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Battlefield 6

Battlefield 6 Outage Map

The map below depicts the most recent cities worldwide where Battlefield 6 users have reported problems and outages. If you are having an issue with Battlefield 6, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Battlefield 6 users affected:

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Battlefield 6 is a 2025 first-person shooter game developed by Battlefield Studios and published by Electronic Arts. Serving as the eighteenth installment in the Battlefield series, the game was released for PlayStation 5, Windows, and Xbox Series X/S on October 10, 2025.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Montpellier, Occitanie 3
Comuna 1, CABA 2
Naaldwijk, zh 1
Talant, Bourgogne-Franche-Comté 1
Viroflay, Île-de-France 1
Marseille, Provence-Alpes-Côte d'Azur 8
Brest, Brittany 2
Le Luc, Provence-Alpes-Côte d'Azur 1
Hannut, Wallonia 1
Laval, QC 1
Saint-Herblain, Pays de la Loire 1
Paris, Île-de-France 28
Pontoise, Île-de-France 1
Hillsboro, OH 1
Chicago, IL 1
Hinesville, GA 1
Pau, Nouvelle-Aquitaine 1
Sarreguemines, ACAL 2
Bern, BE 1
Lyon, Auvergne-Rhône-Alpes 6
Madrid, Madrid 2
Le Nouvion-en-Thiérache, Hauts-de-France 1
Toulouse, Occitanie 2
Nice, Provence-Alpes-Côte d'Azur 2
Bouranton, ACAL 1
Gijón, Asturias 1
Douai, Hauts-de-France 1
Nantes, Pays de la Loire 4
Vesoul, Bourgogne-Franche-Comté 1
Villefranche-sur-Saône, Auvergne-Rhône-Alpes 3
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Battlefield 6 Issues Reports

Latest outage, problems and issue reports in social media:

  • chesownya
    chezeing YURI GIOGHET (@chesownya) reported

    had to watch her whole homeplanet crash into the battlefield without knowing if anyone even survived or not she feels guilt about the fact that Everyone died in the exiletown and then Whatever happened on earth c. abd people will only focus on wvs traumas. homestuckfans Not Real

  • Satellite1xy6x
    Satellite (@Satellite1xy6x) reported

    @swaguley Its not a problem though. Stop trying to make battlefield something it isnt. Dice created it as it is. **** off and make your own shooters for old *****.

  • sakaruinaba
    sakaruinaba (@sakaruinaba) reported

    @Battlefield who do i need to speak to i got charged twice for something as you in game app on pc is not working right

  • DirtyWhiteBoyz_
    Mission Prepper (@DirtyWhiteBoyz_) reported

    So true. The "right" has a problem with courage. It types.....A LOT. But is never seen on the battlefield. It demands the enemy be defeated, but refuses to take part in the fight. Its unsustainable. If we cant conjure up a few million Jake Langs, we're fcked.

  • MarkSMcDaniel
    Mark McDaniel (@MarkSMcDaniel) reported

    @KTB_500 @USArmy @PeteHegseth I read the article, haven’t listened to the podcast. I will address just 4 points. Completely agree that armored (the author doesn’t like that term but there it is) formations must own their local airspace. This is the author’s strongest point and must be embraced. Every formation on the battlefield down to company level needs its own layered defense, and likely drone recon and strike capability. Organic. The good news is the armored force has a history of technical excellence, has platforms both current and future with the size and power output to incorporate the necessary technology, and is the only conventional ground organization with a heritage of integrating closely with organic air recon and strike platforms. Like 90% of the commentators on urban warfare, the problems of operating tank and tank-like vehicles in urban terrain are overstated. The fact that most people believe it doesn’t make it true. Most people in the armor community believe we need something that looks and smells like a light tank. One of our foremost thinkers succeeded in creating a requirement for one, it was built, and then discarded before any substantive experimentation could be done. Using Iraqi M1 results vs ISIS to evaluate the efficacy of the platform is simply childish. You could have given them T90s, ISVs, or AT-ST Walkers and they would have gotten about the same results. The discussion on Ukraine’s experience was little better. If you throw 1 battalion of any platform into that meat grinder you will take losses. The author implies a strawman where the 31x M1s were supposed to be invulnerable. I thought overall the author brought forth some important points that need to be addressed, but the effectiveness of the article suffered due to some choices.

  • samwham6
    sam🕊️ (@samwham6) reported

    Bones broken, skulls crushed, eyes deranged, intestines clinging the body parts? That's now how real men die, or they used to die! It used to be a bullet through the heart in the battlefield when they charged head on to a certain death! That's how real men used to die!

  • EBKnispel
    EB-Knispel (@EBKnispel) reported

    @Battlefield Imaging bragging about a vehicle that not only you didn’t actually finish making, but cut time by recycling clearly parts of other assets (I’m aware this is common in games) to the point it highlights bugs even more… All you had to do was cut copy bf4 boat, then fix known bugs.

  • GameOverThirty
    RallyCarDelta Gaming (@GameOverThirty) reported

    @axl99 Reading between the lines on Battlefield, I get the impression that money was no object. They hired anyone and everyone to get it over the line since the company needed it to be better than their previous couple of games (and EA had something of a drought when it came to live service hits). It hit, but they quickly realized the players sticking around after 3-4 months were more interested in traditional Battlefield, thus they cut down the team to primarily support that vision. That's my take, anyway.

  • Steve69835247
    Steve (@Steve69835247) reported

    @SoerenMNielsen @WW3finalboss That's because they were mass produced 40.000 plus units sold world wide to 40 different countries, in comparrion to American Abram M1 of which there are only 2.509 in active service with roughly 2,500 to 3,000 Abram M1 Tanks being sold or transferred to foreign allies. The more there are, the greater the chance of a turret toss. Until the USA matches the number of T-series produced, your facts will never align with reality because the quantity of USA Tanks used on the battlefield is lower.

  • JeffMMansfield
    Jeffrey Mansfield (@JeffMMansfield) reported

    @Jens7berlin this is the problem for the West: making peace is to admit defeat so they can't do it. The war will be decided on the battlefield.

  • hauntedfun2025
    Cal Womack (@hauntedfun2025) reported

    @MishaMi_Ck @Whiledvid I seriously doubt you were making anything you're on here everyday so more than likely you're not out on the battlefield more sounds more to me like you're a troll just trying to start trouble. And I'll keep saying it over and over again don't use a drone to take out one person

  • Lindemann3443
    Nero (@Lindemann3443) reported

    @Battlefield map is cool and fix ******* bugs

  • GloblFrontBrief
    Global Front Brief (@GloblFrontBrief) reported

    UK spent six years and $2 million a missile building Storm Shadow. Never gave Ukraine the design, just the hardware. Three years later it's handing over full production rights to a new radar jammer instead. Ukraine's adaptation cycle runs faster than any NATO acquisition process was built to handle, sometimes days between a battlefield lesson and a fielded fix. Licensing the design instead of shipping finished units means the UK gets access to that iteration speed on its own next EW program. Ukraine isn't the customer anymore. It's the lab.

  • swaguley
    Swaguley (@swaguley) reported

    @TheInfamousEG @Eclipse_Ilx I never played BF2, I was 8 when it came out. My Battlefield training was on Star Wars Battlefront haha I don't have issues with drop shotting, as long as it's balanced and not spammy. Notice in the second clip how you had to hit the ground before you started firing again? That's just a normal jump peek, which I'm fine with. I am arguing against accurate in-air gunfire. As far as I know, they entirely patched out the ability to fire your gun in mid-air and dolphin diving as well

  • Jaetwotimez323
    JaeTwoTimez (@Jaetwotimez323) reported

    Just lost a ranked #redsec game because of the damn lighting issue. The hill going towards seal. My screen went bright white then black and my teammates did the same. Went from placing first to second because we couldn't see the final team Be better @Battlefield @BattlefieldComm

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