1. Home
  2. Companies
  3. Roblox
Roblox

Roblox status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.

Problems in the last 24 hours

The graph below depicts the number of Roblox reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Roblox. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Roblox users through our website.

  • 34% Sign in (34%)
  • 30% Online Play (30%)
  • 20% Glitches (20%)
  • 12% Game Crash (12%)
  • 3% Matchmaking (3%)
  • 1% Hacking / Cheating (1%)

Live Outage Map

The most recent Roblox outage reports came from the following cities:

CityProblem TypeReport Time
Lucé Sign in 15 hours ago
Windsor Glitches 19 hours ago
Ahmedabad Matchmaking 1 day ago
Chhindwāra Online Play 3 days ago
São Bernardo do Campo Online Play 3 days ago
Guayaquil Sign in 4 days ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Roblox Issues Reports

Latest outage, problems and issue reports in social media:

  • k4komaaaal
    Komal K (@k4komaaaal) reported

    a Roblox meme might expose a very expensive problem, read this if you also use AI recreate inspos your AI generated brand assets may not actually belong to you French brand agency Mementum Lab is suing the creators of Steal a Brainrot over Tung Tung Sahur, an AI-generated character featured in the game Mementum Lab says the character was stolen The studio’s defense is basically: you can’t steal what nobody owns Mementum Lab says the character was used without permission. The studio argues that a fully AI-generated character may not qualify for copyright protection. that could become a problem for brands Marketing teams are already using AI to create characters, campaign visuals, videos and other brand assets once those files enter the content library, ownership is often treated as a given legally, it may be more complicated copyright protection generally requires meaningful human authorship a prompt alone may not be enough to protect an AI gen asset that means a brand could invest time and money into making an AI character recognizable, then have limited options if another company copies or remixes it marketers should document the human work behind AI-assisted content, including the concept, creative direction, revisions, and final executio well using AI is the easy part, making sure the output can become defensible brand IP needs more attention

  • TheevilBadniks
    **** BatMan (@TheevilBadniks) reported

    @Roblox FIX YOUR DAMN PLATFORM

  • Altimox_
    Altimox (@Altimox_) reported

    @DaniloDaDev no more verification required, you now simply login with ur roblox account.

  • asalinasmark
    Salinasmark (@asalinasmark) reported

    My useful framework for understanding Meta’s VR/AR strategy over the next few years and for setting your expectations as a developer: - Quest probably hasn’t reached its maximum market size: It could still grow 5x or even 10x, but that growth won’t depend on Meta. Meta has learned that incremental hardware improvements to Quest are unlikely to create that exponential growth. Quest 4 could be lighter, have better displays, better graphics, better passthrough, better hand tracking, and even lower prices. All of that expands the user base in small increments. None of it suddenly turns 10M users into 100M users. For that, you need content that makes people buy the headset specifically for it: a viral wave driven by not wanting to miss out. Meta has also explored this route with different vectors: AAA games, MR, fitness, productivity, UGC, social VR, hand tracking... and none of it succeeded. And yet one of VR’s most obvious potential breakout vectors still is heavily underexploited: persistent social multiplayer. Yes, Meta tried social VR with Horizon Worlds, and it catastrophically FAILED. But Horizon failing isn't strong evidence that social VR doesn’t work. Horizon was a BAD implementation of a directionally correct idea. It tried to manufacture a generic “metaverse” from the top down. Meanwhile, many of VR’s strongest social products have worked almost in the opposite direction: start with a compelling activity, mechanic, identity, or community, and let the social layer emerge around it: VRChat, Gorilla Tag, Rec Room (RIP). Even Facebook emerged this way. So if Quest ever does experience a nonlinear growth event, it will look less like another better headset or another AAA game and more like VR’s equivalent of Fortnite, Roblox, World of Warcraft, or Minecraft: a blend of persistent worlds, strong social graphs, identity, communities. This is where Meta’s current behavior becomes interesting. They have already seen Horizon fail. They can also see what is actually working in VR. Yet they don’t appear to be responding by throwing another few billion dollars at five radically different Quest-native social/multiplayer bets. They're pushing "Hands-First VR Accelerator" for the upcoming eye/hand-tracking headset. That tells you everything. MAYBE Meta still believes Quest can reach 100M+ users. But certainly they no longer believe Meta should spend unlimited capital trying to brute force it there. Once a platform’s likely shape becomes clear, the rational strategy changes. You keep it healthy and let developers search for breakout content: "So... we created this market, let's not let someone else snatch it away from us." You allocate the billion dollars toward bets where success could unlock an entirely new order of magnitude. So this is how I’d think about Meta going forward: - Quest: a real and potentially much larger immersive market, but expect little to no support from Meta. - Social multiplayer: Quest’s strongest path to a nonlinear breakout, best bet you can make as a developer. - Lightweight headsets (upcoming Puffin headset): an attempt to reduce the friction that structurally limits headsets. This is the “spatial computing” bet that started forming years ago, another attempt at nonlinear growth from the hardware side. A bridge between Quest and glasses. Expect significant Meta support at the start. - Glasses: the true billion-user bet. Long-term because of current technological limitations. Meta is chipping away at the problem piece by piece. This is where the billions in investment make much more sense. Expect significant support. This is also how I’d interpret future Meta decisions. Quest studio closures doesn’t necessarily mean “Meta is abandoning VR.” A new Quest headset doesn’t necessarily mean “VR is about to explode.” A huge glasses investment doesn’t mean Quest failed. The question is simply: Where does Meta believe the next order of magnitude of users can come from? That’s the best way to navigate expectations regarding Meta for the VR/AR market over the next several years.

  • EVISCERRAY
    Ray (insane) 🕊️ (@EVISCERRAY) reported

    The issue is that the accessory deadass wouldn't fit into the roblox bounding box, I already had to scale the head down in upload and then fully scale it up in accessory adjustment to make it the same size as the blender model.... sighs

  • OrvexStars
    Orvex Stars (@OrvexStars) reported

    @eternomccurdian HELLO!! Yeah, I do sell my drawings! But the problem is I don't have a credit card to use any transaction apps or anything like that... for now, I only sell them for in-game Roblox "coins."

  • Blinding_One
    luvad (@Blinding_One) reported

    @idelww @Pyrophina @CabledArt If anything out of this: I hope if ROBLOX is making such nonsensical new standards and rules. That it atleast punishes abuse of their systems such as: - Mass emote reuploads. - Hats named simply "Hat" or "Green" with one word. - Glitch emotes and fundles.

  • RILEY4IWC
    Riley 🦋 (@RILEY4IWC) reported

    Happy 20 years. This past year has been difficult as a og player of your platform, and I want it to do well and like it used to be. But thats not on us to fix, that's on YOU. So PLEASE, Make Roblox good again. Fix the issues, listen to US. The community.

  • Mcqueezy_
    Mcqueezy (@Mcqueezy_) reported

    Is anyone else having an issue on roblox where they cant equip more than the accessory "catagory limits" even with advanced options, I just bought a new cosplay and it wont let me equip more than 2 hairs this is scary

  • ThatOneRBXGuest
    ThatOneRBXGuest (@ThatOneRBXGuest) reported

    @Nayxa5 @DavidBaszucki Roblox Corp. is violating multiple trade laws, including those outlined by the United States' Federal Trade Commission by making a fraudulent denial of services to your account. If you're a U.S citizen and this issue persists past the 30-day appeal window, make an MIDR request.

  • k4komaaaal
    Komal K (@k4komaaaal) reported

    a Roblox meme might expose a very expensive problem, read this if you also use AI recreate inspos your AI generated brand assets may not actually belong to you French brand agency Mementum Lab is suing the creators of Steal a Brainrot over Tung Tung Sahur, an AI-generated character featured in the game Mementum Lab says the character was stolen The studio’s defense is basically: you can’t steal what nobody owns Mementum Lab says the character was used without permission. The studio argues that a fully AI-generated character may not qualify for copyright protection. that could become a problem for brands Marketing teams are already using AI to create characters, campaign visuals, videos and other brand assets once those files enter the content library, ownership is often treated as a given legally, it may be more complicated copyright protection generally requires meaningful human authorship a prompt alone may not be enough to protect an AI gen asset that means a brand could invest time and money into making an AI character recognizable, then have limited options if another company copies or remixes it marketers should document the human work behind AI-assisted content, including the concept, creative direction, revisions, and final executio well using AI is the easy part, making sure the output can become defensible brand IP needs more attention

  • Cally_VII
    Mercari Tracking Package Fan mail (@Cally_VII) reported

    Its nice that Valve hire playtesters who have never touched a video game in their whole life so that their games are accessible to a majority of the population But sometimes I do question the problem-solving of those playtesters. A 6 year old playing Roblox could figure this out

  • UptimusApp
    Uptimus (@UptimusApp) reported

    Sep 02, 2026 at 19:45 UTC: The incident involving Roblox is now resolved. After several periods of instability, the service has remained healthy for 35 minutes.

  • KingFazir
    Fazir Ali (@KingFazir) reported

    ChatGPT just got classified as a 'Very Large Online Search Engine' by the EU. Not a chatbot. Not an app. A search engine, same legal bucket as Google. OpenAI's product team spent two years arguing they're not a search company. Brussels spent one memo deciding they don't care. Threshold to trigger this: 45M+ monthly EU users. Reddit and Roblox tripped it too. Deadline: Dec 2026. If your AI product is anywhere near that user count, this is your compliance roadmap, not OpenAI's problem.

  • RockAimer
    Ro.G (@RockAimer) reported

    most roblox ones have the same core issues and im too broke for dbd

  • gabbydotnet
    gabby.net (@gabbydotnet) reported

    if i knew how to make roblox renders i'd make one of Amber and Crash Dummy together

  • Cog4555
    _____ (@Cog4555) reported

    @kirpichq @GarbageWastes No it suffers from same problem lot of Roblox games do- It's niche for the average joe but not niche for proshippers/weirdos/etc

  • Gooblisa
    Asym_Fanatic (@Gooblisa) reported

    Let’s analyze this post yeah? Your first mistake was even opening forsaken, casuals on Roblox always do this one, rookie mistake really, your second issue was playing c00lkidd, why? I ******* hate them their like best in the game besides sixer, last warning was posting on twt-

  • thetonydini
    Tony Dini (@thetonydini) reported

    @Roblox Fix the ps5 Roblox app it’s unplayable

  • 2009Dusekkar
    \-2009 Dusekkar-/ (@2009Dusekkar) reported

    @KosaV0 @michaeole so I very (verity) much hope you know roblox is banning hundreds apon hundreds of THOUSANDS of MILLIONS of predators every day, theres just like, 2 who slip through the cracks and decide to cause trouble. and the game isn't made for preds its made for people who want to have fun

  • TheWorldCorresp
    THE WORLD CORRESPONDENT (@TheWorldCorresp) reported

    EU TARGETS CHATGPT, REDDIT AND ROBLOX UNDER STRICTER DIGITAL SERVICES ACT OVERSIGHT The European Commission has designated ChatGPT, Reddit, and Roblox as "Very Large" digital services under the Digital Services Act (DSA), subjecting them to enhanced scrutiny and additional obligations . The three platforms each reported more than 45 million monthly active users in the EU — ChatGPT with approximately 159 million, Reddit with 57.2 million, and Roblox with 46.6 million — triggering the stricter regulatory regime . A FIRST FOR AI: CHATGPT CLASSIFIED AS A SEARCH ENGINE In a groundbreaking move, the Commission classified ChatGPT as a "Very Large Online Search Engine" (VLOSE) rather than a platform, marking the first time an AI chatbot has been brought under this category . The decision was based on ChatGPT's ability to respond to user prompts and queries, including by searching the web in real time, making it a "hybrid service" under the DSA . Reddit and Roblox were designated as "Very Large Online Platforms" (VLOPs) .

  • AndrewC70136680
    Andrew Clark (@AndrewC70136680) reported

    "ignore the stick drift" I had to skip a trip to GameStop just to buy a wired Nacon PS4 controller because the one that came with my PS4 back in 2020 started having drifting problems that got worse whenever I replayed Roblox

  • Paperully
    PaperuIly. (@Paperully) reported

    @idkguyfromrblx its mostly feels unreal seeing roblox actually caring their past despite them trying to sweep it under the rug like half the roblox blog pages back to 2006 to dunno what year are all gone mostly archives of it existing but some images on the archives are broken

  • JohnerFN
    Johner (@JohnerFN) reported

    @Roblox @KreekCraft Fix your account support you dumb *****

  • RobinHoodRadio7
    Robin Hood Radio 📻 (@RobinHoodRadio7) reported

    @GrowaGardenRblx @Roblox Grow a garden is having major problems. In the achievements pets are not registering when aged to 500. Cannot buy from the trade market. It says "Buying has been suspended on this account contact support"

  • bunnyears__
    bunnyears (@bunnyears__) reported

    I know I sound like a toddler right now complaining about the balancing of some stupid Roblox game, but I see some major potential in it if it just fixes it's balancing issues.

  • KreekCraft
    KreekCraft (@KreekCraft) reported

    @CaptainSpinxs NDAs and contracts are absolutely that important. If you’re working on a serious Roblox game and you don’t have one; you’re potentially screwing yourself over. Let’s say you and a friend work on a Roblox game together. Just for funsies. Now that game blows up and makes 10 million dollars. Your friend says he deserves 70% because he worked harder on it. You say that’s not fair and it should be 50/50. Well congratulations you now have a complicated and expensive court battle to fight. Under contracts, this problem never comes up.

  • KakumeiAdorosa
    Kakumei Adorosa (@KakumeiAdorosa) reported

    Happy Birthday @Roblox !!! 🥳🎉 The platform is 20 years old just like me. Shocking... 20 years ago Roblox was created before I was even born. Roblox has been a huge part of my life, so how about a STORYTIME ✨✨🌟. I remembered when I first started touching Roblox on my iPad 2 in 2017 with my first ever Roblox account that I created. The platform wasn't as big as it is now. Side note, I was so fascinated with kids having iPads that I wanted to play on one too. Before I knew about Roblox, I used to play on my iPad this one mobile game from Gameloft, Cars: Fast as Lightning that I kept seeing on YouTube. It was a game I used to grow up playing as a kid and I enjoyed every bit of it. I was obsessed with that game because I watched a lot of Cars franchise movies and I even bought Cars 3 at my community college's swap meet and watched that movie. Sadly I never completed that game. During my time when I was still in Elementary School when I was in 5th grade, and my sister was in 1st grade, my sister had a classmate that showed her Roblox and she was fascinated by it that she wanted to play one too. At first, I myself didn't like the idea of playing Roblox because I thought it didn't look too appealing because I was already too obsessed with playing Cars: Fast as Lightning. However, my sister downloaded it on my iPad just in case if I wanted to ever try it. In the end, the pressure was too immense so I tried Roblox for the first time and made my first ever Roblox account with THE ELEMENTARY SCHOOL EMAIL I was given. IM NOT KIDDING... I literally made my first Roblox account on my school district's email and it somehow worked. It just wasn't verified unfortunately, but I didn't care. I just wanted to play the game. At first I didn't understand it at first, and the first Roblox games I played was Zombie Rush by Beacon Studio and Hide and Seek Extreme, because apparently my sister and her classmate were so obsessed with playing those games. After playing for a few hours, I just got hooked into the games and in fact I will admit that I had much more fun playing Roblox than Cars: Fast as Lighting. In the end, I ended up uninstalling that game altogether and just kept playing Roblox. I just couldn't stop playing it for many months on my iPad and managed to explore the platform on my own terms sometimes and play other games like Prison Life, Work at a Pizza Place. This feels like the mere equivalent of a Japanese girl who before becoming a superstar was obsessed with watching Hatsune Miku and Vocaloid on Niconico with her Nintentdo 3DS and all because her cousin introduced her to Vocaloid. Unfortunately, my sister's iPad was a newer generation than mine so of course, I lacked some of the processing power to play games that required more device processing power. One of those games was Roblox Jailbreak by Badimo back in late 2017 and I was so OBSESSED with that game because I kept watching Jailbreak videos on YouTube from YouTubers like KreekCraft, MyUsernamesThis, NapkinNate and many other small YouTubers. One of the updates I was obsessed with was the 2017 Winter Update WHICH included the Train Robbery Heist and this McLaren 720s that looked so cool to me when it was leaked. I wanted to be part of it because the Train heist seemed so cool and I used to obsess over trains as a kid. In fact, with Jailbreak being my new obsession, I just sometimes tried to boot up Jailbreak hoping it would work on my iPad, but instead it would crash the Roblox app. I kinda felt disappointed because I couldn't join Roblox. During this time, I also created a new Roblox account under a brand new username because my first account became victim to a Free Robux scam. Yes my sister persuaded to me about these Free Robux games and because I wanted free Robux to customize my avatar like those her avatar, we just simply became victims of a Free robux scam. Not only that, but I think in Spring 2017, my sister also got Robux from a girl who was also a classmate that she was friends with and I kinda got a bit jealous. Hence why I wanted Robux too. Things changed around in 2018 and I immediately created another Roblox account. Actually I created two and one was created if I ever wanted to put Robux in that account. During this time I was transitioning to being Online School because I used to be bullied and harassed a lot in Elementary School to the point where I had switch classes and classrooms until the last day of School in June 2017, it was over and I could finally go to Online school. With that, I also transitioned from my iPad to my personal Laptop that I used for online school. I think around mid-Spring 2018, me and my sister were always curious if we could try downloading Roblox on our laptops since we were in online school and we were like yeah let's try it. Then, well WE SIMPLY GOT ADDICTED and the first thing I played on Roblox with my Laptop was obviously Jailbreak around that time. Well... let's just say it was a dream come true to play Jailbreak that I have always been watching on YouTube on my Laptop. Even in low graphics, I was able to experience everything and I managed to make some new friends on Roblox, thanks to the Jailbreak Wiki on FANDOM. My parents were kinda concerned because now me and my sister were obsessed with our own laptops instead of our iPads and welp my parents had to put some restrictions on the time we spent on it now. It came to the point where my sister had to get prescription glasses because she was playing on her laptop too much. In the end, I spent every hour playing mainly Jailbreak and became a no-life grinder on the game. On the other side though, I was introduced to a second game thanks to a YouTuber named ChrisandtheMike with Roblox Ultimate Driving: Westover Islands because he played Jailbreak and Ultimate Driving. Watching Matrix also helped with my introduction to Ultimate Driving. ONCE AGAIN, I was too fascinated by the game on Roblox on YouTuber for its map and its cars because they looked so cool at the time and especially since it had the real car brand logos and names. In the end, it was so good I actually played Ultimate Driving for an unhealthy amount of time too and explored the fact that it had an entire universe of maps that you could drive in. That was the neat part I was so fascinated about. Even though I was running on low graphics, you cannot stop 12 year old me from having fun. I also became a small YouTuber as well and made a YouTube channel uploading Jailbreak and Ultimate Driving videos. Even random streams of me building on Roblox Studio because I wanted to recreate Ultimate Driving maps or build my own versions of Ultimate Driving maps. Until I turned 13, things were changing for me and I was in my last year of Middle school on online school. I also created my first Discord account in March 2019 to connect with people in Ultimate Driving and Jailbreak communities, BUT MAINLY for the sake of Ultimate Driving. In May 2019, you want to know what happened? My second account fell victim to the Free ROBUX SCAM AGAIN, but this time it was through an actual person and on Roblox website chat. One of my friends offered to put Free Robux into my account and the only thing I did was give them my password thinking I'd get free robux and welp I lost access to my account and accidentally logged out of my account. Thats when I knew all my progress on that account, especially my Jailbreak progress and all my Roblox studio work on it was over. I wanted to find ways to try and get it back, and asked my sister to help me, but in the end, I couldn't get it back. Was quite a miserable time for me and I got sad thinking I'll never be able to get back. In the end, I started from the ground up with the current account I've been using for the almost 10 years today, which was created back in early 2018. I did so some grinding on it with my old main account, but yeah I had to start over while keeping all the passions I had with my favorite Roblox games. Ultimate Driving became my primary passion because I liked the cars and Jailbreak started becoming lost interest as time went on. Also decided to touch on the Ultimate Driving Wiki on FANDOM and connecting with the Ultimate Driving Community. I also started learning how to build on Roblox Studio again on my current laptop and started with whatever things I remembered. At the time GameFam acquired Ultimate Driving in 2020 and promoted Victory Road and I was such a hater because I didn't like how GameFam was ruining the game to be filled with microtransactions. I was also a being a UD YouTuber too and managing the Ultimate Driving Wiki, so yeah things were rough for me. However in April 2020, I found a new game passion with Roblox Tower Defense Simulator by Paradoxum Games. You want to know who introduced me to it? MY SISTER AGAIN!!! My sister showed me this game because it was featured in the 2020 Roblox Egg Hunt so I thought I try it and welp I became obsessed with that game too. It was a good side game to get away from Ultimate Driving and Roblox Studio. Since then, I played both Ultimate Driving and Tower Defense Simulator. I did get permanently banned from Ultimate Driving once by the moderation staff because I was supporting one of my old friends who got banned for criticizing the game, Alex/TwentyTwoPilots (the creator and owner) and GameFam for being a sell out. Luckily I appealed my ban with the staff because I was just apparently caught in the crossfire in his Discord. During that time, I was helping out one of the universe builders or developers to make promotional game icons and thumbnails with the new GameFam branding for his game maps from like November 2020 (when I was 14) to like April 2021. I also got a new laptop in November too. Random fun fact, he was born 4 days after and born in the same year as Himeko-san, my girlfriend from Tokyo, which is something I just realized many months ago. I will say despite the people getting jealous of me for doing something for him, we'd still kept doing business as usual together and kinda became friends. It was until April 2021, when Gamefam stopped providing updates to his games because they were apparently out of their standards lmao. The Ultimate Driving Staff did catch on that I was doing work for one of their devs because well I did brag about it. During this time, I also changed my username handle from the Robux that the universe builder paid me for. After that, I still continued to support him on the sidelines. He eventually resigned from the game in May 2022. It was until late January 2022 where I got banned a second time permanently from Ultimate Driving for criticizing the game too much and I couldn't appeal the ban and TwentyTwoPilots told me to GET LOST!!! in the appeal, but at this point, I lost interest in Ultimate Driving and in February 2022, I moved to reconnecting with an old friend of mine who got banned from Ultimate Driving a year ago. I asked if I could get introduced to Roblox Driving Empire and well we did a YouTube video together. This became the chapter that changed my life. Once again the pattern of me having an obsession over a Roblox game came back again, and I was so fascinated with Driving Empire that in fact I found it ACTUALLY BETTER THAN ULTIMATE DRIVING. In the end, I started connecting and establishing myself with the Driving Empire Community and met some new people and I found it pretty welcoming. Around November 2022 after I turned 16, I heard that Voldex actually acquired Driving Empire and during that time Nick one of the developers of the game, opened a QA Tester application and thought why not and try and apply. A day later, I somehow got the role and I was just so happy. I managed to connect with a lot of people from Voldex and I just stuck around for about a year until I left in December 2023. Although, the game did get into some controversy with car brands being removed before getting their car brand license with Pagani in November 2023 to celebrate achieving 1 billion visits on the game. At the time I was building my own Roblox driving game project with a bunch of people I knew in the community. It was being developed for 3 years and until June 2025 I released my first ever prototype game for my driving game project. It wasn't the best game, but I wanted people to experience it anyway. Then I pivoted towards a new vision for the driving game project where I wanted this to be a AAA Roblox franchise with car licensing, people got scared, demand me to step down and give ownership to the project managers. It was like that for 4 months... until January 2026, I got the game back, but it was already in shambles and the development team didn't know where to take my driving game project because they didn't have a solid vision for the project. In the end it was a lost cause... and I ended up shutting down the project altogether because there was nothing left to give and people still disliked me for who I was and didn't like this new version of me. I was heavily disliked by a lot of people, which results to where I am today. Damn long story isn't it, but I will say it was a messy time for me on Roblox. I was experimenting a lot on Roblox because I was trying to figure out what my passions were, what my purpose was, and what I wanted to do. I tried experimenting as a YouTuber, being a guy who managed Wiki, and Roblox Game Development. I even had aspirations of working for Ultimate Driving and technically I did achieve that with that universe builder informally and indirectly lmao. Reminds me of when Himeko-san's messy times said she wanted to be a dress designer, a illustrator, and a manga artist, but in the end she found being an Utaite on Niconico as her passion and is now a superstar somehow. Just wished sometimes my path was a lot more clearer than hers, but I guess looking back now I had to go through so much just to realize where I am today. In the end, I realized my real passion and purpose was into building Roblox games and not just any Roblox game, but Roblox driving and racing games with the automotive world. My whole passion was also into building cars as well for the real world. One of many dreams to achieve on Roblox is to already pioneer the first ever racing game franchise brand with licensed cars and world-class creators whether its in music or entertainment, which has already happened by me. My life on Roblox is quite messy, but you know that's not to say I've been going through so much. I love Roblox dearly as it's been part of my childhood and my teenage years and I'm gonna stick with Roblox for a long time, even if I decide to stop making games on the platform. I like to introduce Himeko-san to Roblox as well to show her the world I grew up on. Roblox for what it is now compared to what it was 10 years ago is different, but perhaps there may be a bit of charm still left in this platform for the both of us to cherish. Once again, Happy Birthday Roblox!!! Thank you for changing my life and helping me become the person I've been desiring to become. Thank you @DavidBaszucki for creating something so great that allowed me to connect with lots of different people. I look forward to continuing my support on this platform till the very end and sharing the joy of powering imagination andcreativity on Roblox.

  • _EvilRat
    Evil Rat (@_EvilRat) reported

    @diavatiskgr Its a roblox issue, game just doesnt load completely and takes mins to load, its happening everywhere

  • SilverForgot
    SilverForgot (@SilverForgot) reported

    ohh my goddd roblox fix yer support