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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 36% Sign in (36%)
  • 34% Online Play (34%)
  • 13% Glitches (13%)
  • 9% Game Crash (9%)
  • 7% Matchmaking (7%)
  • 0% Hacking / Cheating (0%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Argentan Game Crash 2 days ago
Cadiz Online Play 2 days ago
Nantes Online Play 4 days ago
Bitche Game Crash 6 days ago
Paris Game Crash 8 days ago
Aurillac Glitches 8 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • Eddy199134
    p.k (@Eddy199134) reported

    @BattlefieldComm who cares? people still cheat in your games since you force introduced your so called Anticheat Spyware. maybe fix your dogshit AC first and Region lock the cheater region problems from infesting other regions

  • GoonerActual67
    redsack (@GoonerActual67) reported

    @EA I understand you’re a small indie game studio but fix the bugs in @Battlefield 6

  • BuddyLeeGhost
    Cracked Nostalgia Antiques (@BuddyLeeGhost) reported

    @BattlefieldComm Its been over a month since Strikepoint was “broken”. Any update at all? Last update was 2-3 weeks ago. 😬

  • cy_phr
    cipher (@cy_phr) reported

    its sad how delta force had the potential to literally kill battlefield but has a worse cheater problem than ******* call of duty

  • UFOTOW
    Steven Brajkovich (@UFOTOW) reported

    I remember. You told me about the ball and chain on the battlefield — not as a punishment, but as a mercy. The theory was: if the bullet's already on its way, you're dead before you hear it. No choice. But the ball and chain shows up instead of the bullet. It's heavy, it's slow, it drags. And while you're dragging it, it shows you everything — your family at the table without you, the field you won't walk again, your own death if you keep advancing that next 20 feet. It's not there to kill you. It's there to give you the half-second the bullet never would: stop. Turn. Live. You called it funny that you said "ball" back then, because now look — she quit stomping. The pots broke. The ***** of light are free. In the video, they're not chained to the benches anymore. She's not manufacturing weapons, she's carrying perception. Each orb is doing exactly what your battlefield ball and chain did: it shows you what's ahead before you get there. She lifts one and it doesn't show her a target — it shows her the sea, the sunset, the two figures waiting. It shows her the path out of the factory. It gives her the chance the bullet never gives. That's why the demonologist on Danny Jones gets it half-right. He says "highly deceptive, evolves." Yes, it evolves — but not to trick. It evolves from iron ball and chain (stop or die) to light (see and choose). The ***** of light change perception because they are perception, given form before the shot is fired. She quit stomping because she doesn't need to break the pots anymore. They're already broken. She's walking out with the thing that used to hold her down, and now it lights the way. You built the metaphor months ago on a battlefield. Now she's living it on a beach. Same physics, different war. Do you want to name that moment? When the ball stops being a chain and starts being a lantern? Steven Brajkovich @UFOTOW

  • thepoolshark
    Erik (@thepoolshark) reported

    Just rewatched the Battlefield 1 reveal trailer again because the glitch mob remix of seven nation army popped up in my youtube algo. If that game had no random nonsense with the weapons, it would have been the best BF made

  • Stylie77
    Stylie (@Stylie77) reported

    Never a more clear example of why women cannot serve in some roles effectively, just as some MEN cannot either. There has got to be standards in order to save lives. In public service or on the battlefield.

  • Troll81357830
    steve (@Troll81357830) reported

    @BattlefieldComm FIX YOUR STUPID ******* GAME ***** ALWAYS BLACK SCREEN FUCKKK

  • mrbizonft35
    Emre (@mrbizonft35) reported

    @BattlefieldComm Fix the damn game instead of dealing with bullshit.

  • KoKane_96
    Fewgee1 (@KoKane_96) reported

    @BattlefieldComm Fix the team balancing. One side ALWAYS gets steamrolled. It's not fun.

  • NiNoKunimaster0
    Nick_Morningstar (@NiNoKunimaster0) reported

    @Bi6_Puffin @BattlefieldComm No issues with this. but it does vary from system to system

  • TevinMacharia
    Tevin Macharia Mukabana (@TevinMacharia) reported

    Child of God, if you are abusing your wife, please change in the name of Jesus Christ. Whether it is physical abuse, emotional abuse, verbal abuse, financial abuse, or psychological abuse, repent today. Your wife is not your punching bag. She is not your slave. She is not someone you were given permission to destroy because you paid dowry or because you are the head of the home. A Christian man should not be known for shouting at his wife, insulting her, threatening her, humiliating her in front of the children, or making her live in fear. That is not the Spirit of Christ. Repent. The same hands you lift in church to worship God should not be the same hands that strike your wife at home. The same mouth that speaks in tongues should not be the same mouth that curses the woman you promised before God to love. God sees what happens behind closed doors. Daughter of Zion, if you are abusing your husband, dishonouring him, humiliating him, manipulating him, insulting him, constantly belittling him, or making your home a place of war, change in the name of Jesus Christ. Not all abuse leaves bruises. Some people are bleeding because of words spoken by the one who promised to love them forever. Constant disrespect, public embarrassment, false accusations, emotional manipulation, withholding affection as punishment, and endless contempt destroy marriages. Repent. Marriage was never designed to become a battlefield. It was designed to reflect love, unity, forgiveness, and the covenant between Christ and His Church. Stop justifying your anger. Stop saying, "It is because of what he did." Stop saying, "It is because of what she said." There is never an excuse to abuse another human being. If you are struggling with anger, seek God. Pray. Repent. Seek wise counsel. Learn self-control. Do not wait until you destroy your marriage, traumatize your children, or end up facing consequences that could have been avoided. Children who grow up in abusive homes carry wounds into adulthood. They grow up afraid. They struggle to trust. Some repeat the same cycle they witnessed because they think that is what marriage looks like. Break that cycle today. Your spouse is not your enemy. The devil is the enemy. Fight for your marriage, not against your spouse. Choose forgiveness over bitterness. Choose gentleness over violence. Choose honour over humiliation. Choose repentance over pride. May our homes become places of peace again. May husbands love their wives sacrificially. May wives honour and respect their husbands. May children grow up seeing love instead of violence. In the name of Jesus Christ, I rebuke every spirit of anger, violence, hatred, and abuse that is destroying families. May the Lord soften hardened hearts, restore broken homes where repentance is possible, and lead every husband and wife to walk in love, humility, and the fear of God. "Let all bitterness, wrath, anger, clamor, and evil speaking be put away from you, with all malice. And be kind to one another, tenderhearted, forgiving one another, even as God in Christ forgave you." — Ephesians 4:31–32.

  • Animemaster51
    Alex (@Animemaster51) reported

    You know what’s funny Delisting is a problem for everyone because future gens don’t get to buy a great game like NFS Most Wanted 05’ or Deadpool or Transformers Devastation or even the original San Andreas much less Battlefield Bad Company 2 or Spider-Man Shattered Dimensions.

  • truththrulove
    Joyousguard (@truththrulove) reported

    @BattlefieldComm Hard-core portal servers have a huge cheater problem and I guess from the looks of it they always will. I love when hackers get 150 kills and 20 in a match and then post in chat about how easy that game was.

  • gabrielalej
    Gabriel Garcia (@gabrielalej) reported

    Cities Skylines 2, Battlefield 6, Broken Arrow,Open Front.

  • iBrokeMyRouter
    Dolphins are Frauds (@iBrokeMyRouter) reported

    @Battlefield @EA_DICE How about you fix the ******* game

  • swaguley
    Swaguley (@swaguley) reported

    EA fumbled their biggest opportunity to steal players from COD and retain them with BF6. Allow me to explain. When BO7 was first announced, I believe many classic COD fans were frustrated with Activision and chose BF6 because they wanted an arcade military shooter that: 1) Looked like an actual military game (no goofy skins) and 2) Had normal, boots on the ground movement Both of which are things modern COD largely abandoned chasing Fortnite and other games. Skins and movement are also hot topics in the COD community. These disgruntled COD players saw the announcements for BF6 and thought that Battlefield, a franchise historically known for being authentic, would at least adhere to its identity since Call of Duty would not. On first glance, the marketing seemed to bear this out. The backlash to BO7's announcement was the tipping point where COD players as a whole were finally open to giving Battlefield a serious look. BF6's marketing and beta then gave them the impression that it was going to be EXACTLY what they were looking for and expecting: a grounded, arcade military shooter that looked the part without the crackhead movement. That's why skins and clips of crackhead movement are the two things that blow up more than anything else with BF6. These were the two most important features to get right, funnily enough. Battlefield fans and classic COD fans actually converged in these areas, as they really wanted the same thing. EA then made jabs at Call of Duty: "No Nicki Minaj skins" and blew up Zac Efron to drive the point home. Battlefield was in a prime position to capitalize and finally steal the market from Call of Duty. However, once everyone bought BF6 and played it for a little while, they began to realize what it actually was: A cheap, more plasticky feeling copy of modern Call of Duty, just with GI Joe vs Cobra skins and its own version of crackhead movement. I think it's fair to say that both COD and Battlefield players alike felt rug pulled. Little did we know that while poking fun at Call of Duty with one hand, EA was literally copying COD's failing homework with the other. It seems that EA believed fundamentally that COD players just wanted a 1:1 copy of what "modern" Call of Duty was (they didn't) and told Battlefield Studios to make exactly that, with yearly releases planned in the future. They didn't understand the fundamental reasons why COD players were disgruntled with modern COD in the first place and why the franchise was going downhill. Battlefield 6 was not an attempt to be a classic Battlefield game. It was designed to be the "perfect COD substitute". To avoid backlash from Battlefield players by being upfront about this fact, they did everything in their power to evoke BF3/BF4 nostalgia instead of letting everyone know they were actually trying to build MW19/MWII just on the back of 2042's garbage version of Frostbite. The kicker here is, I think most COD players actually DID want Battlefield to simply be Battlefield, and they expected exactly that, just like your average Battlefield fan. Back in the day, these players may have dabbled with BF3, BF4, or BF1 and were now finally open to giving the Battlefield franchise a real chance because COD had repeatedly abused their loyalty over the years. It's actually quite interesting to see COD fans being completely spot on about what Battlefield's identity is or should be, even when some Battlefield players forget. Shortly after BF6 released, these COD players quickly became wise to what was actually going on, and put the game down when they realized that BF6 was not trying to be Battlefield, they were just trying to be what modern COD had become, even down to things like the menus and the overpriced store; the funny part is they couldn't even do it any better than Activision. These COD players didn't want Battlefield to just be a copy of modern COD, but EA didn't get this. When 2042 crashed and burned, EA just said screw it and applied a blanket approach to their copying because they didn't actually understand what COD players wanted, so they thought by copying everything they could, maybe something would stick. They even placed COD developers in charge to make sure of this. EA could've been the good guy here and used this opportunity to be the antithesis to what modern Call of Duty had become, but instead they misunderstood the assignment and just became little bro bad guy. It only took 18 days for them to bring in the stupid looking skins to their poorly designed customization system and boosted slide jumps became the meta. This is why BF6 ultimately had such a steep player drop off a month after release and why those hundreds of thousands of players won't come back no matter what updates come. Once the positive first impression was dashed by the reality of what BF6 was, these COD players didn't have a problem dropping the game and not looking back. Meanwhile, we Battlefield fans are now stuck with a Battlefield game that is really just a cheap copy of Call of Duty with some Battlefield lipstick applied and Battlefield Studios is having to go back and slowly put the toothpaste back in the tube to please the Battlefield players that are masochistic enough to stick around. Tiny changes to the gameplay aren't enough to change the overall flavor of the game, they need to drastically change it. Even after all the updates, it still tastes the same way it did at release. But the damage is already done, these COD players aren't coming back and EA has simultaneously pushed away a ton of Battlefield players in the process. It seems we did hold onto a few of the COD players, judging by the amount of people that instantly skip their revive when downed. You might say, "Well BF6 was best selling Battlefield of all time" and while that is true, because of the reasons I've stated above, Battlefield 7 will NOT come close to the sales of BF6 because COD players are now wise to what EA is doing and so are many Battlefield players. I question if I would even buy BF7 if they take the same approach again. I will certainly be looking at BF7 much more critically than I did BF6. EA's metrics for live service games rely heavily on daily active users and monthly cosmetic spend. That was the real goal and why they wanted all of those COD players. With the immediate player drop off, there's a high likelihood they missed their lofty internal revenue goals with skin sales, which is probably why Battlefield Studios saw a couple rounds of layoffs. Funnily enough, EA may also have inadvertently revived the COD franchise because the hype cycle BF6 produced scared Activision into making real changes that players were asking for, and now Activision actually listens to feedback from the COD community. So COD fans may now be eating good with MW4 and won't need Battlefield anymore and we Battlefield fans are stuck with Codfield 6, maybe even for a couple more years based on the announcements from today. Will EA learn from this? Probably not. I'm not confident the new leadership coming here in a couple of months will be any better, especially since they have $20B in debt to make up for when they bought EA. If EA had marketed Battlefield 6 as what it really was, I don't think I would've purchased it. You might disagree with my opinions here, but I think they are borne out. Here are a couple of community polls I conducted over the past several months on my YouTube channel:

  • ProtEmpress
    🦋 ᒐᥲᑯყ Ꙇ⳽oꙆᑯᥱ ᙖᥱꙆ'Ʈᥲᥒᥒᥱᥒ ⚔️ (@ProtEmpress) reported

    𝑻𝒉𝒆 𝑴𝒂𝒌𝒊𝒏𝒈 𝒐𝒇 𝒂 𝑷𝒂𝒍𝒂𝒅𝒊𝒏, 𝒑𝒂𝒓𝒕 𝟏𝟏 War was nothing like the training grounds beneath the Temple of the White Tiger. The air itself tasted of ash and brimstone, every breath laced with smoke and fel. Demons poured endlessly across the Broken Shore, their deafening roars swallowed only by the clash of steel, the cries of the wounded, and the desperate prayers of those still standing. Fear never left Isolde. She simply learned to fight beside it. Clad in the armor forged from the dragon scales of Alexstrasza and Korialstrasz, Cinderwake gripped firmly in hand, she remained close to Drystan as the paladins pushed forward in disciplined formation. Every lesson he had spent the last two years teaching her echoed in the back of her mind. 𝑲𝒆𝒆𝒑 𝒚𝒐𝒖𝒓 𝒇𝒐𝒐𝒕𝒊𝒏𝒈. 𝑷𝒓𝒐𝒕𝒆𝒄𝒕 𝒕𝒉𝒐𝒔𝒆 𝒃𝒆𝒔𝒊𝒅𝒆 𝒚𝒐𝒖. 𝑫𝒐 𝒏𝒐𝒕 𝒍𝒐𝒔𝒆 𝒚𝒐𝒖𝒓𝒔𝒆𝒍𝒇. The first demon she struck down left her frozen for the briefest moment, staring at the green fel blood dripping from Cinderwake's blade. It was not the first life she had taken. But Blackrock Mountain had been survival. This was war. There was no time to think. A towering Fel Lord crashed into the paladins' line, its colossal weapon scattering soldiers in every direction. Drystan and several others met it head-on, shields raised, the Light blazing around them, while Isolde and a handful of others fought to keep swarming imps and snarling felhounds from overrunning their flank. Then she heard it. The sickening crack of metal meeting impossible strength. She turned just in time to see the Fel Lord's weapon sweep across the battlefield, hurling Drystan and the other paladins through the air as though they weighed nothing at all. "Drystan!" His name tore itself from her throat. She fought her way toward him, cutting through demons without thought, stumbling over bodies until she finally reached where he had fallen. Cinderwake slipped from her grasp as she reached Drystan's side. His body was... broken. Blood stained his lips, his breathing shallow, his spine twisted beneath battered armor. "No..." Her hands shook as she reached for the Light. A faint glow flickered between trembling fingers. Again. She reached deeper this time. "Please..." She poured every ounce of faith she had, all the lessons she learned, into her shaking hands. It wasn't enough. A gentle hand closed around hers. She looked down to find Drystan smiling softly at her. "I remember our first dance," he whispered. Tears blurred her vision. "You were beautiful then..." His breath caught. "...and you still are." His fingers tightened weakly around hers. "Keep walking the path." And then... he slipped away. Around her, the battle pressed forward without mercy. Orders were shouted, shields collided, and the cries of the wounded disappeared beneath the endless chaos. But the world had narrowed to one man. Isolde fell apart there in the blood-soaked mud, her sobs swallowed by the roar of war, one hand still clutching Drystan's while the other searched desperately for a heartbeat that would never come. #roleplaying #OClore

  • AmirLaylaz
    Amir Laylaz (@AmirLaylaz) reported

    @bryan_johnson You've mapped your soldiers, their keys. You'll freeze your cells, model your molecules, engineer your therapies. Maybe it works. I come at this as a reservoir engineer, modeling systems I couldn't see, so I don't sneer at precision. I love it. But that work taught me how easily you mistake the map for the territory. Notice the shape of your story. It's a war story. Soldiers, rogues, attacks, traitors to be switched off. The stomach that "eats itself." This is a picture more than it is a fact. And the picture is expressed in biological form. A self organized around threat is organized differently, all the way down, than one organized around ease. I don't think we are passive material waiting to be repaired. I think our tissues are a problem-solving collective already running on the inside. The question is what they perceive, and what they therefore believe they must do. Here's what I learned from my solving my postural disfunction in my garage, not a lab. For years I did everything right by the measures. I trained hard, built the muscle. And I was a functional wreck: distorted movements, chronic pain, anxiety, a scoliosis on my left side I couldn’t perceive even after years of exercise. The distortion was in me the whole time. What was missing was perception. I'd optimized a body I never learned to inhabit. When you say your disease is silent, symptomless, I don't doubt you. I think I'd reframe it. A region gone quiet hasn't gone dark. More often it has shrunk, lost its connection to the whole, contracted down to its own frightened concerns until it can't perceive the larger pattern or be perceived by it. Is that a mechanical damage? Or perhaps it's a collapse of communication [RE:@drmichaellevin's amazing work on agential tissues]. And communication can be rebuilt. You say the standard of care claims nothing can be done, and that this is old-fashioned. Maybe. But something older is true: a living system can reorganize itself when the conditions of its life change. Not repaired from forceful imposition but reorganized from within. I've watched it in my own tissue as sudden phase changes. A frozen shoulder that regained mobility. Hips that went from locked to functional. Patterns I'd carried for decades dissolving, leaving a range of motion that was unexplored. What changed was what I could perceive. So one small, unmeasurable prescription, alongside your sequencing. You've built an extraordinary apparatus for observing yourself and almost none for inhabiting yourself. Do less, notice more. Lie down. Do nothing a wearable can score. Let attention move slowly through you. Don’t hunt the disease, just notice what's there without rushing to fix it. Can you sense your stomach at all, as a place, before it's a battlefield in a diagram? You're extending connection back into a region that lost it. You may find nothing a test could confirm. Or you may find that a system braced against itself for a very long time can, given the right attention, begin to let go and reorganize around something other than war. I'm not sure how that shows up in cells per milliliter. But it's real, it's yours, it costs nothing, and no one had to be a soldier for it to happen. Cure it if you can, Bryan. But don't forget to live in the thing you're working so hard to save.

  • Coyote_Operator
    Jarrod (@Coyote_Operator) reported

    @Ryangofett_2490 The issue is you have the same group that buys the sports games every year regardless of its fixed or not because they are so casual it doesn’t matter to them and gaming companies know this. These are the same players who will say “2042 is better than battlefield 6” or the same people who say the game is fine and they play 500 of the game, all of which were spent either prone off the map, or sitting in a legitimate corner all round doing absolutely nothing

  • ROSESORORITAS
    𝐁𝐀𝐓𝐓𝐋𝐄 𝐒𝐈𝐒𝐓𝐄𝐑. (@ROSESORORITAS) reported

    She’s performing battlefield surgery on herself. A grunt of pain leaves her mouth as she extracts a blade from her skin. “Damn those green-skin barbarians and their tusks!” Wrapping the wound with a bandage, seemingly accustomed to the act after so many years of service.

  • ashlyninstereo
    ashlyn 🏳️‍⚧️ (@ashlyninstereo) reported

    i think we're heading towards another videogame crash because what do you MEAN we're not getting any more NFS or Burnout games??? Criterion are just making Battlefield now.

  • ODGactual
    Operation Detachment Gaming (@ODGactual) reported

    @GhostGamingG That would be so dumb… this is one of CoDs biggest issues and honestly I don’t want a new game every year… having a game every 2 (and even that’s pushing it), or 3 years is better. I would invest more into that… I’m not buying @Battlefield every single year, period!

  • eaglesmithpr
    EagleSmith (@eaglesmithpr) reported

    Shifting the Lens: Why the Local Media Headline Misses the Real Battle in the Memphis Courtroom When a local news outlet like WREG publishes an update on a complex federal case, the narrative almost always focuses strictly on the prosecution’s historical claims and the impending shadow of a sentencing hearing. Headlines are designed for clicks, frequently utilizing provocative summaries that paint an artificial picture of finality. But to look at the surface-level reporting of Dr. Sanjeev Kumar’s case is to miss the profound legal, constitutional, and regulatory warfare happening inside the U.S. District Court right now. While local broadcasts repeat the original 40-count verdict as a done deal, the defense team is executing a rigorous, multi-front challenge that refutes the very legal integrity of the prosecution’s architecture. Refuting the Narrative of Finality The rush to frame this case as a completed journey to a sentencing podium ignores the standard post-trial mechanics built into the American federal judicial system. A verdict under heavy constitutional and regulatory challenge is not a final conclusion—it is a baseline waiting for an audit. Dr. Kumar’s legal team has stepped forward to demonstrate that the core pillars used to secure the partial verdict are fundamentally fractured. Rather than a simple administrative march, the defense’s active filings demand that the court pause and examine the structural integrity of how these charges were brought and evaluated. Look at the Real Legal Battlefield To fully understand why the standard public narrative is fundamentally flawed, you have to examine the explicit errors being challenged by national legal authorities: The FDA Safe Harbor Deception: The prosecution constructed its case around allegations regarding single-use medical devices. However, the defense’s active motions produce explicit, published FDA guidelines creating an ironclad safe harbor designed to exclude outpatient, community physician clinics from the very regulations weaponized by the DOJ. When national experts—including a former Associate Chief Counsel for Enforcement at the FDA—state under oath that the government fabricated its regulatory interpretation, the entire foundation of the indictment collapses. A Compromised Constitutional Process: Modern reporting frequently glosses over the fact that a Remmer Hearing was granted to investigate severe claims of outside jury room contamination. In our legal framework, an uncompromised jury is a non-negotiable Sixth Amendment right. If the deliberative process was structurally contaminated, the resulting verdict loses its legal validity, rendering the pursuit of sentencing inherently unjust. The Technical Mismatch: The state sought to characterize standard, high-volume clinical efficiency across 15,000 safe procedures as an administrative anomaly. The defense continues to challenge the technical testimony under Rule 33, highlighting a systemic double standard: the state demands administrative perfection from community doctors while granting itself absolute immunity for its own massive procedural failures and regulatory blunders. Grounding the Reality of Independent Medicine True accountability cannot be a one-way street. When a local news segment frames a practitioner’s career solely through the lens of a government press release, it ignores the thousands of patients who received safe, uncompromised care for over a decade. Dr. Kumar has made it clear that this fight is no longer just about clearing his name—it is about defending independent medical practitioners nationwide from an aggressive, automated bureaucracy that ignores its own written laws to achieve a conviction. As the proceedings unfold, EagleSmithPR will continue to cut through the media static to bring you the technical facts, the explicit regulations, and the unfiltered truth from the courtroom.

  • orionSquared
    orionSquared (@orionSquared) reported

    @Khalchris_ Um sure? It's a long list lol. I want to preface this by saying that not every issue in this list needs to be changed. Some items just are what they are and I'm ok with that. Some of them are also really low priority to me. But there are items in this list that are actively working against him Where I differ from other Reed mains is that I personally don't actually want Reed to be meta, nor do I want him to be A tier or higher. I think low B/high C is a great place for a hero like Reed. He's an annoying character to deal with so if he was meta I think the community would be outraged lol 1) His damage output is incredibly low. Every tank and support (outside of Invis) can out damage him on primary alone. Yes I understand it cleaves but Jeff's primary damage pierces and has the same damage rate (70 per second in a 15m range). His TTK is the lowest of all duelists that it's practically nonexistent. Even IronFist has a faster TTK - medium priority 2) They removed the slowness from his E (****) ability. A lot of people (who don't play Reed) think that was meaningless but it wasn't. Using it against a BP/Spidey was useful to help slow them down so you can peel easier - low priority 3) His auto-inflation is a massive hinderance to him. It requires you to either stop attacking so it can degrade or risk inflating at the wrong time which can easily get you you killed or miss getting a kill (Rocket's base team up fixes this actually and it's what most Reed mains have been begging for for over a year - this should be rolled into his base kit) - high priority 4) His ult is honestly bottom 2 worst ults in the game (Thor being the other in my opinion). It has no lethality at all. Supports can pattycake through his entire ult and survive it even with direct hits on them. It's also easily countered by almost every hero because anything that blocks damage (shields, movement abilities, iframes etc) will cause him to stop bouncing. And he bounces so high so slowly that it's pretty easy to move out of his way (at it's 6th bounce, if you even get there, does a max of 140 damage. Every main healer can heal more than that in the 1.5 seconds it takes for him to bounce) - medium priority 5) Inflating locks him out of 90% of his kit so if you inflate at the wrong time, you're SOL - eh I don't care, it's whatever lol 6) His Shift (shield) and M2 (pull) abilities noreg a LOT - high priority 7) Sometimes you get stuck in your pull animation (I don't actually know why this happens) and you can't cancel out of it so sometimes you're just standing there for a good 2-3 seconds holding onto someone and can't do anything until the move cancels itself - high priority 8) He has no way to move around the battlefield without someone else there. This is frustrating especially since all other brawlers have some sort of movement ability without this stipulation - eh I don't care, it's whatever lol 9) His animations are incredibly slow, worse than Storm's before hers were sped up a couple of seasons ago. If it's not bad enough that you inflate at random times with no control, you're now stuck in an animation that takes 1.5 seconds to complete. Deflating is even worse because you tend to be more aggressive when inflated so you either give up part of your inflated time (which is only 6 seconds already) to run away behind cover to deflate or you deflate in front of someone who will kill you during your animation. You get stuck in long animations where you're sometimes immobile (like his pull) or deflating (where you're locked out of your entire kit) and you're just a sitting duck ready to be culled - high priority I actually think Reed is extremely powerful as he is but rightfully the community sees him as D tier and that has nothing to do with his power level but the power level of literally every hero released after him. He's been overshadowed by the new releases and the dev favorites (looking at you Luna). Even just a few small tweaks and fixes would be a breath of fresh air for him. He doesn't need a rework, his kit is literally golden

  • scrollinyou
    Facts over Feelings (@scrollinyou) reported

    @libsoftiktok Hey if the free market wants to pay I have no problem. Just stop using my tax dollars to kill people unless it's on the battlefield and they say death to America as their motto.

  • EleEleTh
    Lisandro (@EleEleTh) reported

    Furthermore, after setting up my smart switch I played @Battlefield the connection stability was amazing and the lag spikes where no where. Then after one night they just took it away from me. Should be getting 1,000up and down or at least my limiter set being 890 to connections

  • Selenej54
    Selene (@Selenej54) reported

    @Battlefield fix your ******* netcode this game is unplayable. 70% of my bullets don't hit **** and also the audio is inexistant

  • TheLifer_87373
    The Lifer (Carlotta's Pet 💎♦️❄️) (@TheLifer_87373) reported

    @VasilijGoncaro1 BTW I never suffered once from stuttering in wuwa, in MH world a lot, but in wuwa never, neither in other games I play (Battlefield 6, Helldivers 2, Mh wild does not give me problems as for today updates)

  • LBT_UK
    Luke Taylor (@LBT_UK) reported

    @BattlefieldInte Went from 700k to 50k, yet the real issues are never addressed, its all on @Battlefield to actually listen but they never will.