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Mass Effect Andromeda

Mass Effect Andromeda status: server issues and outage reports

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Full Outage Map

Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Problems in the last 24 hours

The graph below depicts the number of Mass Effect Andromeda reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

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Most Reported Problems

The following are the most recent problems reported by Mass Effect Andromeda users through our website.

  • 50% Online Play (50%)
  • 50% Game Crash (50%)

Live Outage Map

The most recent Mass Effect Andromeda outage reports came from the following cities:

CityProblem TypeReport Time
Welshpool Online Play 13 hours ago
Auckland Game Crash 3 months ago
Sรฃo Joaquim da Barra Online Play 4 months ago
Lichfield Online Play 4 months ago
Mobile Online Play 10 months ago
Leeds Online Play 11 months ago
Full Outage Map

Community Discussion

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Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • Metrozee9000
    Metroz (@Metrozee9000) reported

    @Cthulhu_OwO I should [play] the Mass Effect Trilogy. No, really, I bought the whole thing for 5 bucks on Steam and it's been sitting on my library ever since. Everyone says that it's kino, but I got so many games to play... Younger me would be ashamed that I somehow think it's a problem !

  • JCChambersIII
    J.C. Chambers III (@JCChambersIII) reported

    @MichaelFKane @EidolonOracle I think the Star Child is less the problem than the color-coded ending options, even if people incorrectly associate the somewhat lacklustre ending with the Star Child. (Frankly, without the free update that they released, the ending to Mass Effect 3 sucked ***, but even with it, it wasn't amazing). But you're right. Hell, in Mass Effect's case, they were teasing the metaphysical twist from day 1. ME is an apocalyptic Biblical epic, after all. It would've made way less sense to NOT include the Star Child (or something similar). They just fumbled the implementation, likely due to budget/timing constraints.

  • MysterD
    D. (@MysterD) reported

    @PunlshedGundam @RohanKarMooN I had issues w/ games w/ multiple client-app/DRM's - i.e. Ubi games on Steam (PoP: Forgotten Sands, req. Ubi launcher); EA games on Steam (Mass Effect: Legendary, which req. EA App); & RDR2 on Epic (always req. R* app). Just always boot the 1st-party required launcher first.

  • ExoDust7755
    Tali Eckhart ๐Ÿ’œ๐ŸŽป๐Ÿฉธ (@ExoDust7755) reported

    @amazinggamepro So question thenโ€ฆ Games like Dragon Age, Mass Effect, Baldurโ€™s Gate or other RPGs that let you develop relationships, have a dates or intimate relationships with your companions, would that also be met with the same โ€œisnโ€™t even a manโ€ or โ€œdoesnโ€™t deserve respect?โ€ Not a dig, Iโ€™m just curious to understand why those would be ok, but itโ€™s different here? If one is acceptable but the other isnโ€™t then there is a problem with consistency or either both are bad or both are fine. Personally I think the real problem is not that itโ€™s in the game, but itโ€™s how far the players themselves take itโ€™s

  • voodoo_by
    Chaoticbruh (@voodoo_by) reported

    @MassEffectHYPE From what I've learned the new mass effect is suppossed to take place after the events of ME3 problem is the game is taking to long and most of the hype it could have is dwindling fast , hell most think its a hoax and not really in development

  • SilentNights0
    SilentNight (@SilentNights0) reported

    Kinda wanna c*mm some art of Shirou and Saber in Mass Effect 3. I already had one done for ME1 and ME2, the problem is theres too many potential ideas

  • WhiteQueenNV
    The White Queen (@WhiteQueenNV) reported

    The problem, I think is that Baldur's Gate 3's romance and really character writing in general is actually kind of piss weak. Nobody feels like an actual person. It is so much weaker and less coherent than anything from early Dragon Age or Mass Effect.

  • KuEnjiro
    Kuuen Enjuro (@KuEnjiro) reported

    @pinkkomimi My problem is more I try to play it like Mass Effect and then remember I can't use skills and I have no party members to cover me LOL. I'm getting better at it though thanks to the world quests.

  • CorbynRed
    *CR* - stimulating William Shatner's bassoon (@CorbynRed) reported

    @NeonBirdGames Mass Effect: The Trolley Problem, basically.

  • PadjilV
    Padjil Keyes - FR/EN VTuber (@PadjilV) reported

    @onlypushinp @dreadwolf_solas Mass effect had big problem beetween 2 and 3 with some story part being scrapped, it is coherent because of the protag, the cast and the ennemy who in the end donโ€™t change. You jusy canโ€™t do that with DAO for example.

  • d0x360
    d0x (@d0x360) reported

    @VGC_News I think it's more like problems with bioware and their talent pool. They haven't made a good game since Mass Effect 3.

  • UnitedAaron99
    UnitedAaron (@UnitedAaron99) reported

    @RavensFlock1312 Issue with these realism is they lose the art style and ironically makes it worse. Many game remasters did the same mistake like the recent Halo CE where it looks graphically impressive but devoid of the sauce that made halo CE pop. Same was done to Mass Effect 1 with Shadows

  • OscarVera22
    Oscar Vera (@OscarVera22) reported

    @donutzski Like for real... When mass effect Andromeda was broken it llooked better than this

  • Bongl0id
    bongle (@Bongl0id) reported

    @wesleytypes @DawnwalkerGame @RebelWolvesDevs Do you even comprehend how annoying it is to write a whole trilogy like this, or the numerous problems it caused mass effect? You know why they introduced a new solider in 3? Because all the previous ones could be dead. The dumbest people ruin those games.

  • Sora_1303
    Sora (@Sora_1303) reported

    @MischiefsYT @sony2k1 @LionsFanAccount if he was never intended to be the Protagonist then why was he? OK higher up forced them to but they still did it. My problem is with how They discarded him. I played as him for 150+ hours. That meant something to me. Only to not see him in Valhalla DLC. Mass effect did that.

  • selobay
    Selobay (@selobay) reported

    No official word that EAโ€™s new owners will sell BioWare โ€” just strong LBO logic. $55B deal closed this week with ~$20B debt. Standard playbook: cut costs + sell non-core assets. BioWare fits (Veilguard miss, Anthem flop, now <100 staff, no reliable cash flow). Analysts flagged it months ago; ex-producer Mark Darrah noted selling studios/IP can knock real money off the debt. Waiting for the Amazon Mass Effect show (filming late 2026 โ†’ 2027-28 release) could revalue the IP like Fallout did. Smarter long-term move on paper. But debt has a clock (~$1B+/yr interest). Private owners usually prioritize quick deleveraging over waiting 18-30 months for an unproven TV boost. BioWare isnโ€™t a cash engine like Sports or live service. If it does go on the block, the most logical buyers are Microsoft (Game Pass + RPG appetite) or Sony (single-player narrative strength). Amazon is a dark-horse option thanks to the TV series. Disney is a longer shot. Short-term incentives lean sell. Long-term value leans hold. Weโ€™ll see which wins.

  • JulianHeliosII
    Julian II (@JulianHeliosII) reported

    @Knights_Path Thinking some more, when the player asks a question you have a problem to solve: The player idle while asking a question looks blank Mass Effect solved it through a close up shot here and there, obscuring the body so you can't see Shepherd's hands Baldur's Gate had transition anims between lines from pose w/ anim to pose w/ anim, which kept the silent protagonist of the dialogue engaging You should choose one of these, or a mix of both, to keep the character from feeling plastic. The speaker need not have this because they are generally receiving queries and questions from the speaker, but stance changes are crucial for the target speaker

  • CH4R10T_TV
    ๐“‘๐“ต๐“พ๐“ฎ-๐“”๐”‚๐“ฎ๐“ผ ๐“ฆ๐“ฑ๐“ฒ๐“ฝ๐“ฎ ๐““๐“ฒ๐“ฌ๐“ด๐“ฐ๐“ฒ๐“ป๐“ต (@CH4R10T_TV) reported

    my real problem isn't writing at all, actually, it's the combat. the action style requires more commitment to enemy movesets, which the game does not deliver on. the companion skills are gutted. the loop is very repetitive on further playthroughs. they made mass effect 2 two.

  • Knight10293847
    Knight(Fate)1029384756 (@Knight10293847) reported

    So, it took me a long while to realize Veilguard was just Mass Effect 2 because I was forcing myself to see it in a Dragon Age box. But also I don't think Veilguard really hits that Mass Effect 2 plot set up until the City choice. Before it feels like its live service remnants had it visit every major hub so that the grind could start for it. Only for that to be changed and now they had to change it because they could. And the Mass Effect 2 plot set up works well enough to visit different locations and do it multiple times.

  • IsScifi
    ScifiIsMyJam101 (@IsScifi) reported

    @art_rube The Mass Effect fandom has the exact same issue... Oblivious to the prolonged period of time that has occurred between the last release, and the last announcement for a new release. Like its been almost 5 to 6 years without a new game, and still they act like everything is fine.

  • browland1
    ๐Ÿค˜๐Ÿ‡จ๐Ÿ‡ฆ Ben ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿค˜ (@browland1) reported

    @MikeDKirby @kalaelizabeth BioWare is a good legacy name and the success of the Mass Effect Legendary Edition is proof that the IPs still have gas in the tank. The issue is that the BioWare of old no longer exists, key talent was forced out by bad management under EA and only a shell remains.

  • RealRichardVald
    Richard Valdez (@RealRichardVald) reported

    @DanticsOfficial The only issue with using Mass Effect 1 if it doesn't really affect much besides one special mission in the first game in a few passing references in the sequels. I think Dragon Age would have been a better example

  • Verratus_Speaks
    Verratus_Dominatu โœŒ๏ธ๐Ÿ˜ˆ๐Ÿ’œ (@Verratus_Speaks) reported

    @Pirat_Nation As someone who has done this, I can tell you why. It's because the games turn to dog ****. Very few games that are single player complete products actually Have 200 hours worth of content. Run the study again, only this time only check reviews on single player games that are complete products, no longer receiving updates like BG3, Witcher 3, Mass Effect Legendary Edition, so on. And the handful that do like BG3, obviously most people overwhelmingly, positively review. The games that do typically get 200 hours or more are either some form of live service or survival game. Which at first is very fun and actually gets you hooked, but then as you play through hundreds of hours you either hit a completely dead end game, or grind or otherwise. Have multiple issues that you have now played the game long enough to start to realize or it's a live service that becomes complete **** long after launch implementing things that no one asked for, that no one wants at best. or at worst goes years without fixing or patching basic bugs, resulting in developers basically neglecting the game. Either way, it results in a negative review, at least for me, because I don't put up with that bullshit. At least not without calling it out.

  • MythicJaqui
    Mythic โ›ง (@MythicJaqui) reported

    @CDRJohnShepard Netcode is a lot more stable so the mod won't crash as much as reach did. Community made shaders allow for PBR support. Levels also don't have to be sealed in Halo 4 so I can port mass effect maps pretty fast (Did this one in a couple days).

  • shay_o66668
    Rick O'Shay (@shay_o66668) reported

    @OrikonMods One of the few things stopping me from replaying Mass Effect story after more than a decade of having not played it is the fact that many of the best mods have serious compatibility issues with each other. I want them all, but I can only have some of the mods.

  • HelioReign
    Helios ฮ” ๐Ÿฆโ€๐Ÿ”ฅ๐Ÿ—๏ธ๐Ÿ’› (@HelioReign) reported

    My main issue with the Mass Effect universe is that it feels like they drastically underestimate what the populations of these worlds should be

  • TheInfamousEG
    ๐ŸŒน The Infamous E.G.๐ŸŒน (@TheInfamousEG) reported

    In Bad Company 1 Client side reg issues Animation bugs Physics bugs Audio bugs Menu bugs Need for Speed Rivals, same thing, Dragon Age Inquisition, same thing Mass Effect Andromeda, same thing. Battlefield 6, same thing Common denominator is what?

  • ReactionaryLuma
    Rosalina's Top Luma (@ReactionaryLuma) reported

    @frogarchist My problem with ME3 is that ME2 clearly brought the series into a much more complex push and pull, and then 3 turns everything back into cartoonishly simple moral choices. Like there's a valid reason to be a renegade in Mass Effect 2. In Mass Effect 3 its just clip farming.

  • JasonRed469467
    Jason Red (@JasonRed469467) reported

    @Swurv__ EA started this ******* plague upon the gaming community with mass effect 3 multi-player. Then it was like slot machines, they actually had to regulate it after Fifa if im not mistaken. You dont see the problem until you lose your account in one way or another. Hard won wisdom.

  • itsnagol1
    Itsnagol (@itsnagol1) reported

    @CorbynRed @HyperDrive6082 I personally haven't really seen the dves compare it like this to mass effect though, so what's the problem