Battlefield 6 Outage Map
The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below
The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.
Battlefield 6 users affected:
Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.
Most Affected Locations
Outage reports and issues in the past 15 days originated from:
| Location | Reports |
|---|---|
| Toulouse, Occitanie | 5 |
| Seysses, Occitanie | 1 |
| Annecy, Auvergne-Rhône-Alpes | 3 |
| Colmar, ACAL | 1 |
| Les Sables-d'Olonne, Pays de la Loire | 1 |
| Chantonnay, Pays de la Loire | 2 |
| Paris, Île-de-France | 38 |
| Pringy, Île-de-France | 1 |
| Santiago de Querétaro, QUE | 1 |
| Duque de Caxias, RJ | 1 |
| Parmilieu, Auvergne-Rhône-Alpes | 1 |
| Amiens, Hauts-de-France | 2 |
| Rouen, Normandy | 1 |
| Vienne, Auvergne-Rhône-Alpes | 1 |
| Pontoise, Île-de-France | 2 |
| Asnières-sur-Seine, Île-de-France | 1 |
| Madrid, Madrid | 4 |
| Arrondissement de Charleroi, Wallonia | 1 |
| Santa Cruz de la Palma, Canary Islands | 1 |
| Rennes, Brittany | 3 |
| Caxias do Sul, RS | 1 |
| Metz, ACAL | 2 |
| Saint-Lubin-des-Joncherets, Centre | 1 |
| Aubenas, Auvergne-Rhône-Alpes | 2 |
| Annonay, Auvergne-Rhône-Alpes | 1 |
| Lyon, Auvergne-Rhône-Alpes | 8 |
| Cruseilles, Auvergne-Rhône-Alpes | 1 |
| Saint-Just-Saint-Rambert, Auvergne-Rhône-Alpes | 1 |
| Lavardac, Nouvelle-Aquitaine | 1 |
| Massy, Île-de-France | 1 |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
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Battlefield 6 Issues Reports
Latest outage, problems and issue reports in social media:
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Junda (@JundaFPS) reportedFIX THE BLACK SCREEN @EA_DICE
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Nope (@JanVac91) reported@Battlefield If you fix the server MAYBE I can play it. Error 85009s. Try everything from my side, it's up to you. And two days ago I was playing just fine.
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AzuraLegend (@CookieDaBest711) reported@UrbanEcoDude @IGN Unfortunately you will never, ever see a "true" battlefield game again then. It's sad honestly. Live Service and battle passes make too much money for EA to disregard them
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Ronald lewis (@rlewis7891) reportedIf Israel is trying to deplete the US before fully taking it over, it appears to be working. Now imagine a mandatory draft getting all those naysayers out on the battlefield and out of their country. Who would be there to stop the takeover? Same in Ukraine, natives get drafted, transplants take over. I could see it being even more nefarious by having citizens serving overseas and foreigners serving here who would have no problems treading on every American’s sovereignty.
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Lin Hindsight (@LinHindsight) reportedSince the U.S. and Iran signed their ceasefire memorandum, Iran has repeatedly escalated tensions by supporting attacks on U.S. bases across the Middle East. For a country that emerged from the war in a weakened position, there is little strategic reason to seek another direct confrontation. That raises an important question: Why is Iran deliberately provoking the United States? One possible explanation is that Iran wants to keep Washington focused on the battlefield rather than on other issues, particularly its nuclear program. After the ceasefire, Iran suffered significant losses. The Houthis had also been weakened by years of fighting against Israel. Yet during the height of the U.S.-Iran conflict, the Houthis stayed largely on the sidelines. They neither entered the war directly nor attempted to block the Bab el-Mandeb Strait. That has now changed. The Houthis have become increasingly active, moving to disrupt shipping through the Bab el-Mandeb while also launching attacks against Saudi Arabia. These actions are unusual. What seems more certain is that the Houthis are acting in coordination with Iran. In other words, Tehran may have spent the months following the ceasefire rebuilding and reorganizing the Axis of Resistance. If that is the case, Iran’s apparent provocations may serve a broader strategic purpose. By creating a series of regional crises, Tehran could be buying time to restore its military capabilities and rebuild its proxy network. Even the Houthis’ renewed attacks may be less about immediate military gains than about distracting attention from Iran’s long-term recovery.#IranWar
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RustyTatra🇨🇭 (@rustytatra) reported@Ryangofett9024 I really think the Frostbite Engine leads to nowhere. I can't remember a single update without issues since Battlefield 3. We BF players are used to it, but it would be nice to get some quality software for once in decades.
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All of my friends say.... (@Shinypants78) reported@BattlefieldComm How about using the big wigs' bonus to hire more devs to fix the game....!
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Perma Banned ထ🔨 (@GiveMeBanHammer) reportedI am going to put into post form what we have covered today...and the strange little chains I've noticed as we talked about the curious case of Patrick Soderlund and his recent role as an Executive Chairman of Nexon. I want to cover it in a series of key events in specific times intervals and I hope some of you will keep up with this. Before 2026: 1. Blue Archive struck with fair few stupid EN "Localizations" decisions, such as the Kikyou lines. Strong player feedback caused the lines to be changed and be more consistent with the JP and KR lines. 2. The controversial CdawgVA/Connor collab - again strong player complaints and feedback caused the collab to be changed to Mint Fantome and Remilia Nephys. Another good ending to another scandalous event. After 2026: When Patrick Soderlund became Executive Chairman 1. The next scandalous Blue Archive collab - involving an overt hater like Fobm4ster, and later Brandon, who came out defending Blue Archive Antis who frequently attack its players...they stuck around and continued with the collab despite player criticism. Odd change... 2. The massive gacha nerf that is now the biggest source of drama. Despite even more massive player complaints and backlash - the new gacha system formally took effect. Saving for 200 pulls is no longer sufficient to get the two featured banner characters, you have to save up for 400 pulls now instead to be safe. Blue Archive's producer made an "apology" post that doesn't really address anything and claims that the problem is just "communication process were insufficient", despite fact that most players understood properly what was communicated - and that the new system was worse. Now consider Patrick Soderlund's past decisions, from EA to Embark: 1. The Battlefield 5 disaster, his famous “don’t like it don’t buy it” moment when Battlefield fans and players complained about the direction of the game. 2. Scrapped the original pitch for Arc Raiders: massive PvE game that involved fighting giant machines and robots - in favour of the PvPvE extraction shooter bandwagon. Game had a honeymoon period but rapidly lost a lot of players after 3 months from release. Player feedback and requests continue to be largely ignored, especially mass requests for a PvE gamemode. What does this all mean? Again maybe I am being too ****** about this entire thing - but I have noticed that the timing of all these very subtle but noticeable changes surrounding Blue Archive. What was once a Nexon that still could change its mind especially in the face of large number of player feedback, now seems colder, more flippant and even outright ignoring feedback. Now I'm saying clearly this is all speculation - but by making such a simple timeline of key time intervals and the subtle differences in how Nexon handles decisions surrounding Blue Archive, both before and after Patrick Soderlund assumed an executive role...I really think getting this Ex-EA exec who has a reputation for mocking or ignoring player feedback - I do not think the changes are coincidence.
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Jake (@snakethejake76) reportedBf6 matchmaking is absolutely horrendous. Sick of the level 9 million sweat lords every match. Fix this dice. @EA_DICE @Battlefield
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Kavorkian (@Kavorkian3) reported@redslayerknows @BattlefieldComm U need better wifi it seems cus not one of these issues happen to me nd my squad ever at all.
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carl's marks (@dark__woke) reported@feliperybas @kl0bb When I say modest, I am talking about something between a GTX 970 and a GTX 1060 with 8-16 gb of ram. I was playing Battlefield 1 on the high preset with no issues at all, same with GTA 5 and Titanfall 2. Only after RTX became a thing did things start to feel especially ****
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PaulsCorner-VerseQuest (@TNTJohn1717) reportedbecame tired. He experienced pain. Sleeplessness affected him. Travel wore him down. Anxiety concerning the churches pressed upon his physical condition. The modern religious imagination sometimes turns apostles into marble statues who walked through suffering without ordinary human reactions. Paul ruins that fantasy. He had an earthen vessel. The treasure was divine, but the container remained clay. This is not unbelief. It is mortality. A body can become exhausted without the soul abandoning faith. Physical weakness does not prove spiritual failure, and exhaustion is not evidence that God has withdrawn His calling. At the same time, the verse should not be twisted into the glorification of preventable burnout. Paul was not boasting that he had neglected all ****** limits as a badge of holiness. He was describing circumstances that allowed him no rest. There is a difference between suffering unavoidable exhaustion in faithful service and creating unnecessary collapse through pride, poor judgment, or refusal to accept help. “had no rest,” The words “had no rest” describe continuing physical strain and the absence of relief. Paul’s body remained under pressure when he reached Macedonia. Second Corinthians 11:27 later describes his experiences as: “In weariness and painfulness, in watchings often, in hunger and thirst, in fastings often, in cold and nakedness.” Paul knew what ****** depletion felt like. His ministry involved long journeys, manual labour, sleepless nights, persecution, imprisonment, uncertainty, and the constant care of the churches. “No rest” does not mean Paul possessed no spiritual peace with God. Romans 5:1 says the justified believer has peace with God through the Lord Jesus Christ. Paul’s standing remained settled. His conscience concerning the gospel remained clear. His eternal security did not tremble with his physical condition. The absence of ****** rest and the possession of spiritual peace can exist together. A believer may be physically exhausted while inwardly resting upon Christ’s finished work. Conversely, a person may sleep comfortably while his conscience remains at war with God. Paul’s unrest also involved emotional concern. In 2 Corinthians 2:13 he said, “I had no rest in my spirit, because I found not Titus my brother.” The body and inward burden affected one another. Paul was not an emotionless preaching machine. His concern for Corinth reached his nerves, sleep, strength, and physical state. God eventually comforted him, but the verse honestly records the condition before the comfort arrived. The Bible does not hide the dark hallway simply because the next room contains light. “but” The word “but” introduces the contrast between the rest Paul lacked and the trouble he experienced. He had no rest; instead, pressure met him on every side. This word also strengthens the verse. Paul did not arrive in Macedonia and find one small inconvenience waiting beside the road. Trouble had surrounded him. The flesh often assumes that if God closes one difficult chapter, the next location will automatically contain relief. Paul left Troas carrying concern and arrived in Macedonia facing additional pressure. Obedience does not always move the servant immediately from trouble into comfort. Sometimes it moves him from one battlefield into another while God continues sustaining him. The Lord never promised His servants a route free from conflict. He promised presence, grace, sufficient strength, final deliverance, and eternal glory. “we were troubled” Paul says “we were troubled.” The word speaks of pressure, affliction, distress, harassment, and circumstances that squeezed the servant. This language agrees with 2 Corinthians 4:8: “We are troubled on every side, yet not distressed; we are perplexed, but not in despair.” Being troubled is not the same as being spiritually defeated. The trouble was real, but it did not possess final authority. Paul could be pressed without being abandoned, confused
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BasedFenian (@FerociousFenian) reported@GloOouD You’re part of the problem. Sick celebrating the death of others, especially innocents in a terror attack. A restaurant anywhere is not a battlefield. I hope the same fate doesn’t befall you or your loved ones.
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Cuba (@Fabcuba) reported@Battlefield Get back 64 VS 64! Problem solved!!!
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dull8ird (@dull8ird) reported@BattlefieldComm Can you please look at the black screen issue when leaving matches. I have to restart my game every time it happens and its starting to really happen alot. I havent seen any of your stuff talking about. Its getting to the point of putting the game down once again.