1. Home
  2. Companies
  3. Battlefield 6
Battlefield 6

Battlefield 6 status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 43% Sign in (43%)
  • 28% Online Play (28%)
  • 14% Glitches (14%)
  • 9% Game Crash (9%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
La Trinité Game Crash 3 days ago
Lyon Online Play 5 days ago
Persan Sign in 5 days ago
Metz Sign in 5 days ago
Lyon Matchmaking 6 days ago
Aubais Online Play 8 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Amerlos1
    Alejandro... (@Amerlos1) reported

    Battlefield failures revealed problems of corruption, poor logistics, and centralized decision-making ñ, weaknesses a nuclear deterrent cannot hide. Meanwhile, China’s rapid advances in manufacturing, semiconductors, AI, and global trade have shifted real power eastward. 2

  • volfo4Thamil
    வோல்ஃபோ ⚡🏹 (@volfo4Thamil) reported

    As Mahatma Gandhi walked toward the evening prayer meeting at Birla House in New Delhi, Nathuram Godse stepped out of the crowd. Pretending to bow in respect, he moved within arm's length, drew a small Italian pistol, and fired three shots. Within seconds, the Father of the Nation was dead. The day was 30 January 1948. Nearly eight decades later, one question remains only partially answered: How did that pistol reach Godse? The weapon was a Beretta Model 1934, chambered in .380 ACP. It was no ordinary firearm. During the Second World War, it had been the service pistol of an Italian Army officer serving under Benito Mussolini's Fascist regime during the Italian campaign in Abyssinia (present-day Ethiopia). In 1941, after his unit surrendered to the Gwalior Regiment of the British Indian Army, the officer formally handed the pistol to Colonel V. V. Joshi. After the war, Colonel Joshi brought it back to India as a battlefield trophy. History's irony could hardly be greater: the pistol that would one day kill the world's most influential advocate of non-violence had once been issued to an officer serving under Mussolini's Fascist regime. And then... The trail begins to disappear. The official investigation concluded that the pistol eventually reached Godse through an illegal arms network in Gwalior with the assistance of several individuals linked to the Hindu Mahasabha. Yet the alleged arms dealer who supplied the weapon was never charged with conspiracy in the assassination. In court, he appeared only as a prosecution witness. Even more remarkably, investigators were never able to establish the complete chain of custody explaining how Colonel V. V. Joshi's legally owned war trophy passed from one hand to another before ending up in the assassin's possession. The missing links have never been fully recovered. Some of the people believed to have handled the weapon vanished. Others refused to speak. Even members of Godse's own family later admitted that they never learned the complete story of how the pistol had been obtained. The trial ended. The sentences were carried out. History moved on. But the journey of the Beretta did not. To this day, historians can identify where the pistol began its journey, and where it ended. What remains uncertain is everything in between.

  • realrobertherr
    Robert 🤘🏼🇺🇸🦅 (@realrobertherr) reported

    Man I love @Battlefield but this constantly disconnecting from parties when trying to go into games - especially REDSEC, is getting so ******* tiring. Almost a year into the game and they can’t fix it?

  • Millwright443
    Jerm (@Millwright443) reported

    Can't wait to see how long it takes y'all to "fix" **** in the game now that the Saudis own it. Hopefully they will make it priority to fix this ******* hit registration and/or tdd and ttk. Ridiculous.... @EA_DICE

  • KylosWeb3
    Kylos (@KylosWeb3) reported

    Craziest glitches in Pokemon history. In Pokemon Gold, Silver, and Crystal, there are two moves that seem somewhat harmless. Spike chips away at any Pokemon that is sent into battle, while Sandstorm slowly damages the Pokémon on the battlefield unless they're rock, ground or steel types every single turn, and on their own they do almost nothing dangerous. Nintendo never expected anyone to line them up in a very specific way, but if you faint your own team to them in a very specific order, the game quietly loses track of whether your Pokemon are even conscious, so here's what you do. You let one of your Pokemon faint to the sandstorm first, then you send in three more Pokemon back to back and let all three of them faint to the spikes. When that third Pokemon goes down, the game gets confused and leaves it standing at zero HP. So now you just run from the battle, and every Pokemon on your team stays in your party sitting at zero HP, without the game ever forcing you to black out. But that broken party is the exact setup the developers never planned for. They added a simple safety net for an empty party, but never expected a player to reach it with a team this broken, since your entire team is technically unusable. The game panics every time a new battle tries to start, and because it can't send out a single Pokemon, it cancels the fight instantly, and copies the result of your last real battle. If you won the previous battle, you'd just keep winning, which means you could walk into any trainer or wild encounter, and as soon as the screen fades, you have already won. Due to this glitch, people have beaten the Elite Four and the Champion without every making a single move against them.

  • bigdaddybell411
    Bigdaddybell411 (@bigdaddybell411) reported

    @EA why is it even ********** time i have a good game in battlefield 5 it crash please explain **** to me

  • surlydave_40
    Dave (@surlydave_40) reported

    @militaryhistori The issue isn’t topic inundation, it’s the fact no one says anything new or tackles history with new eyes. How many LinkedIn profiles are authors proffering great solutions but saying nothing new? Thats the modern history section of any library or store. Until historians tackle history with new looks it will all be the same. Particular topics sell and therefore we see the same books over and over, with no one saying anything new. A few months ago (in real historic time on X) I learned more about the Battle of Waterloo from @bennymichielsen who was live posting and trekking to and on the Waterloo battlefield, than I have from any book bought from the airport. He offered a new perspective on the battle that I didn’t get elsewhere. Historians who have that final degree I don’t have…don’t be lazy. Try something new.

  • DemizeFPS
    DemizeFPS (@DemizeFPS) reported

    @BattlefieldComm Pulling players from others regions with high ping doesn't improve match quaility lag polarization needs to be tune where players high ping cant force deysnc or heavily favor for compensation.

  • TheUntamedTrut1
    UntamedTruth (Official) (@TheUntamedTrut1) reported

    There are a lot of smaller accounts (10k and below) posting, reposting, supporting larger accounts in the comments sections, making/sharing memes and videos, and only seeing a 1-2% follower/impression ratio when posting. FWIW, I see that ratio in some larger accounts too. Why? One can only speculate, but lack of content, context, or quality is not the issue in most cases. Especially when it happens on multiple platforms. If I had to throw a dart blinfolded at this, it would come back to if the majority of the content was advertiser-friendly or not. And if the content revolves around 5GW, anti-establishment truths, and exposing lies...well...most advertisers don't like that and social media platforms are a business. So there's that. And although I understand the frustration of being lucky to see the 2% ratio, I hate to see someone leave the battlefield. Especially when we see accounts with a similar number of followers averaging a 20%+ follower/impression ratio with violence or p*rn as their main content. If you see this brother, this means your job is not done. Hopefully you take a break, reset, and we see you back in action. 👍

  • stockincubator
    StockIncubator (@stockincubator) reported

    The war in Ukraine exposed a critical vulnerability in the U.S. defense industrial base: we simply do not have the manufacturing capacity for sustained attritional warfare. Our legacy munitions stockpiles were rapidly depleted, and the cost exchange ratio is fundamentally broken. We cannot survive a near-peer conflict by firing multi-million dollar missiles to shoot down cheap drones. The legacy primes can't scale fast enough. We need the neo-defense tech ecosystem: • Anduril: Hyperscale autonomous manufacturing to rapidly rebuild America's munitions stockpile. • Shield AI: Autonomous software stacks and AI pilots to neutralize drone swarms and operate in contested EW environments. • Palantir: The AI-driven data layer for faster battlefield decision-making and supply chain integration. Software and scalable manufacturing will win the next era of conflict. 🇺🇸 #americafirst

  • KarylTheCat
    KarylTheCat (@KarylTheCat) reported

    @hedgehog_grumpy @GreenTextRepost We have flashbangs to solve the less lethal problem, and we have better training on how and when to use grenades so that fragmentation grenades can be used safely. That leaves no modern day use. Grenades are used to clear rooms and fortifications, not lobbed across a battlefield

  • giltherra
    Giltherra (@giltherra) reported

    @MrBattlefield0 @BFBulletin So basically the one game between all battlefield games and cod can't do it? Yeah this game definitely has a lot more problems going on than you think

  • sunwukk990
    sunwukong (@sunwukk990) reported

    @Battlefield Is wayy too optimized it looks funny but understandable, is not meant to be a replica of reality. Still, fix it please, this is not that well polished.

  • Jack_Readd
    Jack (@Jack_Readd) reported

    @BattlefieldComm Wouldn't be an issue if you brought back server hosting

  • usaf16cc
    Boz (@usaf16cc) reported

    @EndersFPS @Battlefield why won’t you fix your game.

  • Abe__Lincler
    Abradolph Lincler (@Abe__Lincler) reported

    @BattlefieldComm I never had issues finding a match of koth or squad deathmath. And even if queue times were longer than other modes id prefer to be able to play them and wait a bit longer over not being able to play at all.

  • yoyofightthee
    Yogogo (@yoyofightthee) reported

    @viviglittr @JaegerTwice That’s fair. I will say, I do mostly agree on the Toya getting back up thing. Although part of that (at least in-universe) is because the plan to take down Toya was a REALLY flimsy one, as Shoto was basically on his own with his only advantage being his ice and new move. It felt like the story sometimes just made it so some plans were worse than others to contrive a reason for things to play out in this way. As for Toya’s fate, tbh it depends. The overall issue with Toya’s ending is the tone deafness and trying to have its cake and eat it too (this applies to the Todoroki family ending as a whole tbh). Just the concept of him being kept alive creates inherent problems. The idea is that Toya is being kept alive specifically to gain what he wants before death, a chance to speak with his family. The issue however, is that the circumstances of Toya’s condition now flat out contradict that sentiment. He can barely speak, only able to sputter out and cough a few sentences for a few minutes before being stored away again. Maybe if we got to see some of these visits and what exactly Toya would get out of them, then this writing would actually come together, but as it is, it’s a blatant discrepancy that isn’t addressed by the narrative. And as a result, the bittersweet feeling is completely ruined. And the fact that the family have this smiley scene right after really just makes it seem like the story is at best rushing things unnaturally, and at worst implying they’re 100% okay with what’s happening to Toya, which doesn’t suit their characters (and that’s of course not taking into account that there ARE absolutely ways to at least try and save him that the series is continently glossing over to contrive this ending). If the story wasn’t going to go into detail in this epilogue, then Toya likely should have just died on the battlefield in a similar manner to Toga, in that he gets to say everything he wanted to, have the soba exchange, and then possibly die with a sense of peace. Obviously it would need to be reworked a bit, but I just don’t see the merit in keeping him alive if it’s going to be THIS cruel and apathetic. Plus, it allows the Todofam to actually have scenes mourning Toya which the series is utterly devoid of (which is incredibly odd since I think part of what makes Toga’s aftermath work so well is that we dedicate time to Uraraka grieving her. Deku and Shigaraki don’t get enough either but they at least get more to work with, especially when compared to Toya). That, or if we REALLY want to keep Toya alive to die a slow death, then it’s possible to just, give him a normal hospital bed and contrive it so they were able to heal his wounds just enough for him to not be preserved in a tube (take them restoring Spinner offscreen for example). Or if we REALLY want to keep the tube for whatever reason, then give him a weird sci fi wheelchair thing and allow him to at least spend the rest of his days with his family in a way that’s actually substantial. Obviously I’m mostly spitballing here, but the core point I’m making is that as is, Toya’s ending fails on an in-universe and narrative level due to how little it does. It wants to hold him accountable for his actions in a way that would ideally kill him, but it also wants him to gain some kind of peace to maintain the bittersweet narrative it’s going for, but since it’s unable to fully commit to either, what we get is a narratively confused mess that feels inherently bleak while just pretending not to be, which COULD come together if the story actually showed the merits of it, but of course that doesn’t happen.

  • NevRhea
    Nev Rhea (@NevRhea) reported

    @RollingHedge This snippet of his latest drop, despite being in the section of the interview with Pete Blaber, is applicable to anything, even the Farage inner circus itself: 《[...]It’s this disconnected chain of command … trying to make decisions and solve problems and then injecting those decisions and those solutions into the battlefield. And guys who can see everything, hear everything, know what the right thing to do [i.e those on the ground] — are, you know, nothing more than gnomes who have to obey these mindless orders from the starship.[...]》

  • JapanFruitPuree
    Rainbow Six (@JapanFruitPuree) reported

    @CynderFlamez @JundaFPS You must be new to online gaming. That is called lag. It has nothing to do with Battlefield specifically. That is how you know when people talk about "hit reg" or "net code" that they are talking out their ***.

  • DaedalusIV
    Epithelial Atronach (@DaedalusIV) reported

    @ExoGhost It’s kind of always been this way though to some degree. With dolphin-diving in Battlefield, b-hopping in CS, slide-canceling in CoD. I’ve never had much of a problem with it - pattern recognition, adaptation, and satisfaction when their technique doesn’t work.

  • PsyPheRHQ
    🗿PsyPheR Official🗿Gamescom 2026 | XBOX FANFEST | (@PsyPheRHQ) reported

    @SilkOCE AND BELOW RADAR STILL NOT WORKING SINCE LAUNCH. Flares never work, and no way to get rid of what is tailing you since BR is not working. @Battlefield Thank you so much for never listening

  • detroiittriick
    DETROiiT TRiiCK (@detroiittriick) reported

    @BattlefieldComm The TTK is indeed fast and has been an issue since launch. All we want is a fair balanced TTK like BF4, BFV & BF2042. If I get shot from behind or from the side, I should have the ability to react and return fire and not die in 1 frame like what’s happening right now.

  • VoteBetsyJordan
    Betsy Jordan - BehindTheCurtainIMO (@VoteBetsyJordan) reported

    The Douglas McGregor Analysis You cannot solve a system problem with just force. That is the deeper warning in this episode. When chokepoints shift, the pressure does not stay on a battlefield. It moves through oil routes, shipping lanes, fuel costs, transportation costs, and eventually someone’s home.

  • Rome_Ham
    Normal Person (@Rome_Ham) reported

    @BattlefieldComm All of these issues would be solved with a ******* server browser by the way!

  • TheRealBirnbaum
    The Psycho Analyst (@TheRealBirnbaum) reported

    $PLTR FCF run rate just about to hit $5B. Everyone who called this “dangerously” overvalued, or that it would trade sideways for or crash within the next five to ten years, or that it couldn’t sustain its growth was speaking from a place of total ignorance about the company. They instead depended on generalized mean reversion that had zero relevance to world-class businesses. At 50% sustained growth $PLTR should trade at at least 100X FCF. This would only be fair value. If sentiment gets ahead of itself we could see 200X. I told you $PLTR is a trillion dollar business and could one day be the biggest company in the world. Everyone said I was crazy. Meanwhile, $PLTR is monopolizing the data layer in an age where data is quite literally the most valuable resource. Whether we’ve reached AGI is debatable. Whether optimizing AI requires data is not. You can think of $PLTR as the CUDA of digital twins. Their lead is far too big to be overtaken. Microsoft dominates enterprise with a basic OS. $PLTR is building the OS for 21st century enterprise, and even fewer understand this than those who understood Microsoft’s dominance in 1995. You simply cannot run a large enterprise without $PLTR and expect to compete. You will lose to the competitor who can literally see the battlefield as if it were a recipe for a BLT.

  • matt96h
    Matthew Harrison △ (@matt96h) reported

    @AntonHand @MrTophat2254 You're confusing different things. The counter to small fpv drones is DEW like CLaWS or HELWS, or EW jamming. Then there's the larger long range OWA drones like shahed or Geran, these can be intercepted by small drone interceptors like Anvil or skyraider, or low cost missiles likes APKWS ($35k). Nothing here costs 200k+ The issue is volume and adoption of these systems on the battlefield.

  • brotherstrikebs
    Isaiah 🇮🇱🇺🇲 (@brotherstrikebs) reported

    @BattlefieldComm That's cool guys but...what about reconnecting to a redsec and redsec ranked match after a crash?

  • Pedro49er
    Pedro49er (@Pedro49er) reported

    @BattlefieldComm FIX THE AUDIO AND TTK **** IS GETTING OLD.

  • nova_nyla
    GodIsAble (@nova_nyla) reported

    Candace Owens currently holds structural leverage over Andrew Wilson in this debate negotiation, and she has earned it. Debating Wilson does almost nothing for her platform or status. Debating her does a great deal for his. That asymmetry is the foundation of everything that followed. She has spent years building to this altitude through constant high-stakes combat. He is the one who needs the collision more. That is why she can dictate terms and still look like the reasonable party. Look at what she actually did with the format. Wilson’s preferred structure (equal claims from the jump + formal cross-examination blocks + automatic default loss on ad hominem) would have put her on extended defense, spending large stretches of the debate justifying every alternative theory while he controlled tempo. That is a classic competitive-debate posture designed to grind the other side. She detected it immediately and killed it. She forced the sequence to begin with the strong public claim he has made — that the evidence against Tyler Robinson is “overwhelming” and “crystal clear.” Only after that does the floor open to her theories. That single move inverted the burden and denied him the defensive siege he was trying to create. On top of that she locked in: •$300k just for showing up •her studio •no time limit •short timeline while seven months pregnant Easy money for her. Significant elevation opportunity for him. Both sides get something, but the power dynamic is not equal. Wilson is a serious, trained debater. He prepares, he does not fold easily, and he has a real record. Respect is due. But this is a different matchup. Candace has been living inside the Kirk case for months — the footage, the texts, the medical examiner issues, the timeline around Erika, the chain of custody questions. It is second nature to her at this point, and it is personal. She has also spent years surviving the highest-pressure media environments and long hostile sessions without crumbling. That combination of subject-matter depth, emotional investment, media-hardened composure, and proven ability to stay standing under fire is rare. She already won the pre-fight by refusing the framing that would have put her on permanent defense. The person who controls the battlefield usually controls the perception of the outcome. This is going to be a long session, and it will be significantly harder for Wilson than a standard debate-circuit contest. Objectively: she is a tough cookie for a reason. Whether you like her or not, the track record and the current positioning are clear. Wilson’s preferred structure is classic competitive debate architecture: put both sides’ claims on equal footing from the opening, grant him formal cross-examination blocks, and force Candace to spend large stretches defending every alternative theory she has floated. That format turns the event into a long defensive siege for her. It is the same dynamic that has worn down many people in extended Piers Morgan-style or Fuentes-style sessions — you spend the majority of the time reacting, clarifying, and protecting secondary claims while the aggressor controls the tempo and the burden of proof. Candace detected it immediately and killed it. She forced the sequence to be: 1. First, test the strong claim Wilson has repeatedly made in public (the evidence against Tyler Robinson is “overwhelming” and “crystal clear”). 2. Only after that does the floor open to her alternative theories. This is not a minor procedural preference. It is a strategic inversion. She is refusing to start on the back foot. By making his strongest public assertion the opening battleground, she puts him in the position of having to carry the affirmative burden first. If he cannot overwhelm the room with the official case, every alternative theory she then introduces gains automatic legitimacy. That is the opposite of the dynamic he was trying to create. @RealCandaceO @paleochristcon

  • USAI_Media
    USAI Media (@USAI_Media) reported

    @tedlieu Calling Iran “second rate” misses the strategic lesson. The U.S. can hold overwhelming technological advantages, and still run into a munitions problem, if a prolonged conflict burns through interceptors, and precision weapons faster than industry can replace them. The Pentagon’s 21-day production directive is therefore less a verdict on Iran than a warning about the U.S. defense-industrial model. Modern war is increasingly an equation of inventory depth + expenditure rate + replenishment speed. If those numbers do not balance, even the superior force can lose strategic flexibility, before it loses battlefield dominance.