New World

New World Outage Map

The map below depicts the most recent cities worldwide where New World users have reported problems and outages. If you are having an issue with New World, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

New World users affected:

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New World is a massively multiplayer online role-playing game (MMORPG) by Amazon Games. Set in the mid-seventeenth century, players colonize a fictional land modeled after the Americas.

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Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

New World Issues Reports

Latest outage, problems and issue reports in social media:

  • EddyZorn Eddy Zorn (@EddyZorn) reported

    @playnewworld Bro hurry up I need my fix

  • RealCryptoCory Cory (@RealCryptoCory) reported

    @Rakin @playnewworld Main fixes needed are 65 portals, faction rep bug, and the incredible lag causing entire server crashes due to 30 hammers in wars.

  • PPAREUS pAreus (@PPAREUS) reported

    @LionheartUK3 @playnewworld Well the level-numberOfPlayers distribution is always gonna be a normal distribution. No matter how new the game is or anything else. So no, that's not why this issue exists

  • KennethMLund Kenneth M. Lund (@KennethMLund) reported

    @playnewworld How about you stop focusing on Boarholm, and actually fix the Lag exploit in wars, that is curently killing your game. People have been screaming about this for 6 days, and not one single respons from NW Devs. You are killing the game.

  • anotherv1cious David Vallejos (@anotherv1cious) reported

    @playnewworld Fix the breachs, third week and we can close the 55 or the 65, 50 vs 50 is lagged as **** and open the server that have low population.

  • savi0urself Sean (@savi0urself) reported

    @playnewworld what about the bug where you push influence in a zone but then can't declare war because theres an "upcoming invasion" when the settlement is put into conflict? PLEASE FIX THAT BUG???

  • FflintGaming FflintGaming (@FflintGaming) reported

    @dotosaint @playnewworld cant agree with neither of this. I do not have big problems around that tbh and i have been playing the end content for about a week now.

  • CryptoFaller Craig James (@CryptoFaller) reported

    @playnewworld 11am UK TIME?! You need to work on your server times irrespective of countries. School boy error.

  • Nytansy Nytansy (@Nytansy) reported

    Nooooooo! They fix the glitch on @playnewworld where you are faster when over-encumbered. How am I supposed to get around now! Look out for the patches today guys!

  • LewdPhenomenon DemCheeks (@LewdPhenomenon) reported

    @playnewworld So when you gonna Fix the Azoth Staff so we can close 65 Portals?

  • alkitria Alkitria (@alkitria) reported

    @playnewworld The movement is also laggy, especially during battles and players /monsters heavy fights. I really hope the lagging will be fixed too.

  • BarbacKTV BarbacK (@BarbacKTV) reported

    @DolgovMike @playnewworld Checked your profile, every game you mentioned being into has less to do than New World. The issue of your boredom is a you problem, not a game problem.

  • EddyZorn Eddy Zorn (@EddyZorn) reported

    @playnewworld Bro hurry up I need my fix

  • eterax1995 tuan hoang (@eterax1995) reported

    @PPAREUS @VakidaGaming @playnewworld Simple enough, 2k cap players. Once they hit endgame or semi-endgame, they not gonna farm low level matts. So the price when up. Funny question, how do you think they gonna fix a game with player driven economy?

  • ICEFOOL_ ICEFOOL (@ICEFOOL_) reported

    @playnewworld when will the issues of every player model freezing on a capture point in a 50v50 war be fixed?

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