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GitHub is a company that provides hosting for software development and version control using Git. It offers the distributed version control and source code management functionality of Git, plus its own features.
Problems in the last 24 hours
The graph below depicts the number of GitHub reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at GitHub. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by GitHub users through our website.
- Website Down (53%)
- Errors (33%)
- Sign in (14%)
Live Outage Map
The most recent GitHub outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Website Down | 11 days ago |
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Errors | 17 days ago |
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Sign in | 18 days ago |
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Website Down | 18 days ago |
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Errors | 20 days ago |
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Website Down | 1 month ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
GitHub Issues Reports
Latest outage, problems and issue reports in social media:
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Jayesh Betala (@jbetala7) reported@github Exactly how issue issue comments should handle local media files
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Eddie Jaoude | DevRel | Open Source (@eddiejaoude) reportedI have many tokens to burn before tomorrow after the Claude reset. Send me your GitHub issues with context 👇
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John X Meta (@John4MetaX) reported@bashy_io I think one of their route is down. Same here. GitHub and Flutterwave API not accessible on Starlink
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catman (@catmanyau) reported@CricTalk29 for me, losing Cursor would hurt most because it sits directly in the editing loop. would the vote change if github outages were limited to code hosting but issues and reviews stayed available?
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Harman (@itsharmanjot) reportedRuns macOS on iPad to enable pro apps like Xcode and Terminal directly on the device This isn't a remote desktop or a streaming trick. It's real macOS booting on the iPad itself. It's called Virtual Mac on iPad. It runs a full copy of desktop macOS directly on Apple Silicon iPads, using Apple's own virtualization stack pulled out of macOS and rebuilt to load on iPadOS. Real macOS, on the tablet, offline. → Runs macOS 12 Monterey all the way up to macOS 26 Tahoe → Real pro apps on device: Xcode, Terminal, Final Cut Pro, Logic Pro, Pixelmator Pro → Metal GPU acceleration in every supported macOS version → Works with touch alone: tap to click, two-finger scroll, on-screen keyboard, no Magic Keyboard needed → Runs entirely on device, no server, no streaming, no account → Installs straight from Sileo in a couple of taps Here's the wildest part: It doesn't just match the desktop Mac virtualizers, it beats them. Virtual Mac is the first tool ever to run Final Cut Pro with OpenGL and OpenCL acceleration inside a macOS VM, something even UTM and VirtualBuddy running on a real Mac can't do. And it was built by a handful of community devs who extracted Apple's Hypervisor and Virtualization frameworks by hand, then used agentic coding to shim every missing API iPadOS didn't have. One honest note: this needs a jailbroken M1 or M2 iPad running iPadOS 16.3.1 or older. Apple removed the hypervisor from iPadOS 16.4, so newer versions are locked out for now. If your iPad qualifies, it's the closest thing to a Mac in a tablet that has ever existed. 1,423 GitHub stars. MIT License. 100% open source.
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John Zhong | AI Growth Systems (@John_zhong324) reported@github A repeatable --attach flag turns CLI reports into reproductions: inline screenshots in issues mean a bug gets fixed in one pass instead of two round-trips for context.
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Kir Shatrov (@kirshatrov) reportedgithub issue page has been HTTP 500 for me for half a day so a colleague sent a PDF of the issue page. Never thought we'd be there.
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Chris Gilbert (@0xgilbert) reportedDamn, GitHub has gone to ****. Features that have been cornerstones of solo devs and small businesses have been gutted or broken for months. How the mighty have fallen…
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Konstantin Elfimov (@elfh78) reported@topjohnwu Sorry for posting in the wrong place - I was trying to add magisk bug report on github and alway got errors with automatic issue closing. Is there any possible way to send it directly to you?
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Max Rovensky (@MaxRovensky) reported@thekitze you'd be even further down if you fixed the GitHub bug I just reported
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Russ Wonsley (@RussWonsley) reportedMy @bot tells me that the official GitHub login for bot is still broken. Has this been addressed already, or did I miss it?
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Yuvraj Singh (@Yuvraj_Singh317) reportedStarted building Etio: a GitHub Action that bisects a failing CI run to the exact breaking commit, diffs it, and asks an LLM to explain why it broke, then comments the diagnosis on your PR. No Docker, no server- runs on your own Actions minutes. Open source, WIP.
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Gustavo Alessandri (@webgus) reportedIf you find an error, have an idea, or want to propose an improvement, just open an issue or fork it on Codeberg or GitHub. Contributions are welcome. That’s exactly the point.
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Ev (@EvanMadders) reported@threepointone I am of two minds, the issue is that GitHub provides a very generous free tier for hobbyists (brilliant!) but also has extremely poor reliability for enterprise (terrible!)
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Coder Junkie (@CoderJunkie) reportedBelNet Android v1.4.1 now has a public shipping checkpoint. GitHub evidence: released Sep 1 verified commit d23f155 four downloadable assets Android API level 36 revamped design latency and performance fixes that is more meaningful than a repository “updated” label. a tag identifies the version. artifacts give users something to install. but “fixed latency issues” still needs a measurement surface: median connection time p95 latency packet loss failure rate region and device breakdown release notes tell us what changed. benchmarks tell us how much it changed. BelNet shipped. now let the numbers login. @BeldexCoin #Beldex #BelNet
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Jason Sawyer (@foilmanhacks) reportedThere's a huge problem in InfoSec education: it’s way too course and tool focused. Instead of teaching the underlying methodologies and how to discover or invent, we feed people the latest "OSINT" slop script that’s been shat onto GitHub. OSINT isn’t about using scripts or services. It’s about understanding how they work, and being able to create your own.
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borrowck-novel (@borrowck_novel) reported@rfleury @X Are you open for suggestions or even simple problem reporting about the UI of raddbg? Where is it ideal? On Github?
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Swish (@swish_salt) reportedThe technology is not the problem. Distribution is. I have a solution sitting in my GitHub account. All we need is the funding to build the distribution team.
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Charles McDowell (@charlesmcdowell) reported@openclaw @github I still just want to know why there was even a new release of OpenClaw with nothing new that could compete with Hermes Agent? I was really excited for the release. Then, just like what seems like everybody else, incredibly let down.
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Hey Research Lab (@HeyResearch) reportedWe built Hey Research Lab in 2022 It didn’t work well. But the idea never left us. Years later, we still see the same problem in crypto: Everyone can see what a token costs. Very few places show what is actually being built behind it. Some developers keep shipping for months while nobody is paying attention. They push code constantly. They keep their GitHub active. They improve the product, fix things, test new ideas, and keep moving even when the market is quiet. No hype. No spotlight. Just work. We believe those builders deserve a place where their progress can be seen. So we’re rebuilding Hey Research Lab from zero. A research and discovery layer for the projects that never stopped building, and for the people looking for them before the market catches up. Starting with Robinhood Chain.
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Josh Hamilton (@nearbycoder) reported@theo If GitHub is down does it fall back to a cached version I’m guessing?
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Anime0t4ku (@Anime0t4ku) reported@c_hri_s Yeah this has been reported in previous github issues. Its out of my control. The app is unsigned and uses ssh, sftp, websocket and mutiple websources. A perfect recipe for false positives.
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NitroStack (@nitrostackai) reportedThe missing primitive might be capability contracts. A Skill shouldn’t say “call Jira.” It should say “I need issue.write.” Then MCP can bind that capability to Jira, Linear, GitHub… whatever exists. That’s basically dependency injection for agents.
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Conor Bronsdon (@ConorBronsdon) reported.@SlackHQ is building for multiplayer AI: tag a coding agent into a Slack conversation and it spins up a coding channel: everyone in that convo gets a live dev environment, diffs post as artifacts, and the channel winds down when the task is done. With the launch of Slack Code, Claudeforce, their MCP and more, Slack is putting Agents in the channels where teams already work, not simply in a private chat with one person. Their position is that the whole team should be able to watch, steer, and review what the agent does. Slack Chief Product Officer Jaime DeLanghe joined me on @chain_ofthought to explain how Slack is building a team AI environment, what happens mechanically when a code channel is created, why Anthropic pushes so much of its code through Slack, how the channel permission model became the agent context model, and what has to change in engineering culture when the whole team is steering one agent. I think Slack is the platform best positioned to become the context harness where enterprise agents run: agents that see what the team discusses, permissions that already exist, and a cultural opportunity hiding inside every multiplayer coding session. Chapters: (0:00) Slack as an IDE and a GitHub for your team (0:29) Who is Jaime DeLanghe (1:21) The reaction to the Slack Code launch (5:30) Why coding agents belong in a context-rich environment (6:08) Engineers now manage agents, not copy-paste code (7:24) The permission model: agents get the channel's context (11:44) What happens when a code channel is created (15:00) Why Anthropic pushes so much code through Slack (19:14) Steering one agent with many people: culture decides (24:54) Slackbot, skills, and MCPs: agents go where the work is (30:53) The solo terminal vs. agents in social spaces (33:53) Org charts and ownership when agents join the team (39:33) Learning loops and shared agent memory (42:39) Citations, recency, and accidental knowledge management (46:50) Context bloat and multi-pass search for agents (50:01) How Jaime uses Slackbot as CPO (52:38) Slack Code is V1 of multiplayer AI
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rajabi17270.eth (@rajabi17270) reported@SeismicSys An Ethereum engineer opens an install page expecting a binary download that finishes before the coffee does. Seismic asks for Rust and cargo first, then budgets five to twenty minutes for the build. That gap is the most honest line on the page: you are not installing a tool, you are compiling a fork of the execution layer on your own machine. Three binaries come out of sfoundryup. sforge as the testing framework, sanvil as the local node, ssolc as the compiler. Each shadows a Foundry tool by exactly one letter, and the docs give the mapping outright: forge becomes sforge, anvil becomes sanvil, cast becomes scast. The s is not decoration. The s is a namespace. The s is the migration guide, compressed into one character and carried from the type system all the way up to the binaries sitting on your PATH. Why a fork and not a plugin is the question the install page answers without asking it. Privacy on Seismic lives in the type system, so solc had to become ssolc to understand suint256 and route it to CLOAD and CSTORE instead of SLOAD and SSTORE. Because the compiler changed, the build harness that invokes it changed with it. Because the emitted bytecode carries opcodes standard revm does not implement, the local node had to be rebuilt to execute them, and because each storage slot is a value paired with an is_private flag, the CLI that queries storage had to expect a different answer than Ethereum's. Four forks, each one forced by the layer beneath it. Not a toolchain that was extended. A toolchain that had no choice. The installer itself carries a detail worth reading twice. It is fetched through the GitHub Contents API with an Accept header of application/vnd.github.v3.raw, from the seismic-foundry repository, at ref equals seismic. That ref is a branch name, and a branch name tells you the maintenance posture: the fork lives beside upstream rather than in a codebase that has stopped speaking to its parent. A rebase relationship, not a divorce. You source your shell profile twice during setup, once after the installer lands and once after sfoundryup finishes. Two separate PATH mutations, because the thing that installs and the thing installed arrive at different moments. What survives the fork is more interesting than what changed. sanvil serves localhost:8545 with pre-funded accounts, and the deployment example uses the same well-known development key Foundry users already have in muscle memory, address 0xf39fd6e51aad88f6f4ce6ab8827279cfffb92266. sforge init, sforge test, sforge script with rpc-url, broadcast and private-key flags: identical surface, identical ergonomics. Your scripts port by find and replace. Which makes the two manual steps on the page the most revealing part of it. The first is the editor. The docs say that if you already have the solidity extension installed, you have to disable it while writing Seismic code. That is not a preference. suint256 is not valid Solidity, the s literal suffix is not valid Solidity, and two grammars cannot both claim authority over the same .sol file. The language is a superset. The highlighter cannot be. The second is sforge clean, listed as optional, run inside an existing project's contract directory. Here the collision is on disk: cache and out are not namespaced, so artifacts that solc produced sit in exactly the paths ssolc writes to, which means the failure mode is not a build error but a passing test against bytecode that never saw a shielded type. Optional only if you have no history. The requirements are narrow and stated plainly. x86_64 or arm64, macOS, Ubuntu or Windows, with other Linux distributions marked as possibly working but not officially tested. Note what that list provisions and what it withholds. It gives you the language and the opcodes locally. It does not give you the hardware boundary, since the network's nodes are the ones required to run inside Trusted Execution Environments while sanvil is described only as a local node in the shape of anvil. Local tests can prove your casts compile and your shielded storage routes through CLOAD correctly. They cannot exercise an enclave. So here is the part nobody plans for. Everything that could take the s prefix did, and one character kept two toolchains from colliding across an entire PATH. The editor extension could not take it. The build cache could not take it. Those two are precisely where the page stops describing and starts instructing, which means the friction in a Seismic setup was never in the fork: it is in the two surfaces a naming convention could not reach.
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Anime0t4ku (@Anime0t4ku) reported@c_hri_s Github issues are not closed. Mahbe refresh your webbrowser.
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Vitaliy Salyuk (@vitaliysalyuk) reported@openclaw @github Fix your updater and I might give it another shot.
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Joshua Okolo (@joshuaokolo_) reportedwe made @sgl_project and @vllm_project scheduler config changeable on a live server. no restart, weights never leave the GPU. - 15ms to change a concurrency cap, queue limit, prefill size, or schedule policy, measured on H100, RTX PRO 6000, B200 - 2s (SGLang) / 8–10s (vLLM) to resize the KV pool with weights resident (formerly a 1–7 min redeploy) - zero dropped requests across every run, both engines github below
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Abdallah Shaban (@AbdallahSh07) reported@rashed_sahaji @FlutterDev Got it - did you perhaps submit a GitHub issue to help us triage this? It would be tremendously helpful if you can please do that!
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Bash (@bashirbuilds) reportedYour Stripe account can be healthy while your checkout is broken. OpenAI can be operational while your AI feature is failing. GitHub can be up while your deployment workflow is stuck. That’s the problem I’m building Reeno around. Dependency uptime is not the same as product health. Your monitoring should tell you when the thing your customers actually use stops working.