Battlefield 6 status: server issues and outage reports
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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Problems in the last 24 hours
The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Battlefield 6 users through our website.
- Online Play (38%)
- Sign in (34%)
- Matchmaking (12%)
- Glitches (10%)
- Game Crash (6%)
Live Outage Map
The most recent Battlefield 6 outage reports came from the following cities:
| City | Problem Type | Report Time |
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Matchmaking | 1 day ago |
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Sign in | 2 days ago |
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Sign in | 3 days ago |
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Online Play | 4 days ago |
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Sign in | 4 days ago |
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Glitches | 10 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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𝘙𝘏𝘠𝘚𝘈𝘕𝘋 (@WingsOnStars) reported‘ sweetheart I once pleased myself on the battlefield with shredded wings and a broken leg. Which isn’t an accomplishment.. but what I mean is, being injured is just another Tuesday to me. Okay? I’m fine. I promise. You don’t need me to please yourself, right? You can touch -
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Folada | The Subjugator (@FoladaCodes) reportedResearch isn't academic ************. It's battlefield intelligence. Find out if other people are suffering from the SAME problem. If they are, congrats - you've got market validation.
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s (@stubbigg) reported@Warbite161129 @Osacoooo Battlefield 4 had DLC and was broken for a year. Battlefield 1 had DLC and didn't receive any content for 6 months except for 1 map lifted from singleplayer
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Rev0verDrive (@Rev0verDrive) reported@golgothic99 @RIDERXC666 @EA_DICE Dmg models are fine. Problem is rooted in the lag comp system that allows high pingers to hit on old player locations. Then the delays for their packets. BF1 fixed this. Not netcode issue or dmg related
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Trans parent (@TransP81147) reported@Battlefield Can you please fix strikepoint? What is going on with that?
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Proud *****, The Infidel King (@Asamoah0117) reported@Battlefield Fix the bugs. Skipping to redeploy sometimes doesn't work
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Anisoptera (@nisoptera) reported@RyLiberty @JasonLuhavalja Voting ceases to be a useful mechanism when it is no longer a direct proxy for violence. Like to the old European practice of two opposing armies meeting on the battlefield, one can just count who had more men and know the outcome. Saves everyone a lot of trouble. Now we count women, children, dogs, trees…and the actual fighting age men are being told they ‘lost’ every single battle. Eventually the men will call bullshit and go back to the sword method.
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Alex 🇩🇪 (@AlexBraut09) reported@Battlefield Ho bout working on that hitbox its horrendous how many ghostbullets i have since last update, fire ur whole team cant even fix a lightning bug in redsec what a bunch of pathetic losers who got the jobs from chatgpt interviews
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x (@rsan99328) reported@BattlefieldComm There's a problem since the new patch. When you're in the interior view of a tank or infantry vehicle, it's far too bright, much too white. You can barely see anything. When you switch back to the exterior view, everything is normal, but the interior view then becomes overexposed
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𝓛𝓮𝔁𝓲𝓮 💗 (@softpinkgiggles) reportedI was at dinner and overheard a couple talking. The woman calmly brought up some issues about how she’d been feeling lately, and the second she finished speaking, the guy just looked at her and asked, “Are you on your period?” First of all, dealing with those hormonal shifts every month is already a physical and emotional battlefield that men will never fully understand. It takes a massive amount of energy just to navigate the cramps, the fatigue, and the heightened emotions inside your own body while still trying to show up and function normally in the real world. So it absolutely sucks that on top of managing all of that, our genuine feelings get completely dismissed the second we try to speak up. It is incredibly isolating to have a valid frustration or a real boundary reduced to a symptom. By blaming our bodies, men get to completely bypass self-reflection. They don't have to look at their own actions or take accountability for what actually upset us. If a man’s default response to a serious conversation is to check the calendar instead of checking his behavior, he isn't being logical, he's just being unavailable.
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War Tracker X (@WarTrackerX) reported🇮🇷🇺🇸🇮🇱🇱🇧 Statements of Iranian Foreign Minister Abbas Araghchi: The best time to end a war is when we hold the upper hand; we are truly victorious on the battlefield. We stood against the world's apparent superpower for 40 days. Agreement and ending the war will consolidate the victory. The final agreement hasn’t been reached yet; if it is finalised, I promise to explain every single clause. The agreement includes two stages, and we have moved the nuclear issue to the second stage. We will never leave Hezbollah in Lebanon alone, and the end of the war will also encompass Lebanon and all other fronts. In this agreement, the United States will state in writing that it respects Iran's sovereignty. The memorandum of understanding includes the nuclear issue, sanctions relief, reconstruction, and blocked/frozen funds. If we were going to yield to threats of attacking our infrastructure, we would have done so earlier. We sent a message to the other side that threats have the opposite effect, and if they want to move toward war, we are ready. If we were going to yield to threats of attacking our infrastructure, we would have done so earlier. We sent a message to the other side that threats have the opposite effect, and if they want to move toward war, we are ready. This agreement has opponents, and at the forefront is the Israeli regime, which is looking for pretexts and opportunities to undermine it. Ending the war in the agreement also means Israel’s withdrawal from the occupied areas in southern Lebanon, and we have stated this explicitly to the other side. The United States' nuclear-related demands in this stage were absolutely unacceptable to us. We are dealing with people in the United States who do not honor their commitments; we must prevent them from reneging on their obligations. The difference this time compared with previous agreements is that we have not yet reached a final agreement; this is only the first step, or first phase. If the agreements reached in the first phase are not implemented, we will not proceed to the second phase. We should expect various problems and complications in the other side's implementation of the agreement. The Strait of Hormuz is, without a doubt, under the sovereignty of Iran and Oman. There is no international waterway in the Strait of Hormuz. For many years, this waterway was open to all ships. Iran and Oman ensured its security and provided services; until now, all services were free of charge. However, the future management of the Strait of Hormuz will not be like the past. No one can challenge Iran and Oman's sovereignty over the strait. The management of the Strait of Hormuz will not return to the pre-war system. Fees will be charged for services in the Strait of Hormuz, and these services will no longer be free. This important matter has been confirmed: payment of fees is required. According to the memorandum of understanding, if it is signed, Iran's frozen assets will be released. None of our assets will be allowed to remain frozen again. A reconstruction plan has been envisaged to compensate Iran for the damage it has suffered. There are both supporters and opponents of the draft text among the Council's members, but ultimately a collective decision will be made. Once a decision is reached, it will be officially communicated. The enemy hoped to achieve its goals in pre-war negotiations, but due to our resistance, it became disillusioned and started the war. Even during the war, it realised it would not reach its objectives and became disheartened. Therefore, it requested negotiations. As soon as the final stages of the negotiations are completed, the agreement will be signed and announced. The initial signing will take place remotely in digital form. This could happen within the next few days.
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Shy Bandit (@bandit_shy) reported@shipsposting i was gonna say like. creature type is the easiest to remove type of card if its a problem, this aint no enchantment. then all it does is basically say "you draw to battlefield, unless you dont want to of course" which is cool but thats 6 mana
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DJ TinyTim (@TheIdeaManFL) reported@EndersFPS None of those complaints - the same churn of garbage content creators have been shoveling our way since launch - are the actual problem with this game. I WISH Battlefield not having an identity of its own was the problem. The game is as buggy & broken as Cyberpunk was on launch.
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Coin Shot ☁️ (@CoinSh0t) reportedSOMEONE IS TURNING OLD SAMURAI NOVELS INTO PLAYABLE 3D WORLDS AND SELLING THEM FOR $2,000–$10,000 EACH. He drops the entire book into Kimi. In one pass, it pulls out every village, road, temple, battlefield, forest, weapon, color, and character route. Then Claude turns the map into a browser world. It writes the code, builds the scenes, tests the game, fixes broken logic, and runs parallel agents until the world actually works. The business model is stupid simple. Pick one cult fandom. Build the world. Charge $3–$5 for access. Even 3,000 fans turns one afternoon into $9,000–$15,000. The tool is still new, and almost nobody is using it for books yet.
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David (@RightByTheSea) reported@Battlefield **** you fix the game. We know all you ***** are on holiday watching the World Cup. But there are game breaking bugs. Fix the spawn issue fix the black screen. Retarded to have these issues while there is a free weekend offer to play the game. You bitche *** losers
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Gatzestreicheln (@FabianSchu96203) reported@BattlefieldComm How about I don’t know some overtime and fix the bullshit you have caused ???
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Skitzotech Gaming (@Skitzotech) reported@BattlefieldComm Any word on the terrible hit detection and insta death since S3 launched? Are they even aware that many people are having a terrible time with this issue? Is it even on their radar?
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SpeedyAzi (@AziSpeedy) reported@LateNightHalo @britainburks9 It also counters the sniper problem games have, at least when the sniper isn’t hard balanced with being expensive and slow like in CS. If de scope was a mechanic, in say Battlefield, we’d get a lot less of the boring 1 shot from 300m gameplay.
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RICO TO TREASON (@F1sT) reportedI mean think about it? Battlefield only has 1.5 million real time users Call of Duty® has 5 million real time users. If slow moving games were a big thing didn't battlefield would have more real time users than it has right now this whole thing of going backwards and less movement is a lie and the numbers prove that I mean look at Fortnite has 15 million I don't care what people think and say that it's a kitty game that's who buys and spends money and that's the problem with infinity award everybody's over 55. And that's why you're getting a slow pace game because they're the ones that are playing it they're the ones that are testing it so if that's what you're gonna get an old person's game.
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BattleSimm (@BattleSimm) reported@wjonthomas @BattlefieldComm This is a problem. I am glad I was not going crazy myself :)
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Miny Boy (@miny_boy) reportedSession Thirteen: The Day Gnomesguard Became the Dungeon Boss The party had technically been attempting a long rest, but after a portal, nearly dying in a dungeon full of werejackals, zombies, carnivorous plants, and Gwyane's decision making, they found themselves settling for a short rest instead during the long rest. Everyone was battered, bruised, exhausted, and questioning why they kept agreeing to go in the portal in the first place. The room was relatively secure. Relatively. Every few minutes a scratching noise echoed from somewhere beyond one of the nearby doors. Long claws dragged against stone. Something shuffled around out there in the darkness. Nobody volunteered to investigate. "Good news," Kai announced while leaning against a wall and cleaning blood off his sword. "Whatever that is, it's someone else's problem for another hour." Nobody argued. Instead the group settled into one of those strange adventuring conversations that somehow always occurred immediately after life-threatening combat. The discussion somehow turned toward size-changing magic. Arcades pointed toward the corpse of the massive werejackal lying nearby. "I still don't understand how Kai pushed that thing around." "It was momentum," Kai explained. "It was physics." "It was stupidity," Gwyane corrected. Kai nodded. "That too." Rashare scratched at one of his ears. "No normal creature that size should move that easily." Kai immediately had an answer. "Hollow bones." Everyone stared. "What?" "The thing had hollow bones." "It was a giant werejackal." "Hollow. Bones." Arcades looked unconvinced. Gnomesguard looked offended. Goto simply looked entertained. Kai crossed his arms. "You explain it then." Nobody could. Thus hollow bones became the official explanation. Meanwhile Goto had found a quiet corner and was practicing the strange spectral magic he had used during the battle. Ghostly hands flickered into existence around him before fading away again. Arcades watched curiously. "So how exactly does that work?" Goto wiggled his fingers. The transparent hands mimicked the motion. "Ghost magic." Arcades nodded slowly. "That doesn't explain anything." "It explains everything." Kai immediately became suspicious. The fighter stared at the floating hands. Then stared at Goto. Then stared at the floating hands again. "You sound exactly like Dutchman." The room became quiet. "Excuse me?" Goto asked. "You use weird magic." "Yes." "You say strange things." "Reasonable." "You explain nothing." "Correct." Kai pointed dramatically. "Druid." The table erupted. The DM nearly fell out of his chair laughing. Gnomesguard physically slapped himself across the face with a metal hand. Goto adjusted his top hat. "I am not a druid." "You sure?" "Very." "Because that's exactly what a druid would say." Goto sighed. "I am magical." Kai nodded. "Suspicious." "I am sneaky." "More suspicious." "I am not a druid." "The jury is still out." After an hour of healing, arguing, and recovering from near death, the group turned their attention back toward the dungeon. The scratching beyond the door continued. Whatever waited out there clearly wasn't leaving. They needed a plan. Kai immediately suggested fire. Goto immediately suggested ball bearings and more fire. Rashare had a better idea. The ranger pulled out his remaining Scroll of Ensnare. "We trap him." Everyone immediately agreed. The preparations began. Rashare carefully positioned the magical trap. Kai stood to one side of the doorway with a crossbow ready. Arcades positioned himself on the other side. Goto vanished behind the door with a knife in hand. Gwyane prepared for his most important role in the party. Opening doors. Gnomesguard proudly contributed absolutely nothing. "I am observing." "You are hiding." "Observation." Everything was ready. Gwyane reached for the handle. The party held their breath. The door opened. The zombie creature charged. The trap activated. Vines exploded upward from the floor. The zombie was immediately yanked into the air and left dangling upside down like the world's ugliest piñata. Before it could even react, Goto struck. Critical hit. The knife punched straight into its neck. The creature twitched once. Then stopped moving. Dead. Everyone lowered their weapons. The entire ambush had lasted roughly three seconds. Kai approached the body. Goto followed. The two stared down at the corpse. "Think that's Dutchman?" Goto asked. Kai crouched beside it. The fighter examined the corpse carefully. Then shook his head. "Dammit." "What?" "I don't think so." The group gathered around. Rashare looked over the body. "How can you tell?" Kai pointed. "Dutchman is blue." "True." "Short." "True." "Annoying." "Very true." Kai shrugged. "This thing only has one of those." Rashare folded his arms. "Maybe dead deep dwarves become pale." Kai blinked. "...what?" "You admitted you zoned out during Dutchman's anatomy lessons." "That's true." "So maybe they get longer and paler after death." Kai stared. Thought about it. Then pointed. "You know what? That's stupid enough to possibly be true." Nobody actually knew. The mystery remained unsolved. Beyond the corpse lay another passageway. A long hallway stretched forward before ending at a staircase descending into darkness. Gnomesguard's eyes immediately widened. "I HAVE AN IDEA." Everyone groaned. The autognome reached into his pack. Produced the bedroll. And jumped onto it. "No." "Yes." "No." "YES." Before anyone could stop him, Gnomesguard launched himself down the stairs like a tiny metallic sled. The screams echoed all the way down. Kai immediately shoved everyone aside. "I'm not missing this." His fish-like wings unfolded. The fighter leapt after the autognome and began gliding downward. Unfortunately he was a little too late. By the time he arrived… CRASH. Gnomesguard had already slammed into the bottom. Kai landed beside the wreckage. His disappointment was immeasurable. "I missed it." The rest of the party slowly descended. Boringly. Safely. Like responsible adventurers. Losers. At the bottom they discovered a massive arena. Rows of stone seating surrounded a gigantic combat pit. The place felt ancient. Forgotten. Built for blood. Rashare stopped moving. The ranger stared across the battlefield. Memories surfaced. Steel. Crowds. Chains. The roar of spectators. The smell of blood. For a brief moment he wasn't standing in a dungeon. He was back in the pits. Back where he had fought for survival. Back where people cheered while others died. Kai noticed immediately. Without saying much, he stepped beside Rashare and placed a hand on his shoulder. "Hey." The halfling looked up. Kai nodded toward the floor. "Just breathe." Rashare took a breath. Then another. The memories slowly faded. "We're here. Take a seat if you have to." Rashare smiled weakly. "Thanks." The others explored. Kai searched under the seats. No gum. His disappointment continued. Goto checked every nearby door. All locked. Then they noticed the throne. High above the arena sat a large chair overlooking everything. It looked wrong. The stone didn't match. The architecture didn't match. The entire structure felt foreign. Ancient. Different. Gnomesguard immediately sprinted toward it. The player still remembered the flesh throne from the previous campaign. His dreams of sitting in suspicious chairs had returned. The autognome climbed up and sat down. Nothing happened. Then he noticed the buttons. Hundreds of buttons. His eyes widened. "Oh no." "Oh yes." As he began pressing controls, forgotten memories surfaced. Alien technology. Ancient machinery. A crashed spacecraft disguised as architecture. Three eyed data-mining aliens. Mind thieves. Experimenters. The arena had never been a gladiator pit. It had been a testing facility. An entertainment center. A laboratory. And Gnomesguard was now operating the controls. Which was objectively terrifying. Meanwhile Rashare examined the arena floor. The terrain wasn't natural. Large hills. Deep pits. Hidden mechanisms. Trap doors. Something had been designed here. Something dangerous. Then Gnomesguard pressed another button. The ground immediately shook. Everyone rolled Dexterity saves. Kai failed. Gwyane failed. Both disappeared into newly opened pits. Their screams echoed through the arena. Kai climbed out covered in dust. "What is the bright idea, chrome dome?!" Gnomesguard looked genuinely apologetic. "There are many buttons." "STOP PRESSING THEM." "I need a map!" Then another button activated. A hidden trapdoor opened near the center of the arena. The group approached cautiously. Rashare tossed a stone into the darkness below. The sound continued. And continued. And continued. Eventually… *clack.* The DM sighed. "You rolled a natural twenty, didn't you?" Rashare smiled. The DM continued. "You somehow know it is exactly one hundred and twenty feet deep, there are spikes at the bottom, several corpses, and apparently their social security numbers." The table lost it. Kai peered into the darkness. His wings twitched. “I can glide down there." The fighter thought for a moment. "Problem is getting back up." A rope would solve that. But if they used a rope, gliding down became pointless. And Kai was not willing to sacrifice style for practicality. Not yet. Not in front of an audience. The dungeon had already proven itself to be a place designed by either a mad genius or someone who genuinely hated adventurers, and unfortunately for everyone involved, Gnomesguard had just been handed access to the controls. The results were exactly as catastrophic as one might expect. Another tremor ripped through the ancient arena complex, sending dust raining from the ceiling and stones rattling loose from centuries-old masonry. At the center of it all sat Gnomesguard. At a control panel. Surrounded by buttons. The worst possible combination. The autognome reached toward another glowing switch. "Oops." He pressed it. Immediately the entire arena shook like an angry giant had grabbed it by the foundations and started shaking it for loose coins. Rashare, who had already been having a rough day, lost his footing completely. The poor halfling slammed into the ground. Hard. And stopped moving. Silence. Everyone stared. Gnomesguard stared. "...I may have made a minor miscalculation." Kai pointed accusingly. "You knocked him unconscious with architecture." "Technically," Gnomesguard replied, "the architecture knocked him unconscious… and i rolled a one." The distinction did not help. The autognome scrambled down from the control platform and attempted to stabilize Rashare. His first attempt failed. Then his second. Then his third. At this point even the unconscious ranger seemed disappointed. Finally Gnomesguard managed to get the halfling breathing properly again. "There." He wiped imaginary sweat from his metal forehead. "Medical science prevails." Kai folded his arms. "You nearly killed him with a button." "Medical science still prevailed." After recovering Rashare, Gnomesguard suddenly had another idea. A terrible idea. Which, unfortunately, was still an idea. The most dangerous kind. He looked around the arena. Looked at the buttons. Looked at the party. Looked back at the buttons. Then smiled. Everyone became nervous. "Get out while I do the final button presses." "No." "Please?" "No." "I'm going to do them anyway." "That's why we're saying no." Too late. His hand was already moving. Another button clicked. A blinding flash exploded through the chamber. Kai had survived battlefields. He had survived experiments. He had survived magical disasters. He had survived Dutchman. But apparently none of that prepared him for getting flash-banged by a robot pressing random alien buttons. His darkvision immediately betrayed him. The world became white. Then black. Then somehow whiter. Then black again. The fighter staggered blindly into a nearby door. Head first. THUNK. Goto followed behind him. "Are you alright?" "I have no idea." "You walked into a wall." "I know exactly where I am." Another wall. THUNK. "No I don't." Elsewhere Arcades wandered through the chaos trying to accomplish something useful. A noble goal. Unfortunately he was surrounded by Gnomesguard. The paladin found another door. Then another button. Then another button. At some point doors began opening and closing seemingly at random. Nobody knew whether this was helpful or not. But eventually pathways started connecting. So everyone decided it counted as progress. Then Gnomesguard found the big button. The really big button. The button that practically screamed: DO NOT PRESS THIS BUTTON. Naturally he pressed it. The ancient machinery roared to life. Massive portals tore open around the arena. Strange lights flashed. Reality bent. And creatures began emerging from the gateways. A naga. A tiefling. A human. An orc. A warforged. Several other things nobody immediately recognized. Gnomesguard stared at the growing army. Then smiled. "Oh." Everyone groaned. The portals began disgorging monsters. Then Gnomesguard had another idea. Again. “I’m going to make them regret coming to the arena, just like my party did.” The portals slammed shut. Several creatures were cut off mid-step and crushed violently as dimensional gateways folded over them. The survivors collapsed to the ground. Prone. Dazed. Injured. Gnomesguard nodded approvingly. "Interesting." Then he opened them again. Then closed them again. Just because he could. At this point the arena itself seemed offended. Meanwhile Kai and Goto sat by one of the doors completely unaware of the exact disaster unfolding elsewhere. Kai did not have a sending stone. Now it has come to bite them in the ***. The rabbit adjusted his top hat nervously. "You think he's done?" Kai listened. Far away came explosions. Earthquakes. Screaming. Metal grinding. The sound of reality folding itself into a pretzel. "No." "You don't sound worried." "If Gnomesguard was actually done, it'd be quiet." "Fair point." "What we just heard means he's still experimenting." The fighter slowly drew his sword. "Which means we should prepare." Arcades finally managed to open a door after failing to kick it and sprinted inside. What he found immediately made him regret it. Creatures. Lots of creatures. Everywhere. A naga. An orc. A tiefling. A human. Things moving. Things growling. Things very interested in murder. Arcades immediately backed out. Closed the door. Turned around. And found Gnomesguard still at the controls. The autognome looked over. "I'm about to push all the buttons." Arcades screamed. The earthquake that followed could probably be felt in neighboring kingdoms. Everyone hit the ground. Stone cracked. Dust exploded upward. Lights flashed. Rashare finally woke up. The first thing he saw was Gnomesguard covering his eyes with a giant metal hand. "Why are you doing that?" "Protecting you." "From what?" "Science." Rashare wasn't sure whether that answer made him feel better or worse. Goto peeked through the doorway. One human remained prone near the entrance. The rabbit looked back toward Kai. "Now." The door swung open. Kai exploded into motion. The fighter launched himself through the doorway like a missile. His greatsword swept downward. Steel struck flesh. The human staggered backward as blood splattered across the stone. Ten solid points of damage. A strong opening. Not enough to finish the job. The battle erupted. Rashare finally regained his footing and fired an arrow toward the warforged. The shaft struck metal with a loud TING. Good hit. Hard to tell how much it mattered. The construct had probably been punched by larger things than arrows before breakfast. The human swung wildly at Kai. Missed. Badly. Kai smiled. A very dangerous smile. Behind the human, Goto vanished. Then reappeared. Nat twenty. The rapier struck where the sun didn't shine. The table immediately lost all maturity. The unfortunate angle of attack became legendary. The human collapsed dead. Sword sticking out of his bum. Goto attempted to retrieve his weapon. No luck. "...This is awkward." Kai nodded solemnly. "Heroes face many challenges." Then Gwyane saw something. Not the battle. Not the monsters. Not the chaos. A staircase. Leading somewhere else. Possibly treasure. Possibly booze. Possibly both. The sorcerer made his decision instantly. The party would understand. Probably. Maybe. Not really. He sprinted sixty feet up the staircase. At the top stood a locked door. He attempted to pick it with a dagger. Failed. The door remained unimpressed. Gwyane frowned. Then pulled out a crowbar. "Fine." One impressive effort later the lock gave way. Kai would have been proud. Violence remained the universal key. Back in the arena things continued deteriorating. The tiefling fired arrows toward Gnomesguard. The autognome ducked. While ducking he accidentally pressed another button. Earthquake. Again. Everyone screamed. The naga fired while falling over. Missed everyone. Rashare retaliated. Nat one. The arrow sailed perfectly across the counsel. Directly into the back of Gnomesguard's head. The autognome froze. Slowly turned. Oil dripped. "I have been betrayed." Six damage. More than half his health. The tiny machine was officially oilied. An orc climbed the control platform toward Gnomesguard. The autognome was furious. The orc reached the controls. Stepped on a button. Another earthquake. Kai fell. Goto fell. Everyone hated buttons. The orc then decided Gnomesguard looked friendly. Reasonable, considering he had caused most of the chaos. So instead he targeted Rashare. The injured halfling immediately regretted existing. Meanwhile the warforged retreated to higher ground. It looked down confidently. "It's over, invaders. I have the advantage." Arcades pointed his axe. "Don't try it." The paladin charged. Swung. Missed. The warforged remained untouched. Arcades stopped. "...The high ground really does have power." Kai rose from the floor and sighed. "You people understand nothing." Everyone looked at him. "The high ground isn't unbeatable." He pointed toward the warforge. "You attack the ankles." Then he demonstrated. His sword flashed. The warforge's lower body came apart. The creature collapsed instantly. Dead before it hit the ground. Kai rested the blade on his shoulder. "See?" He looked around the battlefield. "Simple math." And somewhere nearby, Gnomesguard was still reaching for buttons. The battle had descended into exactly the kind of chaos that seemed to follow this group wherever they went, and despite all the planning, all the caution, and all the warnings about pressing mysterious alien buttons, the arena now looked like the aftermath of a natural disaster mixed with a tavern brawl and a poorly supervised magical experiment. The orc, still determined to squash someone smaller than himself, swung his weapon at Rashare with all the grace of a falling tree. The halfling ranger ducked at the last possible second. The weapon whistled harmlessly through the air. "Missed me," Rashare said. The orc growled. Elsewhere, the battered naga lashed out at Kai with one final desperate strike, its serpentine body twisting across the arena floor as it tried to salvage what little dignity remained. It missed. Kai looked down at the failed attack. Then looked back at the naga. Then back at the attack. "That was embarrassing for both of us." Meanwhile, completely disconnected from the battle raging below, Gwyane had finally succeeded in opening the locked door at the top of the staircase. The young sorcerer cautiously pushed it open. He expected treasure. Ancient secrets. A powerful artifact. Perhaps enough alcohol to solve several emotional problems. Instead he found a pantry. A very large pantry. Shelves lined the walls from floor to ceiling, packed with preserved food, supplies, potions, strange ingredients, and enough rations to feed an army. And standing in the middle of it all was Dutchman. The deep dwarf was stuffing supplies into a sack with the enthusiasm of a raccoon that had discovered an unattended bakery. He looked up. Saw Gwyane. Smiled. "Oh hey!" Gwyane blinked. "Dutchman?" "Yep." "We've been looking everywhere for you." "That's nice." Dutchman shoved three more potions into his bag. The sorcerer stared. "You're... not trapped?" "Nope." "Hurt?" "Nope." "Captured?" "Nah." "Missing?" Dutchman considered that. "I suppose technically." Gwyane rubbed his forehead. The headache from last night's drinking somehow got worse. "Do you remember me?" Gwyane asked. Dutchman looked offended. "Of course I remember you. You were at the wizard party." "The one that got me expelled." "Yeah, that one." "You got arrested too." Dutchman nodded. "Good times." Gwyane looked ready to scream. Instead he settled for a long sigh. "We fought zombies." "Oh." "We fought a werejackal." "Oh." "We nearly died several times." "Oh." "There was a rabbit." "Oh." "There was a goblin." "Oh." "There was an alien arena controlled by Gnomesguard." Dutchman stopped. "Actually that one sounds concerning." The dwarf casually handed him several potions. "Want these?" "You've been carrying healing potions this entire time?" "Probably." "We almost died." "Yeah, but now you didn't." The logic somehow made sense by Dutchman standards. The two began casually walking back toward the battlefield. Not running. Not hurrying. Just strolling. Like they were returning from a pleasant shopping trip. Back in the arena, things were still exploding. Goto suddenly stepped forward and unleashed a thunderous blast directly into the central platform area. The shockwave erupted outward. The orc disappeared. Literally launched into another room. The goblin was thrown backward. The naga collapsed. And poor Rashare failed another save. The halfling hit the floor. Again. Unconscious. Again. Kai watched him fall. Slowly. Sadly. Almost thoughtfully. Then sighed. "Did he just have a heart attack?" The table immediately lost it. Rashare's player did not. When the dust finally settled only one enemy remained standing. The goblin. Tiny. Terrified. Surrounded by corpses. The poor creature looked like someone who had just realized he had accidentally wandered into the wrong campaign. Gnomesguard immediately approached. "Hello little friend." The goblin looked terrified. "We don't have to fight." The autognome knelt down. "You seem like a reasonable fellow." The goblin looked around at the mountain of dead bodies. Reasonable was not the word he would have used. Gnomesguard continued. "You can help us." The goblin hesitated. "Or else." The goblin became more nervous. "You look cool." The goblin became confused. "Help us." The goblin became concerned. "Or else." The goblin became terrified again. Kai slowly pulled out a javelin. "How's diplomacy going?" Gnomesguard pointed. "Don't." Kai spun the weapon once. "I'm just asking." "Don't." "I can throw really accurately." "Don't." Then the goblin started crying. Not dramatic crying. Not villain crying. Genuine crying. The kind that comes after watching every friend you've ever known get flattened by adventurers. "You killed them all!" Everyone paused. The goblin pointed around the room. "You killed all my friends!" His voice cracked. "What am I supposed to do now?" Kai slowly approached. Javelin still ready. "Is the conversation working?" Gnomesguard finally snapped. "If you throw that thing we're going to have a problem." Kai glared. "We already have a problem." He pointed at the control platform. "Your science experiment." And then Dutchman walked into the room carrying snacks. "Hey guys, what's going on?" Everyone stared. The battlefield was covered in bodies. The floor was cracked. Several walls had exploded. There was a crying goblin. Rashare was unconscious. Again. Dutchman blinked. "Whoa." The goblin pointed at Kai. "He's trying to kill me." Gnomesguard immediately put an arm around the goblin. "Not anymore." Then he handed the goblin a healing potion. Kai watched this happen. Slowly lowered his javelin. And simply walked away. "You're adopting a ******* goblin." "Maybe." "That's the dumbest thing I've ever heard." "He needs friends." "He's going to bite somebody." Then Gnomesguard noticed Goto. The rabbit adjusted his top hat. The autognome pointed. "Wait." Goto froze. "When did we adopt a bunny?" "I am not adopted." "You are now." "No." "What's your name?" "Goto Dehel." Gnomesguard paused. "...Dehel?" "Yes?" "I think that was my ex-wife." Silence. Absolute silence. Arcades nearly dropped his axe. "You were married?" "Happily separated." Nobody knew how to continue that conversation. Kai simply turned around and walked farther away. Dutchman began distributing potions to everyone like a cheerful pharmacist. Rashare received one and immediately woke up. Again. Kai received a Greater Healing Potion after Dutchman learned he had sacrificed his own. The fighter accepted it. Very carefully. Like it might disappear if he blinked.
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VeryGrumpy (@MuchoGrumpy) reported@CaptainArbiter Terrible because: More moving parts = more points of failure and stress. More moving parts = more expensive to machine. Each hinge is a place where you can pinch the **** out of your fingers, hands or body parts. Each hinge is a place where you can have pins walk loose, seize up or get out of alignment. Have to have a robust locking mechanism to keep it from slamming up wards when it fires. A break action already wants to fall down so slamming backwards isn't a problem, this gun would hinge backwards at your face at high speed with the barrel upwards if the rear pin isn't locked down. Imagine this gun used on a battlefield where it is muddy, wet, cold and dark. Now think of everything that can go wrong with this design.
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It's Absurd (@ExtraSmallBrain) reported@BattlefieldComm Take the whole shite offline. The whole game is broken.
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Lance Thompson (@LanceThompson24) reported@Battlefield Ok BF! BattlePass progression not moving. Has digressed. Screens b/w gms stick. Several other issues.
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️ ™®© (@ArcticBlasts) reported@BattlefieldComm FIX THE XP GAIN ON OBLITERATION OR INCREASE ITF
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David (@RightByTheSea) reported@BattlefieldComm You’re on brake for the would cup. The deployment screen jump is an emergency fix. But you have no idea when you will deploy it haha
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Shawn Chauhan (@shawnchauhan1) reportedIran just added Starlink to its list of military targets. Not a weapons system. Not a military satellite. A consumer internet network. This is the logical endpoint of dual-use infrastructure - when your product is critical enough to matter on a battlefield, it becomes a target whether you intended it to be one or not. Starlink powers drone operations. It keeps activists online during blackouts. It is the connective tissue for AI-driven military systems. The lesson for anyone building critical infrastructure: neutrality is not a permanent option. The more indispensable your product becomes, the more it attracts the attention of people who would rather it did not exist. Musk did not build a weapons system. He built something more valuable than one - and that is exactly the problem.
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Jolly Onyeka (@withoutmeinyou) reported⛪ THE TORN TEMPLE VEIL: WHAT DID IT REALLY MEAN? At the moment Jesus died, something extraordinary happened. Not on a battlefield. Not in a palace. But inside the Temple. 📖 “And behold, the veil of the temple was torn in two from top to bottom.” — Matthew 27:51 This was no ordinary curtain. The veil separated the Holy Place from the Most Holy Place—the sacred area symbolizing God’s presence. Only the High Priest could enter. And only once a year. Then, at the moment of Christ’s death, the veil was torn. Not from bottom to top. But from top to bottom. As if God Himself had torn it open. Why? Did it symbolize the end of separation between God and humanity? Did it mark the fulfillment of the Old Covenant? Was it a declaration that access to God was now open through Christ? Or was there an even deeper meaning? For centuries, the veil stood as a reminder that sin separated humanity from God’s holiness. Then, in a single moment, everything changed. The veil was torn. The barrier was broken. And history was never the same. 💬 What do you believe was the deepest significance of the torn temple veil? Let’s discuss respectfully.
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Salman Sabir (@realSalmanSabir) reportedSargodha does not breathe; it chokes. Every artery of this city lies ruptured. Roads are not broken - they are obliterated. Clouds of dust suffocate lungs, filth lines the streets, and traffic congeals into endless, maddening jams. There is no passage left unscathed. And what do they call this carnage? Development. Development without a plan. Without a roadmap. Without a deadline. Just trenches dug and abandoned, as if the city were a battlefield with no victor. Yet amid this orchestrated chaos stands another spectacle: abusive, ill-mannered constables on every corner, pouncing on motorbikes, demanding Rs. 2,000 challans for the pettiest pretext. On what moral ground? First, discharge your duty. Lay carpet roads. Resurrect street lights. Make U-turns functional. Restore the bare anatomy of an urban city. Give citizens infrastructure worthy of their taxes before you go for fines. Governance is not extortion. A city must be made livable before it is made taxable. Facilitate first. Penalize later. Sargodha deserves order, not organized anarchy in uniform.
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Hurricane (@hurricane1926) reported@BattlefieldComm Explosive charge bonus is still bugged for me and so is the challenge: Resupply teammates with the supply pouch as support... Why is this still broken? I played 20+ games and it still stuck at 68..