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League of Legends

League of Legends Outage Map

The map below depicts the most recent cities worldwide where League of Legends users have reported problems and outages. If you are having an issue with League of Legends, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

League of Legends users affected:

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League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and playstyle, battle head-to-head across multiple battlefields and game modes.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Draguignan, Provence-Alpes-Côte d'Azur 1
Paris, Île-de-France 2
Concepción, VIII Región 1
Campinas, SP 1
São Paulo, SP 1
Newcastle upon Tyne, England 1
Pouzauges, Pays de la Loire 1
Dos Quebradas, Risaralda 1
Poza Rica de Hidalgo, VER 1
Massy, Île-de-France 1
Muret, Occitanie 1
Liège, Wallonia 1
Monnières, Pays de la Loire 1
Quito, Pichincha 1
Warsaw, Mazovia 1
Tijuana, BCN 1
Regina, SK 1
Social Circle, GA 1
Bry-sur-Marne, Île-de-France 1
Brive-la-Gaillarde, Nouvelle-Aquitaine 1
Saint-Joseph, Réunion 1
Uberaba, MG 1
La Courneuve, Île-de-France 1
Yerevan, Yerevan 1
Brisbane, QLD 1
Motril, Andalusia 1
Santiago, Santiago Metropolitan 2
Soacha, Cundinamarca 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

League of Legends Issues Reports

Latest outage, problems and issue reports in social media:

  • nanofreak345
    Nannofrigg (@nanofreak345) reported

    @riotgames @drewlevin There is a ton of augments that are straight up bugged and not working properly and an euqal amount that is straight up useless. The game feels extreeeeeemly unbalanced rn

  • scorpikook
    루카 (@scorpikook) reported

    @RiotSupport problem was fixed

  • SvrvhJvyne
    Sarah🏳️‍🌈 (@SvrvhJvyne) reported

    @riotgames hey so why tf do I get a ban for using programmes to give an advantage when all I’m using is my NVIDA??? Fix your review systems

  • luxx_aurea
    𝚖𝚊𝚔𝚘 𝚖𝚘𝚛𝚒 (@luxx_aurea) reported

    @Daniel_OfCanada @riotgames never had any problem with vanguard since valorant launch... i play since beta, and NEVER once crashed. how this keep happening to u guys if you're legit?

  • MastaFEESH
    MastaFEESH (@MastaFEESH) reported

    Hey @LeagueOfLegends!!! If you could fix your discord linked friend's list to not be an eye fuckery that can't be adjusted, that would be greeeeeaaaaattttt.....

  • PiratesGG_
    Pirates Esports 🏴‍☠️ (@PiratesGG_) reported

    @_veXL_ @PlayVALORANT @riotgames Sounds like a skill issue to me 🤔

  • kaue_sn
    kaue さん (@kaue_sn) reported

    @riotgames @RiotSupport Can you please fix this issue where the game completely CRASHES MY ENTIRE PC, forcing me to restart it while the screen goes black and even blocking Alt+Tab? This is the eighth time this has happened, and every time I restart, I get the same bullshit

  • rAYkfps
    rAYk (@rAYkfps) reported

    I am genuinely speachless . Is it the end? Valorant is dying and this is just a little surface of the problem. I can’t even imagine how bad its going to be when Riot is going to dive deep down into that, hopefully they will fix this boosting problem even tho the chances are slim asf to end « Boosting/wintrade » practically impossible. Anyways @RiotSupport fix ur game this is a sign of yall to wake up!!

  • unreal_ed
    Edouard Lorenceau (@unreal_ed) reported

    @LeagueOfLegends Fix the insane damage of Fan the Hammer

  • Abscondough
    ✠🇹🇼 (@Abscondough) reported

    Wasn't all your problems from Asians? Because last I checked #lms #lpl #lck weren't even in America Even though we all asked why @riotgames in North America control everything with the lowest viewership and active players

  • _TezDaGiant_
    Tez (@_TezDaGiant_) reported

    @RiotSupport STOP BANNING ME FOR YOUR CLIENTS TRASH *** CODE! TIRED OF GETTING LOW PRIO BC YALL CLIENT CAN’T LOAD ME IN. THIS **** ONLY HAPPENS ON LEAGUE FIX YOU’RE GAME!

  • lowmonster_
    Fabrizio Cardozo (@lowmonster_) reported

    @iamcs2kitchen @VALORANT @riotgames you gonna suffer more, "The grass is always greener on the other side", you gonna encounter a game that is slow but you cant hold a angle, so much desync and hitreg problems, leaving that path that i just put myself in was the best for my head.

  • 6pekreal
    6pek (@6pekreal) reported

    Hello @riotgames @LeagueOfLegends I would like to provide feedback regarding several issues I have encountered with the League of Legends replay system. As someone who frequently uses replays for content creation and cinematics, I believe addressing these issues would significantly improve the overall experience. Replay Bugs and Visual Issues 1. Persistent Sound Effects Certain sound effects continue playing indefinitely after being triggered once during a replay. A common example is Zhonya's Hourglass, where the associated sound effect can persist throughout the remainder of the replay. 2. Persistent Visual Effects Some visual effects fail to properly deactivate after their duration ends. Examples include: Mordekaiser's Realm of Death visual effects remaining active. Nocturne's Paranoia darkness effect occasionally persisting after the ultimate has ended. 3. Timeline Skip Issues Skipping forward in the replay timeline can cause visual inconsistencies. In some cases, tower construction or build-up animations remain visible even after the structure has already been destroyed. 4. Turret State Desynchronization Turrets that have been destroyed sometimes continue to appear visually intact within the replay despite no longer existing in the game state. Suggested Improvements Improve replay state synchronization when skipping through the timeline. Review the handling of persistent VFX and SFX to ensure they are properly removed after their effects end. Upgrade the quality of skybox assets visible through free camera movement. Thank you for your continued work on League of Legends. The replay system is an extremely valuable feature, and addressing these issues would greatly improve its reliability for both players and creators. =D

  • LovellDarko
    NRG | ℜ𝔢𝔪𝔶 (@LovellDarko) reported

    @RaGe1030 @riotgames @VALORANT Its only a meme. It happens to all teams. Just because it happened to you with a team you lost to doesnt mean you have to cry about it. Your players are constantly talking trash, shooting bodies and *********** players. Now that it's you suddenly its a problem?

  • thomassiamos
    Thomas Siamos (@thomassiamos) reported

    League's biggest problem isn't balance. It isn't matchmaking. It's the fact that one player can decide they don't want to play anymore and completely ruin the game for everyone else with almost no consequences. I don't mind losing. I mind having 30+ minutes wasted because someone gives up, refuses to play with the team, or intentionally griefs. That's not competition. It's just frustrating. Riot has done a lot to improve League over the years, but this is still one of the biggest issues in ranked. Competitive games deserve competitive players. #LeagueOfLegends #LoL #RiotGames

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