Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Lübeck, Hansestadt, Schleswig-Holstein | 1 |
| Montpellier, Occitanie | 2 |
| Comuna 1, CABA | 3 |
| San Bruno, CA | 1 |
| Buenos Aires, CF | 2 |
| Paris, Île-de-France | 4 |
| Firmi, Occitanie | 1 |
| Garons, Occitanie | 1 |
| Manchester, NH | 1 |
| Ihlow, Lower Saxony | 1 |
| Pearland, TX | 1 |
| Brussels, Brussels Capital | 2 |
| Chaniá, Crete | 1 |
| Équancourt, Hauts-de-France | 1 |
| Wilhelmshaven, Lower Saxony | 1 |
| Holbæk, Zealand | 4 |
| Vitória da Conquista, BA | 1 |
| Montréal, QC | 2 |
| Copenhagen, Capital Region | 2 |
| Lyon, Auvergne-Rhône-Alpes | 1 |
| Plougastel-Daoulas, Brittany | 1 |
| Melbourne, VIC | 1 |
| Annonay, Auvergne-Rhône-Alpes | 1 |
| Brownville, NY | 1 |
| Hagerstown, MD | 1 |
| Edinburgh, Scotland | 1 |
| Aix-en-Provence, Provence-Alpes-Côte d'Azur | 1 |
| Enumclaw, WA | 1 |
| Ealing, England | 1 |
| Eggenfelden, Bavaria | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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chris (@ChrisSlaske) reported@Battlefield stupid ******* game netcode sucks so hard. Rpgs have been broken since you ****** the speed on them. Direct hit on a ******* jeep in red sec does 0 damage
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In my AoD era 💖🪽🎀✨ (@OceanMoonArt) reported@lmc1690 Honestly I’ll say this again but Winter 2024 was a really competitive battlefield and had it been released in the Summer or even Fall, then I don’t think it should’ve had any problems and would also give the writers and artists more time but alas.
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美茗禅 (@liuliu44796075) reportedApril 27 was supposed to be sentencing day. Instead, the Court paused on its own, citing complexity and unresolved issues. That pause matters. Guo warned: the battlefield between the CCP and America is inside the U.S. If America fails to expose the ***** money linking the CCP to the DOJ, FBI, law firms, and courts, no American is safe. This was never just one man’s fight. In year ten, the Movement has forced America to confront the CCP’s shadow over its justice, sovereignty, and freedom. When America wakes up, everything has just begun. #MilesGuo #NFSC #TakeDownTheCCP
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It's Jinx now. Powder fell down a well. (@Julio_14_apple) reported@GhostGamingG @Battlefield The Easter Egg about having real updates, fixed TTK and the fix to dying around corners and hitreg. 🤡
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Gregory McGraw (@f35fighterpilot) reported@EndersFPS Honestly the problem is the mini scout ..I have never in my history of playing battlefield mind you been playing since like 2006 seen a more broken sniper rifle..Iv never seen this many snipers that can shoot good , I doubt everyone can just measure distance all of a sudden
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eA Melancholyyy (@MelancholyyyAim) reported@vsdsad25496 @BattlefieldComm It sounds cool in concept however there are already major issues in terms of visibility on this game - I feel like uniforms even as there right now are hard to see at times, greyed out uniforms will make the already grey blobs I get shot at by even more grey and blobby, however this is just my take and I already have poor vision irl.
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محمد الخزمري (@n7mdallh1) reported@Battlefield Battlefield ping is very bad in Saudi Arabia and the Gulf region. Players are getting extremely high ping between 100-200ms, while other EA games like FC work perfectly fine. Please fix the server issue and improve Middle East connectivity.
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before i slip,, ima slide♟️📜 (@Rocinantemoons) reported@Battlefield Middle East ping. Fix that!! Whats wrong with you. I had 7 ping since launch and now its 140-500 ms. Totally unplayable
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FaresAlAbdalli (@Knight14015) reported@Battlefield fix the middle eastern servers alrdy
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Cameron Singleton (@i420IsMyGod) reported@IziGamesInc @Battlefield Definitely skill issue, CoD has a 0.3 ttk and redsec take 3 secs to down someone with basic gear. You kids all the same, DOGSHIT at a game and **** talks it because of how **** you are. Get a job if you're 18 if not go back to school and learn about life not games/Social media...
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Drunk Old Grad (@DrunkOldGrad) reportedI get the need for updating your network, but we need to put a lid and dial back the amount of content coming out from active duty military service-members on social media. One thing if you are retiring/transitioning out of service and prepping the battlefield to set yourself up for success. I can't fault that. And we should recognize service and the hard work our military folks put in, 100%. But, the lieutenants, mid level officers, senior leaders posting their awards, accomplishments, training events, duties and life updates. Let's have a little tact and dare say, OPSEC, about what and where we are pushing out information. Such an amateur look. Am I wrong?
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MiloMan (@FlowMiloo) reported@MM16980096 @8LOGICIAN @parti_king And? There are no official Continental Army or detailed military records of their combat service. Most of what we know comes from later anecdotal accounts, oral tradition, and post-war honors. They saw little to no significant battlefield action.
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Allen (@BiqA215) reportedSharpening my blade forever for these *****. These next years ea gon **** around and be bankrupt. All the unfair **** in the world and yall can’t make a good UFC game?!Ok bet. Show you what power is. 2 words: costumer service.We start with apex then we trickle down to battlefield
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☃️ (@brrtxd) reported@BattlefieldComm A lot of the time you cannot even identify where the paint is coming from, which removes meaningful counterplay entirely. This urgently needs fixing. I also did not see any mention of flare reliability being fixed. It is good that infantry can no longer lock while flares are active, but the bigger issue still exists: missiles frequently ignore flares entirely and hit anyway. This is one of the most frustrating and unfair mechanics currently in the game because it removes all predictability and counterplay. Battlefield is an arcade shooter, not a MILSIM. Flares should reliably defeat lock-ons every time. Randomly dying because a missile ignored your flares is not good gameplay. Another issue is that lock-ons currently have effectively infinite vertical range. This makes proper jet dogfighting nearly impossible because infantry can still lock jets even at the sky ceiling. Infinite vertical lock range only makes sense against helicopters, since helicopters can actually hover near the skybox and farm with a gunner. Jets are already ineffective against infantry from that altitude, so this mechanic just unnecessarily punishes jet combat. ================================================== JET DOGFIGHTING AND AIR-TO-AIR SKILL GAP ================================================== The biggest issue overall is that the lack of a real skill gap in air combat has barely been addressed at all. Jet dogfighting currently has an extremely fast time-to-kill. If someone gets behind you and can aim reasonably well, there is essentially zero opportunity for counterplay. If an enemy jet who is significantly worse than you gets behind you first, you realistically have almost no chance to reverse the fight because the TTK is simply too fast. Combined with how quickly mobility hits occur — and how devastating they are — dogfights become shallow and low-skilled. There is also still no proper air radar, which is honestly unacceptable this long after launch in a modern Battlefield game. Combined with poor visibility, weak freelook controls, and the lack of a proper rear camera, situational awareness barely matters because the tools to maintain awareness do not exist. Air radar is absolutely necessary for modern jet gameplay and should have been fixed months ago. The newly added indicator showing when an enemy jet is aiming at you is also not the right solution. This does not solve the actual issue. The actual issue is the lack of proper awareness systems. Right now, because of the extremely fast jet TTK and lack of awareness tools, if you suddenly realize a jet is near you, you are usually already dead within a second anyway. The indicator basically becomes a “you are about to die” warning rather than meaningful gameplay. A proper radar system would create an actual awareness skill gap where players track enemy aircraft, position intelligently, and react proactively instead of relying on automated warning indicators. Mobility hits also need a full rework. On top of that, the current jet flight model is poor and lacks meaningful speed control. In the stealth jet, the optimal turning rate is currently achieved through “V-tapping,” where players spam throttle inputs to abuse the thrust vectoring system. This clearly feels unintended and does not create a healthy skill gap — anyone can spam buttons. A much better system would be something closer to the Battlefield 4-inspired attack jet flight model introduced late in Battlefield 2042’s lifecycle. That model had an actual optimal speed range for maximum turn performance, which rewarded proper speed management and pilot skill. Right now, even in the attack jet, optimal turning is still achieved by repeatedly tapping throttle rather than genuinely managing speed. Maintaining precise speed control should be the skill gap, not abusing input spam.
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Sebastian Bae (@SebastianBae) reported@ian_tb03 Sweet lord, I think people forget what kind of tanks the Marine Corps had when the service divested of them. They didn't have APS to survive on a modern battlefield and a MEU historically had FOUR M1A1 tanks.