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Monster Hunter

Monster Hunter status: server issues and outage reports

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Full Outage Map

The Monster Hunter franchise is a series of fantasy-themed action role-playing video games developed and published by Capcom.

Problems in the last 24 hours

The graph below depicts the number of Monster Hunter reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Monster Hunter. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Monster Hunter users through our website.

  • 100% Online Play (100%)

Live Outage Map

The most recent Monster Hunter outage reports came from the following cities:

CityProblem TypeReport Time
Savennières Online Play 2 months ago
Villingen-Schwenningen Online Play 8 months ago
Bucharest Matchmaking 8 months ago
Paris Online Play 1 year ago
Cañon City Online Play 1 year ago
Leiden Sign in 1 year ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

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Monster Hunter Issues Reports

Latest outage, problems and issue reports in social media:

  • AneeshMenon10
    Aneesh Menon (@AneeshMenon10) reported

    @Foxian_Enjoyer @monsterhunter Yea well I'm not someone to forgive game companies demanding full price for games full of performance issues only for it to be fixed months later And you should check Steam reviews players are STILL complaining of performance issues so clearly they haven't fixed everything

  • Duncan_Doggo
    Duncan-Doggo (@Duncan_Doggo) reported

    @IAmThatGuyxo @monsterhunter Im just gonna say that i play MH wild in a laptop with a 4060 and the game have never has lag or something, and i play since day 1 of release, the only bad thing has been wait 20 minutes for the pre charging of shadows after evey actualization

  • Wolf23169
    🇺🇲WOLF231🇲🇽 (@Wolf23169) reported

    @ThrustyRobot @monsterhunter Dude same @PlayStation needs to fix this problem ASAP!

  • Vic_TSO
    Victor Manuel Flores (@Vic_TSO) reported

    @monsterhunter No performance issues this time?

  • KoalaDaora
    nadroj (@KoalaDaora) reported

    @Idofront @monsterhunter The fix for this was due to limit overclock mhz. In Radeon under performance settings I fixed this by making my max frequency 90%

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Can you fix the fatal d3d errors too , doesnt happen during other AT hunts but always happens during AT Arkveld

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, the weapon is strong but braindead. Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • FggdddSallyL
    龍隼莎莉(FggdddSally) (@FggdddSallyL) reported

    @monsterhunter Not fix MSI Claw 7 running over cpu too high????? I can't play it 3 months...

  • InfiniteAgera
    Agera (@InfiniteAgera) reported

    @VMJunior @monsterhunter Live service slop has rotted your brain

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @cyberspawn13 @monsterhunter Thats a you problem not a game problem my guy

  • TheRamenDon
    TheRamenDon (@TheRamenDon) reported

    @GallientoGreen @monsterhunter I doubt that's an issue, but regardless, that's why I'm here in their replies giving direct feedback that I would like this feature in exchange for my money. They still have time and resources to figure out the logistics, and if they fail then maybe I won't buy it who knows

  • Simbadeangelo
    William Leonhart (@Simbadeangelo) reported

    @monsterhunter last time i tried to play, i always have problem to connect to server then i got tired of it.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • TheKaalionRjest
    Kaalion Rjest™ (@TheKaalionRjest) reported

    @monsterhunter This should be good. Never fixed the issues that were, continues to release sub par....I miss when monster hunter gave a **** about their own name.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Sg_350
    Sg.350 (@Sg_350) reported

    @monsterhunter No, im waiting for performance fix after August update broke it

  • AnhurdynPlus
    Anhurdyn (@AnhurdynPlus) reported

    @ApexZora @monsterhunter That just isn't really affected by this update, and it is far less of an issue than you're implying. Resources for things like consumable items are extremely plentiful and early game to mid-game monster drops are pretty plentiful but anything that is going to be relevant from

  • zockerteam3
    zocker (@zockerteam3) reported

    @Dynamo_Lynn @Fewstick @monsterhunter Then just play older games if you dont like it do you inow if the wound system will be as broken as it is rn?

  • Simbadeangelo
    William Leonhart (@Simbadeangelo) reported

    @monsterhunter last time i played, i had hard time connecting to server and everytime i tried to play there's always trouble with so many codes, so frustating. that's why i moved on to another game.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • Correactor
    Correactor (@Correactor) reported

    @monsterhunter Hopefully it fixes the performance issues.

  • youles69
    Yøules 🇫🇷 (@youles69) reported

    @Komega24 @TheRealJTV4K60 @monsterhunter When you see the performance of elden ring on the steamdeck you clearly understand that the optimisation problem comes from the devs and not only nintendo

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • EngaruEs
    Engaru (@EngaruEs) reported

    @Sub5tep @monsterhunter you'd think after so many years and games they'd eventually manage to release a complete game instead of taking over a year after release... Not to mention the broken performance, crashes, unnecessarily huge lobbies and dogshit story we have to sit through.

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • fixchargeblade
    Wilds Charge Blade hater (@fixchargeblade) reported

    @monsterhunter fix the Charge Blade, Guard Points are trash due to the regular guard having BETTER Perfect Guard detection than them, SAED has reduced damage when used from a guard, charged sword is a waste of UI space and sword mode and counters are useless

  • DerrickFarbes
    Dr_KazoWho (@DerrickFarbes) reported

    @chrispycode @monsterhunter Lol cap kid fix your rig

  • FabrizioART
    Fabrizio- Primordial ART (@FabrizioART) reported

    @TweetingGaruga @monsterhunter The confusion is from the fact that I was talking about how ST3 was ill conceived and you brought up Wilds launch issues. I thought you were implying a causal relation, which we agree is unlikely. Instead we seem to agree that you're saying 1/2

  • _headphonedent_
    Headphone Dent (@_headphonedent_) reported

    @That1RagingBat @monsterhunter Read my original post you subhuman mongoloid. If you thought my problem was with big monsters in general then you are unsalvagably ******* dumb.

  • ozzyolias
    Olias (@ozzyolias) reported

    @monsterhunter Can you fix the Fatal D3d errors for RX 6000 cards, it's literally your recommended system requirements but we have constant crashes in the AT Arkveld hunt