Battlefield 6 status: server issues and outage reports
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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Online Play (36%)
- Sign in (34%)
- Glitches (13%)
- Game Crash (9%)
- Matchmaking (8%)
- Hacking / Cheating (1%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 11 hours ago |
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Online Play | 12 hours ago |
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Glitches | 12 hours ago |
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Online Play | 12 hours ago |
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Matchmaking | 12 hours ago |
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Online Play | 12 hours ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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ramyun (@Aztech1101) reported@EA why does @Battlefield 6 keep crashing with DEVICE_HUNG issue on my 5090. It’s been months and it hasn’t been fixed . Is there a solution ?
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Monifish 🙊🐟 (@spookyboogy24) reported@KyuniesBoyMikey The entire fandom knows this will be a big problem 🫣. That company must really hate us because they always throw us into a battlefield I'm so tired of fighting with hater 🥹
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ARCOS (@falsewoodxt) reported@GetCheatz @Millitings @BattlefieldComm How unemployed are you to be tagging me on random tweets like these bruh of course there are going to be a few people with hit reg issues. Are you 12 or something
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BillsmafiaMFKA He/Bro/Daddy (@Emanuel56353090) reported@Battlefield FIX STRIKE POINT AND PUT IT BACK TO HOW IT WAS ********
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Gatzestreicheln (@FabianSchu96203) reported@BattlefieldComm Holy **** now even your ingame shop in console is broken because you can’t choose a different row in one section in the shop at least on console You have to a special kind of trash to **** up in ingame shop
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Jexxits (@JexxitS) reported@BlackEaglesFRVR @BFBulletin I've played Battlefield since 1942 so whatever. But didn't they remove it bc they have problems with the mode?
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CryptoXB (@CryptoXb32567) reported@Battlefield I KNOCK A GUY AND HE LEAVES THE GAME. I DONT GET MY KILL. FIX IT!!!!! NOW
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Biig Bo$$ (@Mike_so100) reported@BattlefieldComm U guys care more about a free game mode (redsec)then the multiplayer best game mode (strikepoint) how does the update not fix yalls biggest problem being strikepoint!!! 😠 I’m so done with this treatment u guys are horrible @BattlefieldComm
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Pọ́ọ̀lù (@__abioye_) reported@WorldCupMedia That Canada vs. Qatar match was painful to watch—truly painful. Let's hope Ismail Koné is not badly injured, because that pitch was a battlefield of bad decisions and broken rhythm. The game was so poor, Qatar made Canada look like a Premier League side. Let that sink in. Absolutely amazing—and not in a good way.
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RuaninhoBR - Hardware e Tecnologia (@gagaruano) reported@BattlefieldComm Fix freezes on AMD Gpus in the Spawn Screen!
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Pọ́ọ̀lù (@__abioye_) reported@JamaicaGleaner That Canada vs. Qatar match was painful to watch—truly painful. Let's hope Ismail Koné is not badly injured, because that pitch was a battlefield of bad decisions and broken rhythm. The game was so poor, Qatar made Canada look like a Premier League side. Let that sink in. Absolutely amazing—and not in a good way.
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__Khz__ (@___Khz___) reportedBut the problem is who wanna learn battlefield and who are only thinking kd and my stat if im streaming it or for my own "ego" ...... Thats a part of the problem why the info the developers recive, is a disaster.
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nichijou nana (@NiChiJo13797514) reported@theoldworldshow Honestly, so many of the world's problems after WWI can be traced back to the loss of the old ruling elites. The aristocrats, who were supposed to keep order, bled themselves dry on the battlefield.
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Draeko Silver 🔞 (@DraekoSilver) reported@Lathrix The problem is they are only good when paired with a lot of phobos units and you really only want MAYBE two 5 man squads in any army list. They make more phobos units to forfill all battlefield roles (melee guys, anti tank, etc) rather than just objective monkeys.
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Rhiyddun (@rhiyddun) reportedWhat strikes me is the methodology, they start out as enthusiastic cheerleaders with a "MAGA" slant, gung ho, rah rah, and suddenly do a compete 180 on some "core" issue when they've accumulated massive follower count? Move along folks, nothing to see here... the war is narratives, the battlefield is media, but the ROE are wacked.
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NISHIT DESAI- YOGA IS LIFE (@1974nishu) reported@desi_thug1 Border fencing work is also going on leaving no room for China and Bangladesh to foment trouble. With COBRA now entering the battlefield, lasting peace should be a reality in Manipur in the same way as it happened in Chhattisgarh
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نور🔻 (@thegreyspec) reportedLet's not be always late to the battlefield and engage in small, secondary debates; and while Arab supremacism is an issue, it was addressed fairly early and debunked by several ahadith of the Prophet. Abu Obeida called for us to direct our focus to enemy, may Allah reward you.
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ErisQT 💜 Hiatus (@ErisQT) reportedhey @EA @awscloud @EA_DICE fix your servers for dallas I'm having 80 latency
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woisau (@woisau1) reportedThe internet is turning into a battlefield of deepfakes, AI-generated scams and digital poisoning. Most projects talk about the problem. @umanitek is actually solving it. Powered by @origin_trail’s Decentralized Knowledge Graph, they’re building the Umanitek Guardian — a human-centric AI defense system that detects, verifies and neutralizes harmful content in real time. Verifiable. Decentralized. Private. No more centralized “fact-checkers” with agendas. Real trust infrastructure for the AI age. Protecting humans instead of platforms. This is tech that actually matters. $TRAC + Umanitek = the immune system of the future internet.
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Gimpy Gardener of Ft.Livingroom (@SmokingBarrels7) reportedThink about this when you visit the box stores, Walmart, or your local landscape retailer. There's a reason chemicals aren't used on the battlefield anymore. Once it's released, it goes where it pleases and WILL have unintended down stream effects. Why would we then use the same banned battlefield tactics on our property or public lands? Mosquitoes need stagnant water to breed. I say give it to them. If it's water that you maintain, dump it. If it's water that you cannot dump, like a pool that is broken and green, use mosquito dunks. Make sure you get the ones that are made natural bacteria that exists in the soil. Let the mosquitoes breed in the water and their babies die. Either by bacterial destruction or mechanical dumping of the water. That's how you will make a dent in your local mosquito population.
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DarkMuffins2708 (@BakerBoy270895) reported@Battlefield PLEASE PLEASE fix the bug with Support Specialist Class Challenge. When ever I resupply anyone with a pouch. Team mate. Squad mate. Bot. Or enemy it doesn’t register at all. Please fix
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Bassel Doueik (@bassel_doueik) reportedThe U.S.-Iran agreement was announced on June 15, set to be signed this Friday, June 19, 2026. One of the main sticking points is the Lebanon issue. Is Lebanon included? if yes, does this mean the war is over, Israeli attacks will cease, and a withdrawal will take place? From my perspective, the U.S.-Iran agreement will transform the battlefield in Lebanon from an all-out war to tit-for-tat exchanges between Israel and Hezbollah. Hostilities will not be completely over, but the conflict will be reduced in scale and in scope. This will likely continue in the near term due to the presence of Israeli occupation in southern Lebanon. I think the main question would be: will the new shape of war in Lebanon be an obstacle for a final agreement between the U.S. and Iran? Map taken from Liveuamap - June 17, 2026. Blue - Israeli occupation Yellow Line - Self-declared Israeli influence line
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apt install soul (@nshttpd) reported@Thee_John_Brown @BFBulletin That's just the horrible net code. They'll never fix that. VPN and get a ping of around 80ms and you'll rule the Battlefield. (Pun intended)
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Ashish Bajpai (@AshishB60558222) reportedBATTLEFIELD SITREP: THE 23,991 GAP-DOWN SHOCK Active Combat Feed (Friday, June 19, 2026) Commander, the Operator has just executed a violent, trend-shattering move. The tape is pre-opening at 23,991.20. This is a catastrophic ~177-point gap-down from yesterday's 24,168 close. This gap completely obliterates the entire bullish demand staircase we mapped yesterday (24,155, 24,121, 24,103). More importantly, it gapps the market back below the psychological 24,000 floor and slices straight through yesterday's absolute low of 24,036.95. The bullish structure is temporarily broken. Here are your condensed, trigger-ready playbooks for the open: 🔴 PLAYBOOK A: THE BREAKER BLOCK REJECTION (Short the Relief) The Logic: The gap-down is so severe that the entire 24,036 to 24,100 zone (yesterday's floor and demand voids) has instantly flipped into a massive overhead Bearish Breaker Block. The Operator allows a quick morning bounce to trap dip-buyers before resuming the FII distribution. The Trigger: Nifty opens at 23,991, rallies back up to test the 24,036 - 24,050 zone, and instantly prints a sharp Red Shooting Star on the 5-minute chart, violently rejecting the 24K level. The Action: Execute a Short (PE) scalp on the confirmed rejection. The Target: A flush back down through the 23,991 open, targeting the 23,950 macro support. ⚫ PLAYBOOK B: THE CASCADING WATERFALL (Trend Continuation) The Logic: The global panic is too severe. DIIs step aside completely, and the algorithms relentlessly hit the bids off the opening bell. The Trigger: Nifty drops immediately from 23,991. A 15-minute candle closes cleanly and fully below 23,950 with heavy volume displacement. The Action: Do not short the absolute bottom. Wait for a 3-minute micro-pullback (a tiny Bearish FVG) to execute a Short (PE) continuation. The Target: Price discovery into the 23,888 gap-fill vacuum. 🟢 PLAYBOOK C: THE EXTREME TURTLE SOUP (Buy the Reclaim) The Logic: The Operator engineered this massive gap-down purely to liquidate the late retail longs from yesterday's 3 PM squeeze. Once the panic stops are triggered below 24K, DIIs absorb the liquidity and initiate a violent V-shaped recovery. The Trigger: The tape flushes below 23,991 but instantly rejects the downside. It prints a massive Green Hammer on the 5-minute chart and aggressively reclaims and closes back above 24,040. The Action: Execute a strict, counter-trend Long (CE) scalp only on the successful reclaim of 24,040. The Target: A short-covering squeeze back toward 24,100. The Sniper's Rule: The 24,000 line is no longer your floor; it is your ceiling. If they bounce and fail at 24,036, the bears are in total control. Hold your fire until the structure confirms the trend!
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RAHUL SINGH, EX-MAJOR Indian Army (@rahulexmajor) reported@SamSiff Before passing judgment, it is worth asking a simple question: do we actually know the facts? A social media graphic and a viral caption are not evidence. They rarely provide the full context of family circumstances, legal entitlements, personal relationships or events surrounding a death. If the officer's wife received financial benefits, that does not automatically establish greed. In law and policy, next of kin are entitled to compensation, pensions and other benefits precisely because the service member made the ultimate sacrifice. More importantly, using one unverified or isolated case to make sweeping claims about women, wives or military families is neither fair nor rational. The real tragedy here is the loss of a young officer who gave his life in service. That should remain the focus. A martyr deserves remembrance for his sacrifice, not for social media turning his family's private circumstances into a battlefield for ideological arguments. Facts first. Outrage later.
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KstOne13 (@kst0ne13) reported@jessewllc20222 @BattlefieldComm damn and you're still having issues? I noticed it more RIGHT after the little update today but it hasn't been an issue since
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Mo.aly (@snipermomo_1994) reported@BattlefieldComm Plz, in Redsec solos, limit the number of recon drone usage to 3 times during the Whole match. Recon class is sooo broken in solos.
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Ju. (@lakewoodxlegend) reported@BattlefieldComm Can we please get a fix for the “not signed into PlayStation network” error that kicks us from multiplayer matches
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Kołdrian (@ten_na_chmurce) reportedMistfall Hunter is, first and foremost, an extraction RPG. Yes, it borrows some soulslike flavor: slower combat, dodges, limited resources, danger around every corner and dark fantasy presentation. But after around two hours with the demo, I would not call it a proper soulslike. It is more of a PvPvE extraction game with fantasy loot runs and a few soulslike ideas stitched into the combat. And honestly, that concept is not bad. The loop of entering a zone, looting everything you can, wondering if another player is nearby, and trying to escape with your stuff does create tension. Even solo, you can feel the pressure. I played as a sorcerer, and PvP was actually easier than I expected. I fought mostly rogue-style players, probably Shadowstrix, and using AoE skills, monsters, and positioning against them worked pretty well. I did not lose a PvP fight, but I also did not feel like the combat was especially deep. The combat has some interesting limits. You cannot just spam attacks forever because your energy or mana has to regenerate. Dodging also works through a limited dash system, with three dashes that recover over time. On paper, that gives the fights some rhythm. In practice, I often felt like I missed not because my aim was bad, but because the game decided the hit did not count. Sometimes the visual effect of a spell looked bigger than its actual hitbox. Maybe that is just a demo issue, but in an extraction game where every mistake can cost you loot, this matters a lot. Technically, though, I have to give the game credit. I played on mobile 5G internet and still had around 30–50 ms most of the time, which is genuinely good in my case. I only had one short moment where the game felt like it had not fully loaded the server or had a sudden FPS/ping issue, but outside of that it was very smooth. No serious lag, no constant stuttering, no big technical disaster. That is a strong point. Visually, Mistfall Hunter is fine, but not amazing. It has that Unreal Engine look, with some decent views, but also some rough character movement, sliding animations, strange hair and clothing rendering, and places where I could look under assets or textures. As someone who also builds maps, that kind of thing always bothers me. I know why developers hide objects behind other objects, but I really do not want the player to see the trick. The atmosphere is harder for me to praise. It feels like a mix of Slavic and Nordic dark fantasy filtered through a more Asian fantasy style, but I did not really feel the weight of dark fantasy here. It is *****, full of monsters, ruins and loot, but more “designed to look dark” than actually heavy or oppressive. I skipped most of the dialogue because nothing really pulled me in. The world is okay. The mood is okay. But “okay” is basically the problem. Character creation is actually in a good spot. You choose from several classes, including Mercenary, Sorcerer, Blackarrow, Shadowstrix, Seer and Withered Knight, then pick from multiple male and female looks and customize things like hair, eyes, makeup, scars, tattoos, voice and skin tone. I like character creators that let me feel like I made my own hero without trapping me for an hour before the game even starts. This one is enough. And yes, of course the breast physics are already there in the character selection screen. Classic. Weirdly, that might be one of the smoother animations in the demo. The bigger issue for me is progression. You loot a lot. Really a lot. The inventory fills up quickly, and after two hours I still was not sure which items were actually useful and which were just there to be stockpiled. You can send companions on expeditions, craft better items, and some crafting takes 12 hours, which may be a balancing choice for this type of game. I do not have enough experience with extraction games to judge that fully, but it felt slow. Maybe there is base development later, maybe not, but I got tired of returning to the same battlefield and doing quests before I reached the point where the system truly opened up. So where does that leave me? Mistfall Hunter has a good concept. A dark fantasy extraction RPG with some soulslike flavor sounds interesting. The solo experience has tension, and I can imagine it being much more intense in a trio, where every fight, escape and ambush probably feels more alive. But after around two hours and a few expeditions, I felt more curiosity than excitement. I do not think I will come back to it. It is not really my type of game. Still, I would not completely dismiss it. If you enjoy extraction games, PvPvE tension, fantasy loot runs and slower combat built around limited resources, it might be worth watching. For me, based on the demo: 5.5/10. Not bad. Not pointless. Just not convincing enough yet.
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D💯 (@Blizzsane) reported@Battlefield Cool, now hire some people to fix the game