Mass Effect Andromeda Outage Map
The map below depicts the most recent cities worldwide where Mass Effect Andromeda users have reported problems and outages. If you are having an issue with Mass Effect Andromeda, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Mass Effect Andromeda users affected:
Mass Effect: Andromeda is an action role-playing video game developed by BioWare and published by Electronic Arts for Xbox One, Microsoft Windows and PlayStation 4.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
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Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Mass Effect Andromeda Issues Reports
Latest outage, problems and issue reports in social media:
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Carlos Alonzo Morales (@CarlosAlonzoM) reported@ClarissaDeLune Mass Effect doesn't have this problem because it's goated
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John Smith (@JohnSmi04183166) reported@RobustandTangy @poems_past I will never forget the crash out he had when people were not paying attention to this boring **** during his Alan Sleep playthrough. The chat was discussing football and Mass Effect waifus and this pig rogged out and started banning LMFAO
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Awful McBad (@AwfulMcbad) reported@RazorFist Mass Effect 1's only real problem was the combat. The story, atmosphere, dialog, and setting were fantastic. ME2 changed it from an RPG into an action game where you had some skill points. The gameplay was tighter but the story was half-assed and the final boss was a joke.
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Some Conch (@SomeConch) reported@Floki_Vt @ShitpostRock2 I travel alot and it just stays in my travel stuff ill update it and the games like once a year lol the only game I ever had an issue with was the legendary edition of Mass effect and that was AFTER and update thanks to EA wanting me to sign into their shity launcher
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Richardius (@CrossKeyedGamer) reported@irockithere @RenfailSoL “Immersion.” I had no problem feeling immersed in KOTOR, Mass Effect, or any ES title. It’s a game after all. Looking at screen, sitting a room. There’s a limit. No loading screen doesn’t make you feel like a citizen of the game. Like 0.5% more.
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Angelgod32 Wrighay (@angelgod32) reported@BobWhencer @wwarrior_1 But what I mean is that the cringe stuff “” was not the problem with this game? The problem was that EA got too much control because they were like hey, you have a limited budget and then they’re like **** you we’re calling you’re the mass effect team. To rewrite everything.
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Kenji S (@Kenjis9965) reportedI disagree on this You absolutely can make a new Mass Effect game. There's plenty of ways to go about this. Andromedas issue was not Ryder.. And Andromeda I feel would have been improved with some DLC And I'm very tired of Veilguard being a punching bag in these arguments
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The World (@world_102) reported@RenfailSoL Except Kotor came out over 20 years ago. Mass effect took measures to hide/reduce loading screens like with elevators. Loading screens become a problem when the player feels like they are seeing too many too frequently. Compare cyberpunk to starfield for a better comparison.
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Mogzilla (@Mogzillah) reportedMass effect will fix me
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Mystic Geek (@MrsGeekyLatina) reportedMy saying has always been “If it ain’t broke, don’t fix it”. Michael Gamble is also an executive producer in this just like he’s currently in charge of Mass Effect 5. Appealing to non-gamers is concerning for the show because it begs the question if that will also be applied to the upcoming game. #MassEffect
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piratelincoln (@piratelincoln) reported@SicklyTheNinJa My issue with Mass Effect is that the FIRST playthrough of every game is a fantastic time... but then replays are an absolute slog. In fairness, I also feel this about KotOR1. But KotOR2 I still happily come back to every couple years.
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Jameeeeesssssy (@3_5_7_13) reported@KaiKai2492 Tbf, games have tried to implement the squad/command system (Brothers in Arms, Mass Effect). A core issue has always been 'why spend time ordering AI when I can just shoot them myself'.
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FinalBoss.io (@FinalBoss_io) reported“Busy workin” is not an update. It’s what studios say when they need players to stay calm while they figure out whether the next thing is actually coherent. Mass Effect doesn’t have a lore problem. BioWare has a trust problem. Silence stops feeling strategic when the last few years went the way they did.
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Christopher (@chrisDmaster13) reported@asha_shar Here is a few ideas 1.drop EA and Ubisoft connections and try to buy their IP like Rayman, splinter cell, dead space, mass effect, ect.. Ip that is normally associated with Xbox. I mean 10+ years paying for them to be in the service or a 1 time lump sum to add the ip to ultimate.
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Aaron Morton (@KalisKhrom) reported@malanorea @BimbleWizard In Mass Effect one? Yeah, okay. It's a skill issue that the sniper rifle was so poorly programmed that the bullet literally teleports behind the target. Was fixed in Mass Effect 2.