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Battlefield 6

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Problems in the last 24 hours

The graph below depicts the number of Battlefield 6 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Battlefield 6. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Battlefield 6 users through our website.

  • 41% Sign in (41%)
  • 29% Online Play (29%)
  • 14% Glitches (14%)
  • 10% Matchmaking (10%)
  • 7% Game Crash (7%)

Live Outage Map

The most recent Battlefield 6 outage reports came from the following cities:

CityProblem TypeReport Time
Moûtiers Matchmaking 1 day ago
Nantes Matchmaking 3 days ago
Gramat Matchmaking 3 days ago
Amsterdam Matchmaking 4 days ago
Fontarèches Matchmaking 4 days ago
Paris Matchmaking 4 days ago
Full Outage Map

Community Discussion

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Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • hommyramz
    رمز (@hommyramz) reported

    @BattlefieldComm High pings my most concerned issue not addressed

  • andrewlydiard
    Andrew Lydiard (@andrewlydiard) reported

    @grvmpss @Tremourx47 @BattlefieldComm It's been that way for months. It's not like we didn't use it for that time. It's not a **** you, it was a free item that wasn't terribly difficult to obtain. You didn't purchase anything. This is better for the health of the game (albeit lightly so given other issues).

  • LaDeXi
    LaDeX (@LaDeXi) reported

    @robynvanpersiee @Battlefield Then you shouldn't have trouble finding people.

  • LtCmdrAmbrose
    Kurt Ambrose (@LtCmdrAmbrose) reported

    @EA_DICE FIX YOUR ******* GAME YOU USELESS *****

  • BKScoPe
    BKScoPe (@BKScoPe) reported

    been sitting with one idea about @quipnetwork for a few days now. what if the work that secures a chain was also the work someone actually needed solved. not hashes for the sake of hashes, actual optimization problems, proof of useful work instead of proof of work. i keep going back and forth on what that actually changes. one side of me says it's just a scoring trick, put every kind of hardware on the same problem and call it fair. the other side wonders if this is actually the first time cpus, gpus, asics, and quantum machines get measured on one shared battlefield instead of separate leaderboards. both feel true at once. quantum capacity right now mostly sits behind a handful of closed platforms, expensive, gated, hard to even test against. if this holds up at scale, that idle capacity starts looking like infrastructure other people can actually rent and check the work on. researchers get a reason to point real problems at it instead of vanity benchmarks, and operators get a reason to keep machines running past the demo phase. none of that is guaranteed yet, still early.

  • Minoanlitigator
    Nick (@Minoanlitigator) reported

    @RichardMarlesMP @JDVance Do you have cabbage for brains? In the last 18 months DC has made it abundantly clear they don't care about Americans, Europeans, Koreans, or any other country except Israel. Even assuming the US would do more than pay lip service the battlefield has revealed a paper tiger.

  • uberarchangel
    Uberarchangel (@uberarchangel) reported

    @ElGuadalupe3 @Kelsisheren @yuanyi_z Okay litter her off the mock battlefield. Cmon you and one other person pick that women up and run her 200 yards. I will wait. Weight loss drugs exist now. Canada has free healthcare. You can fix it by mandating it.

  • robonzo81
    Bonbonbonbons (@robonzo81) reported

    @BattlefieldComm Has the annoying time nudge errors been sorted or anything on the awful netcode re-introduced in s5?

  • madruger
    HellBoundLycan (@madruger) reported

    @WolfGangPlays to be fair I think all sports games are just the same thing over and over again... Same with CoD and Battlefield. It's the same game with the same content, just a different year. *i complain about those too for the same problems.* There's so much hype over so much broken.. :(

  • DHKITCH
    Kitch (@DHKITCH) reported

    @GBNEWS Having served and operated under rules of engagement, I think people need to understand the difference between a battlefield decision and an atrocity. In combat, soldiers sometimes have seconds to assess a threat and act. Those decisions must be judged in the context in which they were made. But summary executions, deliberate killings of prisoners or civilians, torture and similar conduct are something else entirely. That is where the line is clearly crossed. Investigating credible allegations of that kind is not persecuting veterans. If serious criminal misconduct occurred, service in uniform should not place anyone beyond accountability. What veterans should be protected from is endless reinvestigation of legitimate battlefield decisions without substantial new evidence. Those are two very different things.

  • F1sT
    UNALIENABLE RIGHTS (@F1sT) reported

    @LaymanPlays @IamplayerXYT This reply is doing the usual dodge: treat “this looks copied and thin” as “you’re crying because Battlefield exists.” Those are not the same argument. Layman’s post is basically: 1. Yes it looks like a BF6 map. 2. It’s better. 3. BF6 will die, Warzone won’t. 4. Therefore you’re wrong. 1 can be true and 2/3 still don’t answer the complaint. A mode can look like Battlefield, live on a bigger platform, and still be a half-finished clone. Population is not a design review. Warzone can outlive BF6 for brand, habit, SBMM, streamers, and the CoD install base. That does not mean IW put a finished large-scale mode on the map, or that classes/layout/pacing were thought through instead of traced. My “point” is the cleaner one: if you’re going to take the Battlefield shape—bigger space, vehicle/class flavor, a map that reads like theirs—don’t ship the crayon version and call criticism fragility. “I like it” is fine. “It’s good because WZ won’t die” is not a rebuttal. That’s just saying the bigger product can absorb a lazy mode. That’s also the same pattern as the TTK / studio-collage stuff. Support teams and live-service cadence make it easy to drop a familiar silhouette (“this is our Battlefield-coded playlist”) without owning the rules that make that silhouette work: readable sightlines, class jobs that aren’t CoD loadouts with new names, spawn logic that isn’t 6v6 logic stretched, vehicles that aren’t props. Copying the postcard and keeping CoD’s leftover systems is half-assing a mode. You can like the postcard. That doesn’t make the mode finished. So no, im not crying that someone enjoys it. Im “saying” IW borrowed the look, didn’t finish the game inside it, and the “BF6 will die” line is just covering for that.

  • Gamma_Monkey
    Stock Monkey (@Gamma_Monkey) reported

    Stop Trying Harder. Make It Easier. Most people treat self-control like a muscle they just need to flex harder. They download another habit tracker, set another 5 a.m. alarm, and promise themselves this time they’ll have more willpower. Then life gets busy, the fridge is full of leftovers, the phone is on the nightstand, and the “discipline” evaporates by Wednesday. That’s not a character flaw. It’s a design problem The people who look effortlessly consistent almost never win those daily battles. They quietly rearranged the battlefield so the battle barely happens. Let environment carry the load. Willpower is often overrated and unreliable. Those who seem disciplined have usually just removed the need for discipline. Want to read more? Leave a book on your pillow and put your phone in another room. Want to eat healthier? Don’t bring junk into the house Set up your defaults so the right choice is the easiest one, instead of constantly trying to “try harder.”

  • andrewlydiard
    Andrew Lydiard (@andrewlydiard) reported

    @BattlefieldComm In RedSec, there are still some glaring issues like the Recon drone being unable to ping, which is kind of the entire point of it. The SVD still being overly oppressive, sniping being all but useless. These are CORE game issues you have to address sooner rather than later.

  • GAMER_1411
    KILL_J0HN091 (@GAMER_1411) reported

    @Battlefield Fix the damm audio bug/mix/blend where lobby BGM AND MULTIPLAYER OR REDSEC PLAY BOTH AT THE SAME TIME. Ita fking annoying

  • _mota_1904
    Mota (@_mota_1904) reported

    @BattlefieldComm Fixing Support icon on every player on the minimap or swapping kits allow you to revive everyplayer didn't cross your mind to be fixed? it's been more than 1 month, good job not fixing game breaking issues

  • GunnsForShow
    Gunny🇨🇦Gunnerson (@GunnsForShow) reported

    @Senzah All shooters have sbmm- its Cods heavy handed sbmm/eomm that is the problem. Battlefields works much better and doesn't make the game feel like work. I'll stick to Battlefield. Other than the original Black ops for a change, my time playing new Cod games is over.

  • azrael_options
    Azraël (@azrael_options) reported

    0DTE scalpers: nobody has ever blown up an account taking one trade per day on $SPX. Six trades before lunch is where accounts go to die. Overtrading is negative expectancy you volunteer for, five to eight times a day, and the industry sells it as work ethic. Why do smart traders defend the habit? → More trades feels like more control. In practice it is more crossings of the spread. → Survivorship bias runs the feed: one guy posts 8 green scalps while 400 silent accounts provided his exit liquidity. → Flat feels like losing, so you manufacture setups. Every red scalp demands revenge, every green one demands proof it was skill. → By trade 5 the desk is a casino and you are the revenue stream. Now hear the same day from the other side of the book. → Dealers classify retail market orders as the cleanest flow in the book. Every scalp hands them the spread on both sides. → 0DTE theta bleeds hardest mid-session, exactly when scalper activity peaks. You pay hourly rent on an asset built to expire worthless. → They fade the opening wick, pin price between expected move boundaries, and let the churn cook you into tilt. The real move prints after the overtraded accounts are flat and done. The fix is fewer decisions, not more discipline. → Premarket: pull VIX, compute the expected move, mark the upper and lower boundaries. That is the entire battlefield for the day. → Let the first 20 minutes play out. That window is dealer inventory reload, not opportunity. → One trade per day, taken only at an expected move boundary where dealer hedging flows actually turn. → Hard 1R cap on every position. Structure breaks, the day is over. No revenge trade, no second attempt. → Demand asymmetry: target the far boundary or the next structural shelf so the reward is multiple R against a fixed 1R. One asymmetric trade with a fixed 1R cap beats eight frantic scalps on every risk-adjusted metric that matters. That single rule carries the entire challenge I am documenting. Boring scales. Frantic bleeds. I put the entire system, the 4 trade archetypes, the Excel workstation engine, and the 20 minute opening rule into an ebook. Comment "MATRIX" and I'll DM it to you.

  • japan_nobunaga
    NOBUNAGA🇯🇵🏯_夏樹蒼依 (@japan_nobunaga) reported

    In Texas I went to a game where the entire student side of the stadium did not sit down for four hours. I assumed the seats were broken. I checked the one next to me. It worked. I asked a student named Tyler why nobody was sitting. He said, "In case they need us." That was the whole answer. In my land we have a saying, always on the battlefield. A samurai does not lounge in the presence of a lord who may call him. He stands, so that when the call comes there is no distance between the call and the man. Here were thirty thousand of them. Standing. In case. I asked Tyler how often they are needed. He thought about it. "Once." Once. In 1922. The team was running out of healthy men, and a student named Gill was called down out of the stands. He put on an injured player's uniform and stood on the sideline, ready, for the rest of the game. He never went in. They won without him. That is the whole origin. A man who did not play. A hundred years of standing for a man who did not play. So I stood. I am not a student. I was not going to be called under any reading of the rules. My knees began filing complaints in the third quarter and I ignored them, because Tyler was nineteen and had stood through every home game for three years and had never once been called, and was not bitter about it, and was in fact eating nachos. Nobody was called. Nobody has been called since 1922. The knees of Texas do not care. In my land we say be ready at every moment. Texas built thirty thousand seats and refuses to use them.

  • Grace_Livingstn
    Grace Livingston (@Grace_Livingstn) reported

    Another point is that I actually want to preserve that natural, bold spirit in my child. When I was little, my own parents perhaps kept me a bit too well-mannered at first, which led to a certain amount of shyness in interpersonal interactions for quite a long time. While I don't think it was a massive issue now, it likely acted as a bit of a hindrance for the younger version of me. Although my child is currently being raised by my ex in a way that I consider a complete mess—he doesn't pay proper attention, leaves her to be raised by the nanny to do whatever she pleases, and lets her spend all her remaining time watching TV and playing on the iPad, without her really learning much—my child does have one undeniable advantage: she is extremely bold, daring to do and say anything. That is actually a merit, and I think it's a great trait typical of American children. Being overly polite the way I was when I was little meant that I had to spend nearly several years, or even a decade, slowly learning to loosen up and become more relaxed, which isn't ideal either. That said, my own nature was never actually suppressed by my parents when I was a child. On the contrary, my parents really allowed me to do whatever I wanted, while still providing proper guidance, which I think was wonderful. I had a very happy childhood. I believe my child is unhappy right now because she lacks parental companionship. Neither side is there for her—I am not allowed to be, and her father simply doesn't have the time. I don't think her father doesn't want to spend time with her; it's more that he lacks the time. But if he doesn't have the time, why not let me accompany and care for her? That part is truly beyond comprehension. I don't want either parent to let fights or any other issues in their romance or relationship spill over into controlling the child or weaponizing her to make the other person suffer. First of all, I would never be that kind of person, and I know the future partner I choose wouldn't be either. I simply believe that kind of behavior is completely unnecessary. A child deserves love from both sides, so having love in the family is certainly important. But if problems do arise, a partner should truly never use a child as a battlefield to hurt the other person.

  • eagameover
    SONS OF LIBERTY -MAGA MOVEMENT !!! (@eagameover) reported

    RESPECT 🫡 🇺🇸 AND HONOR !! 🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸 Lawrence Joel was sh*t through the chest and left for dead in a Vietnam battlefield, but the Army medic refused to stop. He treated wounded soldiers under machine-gun fire, dragged men to safety, and kept fighting until his own body gave out. Joel was serving as a medical specialist with the 1st Battalion, 503rd Infantry Regiment, 173rd Airborne Brigade. It was November 8, 1965, near Bien Hoa, Vietnam. His unit came under a massive enemy attack. North Vietnamese and Viet Cong forces opened fire from hidden positions. American soldiers were being hit everywhere. Joel ran toward them. He treated the wounded. Then he was shot. A bullet entered his chest. He collapsed. The enemy kept firing. Joel got back up. He continued treating casualties while bullets ripped through the battlefield. Then he was shot again. And again. He refused evacuation. He kept moving between wounded soldiers. He bandaged wounds. Administered medication. Dragged men away from exposed positions. At one point, he crawled toward a soldier who was bleeding heavily and treated him while enemy fire continued around them. Joel eventually suffered multiple gunshot wounds. He was losing blood. He was exhausted. But he refused to stop until the wounded men were stabilized. When reinforcements finally arrived, Joel was evacuated. He survived. For his actions, he received the Medal of Honor. He became the first living African American soldier to receive the Medal of Honor for actions in Vietnam. But the story didn't end there. Joel continued serving in the Army. He later worked with veterans. He retired after more than 20 years of service. Lawrence Joel died in 1984. He was 57. His legacy was later honored when the U.S. Army named a clinic after him. The soldier who had been shot and left for dead became a symbol of battlefield medicine. He didn't stop because he was wounded. He kept treating other soldiers while bleeding himself. Lawrence Joel was shot repeatedly in Vietnam. He kept crawling toward the wounded.

  • zenstrategist
    zenStrategist 🇬🇧🇮🇱⚔️🌸 (@zenstrategist) reported

    @Lindstar24 Imagine you've shot been shot to pieces on a battlefield. They send for a medic. They send private Burnham. He stands there and tells you that he wants to fix everything, but clearly hasn't got a clue how to do anything. And you wonder why everyone suddenly gets nervous?

  • BigEd6530
    J. Edwards (@BigEd6530) reported

    @Battlefield The player has never been the captain. EA does not listen and your customer service sucks.

  • 6db560c87fec4ea
    Marwan (@6db560c87fec4ea) reported

    @BattlefieldComm A whole update to fix an attachment and grenade indicator

  • Ax1omVoid
    Ax1omVoid (@Ax1omVoid) reported

    WTF WEDNESDAY is officially entering the rotation. 📷​ Battlefield 6 is the move tonight — I’ve played it before, just never brought it to stream. Only problem: the download apparently has other plans. The second it finishes, we’re going straight into the chaos. 📷 Twitch + YouTube tonight.

  • Johnny316420
    TROUBLE (@Johnny316420) reported

    @DethNade @BattlefieldComm They’re cooked.. it goes to show you it’s not a money thing. You can spend and support a game and EA and battlefield can’t make a game that will work right. This game since day one has lighting issues, falling through the buildings, and they patch a EOD arm smh

  • grizzgolf
    Dustin Paine (@grizzgolf) reported

    @BattlefieldComm Fix the Desync already

  • JasonBurns_CM
    Jason Burns (@JasonBurns_CM) reported

    @Battlefield there's a major hardcrash issue on Xbox atm since the latest patch I've crashed constantly every 15m 6 times in 1 match

  • Loki_mv
    N3cro (@Loki_mv) reported

    @EA_DICE what the absolute ****!! so ppl can SOMEHOW eat an entire magazine,10-15m range, then somehow shoot back, kill me, AND walk away? thats before we even get into how BROKEN grenades, snipers, and RPGs are, or how MFs are able to shoot through solid MF cover!!!

  • AX0JK
    𝔸𝕃𝔽ℝ𝔼𝔻𝕆 𝔼𝔻𝕀𝕋𝕊™💎 (@AX0JK) reported

    @Lairdphoenix27 The funniest part is realizing a Sentinel could walk into the Avengers and suddenly have to check its programming because half the roster isn’t even its target. If Scarlet Witch is on the battlefield, the Sentinel has bigger problems than figuring out who qualifies as a mutant.

  • Qwest336
    Jonathan Quick (@Qwest336) reported

    @Battlefield , you're losing your RedSec community. 1)Most US don't play ranked before noon due to EU server lag. 2)In Pubs, give a penalty for leaving mid game. 3)Stop listening to the CoD players with this movement crap. They will leave for #MW4 anyway. 4)Fixed Top 250 1/2