League of Legends status: server issues and outage reports
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League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and playstyle, battle head-to-head across multiple battlefields and game modes.
Problems in the last 24 hours
The graph below depicts the number of League of Legends reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at League of Legends. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by League of Legends users through our website.
- Sign in (38%)
- Online Play (22%)
- Glitches (19%)
- Game Crash (14%)
- Matchmaking (8%)
Live Outage Map
The most recent League of Legends outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Game Crash | 3 days ago |
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Sign in | 8 days ago |
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Online Play | 9 days ago |
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Matchmaking | 12 days ago |
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Sign in | 13 days ago |
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Glitches | 13 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
League of Legends Issues Reports
Latest outage, problems and issue reports in social media:
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Renzo_ Hiatus from Twitteer (@RenzoArganda) reported@riotgames @Play2XKO Some of the leadership must go. They're losing money due do bad marketing research. Shutting down experimental side projects. And hate to be that guy but MMO's budget might be the problem
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β‘οΈπππππ πππΎπππππβ‘οΈ (@helenoforiami) reported@riotgames @Play2XKO This game isn't even a year old... Why did they even release it? If the MMO-RPG they announced is going to end up the same way, they shouldn't even bother with it. They should just properly fix the League of legends launcher for once and not take on unprofitable projects...
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Nesre (@NesreOfficial) reportedI duo with a friend and we both recieved attempting to reconnect, he lives in denmark i live in romania, there were also other people complaining about lag but only the 2 of us were disconnected for around 2-3 min, we recieved -33 and penalty, please fix @drewlevin @RiotSupport
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Lostmoon Displays (@LostmoonTCG) reportedRiot said they wanted the 10,125 T1 Signature Bundles in the hands of Riftbound players and collectors, but then gave essentially anyone with a Riot ID the same chance. There were far better options: β’ Prioritise existing Riftbound purchase history β’ Weight entries for organised play participation β’ Require accounts to pre-date the raffle announcement β’ Verify phone/address/payment details to limit multi-accounting β’ Reserve 60β70% for verified Riftbound players/collectors and leave the rest as an open lottery The issue isn't that T1 or League fans were allowed to enter. They should have been. The issue is that a dedicated Riftbound player who has supported the game since launch had the exact same odds as someone who created or used a Riot account purely to chase a scarce Faker collectible. If the goal was genuinely to get these into the Riftbound community, "one Riot ID = one equal entry" was a poor system. What does everyone else think? :) #riftbound #riotgames #leagueoflegends
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ButteredEggs (@ButteredEgg_S) reported@BChungus32558 @riotgames @Play2XKO with a reduced size. It's a lot more complex than waving away a game's failure with "shouldn't have sized down the team!" when the issue at hand is a matter of unprofitability. Who knows, maybe if they did keep a larger team the game would've been more successful and recouped-
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umut (@umutboo333) reported@RiotSupport, you might just be the worst support team that exists. How is it possible that someone gets wrongly banned for third-party software and loses their account just because Vanguard is a pile of garbage? And the ticket guy just pulls stuff out of his *** and claims βweβre sure you cheatedβ? Ah thanks, you need jail bro. Fix your stuff lots of people are reporting false bans, but no Rioter gives a ****.
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DocCeaser (@Vijulent) reported@riotgames @Play2XKO As someone who really wanted this game to succeed, I had two major issues that pushed me away from the game. The first is the frequency of balance patching being way too high for my liking. The second is the roster.
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CrunchyAnime Β» Splatmar (γ―γ©γ³γγ’γγ‘ Β» γΉγγ©γγγγΌ) (@MrDriveAppSt) reported@riotgames @VALORANT fix your game really. Server like Frankfurt and so on β ping abuser with >=50ms. Nothing connect. Really gg I think your game is dead really. You should really think about how to game should be back in the day like "precise gun play" in your trailer at the beginning of VALORANT. Fix your server, fix your server
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Diver (@DwnJow) reported@riotgames @Play2XKO Go. ****. Yourselves. Don't expect me to show up for the MMO, it's gonna end service in 8 months Anyway.
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Wes π³οΈβππ (@owesssl) reported@PixxNakano @riotgames @Play2XKO Cast is the least of their problem (altho it was a problem, for sure).
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Mihai (@Wrathful____) reported@riotgames @Play2XKO This game HAD and STILL HAS potential, guys, the main issue has always been the roster, 10 characters at launch is pretty much nothing (especially when some of the characters were not even that popular to begin with) Imagine Zed, Akali, Lee sin, Irelia, Sett, Viego, Riven, Fiora
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Alex Mallory (@ViiiRed) reported@riotgames @Play2XKO This is sad, because the game is awesome. But I love that I get the money spend back, thanks. I'm also glad the servers remain online. I think after this and Multiversus, it goes to show that live service fighting games just don't work. The audience isn't big enough.
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will (@WillSurlesOnIt) reported@beasty740 @riotgames knox_unban here on X might be able to help with this issue
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dai (@_daijoubuu) reported@riotgames @Play2XKO Most if not all thriving fighting games cost money on launch to make up for the niche genre and continuous development cost, you tried to live service it and realized there was no money in skins, characters and gimmicks alone. $40 on launch woulda been a slow start but healthier.
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MemeChachi (@VitaRock1) reported@riotgames @Play2XKO I love when the Indie game company, decides to stop working on a new game, because the profits on their other games are way too high to warrant making something not profit motivated. Let's here, broken League patches, broken Valorant patches, making tons of profit, but no games.
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Inky (@inky__tv) reportedWhy am I getting put in comp matches with ex immortals and ascendants??????? I'm silver 1, and this is why I cannot rank up. @VALORANT @riotgames PLEASE PLEASE PLEASE fix this!!!
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Pyre Fangshot (@PyreFangshot) reported@riotgames @Play2XKO Realistically live service fighting games always struggle should have just dropped it like a normal one time purchase game
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XALTEVA (@OlivasEric39990) reported@riotgames @Play2XKO Why? Justamente fix it and give it more support. Same for LoR.
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iBreakLenses (@iBreakLenses) reported@riotgames @Play2XKO @BrainEngineer This really seems like the type of problem Riot could actually work towards solving with AI. Take data from how many League players play Valorant, Valorant players play 2XKO, etc and figure out how to cross-map those crowds. Data is all there I think.
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Sonicator (@SyazwanSyazwani) reported@riotgames @Play2XKO Don't do live service game, please. That should be a clear indicator by now. If this is a one time purchase game it would have fared better.
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HΓ©ctor (@hectorgmata) reported@riotgames @Play2XKO Maybe the problem lies with you and the management team.
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DRichous (@DRichous) reported@riotgames @Play2XKO Another live service game dead before it barely got started. Can the industry take a hint and stop making live service games for a while?
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BluePuppyDeer (@BluePuppyDeer) reported@riotgames @Play2XKO All you had to do was price the game Β£30-40 and charge Β£20 for a season pass, but you just had to try making it f2p live service battle pass slop.
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Aizen2468 (@Sieghart2468) reported@M1das_OW2 @riotgames @Play2XKO The issue was how horribly tiny the roster was (and half of it was pretty bad choices). 12 characters at launch...for a Tag fighter. From nearly 10 years of development. Each match has 4 characters in it, so you're gonna see CONSTANT mirror matches. Gets boring fast.
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Wes π³οΈβππ (@owesssl) reported@PixxNakano @riotgames @Play2XKO For sure, but what I mean by saying this is: this game didn't reach it's expected playerbase count because of a cluster of issues. I don't think that any of these issues (or even a handful of them) being solved would end up in a different outcome, unfortunately.
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LeoTaku | Vtuber (@LeoTaku_VT) reported@DejaWukong @riotgames @Play2XKO It 100% is though unfortunately. The last 2 directors of the MMO jumped ship. **** has issues
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DashtacoVT (@Therealdashtaco) reported@riotgames please fix TFT. The chat for the new season isnt working on live xdd
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Zero (@fujiwaranozero) reported@riotgames @Play2XKO Game starts doing bad because of your own stupid decisions and you decide to kill it instead of trying to fix it. That's why everyone hates you guys
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Jetz (Luis Cruz) (@JumpNJetz) reported@riotgames @Play2XKO wish i could have played this but vanguard made it impossible, another live service game goes down the toilet
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Theta Sigma ΞΞ£ (@trixxstars) reported@riotgames @Play2XKO Maybe make a standalone game rather than a live service, you guys have no ***** and keep quitting 2/3rds on every project. Even arcane you gave up after s1