Monster Hunter status: server issues and outage reports
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The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.
Problems in the last 24 hours
The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
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Most Reported Problems
The following are the most recent problems reported by Monster Hunter users through our website.
- Online Play (100%)
Live Outage Map
The most recent Monster Hunter outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 1 month ago |
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Online Play | 7 months ago |
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Matchmaking | 7 months ago |
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Online Play | 1 year ago |
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Online Play | 1 year ago |
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Sign in | 1 year ago |
Community Discussion
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Monster Hunter Issues Reports
Latest outage, problems and issue reports in social media:
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Dynamo_Lynn (@Dynamo_Lynn) reported@Cake389 @monsterhunter They nerfed wound rate through beyond inflating the HP pools of endgame monsters*. The mechanics are still fundamentally broken against everything during the progression of the game.
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Foxian_Enjoyer (@Foxian_Enjoyer) reported@AneeshMenon10 @monsterhunter game at launch because of the state it was in. That's totally fair. Do not sit here and pretend like it's an easy mode game riddled with performance issues NOW when that is not the case and hasn't been for a long time.
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Repps (@Repps_05) reported@monsterhunter @DNenvy This is hilarious if it's about the Diarhea lettuce problems right now
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Yøules 🇫🇷 (@youles69) reported@tamonowo @monsterhunter Well to be fait with them the team “developping” the DLCs is not the team that does the fixing, so the cosmetics issue is not really linked with the performance issues + don’t forget the existence of Denuvo, which ruins approximately 20% of you performance depending on the game
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Olias (@ozzyolias) reported@monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld
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Fewstick (@Fewstick) reported@kimergoule @Dynamo_Lynn @monsterhunter I was saying wounds isn’t nearly as bad as them. I would also argue that perfect guarding is the most broken thing in the game considering it’s more optimal to perfect guard on Charge Blade than guard point.
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Stuhlinger (@Stuhlinger96) reported@monsterhunter Fix the CRASHING
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Agera (@InfiniteAgera) reported@VMJunior @monsterhunter Live service slop has rotted your brain
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Fabian Martinez (@capnfabian) reported@TheRealJTV4K60 @monsterhunter If it was outdated Capcom wouldn't release a broken game on the switch 2 and waste money on it.
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K.V. (@GrandestBust) reported@JohnCon11428544 @monsterhunter Wounds were a massive issue(i think they are an entirely useless gameplay mechanic and should be removed outright), but that's not all of it. Everything about the hunter is ridiculously strong in Wilds. Healing is easy, statuses don't matter, mobility is high af
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@Leonix551 @monsterhunter All of this spam is so they can hopefully fix it in the dlc haha that being said tho, the weapon is actually cracked. The issues most people have with it is that it's been oversimplified, it's way too spammy, most mechanics are not worth using and doesn't feel like CB anymore :/
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Olias (@ozzyolias) reported@monsterhunter Once again asking to look into the Fatal D3D errors especially on 6000 amd cards, been happening since the January optimization update, happens a lot during AT ARkveld hunt
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Dynamo_Lynn (@Dynamo_Lynn) reported@ThatBeardedGu20 @Fewstick @monsterhunter This is completely false. There is no limit to being able to stagger a Monster in Wilds using a focus strike. The only monster in the game that has this is Doshaguma, or very special situations like animation lock (Arkveld transforming etc). You're thinking lag, I think.
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Sean O'Bannon (@ScoobyXIII) reported@shinku251 @Dynamo_Lynn @monsterhunter The issue w focus mode is that it trivializes positioning. That was always a major part of the battle system. Especially as bigger moves got more common in 4th and 5th gen. If you're about to whiff an SAED, just aim and correct. It removes any risk of using your strongest moves.
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Kimer Goule (@kimergoule) reported@Fewstick @Dynamo_Lynn @monsterhunter Completely off topic as we are talking about Wilds. Your reply showcase furthermore that Focus Mode is such an issue that you're comparing it to World's Mantles & Clutch claw, which are like in the top of the worst aspects about the game
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William Leonhart (@Simbadeangelo) reported@monsterhunter last time i tried to play, i always have problem to connect to server then i got tired of it.
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Sergii (@s3rgii_) reported@Sg_350 @monsterhunter they fixed the issue like 1 week ago lmao, if you also having problems, maybe is your pc that is so old
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DarkQuill 🎼 (@Dark_Quill) reported@monsterhunter Hoping it won't have launch issues like Iceborn or Wilds did, please be sure to optimize before releasing
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Thao Nguyeenx (@Nguyeenx_Thao) reported@monsterhunter Fix the game!
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Duncan-Doggo (@Duncan_Doggo) reported@IAmThatGuyxo @monsterhunter Im just gonna say that i play MH wild in a laptop with a 4060 and the game have never has lag or something, and i play since day 1 of release, the only bad thing has been wait 20 minutes for the pre charging of shadows after evey actualization
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the charge blade, the weapon is a savage axe spamming machine while SAED is clunky and slow and sword mode, charged sword and the whole counter aspect of the weapon are dead
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Dynamo_Lynn (@Dynamo_Lynn) reported@zockerteam3 @Fewstick @monsterhunter Just typing ****. Anyways. The fact that MH always had broken mechanics doesn't mean it's prohibited to ask for balance and wanting the current broken mechanic not to be.
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あす太郎 (@big_asutaro) reported@Ripw0lf14 @monsterhunter That's like saying "I'm richer if I made more money" what are you even talking about The issue is precisely with the same time and effort, PCs are harder to optimize by nature because of varying hardware-software compatibility
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Artoria (@Artoria_Veldian) reported@TheKaalionRjest @monsterhunter They did fix the issues with wilds, 95% of the problems are gone.
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Yøules 🇫🇷 (@youles69) reported@tamonowo @monsterhunter I liked the game actually even if there were a bunch of flaws (too much I agree) the problem is in the sole concept of releasing tens of cosmetics at 5€ each lol
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JP, Buster of Chops 🇭🇺 (@Cen21000) reported@Pickybusiness @monsterhunter Because that's the problem? That it's new? No, it's because we didn't gatekeep the series better and you normies are destroying it
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Wilds Charge Blade hater (@fixchargeblade) reported@monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless
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Cyrusnv2004 ❤️🏳️🌈🏳️⚧️🇻🇪 (@cyrusnv2004) reported@monsterhunter Please fix the performance on switch 2 version 🙏🏻