1. Home
  2. Companies
  3. Battlefield 6
  4. Outage Map
Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

Loading map, please wait...

The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

Less
More
Check Current Status

Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Brisbane, QLD 2
Partido de José C. Paz, BA 1
Saint-Étienne, Auvergne-Rhône-Alpes 1
Orléans, Centre 1
Castelnau-le-Lez, Occitanie 1
Paris, Île-de-France 6
Comuna 1, CABA 5
Barrhead, Scotland 1
Lausanne, VD 1
Nairobi, Nairobi Area 1
Tiruvalla, KL 1
Propières, Auvergne-Rhône-Alpes 1
Lübeck, Hansestadt, Schleswig-Holstein 1
Montpellier, Occitanie 2
San Bruno, CA 1
Buenos Aires, CF 2
Firmi, Occitanie 1
Garons, Occitanie 1
Manchester, NH 1
Ihlow, Lower Saxony 1
Pearland, TX 1
Brussels, Brussels Capital 2
Chaniá, Crete 1
Équancourt, Hauts-de-France 1
Wilhelmshaven, Lower Saxony 1
Holbæk, Zealand 4
Vitória da Conquista, BA 1
Montréal, QC 2
Copenhagen, Capital Region 2
Lyon, Auvergne-Rhône-Alpes 1
Check Current Status

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • OwnageTheGawd
    The Gawd (@OwnageTheGawd) reported

    @charlieINTEL i remember pre release OH COD IN TROUBLE THIS BATTLEFIELD **** IS THE COD KILLER lmfao better learn to respect the big dogs

  • chorobinsan
    chorobin (@chorobinsan) reported

    @Private_Tom_7 @BattlefieldComm Also, please include a fix for the desync. The lag is clearly making gunfights unenjoyable. In particular, it feels like high-ping players are getting an unfair advantage.

  • AngelMOV25
    Mau Ortega (@AngelMOV25) reported

    @Battlefield Please fix the bug with the green notification dots.

  • pixelacc799
    pixel (@pixelacc799) reported

    @BattlefieldComm yes please fix this

  • ChelUs0
    Chel (@ChelUs0) reported

    BF6 spawn issues One thing people barely talk about in BF6 is how chaotic the spawn system is. Before BF2042, Battlefield games usually worked like this: when you capture a flag, enemies mainly spawn from their side of the map/frontline. In BF6 though, enemies can spawn around the objective from almost every direction - basically 360 degrees around the point, just like on my first image. The second image shows how it should work - and how it worked in most of the best Battlefield games. Enemies should mainly come from the direction of their deployment/frontline, not randomly all around the objective. Why is this a problem? Because it completely destroys the frontline flow of the game. When you capture a point in BF6, you never know where the enemy will appear from. Honestly, it’s often easier to hide in bushes and wait than actually push or defend from a predictable front - because there basically is no frontline anymore. What’s even stranger is that BF2042 already moved away from this system. With the newer seasonal maps, DICE reduced these 360-degree spawn patterns, and the same happened with the reworked launch maps. The gameplay flow became noticeably better because of it. So why did Battlefield Studios bring this system back in BF6? If anyone from ( @tiggr_ ) Battlefield Studios sees this, please reconsider this spawn design. It genuinely makes maps play worse, even if many players don’t realize why some maps feel so messy and frustrating. This is one of the core problems hurting map flow right now. Remove these 360-degree spawns, and maps like Eastwood, Empire, Gibraltar, Cairo, Manhattan Bridge, and others would instantly play much better. The new Golmud Road map is fantastic, but even there, these spawn mechanics still hurt the experience. Thanks for reading. I really hope this issue gets more attention and is fixed before the end of the year. #battlefield

  • jphilinTX
    JP ✭ 🦌 (@jphilinTX) reported

    @BattlefieldComm Now fix the heli dive bombers- they need to blow up when crashing into things along with the pilot

  • TheMilObserverr
    Military Observer (@TheMilObserverr) reported

    Drone swarms are the biggest threat on the modern battlefield. India just started building a three tier shield against them 🇮🇳 IAF South Western Command has issued an RFI for a fully indigenous counter drone architecture. Here is how the three layers work 👇 • Tier 1, man portable, kills drones at 1,000 metres within 5 km • Tier 2, vehicle mounted, salvo fires at 5,000 metres up to 10 km • Tier 3, command node, neutralises targets at 7,000 metres up to 25 km • Detects radar cross sections as small as 0.02 square metres • Silent passive sensors that track without emitting any radar signal • Kamikaze interceptor drones for hard kill against incoming swarms Every tier connects into one shield. A cheap drone should not be able to take down an expensive asset. India is building the answer to that problem from the ground up. 🇮🇳

  • jaydenpr_
    Jayden ッ (@jaydenpr_) reported

    @Battlefield FiX REDSECCCC

  • Joe40232486
    Giuseppe (@Joe40232486) reported

    @Battlefield @Klass Rpg are ******* useless now fix them

  • PaulWri89662714
    Paul Wright (@PaulWri89662714) reported

    @RhonddaBryant But that's the kicker Chris it isn't. We hd 96 AS90's these take less crew, are less mobile but are cheaper to operate. Ukraine has shown that artillery is still king of the battlefield. We need 172 of these not cutting our numbers. There's your problem you always deliver less

  • hassanabudu
    Osagyefo Lord Dr. Hassan Abudu (@hassanabudu) reported

    I never heard of Hell on a Battlefield being enough to make a Major Hold His Troops Back. Any Hell on a Battlefield is "Another Person's" Problem.

  • OuchHORSEMAN
    Ouch HORSEMAN (@OuchHORSEMAN) reported

    Why not fix the TTK? I just can't understand them. BF4 was perfect TTK to me. #bf6 #battlefield6 #battlefield

  • barf_sounds
    Saskatchewan Fats (@barf_sounds) reported

    There are non live service games but you're right except battlefield. New update is actually way more good stuff than bad. Trending up.

  • JonShadwellX
    Jon (@JonShadwellX) reported

    As much as battlefield creators complain, haven’t seen a single one talk about how broken the M16 is. Dice really added a burst rifle with insane control even with full auto right as they implemented over the top random recoil patterns. Reload time is also too fast. Come on.

  • o0Tristan0o
    Tristan (@o0Tristan0o) reported

    @Battlefield you really have to fix those fps stutters and drops issues. it's becoming unbearable

Check Current Status