Monster Hunter

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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

Monster Hunter Outage Chart 03/21/2026 23:05

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Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  1. Matchmaking (50%)

    Matchmaking (50%)

  2. Online Play (50%)

    Online Play (50%)

Community Discussion

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • LilCuteSpider LiLCuteSpiderArt (@LilCuteSpider) reported

    @Senko_308 @monsterhunter It literally isn't necessary since we got decos, the whole problem was in 1-2.0 before we had decorations to swap out the skills for. 4 applicable skills and a 2 slot literally can carry any set.

  • SynDraconic SynDraconic, Rubbery Goo Dragon (@SynDraconic) reported

    @TannerNavarro98 @Mairon_Maiden @monsterhunter It's true, I agree but it keeps the Dual Type returns as the dominant bug. Running the non-Assist types with this would be very cool, but because of the essence issue dual types are the go to bugs. Though without having used these, maybe the other bugs are more viable now

  • SilentYeet ~whiskey on the trill~ (@SilentYeet) reported

    @AzuSnuSnu @monsterhunter They removed so much of the charm and tech needed to use HH. It's more of a 'feel' issue with me, it doesn't FEEL like a fun, technical weapon anymore. It feels too loose and I just can't appreciate it. I hope this isn't a permanent thing, I was beginning to like it alot in IB.

  • Kyle18363581 KrazyKyle (@Kyle18363581) reported

    @monsterhunter I don't really see the issue :/

  • VongolaPrima ☀️ sunscreen ☀️ (@VongolaPrima) reported

    I know we usually play #FNAF on Fridays but since getting the first ending in #securitybreach and the issues with the game at launch I’m not too interested in it anymore :( might start #MonsterHunter today 🥰

  • DuaneM07 Duane Miles (@DuaneM07) reported

    @AthleticSeafood @monsterhunter Just always leave 10 of an item when melding. Problem solved.

  • greenplumaddict Arya (@greenplumaddict) reported

    @monsterhunter PLEASE FIX SAED'S HOTBOX I BEG YOU

  • ArtofJems Jems (@ArtofJems) reported

    @angbata11 @monsterhunter basically what he means is the animation has no wind up & the hit has no feeling of hit lag like in IB/older games when you hit a really meaty hit w/ GS the game would stop at just 6 frames or something to emphasize the meaty hit. probably also not used to Rise GS hit sounds

  • armornick armornick (@armornick) reported

    So #MonsterHunter Portable 3rd doesn't seem to have an armor set with poison negate. Kind of a problem because I hate poison enough to always want an armor set that negates it...

  • YoJimbo0321 YoJimbo0321 (@YoJimbo0321) reported

    @monsterhunter While this system seems intended to address issues of Switch Skill opportunity cost disparity between weapons, it could end up exacerbating them instead, as some weapons would benefit a lot from the ability to swap mid-fight, while it would be super clunky/useless for others.

  • fuburyo King ❄ (@fuburyo) reported

    @begetter_murdae @monsterhunter But the loss of the ability to use the attack is stupid, yes, since it's strong. Hopefully Sunbreak at least fixes that issue

  • Thombias Thombias (@Thombias) reported

    @misticopapavero @monsterhunter My issue 5th gen Monster Hunter is, it's no longer about predicting the monster, it's about reacting to the monster. Very different things. It feels more like i'm fighting longer versions of Bloodborne & Elden Ring bosses. This is not the Monster Hunter i grew up loving.

  • Puma885 Centarium Arkaline (@Puma885) reported

    @monsterhunter Fix the discharge 😓 I miss MHW charge blade.

  • LandongVuts LandongVuts (@LandongVuts) reported

    @begetter_murdae @monsterhunter Yeah it's completely ridiculous what they're doing with Monster Hunter. I doubt Capcom has even done anything to address the difficulty issues in base Rise. Either it's gonna be like IB with aoe spam nonsense or SB hunters are so OP literally nothing will have changed.

  • benootral Shahaj (@benootral) reported

    @monsterhunter Your customer service is really slow

  • Thombias Thombias (@Thombias) reported

    @misticopapavero @monsterhunter My issue with 5th gen Monster Hunter is, it's no longer about predicting the monster, it's about reacting to the monster. Very different things. It feels more like i'm fighting longer versions of Bloodborne & Elden Ring bosses. This is not the Monster Hunter i grew up loving.

  • ScourgeHH ScourgeHH (@ScourgeHH) reported

    @CapelloZapelini @monsterhunter Well sorry for assuming, but when you brought up two things that were dead issues I thought that just proves that was something you cared about. And yes, some people have said that but they don't listen to every complaint just the main ones, which were cross save and mounting

  • ReasonableGhost Jonathan Renderos (@ReasonableGhost) reported

    @monsterhunter It would be great if we could customize talismans even if it meant 10 times the materials to fix one part per customization. This would give more reasons to hunt long term and give the player a feeling of autonomy rather than relying on RNJesus.

  • Scrapox Scrapox (@Scrapox) reported

    @JacobWoznito @monsterhunter I didn't comment about the power level of the weapon, I commented on the playability. The input queue being janky in combination with the massive hitlag from most LS attacks means that a lot of inputs do not go through. A problem which would get worse with more hitlag.

  • fuburyo King ❄ (@fuburyo) reported

    @begetter_murdae @monsterhunter No, I didn't realize that because usually two people in our group aren't playing HH at the same time...? Sorry I use other weapons a bit more, dude. I don't think that's an issue BESIDES it locking you out of the powerful attack, because.... the buff obviously wouldn't stack.

  • Lighttime1717 Lighttime (@Lighttime1717) reported

    @DarkFrost414 @MhFran_Lancer @monsterhunter If you don't know what lava armor is its when a monster dive in lava or underground to soften there body and once broken the armor won't be a problem anymore. That the gimmick. It's not a rage mode thing

  • KosmicKobra Destoroyah (@KosmicKobra) reported

    @Dimitje1234 @begetter_murdae @monsterhunter making the numbers higher doesn't fix the fundamental design issue that results from ignoring the dramatically increased monster aggression compared to old games. It's still slow compared to other weapons, but tweaked to fit the game

  • Alexand85778210 AlexanderMora (@Alexand85778210) reported

    @monsterhunter I remember using this in Mh 3U but with Heavy bowguns only....overheating? bruh....I guess it was kind of broken with 4 Bowgunners doing the exact same thing.

  • mht_tweets Monster Hunter Tools (@mht_tweets) reported

    @naroultra @ShenZxro @monsterhunter Yes, I misread your post. Well, in rise this problem was eliminated, apparently due to millions of complaints from hunters like you :) Although it turns out to roll back will not be as easy as before if autosave is active.

  • riraroriba__ RiRaRoRiBa🔞 (@riraroriba__) reported

    @monsterhunter It's your problems i guess

  • ThunderChanter I got this (@ThunderChanter) reported

    @monsterhunter See the issue here is that, as a DB player, they didnt have a boppin anime op playing in the background. Trust, as a pro DB player who has def never messed up a counter on a Great Izuchi so I dont even know why you'd think that, that is key to playing DB effectively

  • Franchi1988 Franchi ❄ (@Franchi1988) reported

    @monsterhunter this is kinda underwhelming tbh.. buy! if you fix the offensive guard to not sound like a damn potion i'll take anything!

  • Brook94554235 Brook (@Brook94554235) reported

    @Thombias @monsterhunter My problem with this game is that monsters are too easy to fight. They definitely nerfed some of them like rajang but also hunter is too op. I miss when you had to be careful about fights watching the patterns and all. Now you can demolish monsters without a thought

  • toxxicate Hubcap.EXE (@toxxicate) reported

    @GamerSnowyw @monsterhunter A LITTLE DOOT DOOT CAN FIX THAT

  • DuaneM07 Duane Miles (@DuaneM07) reported

    @DjDedan @ReasonableGhost @monsterhunter Wrong. Talisman farming feels endless, because we have no way to determine the outcome or upgrade what we get. Giving us the ability to modify talismans, even to a limited degree, say, Iceborne's augment style will give direction. There are so many issues with the current system.