Is League of Legends down?
Service-wide status: League of Legends
No problems detected
If you are having issues, please submit a report below.
League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and playstyle, battle head-to-head across multiple battlefields and game modes.
Problems in the last 24 hours
League of Legends signals over the past 24 hours. The dashed line is the service-wide baseline used to detect unusual activity.
- Service-wide signals
- Service-wide baseline
At the moment, we haven't detected any problems at League of Legends. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by League of Legends users through our website.
- Sign in (40%)
- Online Play (19%)
- Glitches (19%)
- Game Crash (13%)
- Matchmaking (10%)
Live Outage Map
The most recent League of Legends outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 8 days ago |
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Sign in | 8 days ago |
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Sign in | 12 days ago |
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Matchmaking | 14 days ago |
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Glitches | 18 days ago |
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Glitches | 20 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
League of Legends Issues Reports
Latest outage, problems and issue reports in social media:
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Yoorch (@yorch_mr3d) reported@riotgames @Play2XKO Ngl I'm still impressed this was green lit...such a niche genre to get into and then trying to make a live service out of it...yeah...should have been regular sold game and it could have been fine, but well live service obsession. You're not hoyoverse riot.
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Alex (@bormeleon) reportedPlease Please Please fix support role @Riotgames @RiotPhroxzon! I know how to do it! make support quest only work in bot lane like every other quest works currently <3 then also have support quest tied to xp gain so when quest inactive they get lower xp!
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Goopy5000 (@Goopy5000) reported@riotgames @iScreamFGC @Play2XKO I remember how excited when this was revealed and speculating the roster. They fumbled this **** so ******* hard the cuts right before the game came killed the game. The live service model was a death sentence with number they launched with. Riot can do better.
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Athanacia (@Athanacia0) reported@DejaWukong @riotgames @Play2XKO Agree with everything except for the complicated part. This game is easy and not even close to being complicated. There single character games way more complicated than this game. The problem is the the targeted audience and riot expecting money from a fighting game.
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۟ (@hatedvlr) reported@RiotSupport Im having an issue where my game randomly freezes at the start of some games and its causing me to be forced to remake and me losing rr, which when I'm gaining +15 regardless of my stats is really annoying losing -3 -6 over and over again Is there anyway to fix this?
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Michael Clay (@Thatguydrumz) reportedPatcher issues?? Fix your ******* game @riotgames @RiotSupport
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Luvo (@luvoxdd) reported@riotgames @VALORANT fix ur ****** game #valorant #valtwt
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Enes (@keeprvlr) reported@AlterVow @riotgames Grinding ranked is a waste of time at this point. I just hope they fix it anytime soon...
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ShapedOurHistoryForLongEnoughway (@narireir) reportedAbsolutely ridiculous that @Play2XKO is being shut down. The game wasn't even given the chance to grow or perform with characters people actually wanted to play. Fix this @riotgames
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Matt Hayden (@SouthBayMatthay) reported@bum163 @riotgames @Play2XKO Should have just charged 20$ for the game with base characters unlocked or something F2p live service in the FGC ain't really it I had hopes tho and did like the game
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Lostmoon Displays (@LostmoonTCG) reportedRiot said they wanted the 10,125 T1 Signature Bundles in the hands of Riftbound players and collectors, but then gave essentially anyone with a Riot ID the same chance. There were far better options: • Prioritise existing Riftbound purchase history • Weight entries for organised play participation • Require accounts to pre-date the raffle announcement • Verify phone/address/payment details to limit multi-accounting • Reserve 60–70% for verified Riftbound players/collectors and leave the rest as an open lottery The issue isn't that T1 or League fans were allowed to enter. They should have been. The issue is that a dedicated Riftbound player who has supported the game since launch had the exact same odds as someone who created or used a Riot account purely to chase a scarce Faker collectible. If the goal was genuinely to get these into the Riftbound community, "one Riot ID = one equal entry" was a poor system. What does everyone else think? :) #riftbound #riotgames #leagueoflegends
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🏴☠️Nasdorachi🏴☠️ (@Nasdorachi) reported@Dungeon00X @riotgames @Play2XKO that game costs like 60$ its not a live service or active development game beyond dlc packs.
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Mahonix (@MahonixMan) reportedHello @helleniclegends @riotgames @drewlevin HLL still has NOT payed the teams for SPRING split. Also several admins are ignoring me! League ecosystem is a bit screwed if even the league can’t keep their end of the promise Riot fix please moment
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folvs(つ≧▽≦)つ (@folviluvsu) reportedwaited all work day to play aram mayhem JUST FOR LEAGUE TO NOT WANT TO UPDATE @LeagueOfLegends FIX IT RNNNN
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Tony Grant (@Tony_Grant_) reported@riotgames @Play2XKO I really liked this game, I’m sorry for the devs who will be impacted. I saw this coming during launch unfortunately. Riot service reps couldn’t explain to me how the ecosystem worked. When one told me, “Just take your favorite character shopping!” I knew it was in trouble.
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Marc Moya Riera (@Marc__Donnalds) reported@riotgames fix your ******* losing que
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Vincent (@phiishsauce) reported@riotgames tft is unplayable, what is this bullshit? why did you change something that wasnt broken? now it runs 4 different programs to play 1 ******* game. are you guys kidding me? what kinda spyware is this **** now? if the tencent merger and the vanguard spyware wasnt enough
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Ramora & Ramnus (@ramorseless) reported@riotgames @Play2XKO Most of my friends refused to play it because of Vanguard. I didn't have issues with my experience with it, but its reputation preceded itself. Lack of advertising outside of its own genre could be another issue. I'm serious when I say this, tournaments aren't good advertisement.
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Supreme Mii (@JmRealgamer) reported@riotgames @Play2XKO More live service models fail their teams in charge of them. There is a better way to do it. Hopefully those people working behind the scenes will still have jobs.
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Feynt (@Feyntlol) reported@SungodCN @riotgames @drewlevin That's why I submitted manual tickets, but the human involved didn't even bother to address the issues I mentioned. It's either laziness or just selective reading.
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Lightshaver Constellation (@LightshaverC) reported@riotgames @Play2XKO They really fumbled something that should have been borderline unfumbleable. They really should just keep trying because despite all the problems, a lot of them are fixable
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Ensaru (@EndailDBC) reported@riotgames @Play2XKO Reducing the cost of the skins would've helped. There were other problems but I dunno why you stuck to those high prices.
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Skylar Rose (@tailsdol1) reported@LeagueOfLegends Fix the bot issue in classic
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ミキ ⭐🌊 (@mihailowo) reported@LeagueOfLegends Fix seraphine skin
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Tricksterrino (@DmytroUdod) reportedwell @riotgames might have serious money problems if they can't send hundo euros after my 29 or smth placement in tac. trials №1 of set 17 almost half a year ago, company need help in buying some chibis from top influencers like @k3soju in their buggy *** game. Help them pls
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lookit_k8 (@lookit_k8) reported@riotgames @Play2XKO The main game mode has so many issues… maybe fix that before another failing project.
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Lostmoon Displays (@LostmoonTCG) reportedRiot said they wanted the 10,125 T1 Signature Bundles in the hands of Riftbound players and collectors, but then gave essentially anyone with a Riot ID the same chance. There were far better options: • Prioritise existing Riftbound purchase history • Weight entries for organised play participation • Require accounts to pre-date the raffle announcement • Verify phone/address/payment details to limit multi-accounting • Reserve 60–70% for verified Riftbound players/collectors and leave the rest as an open lottery The issue isn't that T1 or League fans were allowed to enter. They should have been. The issue is that a dedicated Riftbound player who has supported the game since launch had the exact same odds as someone who created or used a Riot account purely to chase a scarce Faker collectible. If the goal was genuinely to get these into the Riftbound community, "one Riot ID = one equal entry" was a poor system. What does every else think? :) #riftbound #riotgames #leagueoflegends
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♓⛾🎧🕹Yohann (@CoffeeZillah) reported@DejaWukong @riotgames @Play2XKO The issue I had with the game was that I saw soo much of it before release, that I lost interest . That's me tho
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🥷🏽 (@daeDOLO_) reported@riotgames fix ur ******* game I’m pretty sure most people would rather have longer queue times for people that know wtf they’re doing than have someone int their games and have to get carried bc they don’t know wtf they’re doing in that filled role
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HeyBestie 💋💋 (@and___i_oop) reported@riotgames @LeagueOfLegends what is the point of doing that **** of Reddit if u are going to do NOTHING in the end of the of the day? The ******* splash art fix its just a problem yourselves made, with the only purprose of made people think u really do something, GO TO HELL
League of Legends detected incident history
These records describe service-wide increases in reported problems. They do not confirm an outage at every address. Recorded end times describe our detection window, not a provider-confirmed repair.
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Detected:
Detection ended: (16 minutes) -
Detected:
No end recorded. This alone does not establish the current status. -
Detected:
Detection ended: (4 minutes) -
Detected:
No end recorded. This alone does not establish the current status. -
Detected:
Detection ended: (18 minutes) -
Detected:
No end recorded. This alone does not establish the current status.
What to do if League of Legends is not working
Compare your issue with the local reports and map. Note the affected service and when the problem began before contacting League of Legends; report your own experience using the report button above.
How to interpret these reports
Direct reports are submitted by visitors. Locations may be estimated from their connection or supplied by the reporter. A low local count does not establish that service is working; the service-wide status and local report totals describe different areas. How our outage detection works