Battlefield 6 status: server issues and outage reports
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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Sign in (38%)
- Online Play (31%)
- Glitches (14%)
- Game Crash (9%)
- Matchmaking (7%)
- Hacking / Cheating (0%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 2 days ago |
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Online Play | 5 days ago |
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Sign in | 5 days ago |
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Game Crash | 5 days ago |
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Glitches | 5 days ago |
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Game Crash | 5 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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Polymarket Intel (@PolymarketIntel) reportedFormer Ukrainian Minister of Defence Fedorov: For the first time, we built a real-time battlefield analytics system that tracks losses. We began receiving daily reports on casualties. But decisions about whom to support, whom to reinforce, and where to allocate resources are still not made on the basis of data. They are made on the basis of loyalty. You cannot build or develop a successful system that way. Another major problem is the blocking of initiatives and endless bureaucratic battles. During six months at the Ministry of Defense, we were unable to establish centers of competence or reform the organizational structure because the General Staff would not approve it, claiming the name wasn't right or something else was wrong. Instead of bringing in new people capable of generating ideas, the system kept resisting change.
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Andre__ (@amos_agutu) reported@georgegalloway So they’re basically turning boot camp into a coffee shop open 24/7, hope the caffeine crash isn’t the next battlefield surprise. 🥲
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mathias wolf (@Mathias8Wolf) reportedOne more philippic holding general Syrskyi responsible for "Soviet style" military mismanagement and all the "avoidable excessive losses" of UAF. Yet decisionistically reducing all those problems to one of bad personal leadership without addressing systemic constraints and failures (lack of manpower and training, internal Ukr. problems with logistics and procurement, cases of fortifications remaining unmanned, inadequate equipment partly due to insufficient Western support, etc) may not be sufficient to overcome them. The failure of the Ukr.summer offensive, certainly not a masterpiece of strategic originality - there was no surprise effect - was also due to insufficient equipment, from modern battlefield missile and demining systems to tank rescue vehicles, but even more so to generally low numbers of heavy equipment, and the lack of direct air support (combat helicopters, airborne raids etc).
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Wrestling Radar (@WrestlingRadar) reported@BattlefieldComm For the love of God please fix the PlayStation Controller and PS Edge controller bugs on PC. It’s unplayable 😭
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Timothy D. Cash (@TimothyDCash) reported@NewsHour He can’t talk about battlefield issues because he doesn’t know what those are. If it isn’t a grift, he ain’t talking about it.
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Stephan Gris 💉💉💉💉💉🇺🇦🇵🇸❤️ (@GrisStephan) reported@CaraMia200 @pm6019 Once attended briefings on developments in battlefield comms Speaker pointed out we could provide far better text comms than voice Problem is reading “Get to the top of that hill” is not the same as hearing commanding officer screaming over it voice link, plus a few expletives
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Pindazz (@Pindazz2) reported@Battlefield Fix the rendezook jumps pls
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Hsin's (@jiendzi_) reportedQingxiao straight-up said her sword formation can only be held for a limited time. Resonators exhaust Fortes or overclock, she pulls this off thanks to centuries of experience (maybe). Ovathrax in 1.0 was incomplete/weakened with no vessel, so it created Dreamless. It can still reawaken since they never die. It's also ******* broken, it hijack the concept of combat to sustain and empower the battlefield, it can also amplify the retroact rain because it can manipulate as well. Fractsidus itself push extremes in the shadows. Muyu’s Forte is busted (not even with them). Powerscaling for me is still balanced. Jinhsi & Cartethyia are the Sentinel peaks for a reason. Her scene was hype but showed clear limits.
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TheOminousBlade (@OminousBlade965) reported@popmanbrad @TauCetiGG Cuz bungie has been riddled with incompetence since its conception. People talk about halo ce but don’t talk about how rough it was up until the og xbox release, you would think BF2042 was a polished game at launch if you saw how often halo would crash
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mike bski (@BskiMike22802) reported@JeffreyMod31208 @atrupar Don't know why, but whatever you want to believe. I am an Army medic, a combat veteran, trying to look after the health of fellow service members. I guess that must be your criteria. What do you do? It must be more than saving lives on a battlefield while bullets are flying. I am kinda excited to hear it.
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𝕿𝖍𝖊 𝕻𝖗𝖔𝖕𝖍𝖊𝖙 (@Prophet_Poe) reported[The Place I Buried Me] I got a heart full of history, a mouth full of apologies. A room full of memories that still know my name honestly. I learned how to smile with a storm in my bloodstream, Hide all the cracks in the glass like they’re part of the scenery. I was a kid with a fist full of wishes and a head full of thunder, Running from the echoes of the things that I couldn’t recover. Told myself “Be a man” so I swallowed the pain, Put a lock on my chest and threw away the number. But you found the door when I boarded it shut, Saw the war underneath all the armor and dust. You touched the places I buried alive, The parts of myself I was scared to trust. And I hate that I need you, But I love that you see through the version of me that I built just to survive. The man in the mirror got tired of pretending, He’s begging for mercy with tears in his eyes. I got scars that don’t show in a photograph, Old conversations that still make my stomach collapse. The smell of your perfume on a faded hoodie, A ghost of a moment that I can’t get back. I remember the nights when the silence got violent, When my thoughts turned a whisper into a riot. I was fighting myself with a smile on my face, While everybody praised how well I was hiding. They said, “You’re strong” but they never asked why. Never saw the storms that I carried inside. Never saw me staring at the ceiling at midnight, Trying to convince my own soul to survive. If love is a battlefield, I showed up bleeding. Still holding your hand while my heart was retreating. I gave you the pieces I thought were too broken, Hoping you’d see they were worth keeping. I’m not looking for someone to save me, I’m not asking you to erase me. I just want somebody who can sit in the darkness and still recognize the man beneath the crazy. Because I’ve been a king with a crown made of problems, A saint with a sinner’s confession. A heart full of gold in a body that’s frozen, A beautiful mess asking for connection. So if I ever push you away, don’t believe it. Sometimes my fear gets louder than my feelings. Sometimes the boy who learned how to survive has to relearn what it means to be needed. And if tomorrow I’m gone from the place where you found me, Know I fought every demon that tried to surround me. I don’t want a grave with my name on the stone, I want a life where I finally come home. Please, let me come home.
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Graphotto (@thegraphotto) reported@DipshikhaGhosh You’re naively and ideologically fighting a pointless war against men. The problem is, the men left the battlefield a long time ago.
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RE-Todd (@TasteTheCrayon) reported@SenDuckworth Sounds like we just told the world we gave our service members the biggest ***** on the battlefield. Murica!🇺🇸
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Robert Meurett (@Robert_Meurett) reported@Battlefield FIX STRIKEPOINT
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Robert Meurett (@Robert_Meurett) reported@BattlefieldComm FIX STRIKEPOINT
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DETROiiT TRiiCK (@detroiittriick) reported@Battlefield Sounds good! Can’t wait to play naval warfare again. But the #1 priority should be fixing the desync issues, hit reg, and netcode. The last update completely made all these things worse. The game can get quite frustrating real fast. These issues need to constantly be addressed.
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Roman Dukey (@Dukey2003) reported@rowell_96 @IxBeast @Battlefield it's not glazing to point out, that it is weird to feel "offended" by a typo... I mean, they are all human and errors occur.
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Lach (@LachMcgregor) reported@GTAJJ_ @Battlefield Mate rhib transport boats don’t even count, barely naval combat, that’s like saying Jeeps define land vehicle combat. And I won’t defend live service, but dice have majorly improved and have been giving us great content. The game certainly has the potential to be top tier. 1/2
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Pete North (@FUDdaily) reportedOne thing you notice about new generation combat vehicles is the extent to which they are overburdened by complex and expensive technology, and electronics systems that will be next to impossible to service in the field even if by some miracle they don't get zapped within ten minutes of appearing on the battlefield. There's a lot to be said for hand-crank turrets and manual weapons.
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mathias wolf (@Mathias8Wolf) reportedOne more philippic holding general Syrskyi responsible for "Soviet style" military mismanagement and all the "avoidable excessive losses" of UAF. Yet decisionistically reducing all those problems to one of bad personal leadership without addressing systemic constraints and failures (lack of manpower and training, internal Ukr. problems with logistics and procurement, cases of fortifications remaining unmanned, inadequate equipment partly due to insufficient Western support, etc) may not be sufficient to overcome them. The failure of the Ukr.summer offensive, certainly not a masterpiece of strategic originality - there was no surprise effect - was also due to insufficient equipment, from modern battlefield missile and demining systems to tank rescue vehicles, but even more so to generally low numbers of heavy equipment, and the lack of direct air support (combat helicopters, airborne raids etc). This does by no means justify the removal of brilliant Fedorov from the MoD which remains a grave, self damaging error of Zelensky, even if he had decided not to keep Fedorov as MoD. Timing and procedure (dismissal instead of resignation, etc) have proven inadequate. What also surprises is the unusual overt public attack on mil.hierarchy by Fedorov after his dismissal, that's quite unusual and may hint to an ego too strong for the logics of mil.bureaucracy. Zaluzhny had shown restraint in this situation.
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Niꓘ0bi1 (@Nik0bi1) reported@EndersFPS And you know What ? BF7 Will have the same issue 🤡 battlefield is dead !!
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235Nuke (@nuke_235) reported@Battlefield It would make me really happy if I saw a photo labeled persistent servers. This major issue that has hampered the last 2 titles is crazy important for player retention and community building!
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Team_Radious (@TeamRadious) reported@BattlefieldComm Sorry but having broken sounds, netcode, gunplay almost 10 months after launch when your game earned more then billion is nothing but travesty....
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Rebelhope (@werkit0twerkit) reportedThis house is now a battlefield because Mom really moved in to cause trouble I fear. Neen's calm face says everything. 🥲 LINGORM ILF EP5 #วาดฝันวันวิวาห์EP5
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p.k (@Eddy199134) reported@BattlefieldComm joke post as usual. only thing you bother about is the reddit bots. and the vehicle shitters. like when we gonna get something playable for infantry only players that arent ******* meatgrinders? that **** is boring as ****. not to forget..fix stuff finally that is months broken
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Chris Cook (@LetChrisCook) reported@RareGlue @BattlefieldComm They keep mentioning fixing air but just hope every patch we forget they said they were going to fix it
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Nile Gardiner (@NileGardiner) reportedThe World Cup result will make zero difference to the reality on the ground. The Falklands are British sovereign territory. They belong to the British people. Argentina has no legitimate claim. This issue was decisively settled on the battlefield in 1982.
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PUMA (@PUMAonCOD) reported@Battlefield Did you ever fix all the cheating? Getting tired of spawning in just to run 5 miles, get insta-killed and have to start that madness all over again the whole match.
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Chris Cook (@LetChrisCook) reported@BattlefieldComm No mention of the flare bug or any other air fixes. Kind of crazy for a map with tons of air vehicles yall just ignore all the issues with air. The biggest being missiles just going through flares.
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Ab.. (@bin_jbran85) reported@fah_a1 @IsmaeelK_21 I have a lot of experience working with the MQ-9 in Afghanistan. The Reaper is a great platform for the mission it was designed for. But the MQ-9 Is also a low, slow flying bullet magnet. There is an inherent delay is controlling the aircraft. It's not long, but long enough that it can prevent the pilot form quickly reacting to ground fire. Here's how that is an issue: The MQ-9 is operate by two different units. There is a local ground unit, and the remote ground unit. The local unit controls the aircraft during take off and landing. Why? Because those are typically the most dangerous times of any flight, and being able to take instant action is critical. The local unit controls the aircraft via line of sight UHF radio. There is no delay in transmitting commands to the aircraft, the aircraft executing those commands, and feedback returning to the pilot so they have situational awareness. The problem is line of sight radio frequency is just that - line of sight. It's relatively short range and the signal can be blocked by any number of natural or man made impediments. That is why the mission is flown by the remote crew. Back in the US the mission crew take control of the aircraft after it has cleared the immediate airspace around its home base. They are sitting in an identical control module as the local unit. But in order to control the Reaper from thousands of miles away the remote crew uses satellite relay. For example, let's say they want the MQ-9 to execute a left hand turn. The pilot moves the stick to turn the aircraft. His control command is transmitted on a UHF frequency to a satellite. That satellite retransmits the signal to the aircraft on another UHF frequency. The aircraft executes the command and begins to turn. It sends the information that it's turning - all of the instrument reading and heads up display information - via another UHF frequency up to the satellite, where it is retransmitted on yet another UHF frequency back to the control module for the pilot and sensor operator to see the turn taking place and all of the instrument readings. Because of all of the relay transmissions this takes about 2 seconds. 2 seconds doesn't seem very long. But when you have to take evasive action to avoid ground fire, 2 seconds is the difference between successful evasion of that fire, or being hit. The Houthis are equipped with anti-aircraft weapons, supplied by Iran. They have surface to air missiles and guns. Becauee the Reaper aircraft is so small there's no room for countermeasure, like flares or chaff. It doesn't carry ECM equipment or jammers. It's not built to be disposable but it's built to be as inexpensive as possible, lightweight, and all space not taken up by sensors and engine is taken up by fuel to give it the long endurance it needs to fly it's missions. Another factor is the very limited view the crew has of the battlefield around them. A pilot in a real aircraft has a clear canopy and can look out, usually 360 degrees to get situational awareness of what's going on around them, and correlate that to any threats tracked by the aircraft's sensors. In the Reaper the pilot has a fixed forward narrow filed of view. The sensor operator can maneuver the optics 360 degrees around the bottom of the Reaper, but the SO is usually focused on the designated target or objective assigned. It's actually hard for the MQ-9 crew to see threats on the ground the way a manned aircraft pilot might. Adding this all up, we have an aircraft with no real defensive systems that flies relatively low and definitely slow over enemy territory, flown by a crew with limited situational awareness and a delay in response to pop up threats. It equals a relatively easy target compared to fast moving manned aircraft. All of that being said, the Reaper is great platform in the environment where it can perform its mission as designed. Many times in Afghanistan we had MQ-9s flying overwatch as US ground units convoyed or patrolled.