Battlefield 6 status: server issues and outage reports
No problems detected
If you are having issues, please submit a report below.
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Sign in (43%)
- Online Play (28%)
- Glitches (14%)
- Game Crash (8%)
- Matchmaking (6%)
- Hacking / Cheating (0%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
|
|
Online Play | 24 hours ago |
|
|
Sign in | 3 days ago |
|
|
Online Play | 3 days ago |
|
|
Sign in | 3 days ago |
|
|
Sign in | 6 days ago |
|
|
Online Play | 6 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
-
CalvZynisT (@CalvZynisT) reported@Battlefield helicopters in redsec should NOT be able to be driven like bulldozers on the ground and run people over. And on top of that you can’t lock on to the helicopters when they’re low. Please fix. Plenty of games ruined by no audio helicopters showing up out of nowhere and running us over. It should blow up if it hits the ground moving fast. Like what are we doing ?
-
Psycho Fella (@Psycho_Fella) reportedTHE TANK ERA IN UKRAINE IS OVER. JUST NOT THE WAY COUCH EXPERTS, ADVISORS, AND CONSULTANTS UNDERSTAND IT By Rimas Armaitis, Armed Forces of Ukraine (ZSU) veteran—Lithuanian, sapper, instructor. The New York Times reports that about half of the tank battalion soldiers from Ukraine’s 33rd Mechanized Brigade have already retrained as drone operators. Some recruits are no longer being trained to operate tanks at all. Leopard 2A4s are still maintained, repaired, and used for training, but they are rarely sent on combat missions—mostly during bad weather when drone activity decreases. This does not mean that all tanks will be scrapped tomorrow. It means something much more unpleasant for tank enthusiasts: the tank has lost its status as the primary strike platform. The platform remains, but its role, frequency of use, and cost-to-risk ratio have fundamentally changed. A tank costing millions cannot operate freely on the battlefield because it is under constant surveillance by reconnaissance drones. Once detected, a tank doesn’t even need to be destroyed in a single strike. The first FPV drone might damage a track or optics, the second hits the engine, and the third attacks the crew or the evacuation vehicle. Later, the job is finished off by a heavy bomber drone, artillery, or aerial mining. Even if the tank remains repairable, the combat mission is already ruined, the crew’s lives are at risk, and another expensive machine must be sent to evacuate the vehicle. This is where the economics of war begin—something our couch generals for some reason stubbornly refuse to understand. The key issue isn't whether a tank can theoretically be protected. What matters is how much its protection, logistics, repairs, and trained crew cost compared to how little it costs the enemy to detect, disable, and finish it off. When a chain of drones costing a few hundred or a few thousand euros disables a platform worth millions, we are not facing an emotional debate of "tanks vs. drones," but a catastrophically unfavorable cost-to-result ratio. Of course, some advisor-consultant will now pop up and solemnly declare: "But a drone doesn't hold ground!" Thank you for the breakthrough. An artillery shell doesn't hold ground either. A landmine doesn't control an intersection, and a fighter jet doesn't sit in a trench. Different tools perform different functions. The logic of modern assault is as follows: reconnaissance drones spot positions and movement; FPVs and bomber drones destroy or suppress targets; ground-based robotic systems transport explosives, lay mines, scout, provoke the enemy into revealing firing points, and provide fire support. Only then do the infantry clear, capture, and consolidate the territory—performing what is called "zakrep" on the front lines. Unmanned ground vehicles (UGVs) are already being deployed with machine-gun modules, grenade launchers, shaped charges, and fragmentation charges. They handle logistics, evacuation, engineering, and specific assault tasks. They haven't replaced all light armored vehicles yet, but they are already taking over functions where it is better to lose a machine than to lose a machine along with its driver, crew, and squad. Infantry aren't going anywhere. However, a pure infantry assault without aerial reconnaissance, electronic warfare, drones, combat engineering preparation, and fire support is nowadays more simply referred to as a "meat assault." The neat phrase "an infantryman will still have to clear the trench" does not justify the idiotically wasteful decision to send him into that trench first. The role of artillery is also evolving. It remains essential for mass firepower, suppression, area targets, and operating under conditions where drones are restricted. However, single targets have long been handled by FPVs, heavy bomber drones, and mid-strike drones. Deep-strike systems and cheaper cruise missile analogs operate further behind enemy lines. So, drones haven't "replaced everything." They have taken over a huge share of reconnaissance, spotter adjustment, precision destruction, mining, logistics, and even assault roles. As a result, tanks, armored vehicles, artillery, and aviation are used less frequently, more cautiously, and only when their impact justifies the cost and risk. Another argument from the couch experts: "Just turn on electronic warfare and the drones won't fly." Right, of course. Strange that the Ukrainians themselves haven't thought of pressing the magic "turn off drones" button over more than four years of war. Electronic warfare (EW) is essential, but it is not an invisible dome. We now have frequency hopping, relays, elements of autonomous control, machine vision systems, and fiber-optic-guided FPVs. Every line of defense triggers a countermeasure, and technological cycles at the front line sometimes change within weeks. While our consultant spends six months coordinating the final version of a PowerPoint presentation, his "latest" conclusion is already outdated twice over. We are not anti-tank. We are against using tanks according to the doctrine of yesterday's war. For a tank to make a proper comeback to the battlefield, it needs more than just a metal cage welded onto the roof. It requires a complete protection ecosystem: drone detection, electronic warfare, active and passive defense, interceptor drones, dedicated reconnaissance drones, reduced physical and electromagnetic visibility, and integration into a unified intelligence and fire-control network. The tank of the future will likely be unmanned or optionally manned. Because the issue isn't just armor thickness. The issue is sending human beings, along with the tank, into a zone under constant surveillance and targeted fire. This is what we have been talking about for years now. Except our conclusions weren't drawn from watching YouTube or dragging blue and red rectangles across a screen. They emerged from the trenches of the current war. We have seen how the kill zone is shifting, how drones evolved from an auxiliary tool into a primary means of destruction, and how outdated procedures began costing human lives. Yet in Lithuania, a strange qualification system still prevails: if you were at the front yourself, you are "too emotional." If you fought on Facebook for four years, you qualify as a military expert. If you saw the doctrine fail, you are a radical. If you rewrote it three times in PowerPoint, you are an advisor or consultant. So let me repeat this as simply as possible: Tanks haven't disappeared. What has disappeared is the ability to use them the way it was planned ten or twenty years ago. Aerial and ground robotic systems have already taken over a portion of the roles previously held by light armor, artillery, aviation, and infantry. Anyone who fails to grasp this isn't "defending classic warfare"—they are simply preparing for yesterday's war using tomorrow's budget. And if, after all these arguments, someone still only hears "veterans want to get rid of tanks," it's not an additional explanation they need. They lack the ability to read a text longer than the headline of a tank procurement contract.
-
Paddystinian (@Paddystinian) reportedA US service member is caught on camera bragging about combat operations in Gaza and saying his allegiance is “50% American and 50% Israeli.” That is not a slip of the tongue. That is the quiet part said out loud. American taxpayers fund the weapons. American diplomatic cover shields the operation. And now an American in uniform is on video treating Gaza as a personal battlefield while splitting his loyalty with a foreign state. This is not “support for an ally.” This is dual loyalty in action during a war that has levelled neighbourhoods, killed tens of thousands of civilians, and left an entire population starving and displaced. If a US service member can openly claim half his allegiance belongs to Israel while describing combat in Gaza, Americans have a right to ask: - Who authorised this? - Under whose command was he operating? - Why are dual-national fighters treated as unaccountable when they participate in operations that human-rights groups and UN experts have described as potential war crimes? - Why does Washington keep writing blank checks while looking the other way? Split allegiance is not patriotism. It is a conflict of interest paid for with Palestinian lives and American Tax Dollars. Free Palestine. End the complicity.
-
Straggler Liu | AI & Semis (@StragglerLiu) reportedTSMC's AP7 facility tells you everything about the next AI bottleneck. P1 is an Apple WMCM line. P2 and P3 were supposed to be SoIC. They're now CoWoS. CoWoS demand killed SoIC capacity before SoIC even ramped. This is the physical reality of advanced packaging. Apple and NVIDIA aren't competitors in the traditional sense. They're competitors for the same cleanroom floors. The physical convergence, in three numbers. SoIC uses copper-to-copper hybrid bonding at 6-micron pitch. Interconnect density: 25,000 to 50,000 connections per square millimeter. Compare to standard microbumps at 600 to 1,000. SoIC is an order of magnitude denser. That's the vertical stacking solution. WMCM is horizontal: logic, LPDDR, and high-speed I/O side-by-side on the redistribution layer. RDL-first process. SoIC and WMCM are complementary, not substitutes. One does vertical. One does horizontal. Both require TSMC's most advanced packaging capacity. The capacity math that matters. CoWoS monthly capacity: 140,000 wafers by end-2026, 190,000-200,000 by end-2027. NVIDIA books over half. Mizuho: NVIDIA CoWoS allocation 630,000 wafers in 2026, 1,005,000 in 2027. WMCM: 60,000 wpm by end-2026, >120,000 wpm in 2027. Apple's line. SoIC: 10,000-15,000 wpm by end-2026. Morgan Stanley raised 2027 SoIC estimate to 45,000 wpm. Apple has booked 36,000 SoIC wafers for 2026, 60,000 for 2027 — almost entirely for Baltra AI server chip. NVIDIA's 2027 SoIC consumption: 120,000 wafers. That's 180,000 SoIC wafers of demand against 45,000 wpm of capacity. The math doesn't close. AP7 P2/P3 conversion tells you who wins today. TSMC converted P2 and P3 from SoIC to CoWoS because CoWoS demand exceeded expectations. CoWoS urgency is squeezing SoIC expansion. P1 remains Apple's WMCM line, but the SoIC capacity Apple needed for 2027 is now partially reallocated. The material signal confirms the convergence. Apple's M5 uses LMC liquid molding compound from Eternal Materials. This material was developed specifically for TSMC's CoWoS specifications. Apple is using CoWoS-grade materials to produce SoIC/WMCM chips. Same material. Same factories. Same equipment. Conflict is physical, not commercial. SoIC is the next battlefield — and it's capital-intensive. SoIC unit capex: $6.8-7.0 billion per 10,000 wafers of monthly capacity. Compare to CoWoS. The technical barrier is extreme. Equipment: Besi hybrid bonder, Applied Materials, Tokyo Electron. Taiwan wet process: 弘塑, 均华. NVIDIA's Rubin GPU: first chiplet design. Two compute chips + one I/O chip via SoIC vertical stacking, then eight HBM4 stacks via CoWoS. Apple's M5 Ultra already uses SoIC-mH. Both collide at SoIC in 2027. 2nm allocation already hints at the outcome. Apple has secured >50% of TSMC's initial 2nm capacity. NVIDIA's Rubin reportedly remains on 3nm. Apple dominates process. NVIDIA dominates packaging. Both are penetrating each other's territory. Apple needs NVIDIA-dominated CoWoS. NVIDIA needs Apple-dominated 2nm. This is mutual lock-in, not zero-sum. Four signals to track in the next 12 months. First, AP7 P2/P3 reallocation. Will TSMC convert P2/P3 back to SoIC as demand evolves? If not, SoIC capacity becomes the binding constraint earlier than expected. Second, SoIC yield. Hybrid bonding at 6-micron pitch is technically extreme. Unit capex of $6.8-7B per 10k wpm means any yield issue destroys economics. Yield curve is undisclosed. Third, WMCM ramp. 60,000 wpm by end-2026 and 120,000 wpm in 2027 are analyst estimates. AP7 P1 actual progress needs tracking. Any delay signals capacity constraints. Fourth, LMC supply. Eternal Materials is the sole CoWoS-spec LMC supplier. Both Apple and NVIDIA use the same material from the same supplier. Single point of failure. Conclusion. TSMC is expanding 2027 advanced packaging capacity from 1.3 million to 2.0 million wafers — a 53.85% increase. But demand is growing faster. CoWoS order visibility extends through 2027. AP7 P2/P3 conversion tells you which customer has more urgency today. The next 12 months aren't about who announces what chip. They're about four data points: AP7 P2/P3 reallocation, SoIC yield, WMCM ramp, and LMC supply. Those determine who gets the cleanroom floors.
-
Ambrigalist 🇩🇪 (@ambrigalist) reported@VeryBadSCAVR Played Rainbow six, Halo, Destiny, CoD, overwatch and Battlefield all had bigger hit boxes and some kind of aim assist. They should just give people a option to search for lobbys that accept aim assist aka "Arcade" games, and Advanced where tou actually need to aim. Aim assist Hardware has been getting out of hand and even softaim software and hardware can't be traced anymore. But aim assist should be disabled to not follow players enemys behind and trough smokes. I don't think aim assist is bad for shooters. SBMM after playing rounds I noticed, that I no longer play against people who use Hardware and software external game seetings to see in the dark and less lag switch users and ping abusers in lobbys.
-
Illuminaughty (@mariemonsterr) reported2nd sector in Cairo Bazaar is ridiculous. The attacking team HQ is the same HQ area in the 1st sector & enemies have access to the previous objectives. Last sector there's only 1 way to b if enemy takes b. Could've fixed that but fixed something not broken. @Battlefield
-
DaanktreezXVIII (@DaanktreezXviii) reported@BattlefieldComm AND ITS RANKED PLAY I CANT FOCUS WITH BACKGROUND NOISE FROM PLAYSTATION MICS! And it’s like nobody wants to LISTEN TO YOUR FAMILY PROBLEMS IN RANKED PLAY BUT I CANT MUTE PLAYSTATION ANYMORE AFTER CARRIER STRIKE UPDATE
-
president of the nate/veen fan club (@PresidentVeen) reported@Battlefield Fix your ******* servers Jesus Christ
-
Parwiz Ibrahim Khail (@IbrahimkhailP) reportedAs I mentioned before, the presence of foreign militant networks within or alongside Taliban structures deserves much closer analytical attention. The latest UN Security Council Monitoring Team report states that approximately 250 ETIM/TIP members were reported to have joined Taliban police forces in 2025. The information is attributed to a Member State, so the figure should not be treated as independently verified by the UN. Source: United Nations Security Council, Thirty-seventh report of the Analytical Support and Sanctions Monitoring Team, S/2026/44, para. 94, p. 18, 4 February 2026. This becomes particularly interesting in light of the Afghanistan Freedom Front’s claim that foreign fighters were present among the Taliban forces involved in the recent fighting in Zebak, Badakhshan. At this stage, there is no sufficient evidence to conclude that the fighters referred to by the AFF were ETIM/TIP members. However, the combination of the UN assessment and the latest battlefield claim raises a legitimate analytical question about the presence, movement and possible integration of foreign militants within Taliban forces in Badakhshan. This is also why, as I have mentioned previously, any evidence encountered by resistance fronts regarding foreign fighters should be carefully preserved and documented. Photographs, identity documents, language or nationality indicators, equipment, documents, communications material or other identifiable evidence could later help establish who these individuals were and what organizational affiliation they had. The value of such evidence increases considerably when it can be cross-referenced with other incidents and intelligence assessments. There is also a broader regional dimension. It would be particularly interesting to see how China assesses such developments. Beijing has repeatedly focused on the threat posed by ETIM/TIP and has relied heavily on Taliban assurances that Afghan territory will not be used to threaten China’s security. If credible evidence were eventually to establish that ETIM/TIP members are operating within Taliban security structures in Badakhshan—and particularly if any connection could be established with the foreign fighters reportedly present in Zebak—it could create a much more complicated issue for China-Taliban relations.
-
Kołdrian (@ten_na_chmurce) reportedThe Acolyte finally showed the brutality I expected from a Sith. Qimir nearly wiped out an entire Jedi squad and gave the series its best action yet. The problem is that the better the fight looked, the harder it was for me to believe in the complete helplessness of trained Jedi. Qimir being behind the mask surprised me exactly zero. The series had signaled it far too clearly and even winked at the audience when he mocked Mae for not figuring it out. Still, it confirmed one of my theories, and this was easily the most brutal episode so far. His helmet and gauntlet temporarily disabled lightsabers, so I can accept that he had an enormous tactical advantage. I only learned afterward that official lore identifies the material as cortosis, a rare and fragile ore. The episode itself never explains this, which naturally raises the question of why something so effective against Jedi was not used more often later. What I cannot accept is the complete helplessness of the Jedi. At times, it looked as if none of them remembered they could use the Force. Every Jedi trains to fight from childhood. I have always seen Qui-Gon, especially after Master & Apprentice, as someone focused mainly on history, prophecy, and a more contemplative understanding of the Force. Even he mastered lightsaber combat and trained Obi-Wan in its foundations. With this many Jedi on the battlefield, one Sith crushing almost all of them is simply hard for me to buy. Jecki’s and Yord’s deaths did not hurt me emotionally because the series gave me too little time to know them and form a real attachment. They worked much better as proof of Qimir’s brutality and as devastating losses for Sol and Osha. These were people close to them, so their deaths may be what finally tips the balance. The Jedi knew the Sith from history but believed they had been extinct for roughly a thousand years. Among the Jedi, only Sol survived after hearing what Qimir was, while the rest of the mission died and Qimir clearly wanted to remain hidden. The canon has not been broken yet. But with only three episodes left, Sol must die before reporting it, remain silent, or fail to convince the Order. The series now owes us a convincing explanation.
-
NPI-AMERICA (@Dr_Autistic_3D) reported@InfinityWard Listening? You keep saying you’re listening to the community, but your actions are telling a very different story. Day 1 of the MW4 beta had the TTK that made the game feel like CALL OF DUTY. Fast, aggressive, rewarding and skill-based. There were legitimate issues that needed fixing: graphics, visibility, spawns, weapon balance, aim assist, servers and movement. Fine. FIX THOSE. But instead, you chose to keep slowing down the gunfights. Your own patch notes explicitly say the changes were intended to “increase the minimum TTK.” That means players now have to land more bullets and spend more time shooting someone before getting a kill. And the results are already visible. MW4’s Steam beta peak reached roughly 115,000 concurrent players, then dropped by more than half. Steam reviews have also been heavily critical, with TTK repeatedly appearing among the complaints. (TweakTown) That’s not proof that TTK caused every player to leave. But it IS proof that the game is generating serious dissatisfaction, and TTK is one of the issues players are repeatedly talking about. There are even community threads specifically calling out the TTK and asking the developers to stop nerfing lethality. (Reddit) So here’s the question: WHO ARE YOU LISTENING TO? Because it sure doesn’t feel like you’re listening to the players who loved the Day 1 gunplay. If someone needs an extra fraction of a second every gunfight just to have time to react, that’s not necessarily “balance.” Sometimes it’s simply lowering the punishment for slower reactions. COD has always rewarded reaction time, accuracy, positioning and aggression. Stop trying to turn MW4 into a slow bullet-sponge shooter. I didn’t buy the Vault Edition to play a watered-down Battlefield. Bring back the Day 1 TTK. Fix the actual problems. Let skill matter. @InfinityWard @CallofDuty
-
William John G. Balderama (@WJGBalderama) reported@nothanksfrankie My guess is that the XM30 will ultimately win. It’s a little sad to see the M2 Bradley Fighting Vehicle being replaced, but there’s only so much you can do with upgrades before you eventually run out of space, weight capacity, electrical power, and room for additional systems. More importantly, today’s battlefield demands a level of protection that the original Bradley was never designed to provide—particularly against drones and loitering munitions. The Russo-Ukrainian War has made it painfully clear that counter-drone capability and survivability against persistent aerial threats have become essential requirements for any modern armored fighting vehicle. I’m particularly familiar with the software that went into the BFV system. I was actually hired by United Defense in 1999, a few years after my retirement, so I had some firsthand exposure to the technology and the evolution of the platform. That gives me a bit of a personal connection to the Bradley and makes seeing it eventually replaced somewhat bittersweet. I do see it being relegated for service with the reserves so we will still see it before it finally gets mothballed.
-
Daniel Faria Sampaio (@DanFSD) reported@Luuk__058 @BattlefieldComm First they need to fix matchmaking. Plenty of people playing Ranked on S. America but for some reason they throw us into N. America servers. When this happens, we're left we no choice but to enable such VPN tools in order to slightly improve latency, which benefits all parties
-
B.E. Weymeyer (@Writer_BE_Wey) reported@ipMFTxbxeCuYIdp @MAXIMUM_ODEN A lot of it is just weight. These drones can't carry much because of how inefficient they are for carrying payload (one of the problems with FPV drones on a battlefield). Net hits it, and it's automatically too heavy to fly.
-
CumminsNV5600 (@cat345rjwc97015) reportedWhen It Looks Like the End The sky had turned black. Ash fell like snow across the ruined battlefield. Broken banners hung from empty poles, and the ground trembled beneath the distant thunder. The white lion stood alone. His body was scarred. His mane was covered in dust. Around him, shadows rose slowly from the earth, reaching toward him from every direction. For a moment, it looked like there was nowhere left to go. No army. No kingdom. No hope. The lion lowered his head and closed his eyes. Then he heard the roar in the wind: “It only looks like the end.” His eyes opened. $Courage lifted his head, planted his paws firmly into the ground, and let out a roar that shook the darkness. The shadows stopped. The storm seemed to listen. The lion took one step forward. Then another. He only knew one thing: Courage isn’t believing you will win. Courage is taking the next step when everything tells you to stop. And so, when the world thought his story was over— the lion began again. Dveq2rabHNdZW1YR5ZSECSnPkrcV5ZVGjKSMXD6Bpump
-
Jannik (@Goldenstories2) reported@heisdayo13 Honestly, Wanda had Thanos in serious trouble. The only reason she didn’t finish it was because he ordered the battlefield attack to stop her.
-
NPI-AMERICA (@Dr_Autistic_3D) reported@InfinityWard @InfinityWard Day 1 TTK was PERFECT. Fix the graphics, spawns, weapon balance, whatever. But leave the TTK alone! Now MW4 feels like a Super Nintendo/Commodore 64 game. slow, clunky & made for crybabies & cheaters. I didn’t buy the Vault Edition to play Battlefield 7. @CallofDuty
-
Jared (@The_Scrinn) reported@Battlefield fix your ******* rockets for **** sake
-
Gareth (@Gazreyn) reported@h3artbreakh0t3l @Brammflakes Had zero issues playing 180 ping. Much much better experience than Battlefield 6 at the same ping
-
Pepe Silvia (@DevRev0) reported@WizrdofNazareth @gremloe Because I think wanting to play a body cam video game that’s hyper realistic, looks indistinguishable from modern videos coming out of war torn areas is indicative of some serious disconnect from reality. Just play call of duty or battlefield like a normal person.
-
Wilmer Pichardo (@WilmerAPichardo) reported@REALISTIK_YT @BigfryTV No other customer service business does this…. Is too much. You can only do so much for “First Person Shooter” games and at the end is just that First Person Shooter. Maybe Call of Duty should go the Battlefield and GTA route and give us a game every 5 years
-
Mohamed Ibrahim (@m_ibrahim_21) reportedI have been broken and defeated. The world has finally won its long and arduous battle over my soul. There is nothing to be done now but walk the bloody battlefield and gaze upon my fallen soldiers... and weep.
-
Mark Kaplan (@markkaplan20) reportedThis is where the beetroot comes in. Beetroot is one of the richest dietary sources of inorganic nitrate. When you consume it, bacteria on your tongue convert the nitrate to nitrite. The nitrite enters your bloodstream and converts to nitric oxide. This pathway does not need the eNOS enzyme at all. It bypasses the broken system entirely. It restores nitric oxide through a completely separate route. The wall gets its protection back. The stent stays open. The smooth muscle stays calm. The artery heals instead of re-narrowing. 300 patients proved it in a clinical trial. And nobody told you about it. Because nobody can patent a beetroot. There is no $50,000 per year drug to sell. There is no device to implant. There is no billing code. There is no rep walking into your cardiologist’s office with a brochure and a dinner invitation. There is just a vegetable. And a clinical trial. And a result that should have changed the standard of care overnight. 700,000 Americans die of heart disease every year. Trillions spent on drugs, devices, and procedures. And a daily shot costing pennies outperformed the current prevention for the most common complication of the most common cardiac procedure on earth. The wall is the battlefield. Nitric oxide is the shield. Protect the shield and you change the outcome. Nobody is selling this because nobody can patent a beetroot. The truth heals
-
Xela the Brotaku (@XelatheBrotaku) reported@trenthegent21 @usa_specialist @Battlefield My guess would be to fine-tune the mode and deal with any lingering issues that they probably didn't think about or didn't care to address, given that both were initially limited time modes.
-
𝐵𝑖𝑙𝑏𝑜 𝑇𝐵𝑎𝑔𝑔𝑖𝑛𝑠 (@BilboTBaggins85) reported@Mallowed LMFAO, Battlefield has it's ****** issues, but god damn this looks wholly unfun.
-
John (@DownHomeJohn) reported@Battlefield @BattlefieldComm Still need to fix the kill tally towards Ace rewards.
-
enricoo42sant (@YbBarcaynadamas) reportedOn Battlefield hardline you removed all dlc that the players own fix it plsss @EA
-
PourangKay (@PourangKay) reported@InfinityWard Slow and boring matches. What's the point of "Ground War" when someone is activating Crossfire every two minutes? Infiltration means absolutely nothing in this game. Battlefield trying to copy CoD, and CoD trying to create big maps like BF without understanding the mechanics, is just a recipe for disaster. Early Beta had its problems but this is just boring.
-
kirito _4kirigaya (@K4kirigaya) reported@Battlefield How about bringing back fortifications so we could build cover? Fix ladders and fix bridges and makeshift walls for buildings like in BF5? How about actual recoil patterns and getting rid of bullet deviation? We need actual skill in gunplay.
-
RickGrimesKneesAndToes (@DawgAndSoul) reported@zerocatharsis @WarmasterKalina There is also cuckoldry in their love of hitler. His accomplishment can be summed up as destroying a continent and getting 50 million white people to kill eachother. But they love him cause he gave lip service to blacks and killed like 2000 (outside the battlefield)