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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.
Problems in the last 24 hours
The graph below depicts the number of Path of Exile reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Path of Exile. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Path of Exile users through our website.
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Sign in (70%)
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Game Crash (17%)
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Online Play (13%)
Live Outage Map
The most recent Path of Exile outage reports came from the following cities:
City | Problem Type | Report Time |
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Sign in | ||
Sign in | ||
Game Crash | ||
Online Play | ||
Online Play | ||
Online Play |
Community Discussion
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Path of Exile Issues Reports
Latest outage, problems and issue reports in social media:
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Damian Dillard (@enigma7767) reported
@GD_Abstrakt @pathofexile I hope I didn't come across as saying the community is always right, because that wasn't my intent. Hell reddit and the community is very often wrong. Just in this one particular instance, Archnemesis caused more problems than it solved and has the entirety of it's existence.
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Tim (@ShatroGames) reported
@pathofexile Some good points and needed clarification. A bit iffy about that pool diluting comment because it's a bit dismissive of the actual issue, but otherwise this seems fine.
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amalgamemnon (@_amalgamemnon) reported
@pathofexile Chris partially justified nerfing the massive historical bonus to league-specific monsters by saying that it would have made AN rares too rewarding. The loot changes (nerfs) and the 3.19 AN system are inseparable issues. Loot manifesto when?
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PatrolMaster69 (@TheRealReep) reported
I remember the Bestiary league in path of exile. Reception was poor, and certain builds had trouble interacting. The lead dev basically said "I think you guys are wrong, but we're changing it anyway because we want you to have fun" D2 devs need to take a page out of that book
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Ericolas Chandra (@ericolaschandra) reported
@pathofexile login
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i13 (@ixiiilm) reported
@pathofexile London EU servers down?
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apricotmangoblossome (@Erseii) reported
@pathofexile Any chance I can get my aura effect back for my ice crash? or add molten strike and flicker strike the unarmed tags
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john phillip (@john4043) reported
@pathofexile LOGIN
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Derp Herp (@LordvanRegulus) reported
@pathofexile Great changes, as long as the enw reward system is truly random and players can't figure it out ever in order to not getting MF culler issue again.
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japp (@FeedLoseRepeat) reported
@bananaboat1337 @pathofexile I just think the problem was the tuning, not the concept. I think it needed to be rebalanced, not replaced.
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Alex (@alex_anghel93) reported
@BrandonRHaddock @LightyGaming @pathofexile That's what you were doing before as well tho so where is the problem really? Sure the league mechanics wont be dropping the same amount of loot but maybe that gets talked about later , altough i wish they d make the rare numbers high again now that they nerfed them
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Random String (@Vandal__Prime) reported
@pathofexile With these changes, I'm hopeful for 3.20. Bex was right, they really are working on fixing this and things are looking good. Still interesting (hopefully) without the broken part. Now I'm hyped :D
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ℕ ᴼ ᴵ ᴿ ᴱ (@TimidFencer) reported
@pathofexile This sounds like SUCH an elegant way to fix things AND makes HH better Great job. Here's hoping the reward mechanic actually works well on average and thus makes league mechanics that spawns a bunch of rares (abyss, breach, etc) good again
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jay (@okShinJay) reported
@pathofexile LOGIN
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WireFever (@ContourReverend) reported
@MathilExists @pathofexile LOGIN
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Quackmandan (@quackmandan) reported
@johndoe30302872 @pathofexile No one else is having this issue. It is something on your end.
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ⒶⓋⒾ - Coconut (@Aviator_0001) reported
@pathofexile I think the fact that there exists an option to call in a magic find culler at all is an issue that needs to be addressed. Individual players should be rewarded if they invest into quantity and rarity on their gear, but they shouldn't be able to provide a service to others.
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Etienne Rocheleau (@MooniasER) reported
@pathofexile You actually reverted Archnemesis I can't believe it! Good on you for admitting all the problems AN was causing. Maybe next time, it can be a bit sooner?
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👽🎮🌯 (@_shawarmaKing) reported
@pathofexile GAME SAVED LOGIN DOOOOOOOOOD
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Egor's Gaming🎮 (@EgorsGamingYT) reported
@pathofexile saw online South Africa got servers, is this for console aswell?? I stoped playing due to lag when you get to high level.
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AroAce1994 (@AroAce1994) reported
@ImTheSlyDevil @ThiccGrizz @pathofexile I mean if they did more than 4 than we literally would have the same problem as before so I doubt it will be more.
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Alliterative Alligator (@A_Alligator86) reported
@pathofexile tons of hopium going around right now but i'm a pessimist. i'll believe you haven't **** the bed again when i can see it for myself. but everything you have to fix after you break it is still just distracting you from the larger issue the game has. loot sucks.
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Game Design Abstrakt (@GD_Abstrakt) reported
@NiubeeAB @enigma7767 @pathofexile And the game wou;ld be better without these legions of idiots who just WANT to be mad. Reddit has gotten exactly what it asked for and people are still babyraging. Those people are the problem
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Vecksi💙💛 (@vexhalo) reported
@pathofexile holy LOGIN
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Jonathan (@jayesspea) reported
@GD_Abstrakt @enigma7767 @pathofexile Community plays the game though. And this isn’t the same style game that is just released. It has releases for updates and leagues, and the success of the game is community driven through purchases. If they continue to ignore the majority on every issue, it will end up hurting.
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Sokratis Fotkatzikis (@sokratis12GR) reported
@pathofexile This seems to reduce the inherent difficulty of the mobs, due to them only having a couple of modifiers now instead of multiple under the hood effects and buffs, how will this affect the player experience overall? As right now it seems like mobs will be even less of a trouble.
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American Dad (@BigCraneum) reported
@pathofexile please revert or fix minions. I am not a god gamer and minions allow me to play content I couldn't with other builds. Please consider reverting things or making minions more viable with proper investment. - Just a normal average player with limited time to play.
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Husam Eddin Al-Hwid (@NekoCloud_) reported
@rbarbosatoro @Aviator_0001 @pathofexile So basically just like MF before AN? Yeah nobody had a problem then, shouldn't be a problem now!
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Robert Routhier (@RobertRouthier) reported
@pathofexile I didn't HATE the AN mods, but they made the game a lot less fun for me. Mostly the stacking and unseen modifiers. It didn't take many map/atlas mods to scale beyond busted and you didn't even know what mods were being scaled and why you died. This should fix that, I hope.
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Game Design Abstrakt (@GD_Abstrakt) reported
@enigma7767 @pathofexile I think it's an issue of the game not aligning with the intention of AN. I would love more ground cues, slower rare fights, more engaging gameplay, but the mechanics of POE just don't let that work. I'm sad about this change, but I do understand it