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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 43% Sign in (43%)
  • 29% Online Play (29%)
  • 14% Glitches (14%)
  • 8% Game Crash (8%)
  • 6% Matchmaking (6%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Valence Online Play 3 hours ago
Biscarrosse Online Play 2 days ago
Pont-Sainte-Maxence Online Play 2 days ago
Recife Online Play 3 days ago
Brasília Online Play 6 days ago
Arlon Glitches 7 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • WuuussH_
    WuuussH (@WuuussH_) reported

    @BattlefieldComm Adjusting things no one even complained about like melee weapon and not correcting proper issues. While your game is getting joked on by groundwar from cod is laughable

  • _aoaoaozaki
    Mɪss Bʟᴜᴇ. (@_aoaoaozaki) reported

    @SaberCobalt @AVENGEDHISTORY @SCR1PTEDW0NDER — attention drawn to the long-ranged fighters, the whole battlefield dynamic would shift like a game board tipping sideways. “This is trouble… one’s inexperienced, the other is a Servant.” She pushed the thought aside and moved. Starbow blazed ahead of her, a streak of —

  • TorsoReaper
    NameIsNotBlank (@TorsoReaper) reported

    @BattlefieldComm You're going to punish people because your matchmaking is ******* atrocious? Here's a shocking idea. FIX YOUR MATCHMAKING AND LESS PEOPLE WILL LEAVE. I know, it's a crazy idea but just try it.

  • ALAEHDx
    ALAEHD (@ALAEHDx) reported

    @BattlefieldComm No need to fix anything Dice just leave the game as it is, you're gonna reintroduce all these bugs next season anyway as you always do.

  • NoblePhares
    𓐬 ✞ NoblePhares ✞ 𓐬 (@NoblePhares) reported

    @JeffFortetx @charlestonwhyt I never said that. Slave uprisings after Lincoln offered freedom to any slave willing to take up arms did in fact disrupt the battlefield, but untrained slaves with rifles were far from the deciding factor for winning a war. For the Confederacy it was just another problem in a time of war. What actually won the war for the North was industry, population, railroads, and money. The Union could replace men, feed armies, build ships, and keep the blockade tight. The South could not. Once it became a war of attrition, the Confederacy was finished.

  • PneumaTime
    Gamer Pneuma (@PneumaTime) reported

    @BattlefieldComm Little bird is fine and “spawn camping” on Carrier Strike is a team skill issue. People need to spawn as infantry and just kill the campers. Don’t just spawn in a jet and cry.

  • J_Galt_I_Am
    Howard Roark (@J_Galt_I_Am) reported

    @BattlefieldComm Can you fix the hit reg on the tv missile on the F18. It will phase through moving targets or bounce off.

  • MonFartS
    Joe (@MonFartS) reported

    @BattlefieldComm Fix the spawn beacon not working

  • VincentKellam
    JUST KICKASS BABY #RN4LIFE (@VincentKellam) reported

    @HondoCarpenter THE @RAIDERS MAY HAVE SIGNED & DRAFTED NEW QBS YET MAJOR ISSUES AT R-TACKLE REMAIN,& THEY JUST WAIVED{DALTON WAGNER}WHOM IS THE CORRECT REMEDY TO THE 12.5 SACKS SURRENDERED BY DJ GLAZE LAST YR. GLAZE SHOULD HAVE BEEN THE PLAYER DEVELOPING ON THE P-SQUAD & NOT ON THE BATTLEFIELD

  • madruger
    HellBoundLycan (@madruger) reported

    @WolfGangPlays to be fair I think all sports games are just the same thing over and over again... Same with CoD and Battlefield. It's the same game with the same content, just a different year. *i complain about those too for the same problems.* There's so much hype over so much broken.. :(

  • GENESISonxrp
    GENESIS XRPL (@GENESISonxrp) reported

    GENESIS FILE // THE EASTERN EXIT CHINA IS NOT BUYING XRP. THAT IS NOT THE STORY. The interesting part is what China is doing with the system around it. For years, the market has reduced China to one headline: “China bans crypto.” That headline is easy. The financial architecture underneath it is not. In 2026, something considerably more important has been taking place. Chinese authorities have been pushing financial institutions to reduce exposure to U.S. government debt, while China continues the longer-term process of diversifying its reserve structure. That does not mean Beijing is dumping the dollar overnight. It does not mean China has chosen XRP. And it certainly does not prove that Chinese banks are secretly accumulating XRP. The reality is more interesting. China is managing dependency. And dependency is the part most people fail to watch. I. THE TREASURY QUESTION In February 2026, reports emerged that Chinese regulators had asked domestic financial institutions to limit new purchases of U.S. government bonds and that institutions with large exposures were being encouraged to reduce those positions. The distinction matters. This was not simply: “China dumps Treasuries.” It was a reported effort to control concentration and exposure. That fits a much longer trend. China's Treasury holdings have been declining for years, while its reserve strategy has increasingly emphasized diversification, including gold. The European Central Bank's 2026 analysis makes an important distinction: the reduction in China's exposure should not automatically be interpreted as a disorderly Treasury liquidation. It notes that asset accumulation has increasingly shifted from China's State Administration of Foreign Exchange toward state-owned banks, meaning the visible Treasury numbers do not tell the entire reserve-management story. That is institutional finance. Not a meme. China does not need to destroy the Treasury market. It only needs to become less dependent on it. And that distinction changes everything. II. THE LIQUIDITY MYTH Another claim circulating through crypto markets says China suddenly “froze liquidity” immediately before an XRP move and that Asian capital subsequently rotated into XRP. There is a problem. There is no reliable evidence establishing that causal chain. China's liquidity operations in 2026 have been complicated, changing over time and directed toward multiple objectives. There have been liquidity injections, changes in open-market operations and efforts to manage financial conditions. So saying: “The PBOC stopped injecting liquidity, therefore Chinese whales moved into XRP” would be speculation. GENESIS does not need speculation. Because the actual question is much bigger: Where does liquidity go when the financial architecture changes? That is the question worth watching. III. THE PART PEOPLE ARE MISSING Here is where the story becomes interesting. While the market debates whether China is buying or selling something... the payment infrastructure is changing. Ripple's own current Payments documentation now lists China's Cross-Border Foreign Exchange Payment System (CFXPS) as a payment rail. CFXPS is not a crypto exchange. It is a Chinese foreign-exchange payment system operated by the China National Clearing Center. Ripple's infrastructure now supports USD payouts into Chinese bank accounts through CFXPS. And that is not an old rumor. It is current infrastructure. The same Ripple documentation lists CNAPS, the China National Advanced Payment System operated by the People's Bank of China, as a Chinese payment rail. It also supports Hong Kong bank payouts through CHATS, Hong Kong's high-value interbank settlement system. Think about what that means. The conversation is no longer simply: “Does China use XRP?” The better question is: What payment infrastructure is Ripple connecting itself to? China. Hong Kong. The Middle East. Southeast Asia. Europe. The Americas. Different currencies. Different settlement systems. Different regulatory environments. IV. THIS IS WHERE XRP ENTERS THE EQUATION And here is where we have to be extremely precise. A Ripple payment route connecting to a Chinese bank rail does not automatically mean XRP is being used for every transaction. Ripple's current infrastructure also heavily incorporates stablecoins, including RLUSD. Therefore: Ripple infrastructure ≠ XRP usage. That distinction matters. But it also reveals something more important. Ripple is building a system in which multiple forms of value can move through a common institutional payment infrastructure. Fiat. Stablecoins. Digital assets. Bank accounts. Foreign-exchange rails. Tokenized assets. The settlement layer becomes the battlefield. Not the logo. V. AND THEN THERE IS KIMI This is where another interesting Chinese connection appears. In early 2026, reports circulated about Kimi — the Chinese AI model developed by Moonshot AI — generating bullish XRP scenarios. Some reports attributed forecasts as high as $8.5 under an extreme bullish scenario. But there is another correction GENESIS needs to make: Kimi is not Alibaba's AI. Kimi is developed by Moonshot AI. Calling it “Alibaba AI” is inaccurate. And an AI model producing a price scenario is not evidence of institutional Chinese positioning. It is a model output. Nothing more. That makes the story less exciting for people looking for a pump. But much more credible for people who understand information. Because the real question isn't: “Did Chinese AI predict XRP at $8?” The real question is: Why are Chinese AI models being asked to model XRP at all? The answer is not necessarily mysterious. XRP is a large-cap digital asset with an established market, extensive liquidity, regulatory developments and a narrative directly connected to cross-border payments. AI models will naturally incorporate those variables when asked to forecast the asset. So again: Interesting? Yes. Proof of Chinese institutional accumulation? No. VI. THE CONNECTION IS NOT PRICE. IT IS SETTLEMENT. This is where the average crypto investor loses the plot. They see: China → XRP and immediately think: “China is going to buy XRP.” That is retail thinking. Institutions think differently. They ask: How do dollars move into China? How does yuan liquidity move outward? How are FX transactions cleared? Which entities provide the bridge? Which assets can settle 24/7? Which networks can connect regulated institutions without forcing every institution onto the same balance sheet? That is the real battlefield. And Ripple's current infrastructure is now explicitly connected to Chinese payment rails. That is a fact. VII. THE MAP IS MORE IMPORTANT THAN THE HEADLINE Look at the architecture. China CFXPS. CNAPS. Hong Kong CHATS. Other Asian markets National payment systems. Global Ripple's institutional payment infrastructure. The important development isn't one bank announcing: “We use XRP.” It is the gradual construction of connectivity between financial systems that were historically fragmented. And that creates an entirely different question. What happens when the assets moving through those systems become tokenized? That is where the story becomes significantly larger than XRP price. VIII. CHINA DOESN'T HAVE TO LOVE XRP This may be the most important point in the entire file. China can build its own digital yuan infrastructure. It can develop mBridge-related settlement systems. It can increase gold reserves. It can reduce Treasury concentration. It can promote RMB internationalization. It can maintain strict controls around cryptocurrency. And simultaneously... Ripple can build payment connectivity into Chinese and Hong Kong banking infrastructure. These things are not mutually exclusive. The future financial system will probably not be: China vs XRP. It will be a network of competing and interoperating settlement systems. And in that environment, the valuable infrastructure may not be the institution that controls every transaction. It may be the infrastructure capable of connecting systems that do not naturally connect. IX. THIS IS THE PART WE ARE WATCHING Not the candles. Not the influencers. Not another prediction. Not another anonymous “Chinese whale” screenshot. We are watching the rails. Because financial infrastructure rarely announces itself with fireworks. It appears as: a new payment corridor. a new settlement connection. a new bank integration. a new regulatory framework. a new stablecoin. a new FX route. a new clearing system. A new piece of infrastructure that nobody cares about today... until everyone depends on it tomorrow. THE QUESTION So forget: “Is China secretly buying XRP?” We don't know. There is no responsible basis to claim it. Ask something harder. Why is Ripple's institutional payment infrastructure now interfacing with Chinese and Hong Kong payment rails? Why is China reducing concentration in U.S. government debt while simultaneously developing alternative settlement infrastructure? Why are institutions building tokenized and stablecoin-based settlement systems alongside traditional banking rails? And what happens when these systems begin communicating at scale? Those are the questions worth researching. Because the next financial system probably won't arrive as one giant announcement. It will arrive quietly. One rail at a time. GENESIS FILE Don't watch what they announce. Watch what they connect. $GENESIS ON THE #XRPL

  • ZiadElkhalil
    ziad elkhalil 🇱🇧 (@ZiadElkhalil) reported

    𝐇𝐞𝐳𝐛𝐨𝐥𝐥𝐚𝐡 𝐢𝐬 “𝐰𝐢𝐧𝐧𝐢𝐧𝐠.” 🙄 Truck after truck. Coffin after coffin. Lives sacrificed, not in defence of #Lebanon, but in service of #Iran and its mullahs. #Tehran gives the orders. Lebanon supplies the battlefield, the destruction, the funerals and the dead. And then Hezbollah calls the catastrophe a “divine victory.” 𝐓𝐡𝐢𝐬 𝐢𝐬 𝐧𝐨𝐭 𝐯𝐢𝐜𝐭𝐨𝐫𝐲. 𝐈𝐭 𝐢𝐬 𝐇𝐞𝐳𝐛𝐨𝐥𝐥𝐚𝐡 𝐛𝐞𝐢𝐧𝐠 𝐛𝐥𝐞𝐝 𝐝𝐫𝐲 𝐟𝐨𝐫 𝐈𝐫𝐚𝐧.

  • JBrdshw_
    𝗕𝗥𝗔𝗗𝗦𝗛𝗔𝗪 👹 (@JBrdshw_) reported

    @PurpleColonelSP All of a sudden clicking L3 to sprint is an issue when CoD, Battlefield and literally almost every single ******* game in the world uses that same button. You guys just wanna find **** to cry about atp

  • voiceofztruth
    Voice for the truth (@voiceofztruth) reported

    @benshapiro @benshapiro forget about the Hareidim. Do you believe it’s ok to force people to fight on the battlefield or be conscripted to service against their will? It’s hard for me to digest.

  • Blizzy63
    D💯 (@Blizzy63) reported

    @in_TSMWEL_era @BattlefieldComm Yeah definitely a skill issue when everything I’ve listed has been a problem and most of those problem that have been addressed as you say didn’t solve anything…. But yeah my 3.24 K/D is a skill issue brother

  • eagles7251
    Masten Thrust (@eagles7251) reported

    @BattlefieldComm So no fix for invisible weapon after revive? No netcode improvements between console and PC crossplay?

  • simonsaypl
    Szymon (@simonsaypl) reported

    @BattlefieldComm Please FIX BF6. What happened after the update? You’re ruining a great game. Players are frustrated and leaving. Please fix the servers, netcode and hitreg ASAP. This isn’t fun anymore. :(

  • Abdurazok
    Abdurazok Abdulloev (@Abdurazok) reported

    @Reuters The broader strategic issue is that Moscow is running two clocks at once - a battlefield clock it says is favourable, and a fiscal clock its own officials are flagging. Wars usually end when those two diverge sharply. Worth tracking budget and borrowing data alongside frontline maps.

  • K4kirigaya
    kirito _4kirigaya (@K4kirigaya) reported

    @BattlefieldComm We need the TTK to be slower and animations to be slowed down and reworked too. Why do I mantle so fast? Why do I switch to a LMG so fast? Why when I throw a grenade I throw it without pulling the pin? Grenade indicators not working and the weapon screen is dimmed.

  • _The_Prophet__
    SightBringer (@_The_Prophet__) reported

    @MtDew_Crabjuice You’re right about the constraint, but I think you’re defining financial repression too narrowly. Repression does not require the bond market to be fooled forever, and it does not require a giant young savings cohort. It requires the state to keep the effective funding cost below nominal GDP growth long enough to stabilize the debt ratio. That can be done through maturity management, central-bank balance-sheet support, bank and pension regulation, capital requirements, captive domestic demand, tax treatment, and policies that steer savings toward government paper. The real problem you’re pointing to is rollover speed. If too much debt reprices quickly, inflation feeds straight back into higher interest expense and the benefit evaporates. That absolutely makes the U.S. position harder than the classic postwar repression model. But that does not kill the strategy. It changes the form. Washington then has to suppress the effective cost of funding while tolerating higher nominal growth. That can mean pushing duration into regulated balance sheets, changing capital rules, using the Fed as buyer of last resort, leaning on banks and money funds, and accepting a lower real return for savers. So the deeper point is: You’re right that inflation alone cannot solve this anymore. The state has to pair nominal growth with forced financial intermediation. That is exactly why the bond market is becoming the battlefield.

  • oobiewpb
    oobie (@oobiewpb) reported

    solana:J3NKxxXZcnNiMjKw9hYb2K4LUxgwB6t1FtPtQVsv3KFr $SPY $QQQ $IGV $IWM DLMM MATERIAL-SHIFT ALERT — TUESDAY, SEPTEMBER 1 — 2:51 PM ET STATUS: RED — VOLATILITY HAS REJOINED THE SELLING This is a meaningful change from the 2:00 PM check. The missing confirmation then was volatility. SPX had lost 7650 again and small caps were deteriorating, but VIX had backed away from its morning high. That has changed. VIX has now pushed to approximately 16.12, up about 8% on the session and its highest level since August 4. So the afternoon alignment is now considerably cleaner: SPX DOWN ~0.6–0.7% NASDAQ DOWN ~0.9–1.0% RUSSELL 2000 DOWN ~1.1% VIX ~16.12 / +8% 10-YEAR ~4.79% BRENT NEAR $94 OIL AND YIELDS BOTH REMAINING PRESSURE POINTS. That is the volatility confirmation we specifically said would escalate the 2 PM warning. WHY THIS MATTERS The sequence today has become unusually clean: SPX broke 7650 this morning. Buyers reclaimed it. The reclaim failed. SPX lost 7650 again. IWM lost the breadth level. QQQ/Nasdaq remained weak. And NOW volatility is expanding again. That's a much different setup than a simple red afternoon. The options market is beginning to price more movement at the same time price is struggling to repair broken structure. There is another interesting piece. Today's SPX 7700 0DTE calls have seen more than 23,000 contracts trade against only about 2,400 contracts of prior open interest, and the contract has collapsed roughly 96% as SPX remained well beneath the strike. That is not by itself a directional flow signal—we cannot tell from volume alone who initiated every trade—but it illustrates how aggressively today's same-day upside premium has been destroyed as price remained beneath the former 7675–7700 battlefield. I would NOT translate that into "dealers must sell." We don't have sufficient public intraday information to establish that confidently. But combined with the renewed IV expansion, it tells us the 0DTE environment is becoming less forgiving into the final hour. THE 3 PM MAP SPX 7650 Still the heartbeat. At this point a simple touch above it isn't enough. I want: 7650 reclaimed → held → expansion away from it. Otherwise it remains failed-reclaim territory. SPX 7675–7685 This remains the real repair zone. Getting back there would tell us the afternoon volatility expansion failed to produce additional downside acceptance. SPX 7700 Major repair. Given today's action, reaching and holding 7700 would represent a significant seller failure. IWM Small caps remain the breadth warning. Russell 2000 is down roughly 1.1%, materially worse than SPX. If IWM makes another afternoon low while SPX remains beneath 7650, breadth continues confirming the weakness. QQQ Technology remains important, but IWM is actually giving us the stronger risk message now. QQQ weak + IWM substantially weaker = pressure is no longer isolated to mega-cap duration. WHAT WOULD ESCALATE THIS AGAIN SPX stays beneath 7650 → afternoon low breaks → QQQ makes a corresponding new low → IWM makes another low → VIX expands THROUGH 16.12 rather than merely touching it. That would be the closest we've been today to a genuine late-day volatility/dealer-risk acceleration environment. WHAT WOULD DEFUSE IT SPX reclaims 7650 → holds → attacks 7675 while VIX falls back beneath 16 and IWM stops making lows. That would tell us the volatility spike failed to convert into additional price damage. CURRENT READ: RED — PRICE + BREADTH + VOLATILITY ARE ALIGNED AGAIN. The important change since 2 PM is NOT another few SPX points lower. It's that fear finally caught back up with price. And with barely an hour remaining, that matters because 0DTE positioning is becoming increasingly sensitive to every move away from the strikes where today's contracts were concentrated. Don't chase the red candle. Watch whether sellers can KEEP SPX beneath 7650 while VIX holds above 16. If they can, the final hour deserves respect. If they can't, today's repeated failure to hold below 7650 becomes the story all over again. ~oobie

  • Minoanlitigator
    Nick (@Minoanlitigator) reported

    @RichardMarlesMP @JDVance Do you have cabbage for brains? In the last 18 months DC has made it abundantly clear they don't care about Americans, Europeans, Koreans, or any other country except Israel. Even assuming the US would do more than pay lip service the battlefield has revealed a paper tiger.

  • Sjr3016
    XRPlosive (@Sjr3016) reported

    @Battlefield Get rid of the bots. How did i get a black screen, restart the game get placed in a queue and bots be in every lobby? Dumbest sht yall ever did! And fix the fking AA dropping my chopper from their spawn with that glitch guided rocket. And if i hit flares lock on shouldnt hit

  • lorxell
    Lorxel ×͜× (@lorxell) reported

    Can someone explain why everyone assumes the Avengers were the best team to fight Thanos? Because if the X-Men were there, Thanos might’ve had a completely different problem. Professor X or Jean Grey attacking his mind, Magneto controlling the metal around him, Storm controlling the entire battlefield, Wolverine constantly getting back up… The Avengers mostly had to punch this man until someone figured out a way to stop him. 💀 And that’s BEFORE Thanos got all six Stones. I think we all agree that the X-Men would’ve stopped him successfully in Avengers Infinity wars right?

  • in_TSMWEL_era
    LetMeOffThisRide (@in_TSMWEL_era) reported

    @Blizzy63 @BattlefieldComm Half the **** you're complaining about has been addressed, you just still don't like it. There's a difference in something being broken and you just sucking too much to recognize it's a skill issue

  • catslashmouse
    V (@catslashmouse) reported

    This game is a ******* travesty. Way down there with BF2042. And don't you ******* dare tell me BF2042 is better than this ****, there's a laundry list of issues that remained unresolved in that game from launch to the end of support, one being 128 players, but I digress

  • PUMAonCOD
    PUMA (@PUMAonCOD) reported

    @SoaRZephy This is a cheat that I've seen happening since Battlefield. After a while it merged over to COD. It purposely pushes you off your aim. Based on your footage and my new Beta experience, they've upgraded it to also have lag spike glitches. It's garbage, dude.

  • Keyaswings
    Kartikeya (@Keyaswings) reported

    My take on @WARDOGS Seven years. Two finished games. Three cancelled ones. And at one point, a defence company's lawyers threatening to sue over the shape of a helmet. That's the price @BULKHEAD Studio paid to bring WARDOGS to Steam Early Access on 10th September and as a 40-year-old who's been looking for that “Boys Gaming Together” feeling since the LAN cafe days, I just want to say thank you. I already got my Boomer Squad locked for the beta on 3rd September and the launch on 10th Sept. Mind you, Bulkhead once had a deal on the table with Tencent. Tencent wanted them to "go bigger" basically publisher-speak for cutting the parts of the game nobody would notice missing until launch day, when it's too late to fix. Bulkhead walked away instead. No safety net, no guaranteed funding, just a bet on themselves and Team17 to do it properly. They didn't just build in a bunker and drop a trailer six weeks out. They opened the doors. Closed beta after closed beta, nearly 500,000 players stress-testing servers, breaking things on purpose, telling a small studio exactly what wasn't working. I played the last beta weekend and there were 100,000 people online at the same time, for a game that hadn't even launched. That's not a marketing beta. That's a studio actually listening. 20 years in Gaming. I’ve watch a lot of titles get pushed out of the door because a date on a roadmap looked good in a boardroom slide. Players feel that. They always do. So when a studio this size holds the line, refuses the "ship it now, patch it later" playbook, and tells us straight up not to expect it fully finished until they've earned that right over the next year or two that's rare enough to stop and clap for. If you've never heard of WARDOGS that's fair, most people haven't yet. It's a hundred-player tactical shooter, three teams fighting over a destructible battlefield in the ruins of an Eastern European industrial mountain range, built by people who clearly still love making games. Half a million players already tested it before a single copy sold. That should tell you more than any trailer could. Go look it up. See what a studio looks like when it says no to the suits. To everyone at Bulkhead and @Brammflakes league(team) of extrodinary gentleman. Thank you. (Posted the same on my linkedin :D )

  • _KoMiNt_
    KoMiNt (@_KoMiNt_) reported

    @BattlefieldComm Games are too long. Too many players. Not enough vehicles. Your broken system better know when someone leaves a match that is in progress that they get matchmade in to that is losing. Players just camp vehicle spawn and with 32 players it is an annoying feature. "Top 5%" lol

  • Spower69
    scott power (@Spower69) reported

    Whatever you do, DO NOT PLAY Carrier Strike!!!! Just games FULL of level 400+ PC aimbot cheaters. Absolutely insane how broken this game is already! To bad, i wanted the #TopGun rewards but that's impossible because you die within 5sec of spawning @Battlefield #Battlefield #BF6