Roblox status: server issues and outage reports
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Roblox is a user-generated massively multiplayer online social gaming platform developed and published by the Roblox Corporation.
Problems in the last 24 hours
The graph below depicts the number of Roblox reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Roblox. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Roblox users through our website.
- Sign in (32%)
- Online Play (30%)
- Glitches (22%)
- Game Crash (11%)
- Matchmaking (4%)
- Hacking / Cheating (1%)
Live Outage Map
The most recent Roblox outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Online Play | 2 days ago |
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Online Play | 3 days ago |
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Online Play | 3 days ago |
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Sign in | 3 days ago |
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Game Crash | 3 days ago |
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Glitches | 3 days ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Roblox Issues Reports
Latest outage, problems and issue reports in social media:
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IceyAlready (@IceyAlreadys) reportedReply with your Roblox game idea. I’ll tell you: • What developers you would need • How long it should take • A realistic development budget • The biggest problem with the idea I’ll review as many as I can for free.
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mapie brd (@ETRobloks) reportedRoblox STOP MAKING MORE PROGRAMS THAT REQUIRE USERS TO ACCESS IT. It has already made problems in the UGC Community from just the New Backgrounds. Genuinely don't let the same users get access to it first. Just give it to more creative users instead of boring moneymakers
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Evil Rat (@_EvilRat) reported@diavatiskgr Its a roblox issue, game just doesnt load completely and takes mins to load, its happening everywhere
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Nox91🔻 (@Nox91C) reportedThe Three Hat Problem Part 3 Last post gave you the tool: Two columns. Read the flows. Today, We run real names through the grid. Starting where nobody expects: The "Normies" world >Roblox. The platform your little cousin plays. The one crypto Twitter calls a walled garden. In 2025, Roblox paid out $1.5 BILLION to creators. That's in their SEC filings. Not a pitch deck. Is the split perfect? No. Creators earn Robux, Conversion eats a chunk, The effective cash rate is way below the headline 70%. But billions. Flowing. Every year. Under written contracts. It goes further. Their License Manager now lets any creator build on IPs like Squid Game, Sega, Netflix shows. Standardized rev-share deals. Typically 10-25% to the IP holder. Terms written down before you build. Read that again: Billion-dollar franchises are opening their canon to random creators. With a contract. >Fortnite. Epic runs a monthly engagement pool: 40% of the shop's net revenue, Shared with island creators. On top of that, Creators selling items inside their islands currently keep about 74% of retail value. (A promo rate through 2026, it drops to roughly half after.) Not charity. A written, published split. >Minecraft. Marketplace creators: A commonly reported 70/30 split, in the creator's favor. Some partners have built whole studios on it. The pattern is hard to miss. The "corporate" platforms. The ones with lawyers. The ones we mock. They put the terms in writing, And wire the money. So the question writes itself: If they can do it, What does our side of the fence look like? Next post, we cross it. 👀
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Shrimpoyboy42 (@ShrimpoyBoy) reported@heptaval the problem is that for some1 like me i dont know the last time i played a roblox game without seeing a suggestive avatar cool do your own **** but if youre going to play a roblox game please for the love of god stop wearing ts
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Stacie💎 (@stacie_2007) reported@SeeDeng Wow roblox needs to fix their problems with other people that something people did not do specially it’s not big of deal bc Roblox is dumb and we need the OG roblox back
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YoYo (@MyManYois) reported@hiyakachan52192 I can understand your frustration. However, it is kind of unfair to direct it towards Muneeb when the issue is caused by Roblox. CAC moderation does not give out bans shorter (but most often longer) than one day.
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Roby John (@robytj) reportedRoblox in 2026 isn't the blocky sandbox you remember. One build runs on phone, PC and console. Real lighting, real materials, real physics. Everyone's instinct is to port a hit. We built both experiences from zero with Roblox engineers that worked closely with ours from day one — solving hard problems to make both games better.
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Nayxa (@Nayxa5) reported@Kyniant @Roblox @BOYMAMAG Agree, there's actually a couple of people dating even back to 8 or more months with these exact same issues. Most of us don't get even replied on our original appeal from Appeals and Violations page while we also don't get a reply by the support system
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Altimox (@Altimox_) reported@MrPiglr yes now it supports roblox oauth! login now
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alex 🥩🖤 (@pancakessouffle) reportedWhich isn't true at all, again, some adults like to play video games too, and that's not weird. As long as they act right, then there's no issue. Yes, there are cases where adults have used Roblox to prey on children, but y'all gotta realize that it's a very small minority.
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noah 💫 (@MyFriendKirby) reported@trickynixter what is even the problem with this. dude is in the replies talking about how people have potential to make their own ideas but what's the problem of using a PLATFORM, A not a series, as a basis for those ideas? why can't i draw my own roblox characters? shouldn't make me lesser
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Cy (@Kells_Bells5454) reported@NutmegRL This is a lie. Data proves it. Also, a quick google search will show you that kids aged 13-25 are playing Minecraft, Roblox and fortnite. CoD is dead my man. Toxic community and rampant cheating with a refusal to fix it. It had more hate than positivity last 5yrs
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Nox91🔻 (@Nox91C) reportedThe Three Hat Problem Part 3 Last post gave you the tool: Two columns. Read the flows. Today, We run real names through the grid. Starting where nobody expects: The "Normies" world >Roblox. The platform your little cousin plays. The one crypto Twitter calls a walled garden. In 2025, Roblox paid out $1.5 BILLION to creators. That's in their SEC filings. Not a pitch deck. Is the split perfect? No. Creators earn Robux, Conversion eats a chunk, The effective cash rate is way below the headline 70%. But billions. Flowing. Every year. Under written contracts. It goes further. Their License Manager now lets any creator build on IPs like Squid Game, Sega, Netflix shows. Standardized rev-share deals. Typically 10-25% to the IP holder. Terms written down before you build. Read that again: Billion-dollar franchises are opening their canon to random creators. With a contract. >Fortnite. Epic runs a monthly engagement pool: 40% of the shop's net revenue, Shared with island creators. On top of that, Creators selling items inside their islands currently keep about 74% of retail value. (A promo rate through 2026, it drops to roughly half after.) Not charity. A written, published split. >Minecraft. Marketplace creators: A commonly reported 70/30 split, in the creator's favor. Some partners have built whole studios on it. The pattern is hard to miss. The "corporate" platforms. The ones with lawyers. The ones we mock. They put the terms in writing, And wire the money. So the question writes itself: If they can do it, What does our side of the fence look like? Next post, we cross it. 👀
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bunnyears (@bunnyears__) reportedI know I sound like a toddler right now complaining about the balancing of some stupid Roblox game, but I see some major potential in it if it just fixes it's balancing issues.
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Ro.G (@RockAimer) reportedmost roblox ones have the same core issues and im too broke for dbd
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Eyisha Zyer (@eyishazyer) reportedChatGPT just got labeled a search engine by EU regulators. First time that's ever happened to an AI chatbot. The Commission designated it a Very Large Online Search Engine, VLOSE, same category as Google Search and Bing. Reddit and Roblox got named Very Large Online Platforms, VLOPs, the platform version of the same label. All three have until January 2027 to fall in line and comply to all the rules and restrictions. Here's the part I keep circling back to. The Commission is calling ChatGPT a "hybrid service" because it answers straight from the model but also grabs live results off the web. That's what got it filed as a search engine instead of a platform, a genuinely new box, nobody's been sorted into it before. The threshold to trigger any of this is 45 million monthly EU users, and ChatGPT blew past it, 159 million. The new rules require OpenAI to formally assess and fix risks around harm to minors, with an independent audit checking their work. They're already fighting lawsuits over that exact thing, and ChatGPT for Teens only shipped in August. OpenAI was scrambling to finish that homework on its own. Now someone else gets to grade it. Brussels just wrote the playbook every AI assistant hits once it crosses this user count.
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Ray (insane) 🕊️ (@EVISCERRAY) reportedThe issue is that the accessory deadass wouldn't fit into the roblox bounding box, I already had to scale the head down in upload and then fully scale it up in accessory adjustment to make it the same size as the blender model.... sighs
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Smarty (@smartyrbx) reportedAI slave Jackasses are ruining my Roblox games It is not my fault I have 0 CCU. The AI idiots I let work for me DELIBERATELY added problems to lower my player count. Want proof? All my games are dead.
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Salinasmark (@asalinasmark) reportedMy useful framework for understanding Meta’s VR/AR strategy over the next few years and for setting your expectations as a developer: - Quest probably hasn’t reached its maximum market size: It could still grow 5x or even 10x, but that growth won’t depend on Meta. Meta has learned that incremental hardware improvements to Quest are unlikely to create that exponential growth. Quest 4 could be lighter, have better displays, better graphics, better passthrough, better hand tracking, and even lower prices. All of that expands the user base in small increments. None of it suddenly turns 10M users into 100M users. For that, you need content that makes people buy the headset specifically for it: a viral wave driven by not wanting to miss out. Meta has also explored this route with different vectors: AAA games, MR, fitness, productivity, UGC, social VR, hand tracking... and none of it succeeded. And yet one of VR’s most obvious potential breakout vectors still is heavily underexploited: persistent social multiplayer. Yes, Meta tried social VR with Horizon Worlds, and it catastrophically FAILED. But Horizon failing isn't strong evidence that social VR doesn’t work. Horizon was a BAD implementation of a directionally correct idea. It tried to manufacture a generic “metaverse” from the top down. Meanwhile, many of VR’s strongest social products have worked almost in the opposite direction: start with a compelling activity, mechanic, identity, or community, and let the social layer emerge around it: VRChat, Gorilla Tag, Rec Room (RIP). Even Facebook emerged this way. So if Quest ever does experience a nonlinear growth event, it will look less like another better headset or another AAA game and more like VR’s equivalent of Fortnite, Roblox, World of Warcraft, or Minecraft: a blend of persistent worlds, strong social graphs, identity, communities. This is where Meta’s current behavior becomes interesting. They have already seen Horizon fail. They can also see what is actually working in VR. Yet they don’t appear to be responding by throwing another few billion dollars at five radically different Quest-native social/multiplayer bets. They're pushing "Hands-First VR Accelerator" for the upcoming eye/hand-tracking headset. That tells you everything. MAYBE Meta still believes Quest can reach 100M+ users. But certainly they no longer believe Meta should spend unlimited capital trying to brute force it there. Once a platform’s likely shape becomes clear, the rational strategy changes. You keep it healthy and let developers search for breakout content: "So... we created this market, let's not let someone else snatch it away from us." You allocate the billion dollars toward bets where success could unlock an entirely new order of magnitude. So this is how I’d think about Meta going forward: - Quest: a real and potentially much larger immersive market, but expect little to no support from Meta. - Social multiplayer: Quest’s strongest path to a nonlinear breakout, best bet you can make as a developer. - Lightweight headsets (upcoming Puffin headset): an attempt to reduce the friction that structurally limits headsets. This is the “spatial computing” bet that started forming years ago, another attempt at nonlinear growth from the hardware side. A bridge between Quest and glasses. Expect significant Meta support at the start. - Glasses: the true billion-user bet. Long-term because of current technological limitations. Meta is chipping away at the problem piece by piece. This is where the billions in investment make much more sense. Expect significant support. This is also how I’d interpret future Meta decisions. Quest studio closures doesn’t necessarily mean “Meta is abandoning VR.” A new Quest headset doesn’t necessarily mean “VR is about to explode.” A huge glasses investment doesn’t mean Quest failed. The question is simply: Where does Meta believe the next order of magnitude of users can come from? That’s the best way to navigate expectations regarding Meta for the VR/AR market over the next several years.
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Code Coach (@MyCodeCoach) reported@AAAAAAAA8v @Roblox_RTC @Roblox Contact me in dms I can solve this issue
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0riginalfailure (@0riginalfailure) reported@Roblox roblox fix your **** updates
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xdgewgewgwer (@drackalolxd) reported@JustinOh4_ The problem is the gross flying animation? And you're playing basically roblox at this point and taking it seriously?
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Random (@randomuser00800) reported@notch Regarding Trusting AI to write code, Codex and Claude code are more deterministic writing code that a group of 100 humans so they will write all the code. Also poor people like me can send AI to write code that "is worth 1 billion dollars" and my brain alone is not enough so for survival resons me and all the indians will have to use A.I.. (i think a minecraft clone is worth 1 billion dollars even if It is not capturing 1 billion so the low end of the IQ distribution got given a 400x improvement while the high end got from 10x to 40x) So us the half smart people got given divine intelligence and trusting it is our only way to survive so the pressure will make us coding gods while the smart old guard will slowly adapt and catch the herd. I also enjoyed coding but I can't afford to do it anymore so I just exist and send my brain to tackle engineering from a new angle that is more product driven. About trusting big corporations: I think that part of the features of the big corporations is that there is no one person really in control. There are no longer adults in the room just a bunch of monkeys driving the ship. The glass is half full in the way that you can just exploit them and even if people seem connected all the individual latent spaces of everyone are just optimizing to try surviving their immediate life and issues. Sam and Dario will ban devs in 2028 but we can predict it so we act acordingly. In conclusion: I think you should not be Tokenmaxxing Garry Tan style at 1 million per year but you should try to infuse your brain with AI and try getting the 400x of productivity but at the same time maybe is not worthed because you can pay humans to do the scaffolding so for you the improvement could be neglegible. Butin my case now I can clone Rust, Minecraft, Satisfactory or whatever I want in 1 weekend so I got 400x better at game dev and I will take my gains and be happy with it. Will Sam Altman or Dario be able to take it away from me? Yes but that is why I don't go against them. So yeah I got my 400x improvement and you can take yours too and there will be new risks and rewards but I don't have anything to lose. Also working on unity was tying me down so I'm just learning what I need to learn to survive and it is cool. So yeah regarding old projects it is maybe an option to put them in hold and doing a hybrid approch with them + starting new ones to learn the tools enough to not destroy old projects.(But version control should keep them safe and game engines are very deterministic so they can hold) But yeah this is an intelligence revolution so the plebs will go for the money buy you have all the money in the world so I think you will be fine with AI or without AI. Conclusion #2: I think you will be ok but In my opinion you should become agentic first and rule the agentic wold just keep your money safe like Napoleon kept his bodyguard always there to save the day so yeah just keep doing your thing. Just use Claude and Codex like the plebs, it will make you stronger and be ok with the world turning into Roblox where everyone take everyone ideas and highjack them. Conclusion #3: We will be fine and sorry for going Bill Ackman on you...
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Mav-San Requiem Studios 🇧🇷 (@MavkunOfficial) reported@henrys_yearning this douchebag is really trying to start trouble for all that **** and harassment he had to direct for his target audience:/ Trying to show his own "point" just to clear up that certain Masked Noli fellow innocence. sometimes I question what's up with roblox community maturity.
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Altimox (@Altimox_) reported@DaniloDaDev no more verification required, you now simply login with ur roblox account.
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Kirbyroth (@Kerbyroth) reportedah yes bbn the new om of asym problem do any roblox game devs not look at past situations like these and think of ways of how to AVOID it or do they just THAT oblivious
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Cherry ⊂₍*•𖥦•*₎づ (@strawberrypiie1) reportedGuys are you still have that issue which is your character body like the legs and the face doesn’t show up when you dress it I reported this issue from the beginning when Roblox do some update with the Roblox avatar. Please tell me how can i fix it @RoyaleHighValks
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Ray (insane) 🕊️ (@EVISCERRAY) reported@Ultrio325 I would, but it'd still not fit in roblox bounds... the issue is how wide the model would be
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Breeze (@Breezessjs) reported@Roblox_RTC Hi,Roblox_RTC Please pay attention to the issue of false terminations on Roblox. Many users are losing their accounts due to potentially incorrect moderation decisions, with limited opportunities for meaningful human review. This issue deserves more attention and discussion.