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Mass Effect Andromeda

Mass Effect Andromeda Outage Map

The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Mass Effect Andromeda users affected:

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Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Auckland, Auckland 1
São Joaquim da Barra, SP 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Mass Effect Andromeda Issues Reports

Latest outage, problems and issue reports in social media:

  • captaindin123
    captaindino123 (@captaindin123) reported

    @biggieU_U @Henry10113 I absolutely love mass effect, literally one of 3 tattoos I have is from ME, 1 is ******* rough to play, probably the best story but the game play was bad even when it came out, tried and dropped after the big Game Informer issue on it, only went back after playing and loving 2

  • Spectre_Gray
    Gray (@Spectre_Gray) reported

    @valentinbjs_ If you're looking for the same experience as the original trilogy, you'll be a bit disappointed. The game is Mass Effect at its heart, but it feels much different than the trilogy. It's not an amazing game, I have some issues with it. But overall, good game that is worth playing

  • _abbie_watson_
    just doing things (@_abbie_watson_) reported

    @sasajuric By careful selection of dependencies that are battle tested and have well defined APIs that have already figured those things out. I build healthcare apps, so FHIR + Material UI + Meteor + D3 gave us a huge amount of API surface area for the LLMs to work with. Now then, there is a needed critical-mass effect for it to work. Things didn’t get really good until 250K lines of code; and we started with a tech stack that we had sorted out a lot of problems over the past decade. So, I wouldn’t say we *never* look at the code. Just that it’s possible to hit critical mass, where there’s enough source materials and enough rules, that the most modern models can start self-assembling code according to spec, and… it’s as good or better than anything I would write by hand.

  • anything0301
    TwinsStyle (@anything0301) reported

    This and Mass effect suffer from the same problem, I think Amazon is turning into Netflix with their new stupid vision (modernized adaptations). The biggest problem is that Amazon has rights to half of the video games currently around and with their vision, I think they will be all doomed 💀

  • BrandonRay37903
    Brandon Raymus (@BrandonRay37903) reported

    @AshenOne_VI Biggest issue the game has? It turned Dragon Age into Mass Effect. Thats not what the game was for 3 games, why change it on a 4th?

  • RAFAN432
    t (@RAFAN432) reported

    @MaroonKennedy Everyone wanted a space RPG. They just didn’t do a great job at making one. This probably wouldn’t be a problem that they made a new IP first if it was more like Mass Effect

  • ErrantCowboy
    Infinite Devil Machine (@ErrantCowboy) reported

    @DanticsOfficial I think this is fine in shorter games but I have to be honest, if I was locked into a playstyle in cyberpunk at hour 50 and I knew I was only halfway through the ******* game and I was hating it, that'd be a problem. I'm saying this is a huge Mass Effect fan.

  • BodakowskiPawe
    Pawel Bodakowski🇵🇱✝️ (@BodakowskiPawe) reported

    @ScuffCatvt I played once a Dark Souls 1 and after reapedetly dieing on the first fight decided never agian😝 what I would love for 40K is: - Mass Effect similar game - 3rd person shooter with guard AOS: - Action RPG - SM2 but with Sotrmcasts And all with no live-service or always online BS

  • maekussyhammer
    baekarlover67 (@maekussyhammer) reported

    i know it’s a mass effect thing and quickly the story gets out of control but please let’s not add unnecessary stress to our portion of the fandom. we are on the same side or at least we should be enough senseless discourse in fandom spaces. save it for ACTUAL important issues

  • levas1786
    Levi (@levas1786) reported

    @Aurelian_27 Yup, but they need to be exclusive. Releasing on Playstation hurts their brand. They've had the hardest times since 360 quality exclusives and even then most of the like Bioshock and Mass Effect came to PS. But the price for the next consoles will be an issue as well i fear.

  • Omni_X_Dragon
    Ryan (@Omni_X_Dragon) reported

    @MeatBunFTW @RinoTheBouncer Outer Worlds was a fun, more dialog heavy Mass Effect. The problem is that the dialog was very HEAVY.

  • Trutown
    Trutown (@Trutown) reported

    @AndorianRespect You mean, after the end of Mass Effect 1? The problems with ME3 are a direct result of ME2.

  • Libertonian13
    Vanclomming (@Libertonian13) reported

    @hg17_daisuki I used to run Veilguard on my old PC it had both an SSD and an HDD and games would lag because Windows was running slowly in the background. Veilguard wasn’t the only thing causing the lag, and I was especially into modding, but it took up a lot of space. The Mass Effect mods I downloaded took up nearly 20 GB in total. Now that my new system doesn’t have an HDD, I can’t download many mods. Those were the good old days I really loved modding back then.

  • ClairekRedfield
    J (Code Veronica Airplane Mode) (@ClairekRedfield) reported

    @FionaCher12 My issue is that the devs in Bioware expressed clear interest in trying out a remaster for it, and EA told them no. The guys at Mass Effect in fact were the ones to pitch it bc EA had a clear favouritism problem and they were aware of it.

  • Sedevacationist
    JW 🍄 (@Sedevacationist) reported

    @XFerginatorX Destiny shouldn't have adopted the "MMO-lite" concept and should've been a story driven, open world "mass effect" 1-4 player co-op experience. But I guess that concept wouldn't make as much money as a live service game would.

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