val and Apex have tech issues for sure. But a full PC swap is very rare, usually only happening in cod

  • afterglowlovato
    𝖻𝖾𝗍𝗁 ִ ࣪𖤐.ᐟ (@afterglowlovato) reported

    you’re telling me fortnite are doing a whole 15 hour striker power hour for a car that’s been available for over a month on rocket league but won’t fix my battle bus problem?? @FortniteStatus

  • ProfoundMatter
    Profound Matter (@ProfoundMatter) reported

    @RL_Status I can't open Rocket League. I'm getting an Easy Anti Cheat error code 30005 (CreateService failed with 1072.)

  • logantrack2020
    Logan Farish (@logantrack2020) reported

    @RocketLeague You guys have a serious Smurf issue and if you guys aren’t gonna fix it, you’re gonna lose your player base like dead *** you guys suck at your jobs. Let’s keep adding ****, but let’s not fix our game.

  • fortnitecarguy
    The Fortnite Autopedia (@fortnitecarguy) reported

    Crash Bandicoot, looks like it might include vehicle cosmetics for Rocket League (that will port to Fortnite)

  • pao_larrea
    Paola Larrea (@pao_larrea) reported

    @Fortnite @FIFAWorldCup @Hyundai I haven't received it, logged into Rocket League also thinking that was the issue

  • SeanCrockett4
    Sean Crockett (@SeanCrockett4) reported

    @RocketLeague Can you please try to fix your game? Sadly most of the player base uses a cronußs zenn̈. A lot of players focus more on cheating and will literally stop in the middle of active gameplay to adjust the cheats lol. #falseconfidence

  • galaxisha
    me llamo Jacob (@galaxisha) reported

    @EpicGames @RocketLeague please fix ddosing in rocket league, I keep coming across ddosers in finals and lost one of my chances at another SSL title because of these cheaters.

  • MDragonAce1
    MDragonAce (@MDragonAce1) reported

    @FanOfiida So you’re having connection issues? If so then you’re not alone, I thought my internet was the problem until I played Rocket League today.

  • LilBastardJess
    Jess 🙃 (@LilBastardJess) reported

    @EpicGames need to fix heat seeker on Rocket league, put the barrier in the middle back. There’s so many toxic people and I am sick of it, I’m so close to uninstalling the stupid game

  • N0rD1ck_
    ND ヅ (@N0rD1ck_) reported

    i used to collect epic games free games for years, playing maybe 10% of them, only an excemption was made for satisfactory and rocket league, now i dont have my login and dont care tbh

  • Sour_Bacon
    Joe Bacon (@Sour_Bacon) reported

    @RocketLeague fix your ******* servers you ******* LOSERS

  • Its_Unkn0wn01
    ItsUnkn0wn | Commissions open! 4/5 slots left (@Its_Unkn0wn01) reported

    @EpicGames, @RocketLeague, for the love of gaming, fix your servers! I'm playing on an Xbox Series X with 1GB/s wired internet connection and I'm having everything teleporting around. My internet provider reports no issues, and it's not my hardware, so it's your **** servers.

  • TimoN11126461
    Timo N. (@TimoN11126461) reported

    @stardream61016 My biggest problem was that I was not able to play Splitscreen against others online. Like every Mario kart or even rocket League let's you do. For a game with 2 hours of direct time this is disappointing tbh.

  • toebrl
    Toby ☣️ (@toebrl) reported

    @SteveBermRL @RocketLeague Okay, quite weird. Still don’t know why it’s your problem

  • WilchieTV
    Wilchie (@WilchieTV) reported

    @PsyonixStudios @EpicGames You created the smurfing problem when you made the game FTP, its worse than it ever has before. DO SOMETHING ABOUT YOUR MATCHMAKING TO FIX THIS! PLEASE

  • thesportsdooky
    Sports Dooky (@thesportsdooky) reported

    Games like marvel rivals and rocket league have 0 issues but then you get Fortnite and madden and more than don’t give a **** about fixing bugs. How ******** do we have the same bugs every year? You make millions off a copy

  • FN_Assist
    FNAssist (@FN_Assist) reported

    @noimoien If you simply login to Rocket League, you claim all previous passes unlocked from Crew, but obviously only the Tier 1 rewards if you didn't progress. But in this case, it would be enough to unlock the rest of this bundle free.

  • HipStar1985
    ★HipStar★ (@HipStar1985) reported

    yeah the terms are silly but other games like minecraft & rocket league have no issue with it, what makes fortnite any different? is it because the nintendo skins likely would’ve had to be completely free for nintendo players?……it might’ve been that

  • Krexxal
    Krexxal 🔜 BlizzCon 2026 (@Krexxal) reported

    @JohnnyJockstar @mariotwtconfess And what's the issue with that? It's Nintendo's IP and they have the same rule in place for Minecraft and Rocket League

  • The_fatal_flaws
    The fatal flaws (@The_fatal_flaws) reported

    @RocketLeague @PsyonixStudios and please for the love of everything add a smurfing option in your report menu this is a PROBLEM in your game and your just sleeping about it this is why the game is losing player because nobody wanna play against smurfing garbage

  • Jefferson4Truth
    Thomas Jefferson 𝕏 (@Jefferson4Truth) reported

    @RocketLeague YOU NEED TO FIX THIS!!! I joined a tournament. Teammate never showed up. 2v1. I leave and get a 10 min ban. GET BENT JERKS!

  • theSethian
    Sethian (@theSethian) reported

    GPT-5.6 Sol Ultra built a playable Geometry Dash-style game in one prompt. Prompt Potato keeps raising the difficulty for 12 minutes: Geometry Dash, Doom, then Rocket League. At 00:18, the first build arrives with five difficulty levels, different movement forms, gravity changes, portals, music for each level, an icon kit, and a progress counter. It looks polished, but the hardest level has a real input problem. Jumps don't always register after landing, so he spends 700 attempts on it before enabling invincibility to see the ending. At 04:14, Sol builds the Doom-style game. The first enemy deletes the player in seconds because several rifle attacks stack into one burst. Sol finds the damage issue and repairs it. The next run has usable weapons, a keycard, multiple enemy types, and a full boss fight. Rocket League is the hardest test: > 1v1 and 3v3 modes > a garage with car colors and boost trails > goal replays > air rolls, aerials, flips, and demolitions > bots that can save shots and also park themselves on the wall At 08:59, one correction fixes the air roll camera and flips, adds free play, and gets the bots moving again. Their intelligence still needs work, but the aerial controls and even a tornado flick work. This is the kind of job that can justify Sol: a long build with several systems, visual judgment, debugging, and multiple rounds of repair. The expensive mistake is letting a demo like this choose the model for every other task. Sol costs five times as much as Luna: > Sol: $5 input / $30 output per million tokens > Terra: $2.50 input / $15 output > Luna: $1 input / $6 output The article gives each tier a specific job: > Luna for classification, extraction, tagging, and simple summaries > Terra for chat, RAG, drafting, code review, and standard agent steps > Sol for long builds and the cases where Terra fails your eval > Ultra only when parallel agents earn the extra token spend > retry on the next tier only after validation fails > log the model and token count on every call Sol earned its place on these game builds, and it doesn't need to classify the support ticket.