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Diablo IV

Diablo IV Outage Map

The map below depicts the most recent cities worldwide where Diablo IV users have reported problems and outages. If you are having an issue with Diablo IV, make sure to submit a report below

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The heatmap above shows where the most recent user-submitted and social media reports are geographically clustered. The density of these reports is depicted by the color scale as shown below.

Diablo IV users affected:

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Diablo 4 is a hack and slash action role-playing game developed and published by Blizzard Entertainment, and is the fourth main installment in the Diablo series. It is available on PlayStation, Xbox and Microsoft Windows.

Most Affected Locations

Outage reports and issues in the past 15 days originated from:

Location Reports
Victoriaville, QC 1
Overland Park, KS 1
Natick, MA 1
Brussels, Brussels Capital 1
El Paso, TX 1
Paris, Île-de-France 3
Toulouse, Occitanie 1
Spartanburg, SC 1
Laguna Niguel, CA 1
Biguaçu, SC 1
Austin, TX 1
Mulhouse, ACAL 1
Ballwin, MO 1
Campinas, SP 1
Londrina, PR 1
Juárez, CHH 1
Poznań, Greater Poland 1
Harringay, England 1
Melbourne, VIC 1
Redmond, WA 1
Frankfurt (Oder), Brandenburg 1
Rockaway, NJ 1
Township of Evan, KS 1
Fort Erie, ON 1
Manassas, VA 1
Millington, TN 1
Fayetteville, NC 1
Chicago, IL 1
Edmonton, AB 1
Saskatoon, SK 1
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Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Diablo IV Issues Reports

Latest outage, problems and issue reports in social media:

  • _TechDifferent_
    TechDifferent (@_TechDifferent_) reported

    @Diablo You, group of jackass, solve tome problem in Under city. You're only clowns 🤡

  • antosberlin
    antosberlin (@antosberlin) reported

    @Diablo Fix the servers first

  • shakur_samo
    Samo shakur (@shakur_samo) reported

    @Diablo The ultimate nemesis portal doesnt open 😤 i have the 5 betrayer's husks. Fix this please.

  • markometikos
    Marko Metikoš (@markometikos) reported

    @Diablo the achievment/trophy for unlocking the whole skovos map is bugged i searched online and everyone has the same problem even tho we all have unlocked the whole map we didnt get anything are you guys aware and will patch that?

  • RangerSelect
    Ranger Select (@RangerSelect) reported

    @Diablo fix your game

  • lipefabric
    Felipe Fabricio (@lipefabric) reported

    @Diablo Please fix the Jeweler; it's not recognizing the PRID runes I have in my inventory. Another problem: after using the Barbarian's "Mighty Throw" ability, it goes on cooldown and doesn't return; the ability icon is permanently grayed out and I can't use it.

  • virenprktschtz
    PAPERBOY (@virenprktschtz) reported

    @Diablo fix the density in dungeons.

  • may_qcj
    may (@may_qcj) reported

    @Diablo All Thorns % bonuses for the Spiritborn, except for the Paragon Legendary nodes, only work on the character panel display and have no actual effect in practice. Please fix this bug as soon as possible.

  • RealMistrfister
    Mistrfister... yeah the real one. (@RealMistrfister) reported

    @Diablo Can you please test your stuff before you release it? I decided to do JUST ONE STRONGHOLD, ONE ATTEMPT, I fully cleared the cosmic archives, and when Ludea was killed, I got LOCKED IN THAT ROOM and had to exit the game to fix it. WTF you charged me a ton of money for this expac.

  • ZON52945684
    ZON (@ZON52945684) reported

    @Diablo You guys posted the hot fix yesterday with the return of the barb aspect and still nothing. Did you guys forget or is this just another big brain blizzard move?

  • userpig
    Белкин (@userpig) reported

    @Softuuu @Diablo First time, buddy? Calm ******** down, builds break every now and then, they’ll fix it. It’s nowhere near as bad as the scatefarting druid was.

  • dream_voodoo
    VOODOO DREAM (@dream_voodoo) reported

    @Diablo Every update is one step forward and one back. 1) game shuts down middle of run 2) don't pick butcher in hords because you get nothing for it 3) items not working as intended "Insanity is doing the same thing and expecting a different outcome " Well @Blizzard_Ent what say U

  • jester6598
    Mr Jester6598 (@jester6598) reported

    @Diablo just checked the in game shop on diablo 4 after seeing the notice for warcraft legends cosmetics. Found an ice dragon looking mount that i wanted, bought the platinum to buy it, immediately got an error. Relogged, recieved platinum but now the mount is gone from shop.

  • PickleTeh99749
    Neil (@PickleTeh99749) reported

    A few random early-ish thoughts about @Diablo 4 after the latest expansion. They actually finished the story this time, and did it rather well I thought. I'm not much of a narrative person when it comes to games - give me the systems! - so I'll just say I enjoyed it well enough (more than Vessel!) and move on to end-game. TL;DR: Lots of cool and ever-changing ways to get access to and customise fundamentally underwhelming loot. While it's very casual, end game activity is almost completely nailed - lots of different things to do, all worthwhile in different ways, and the War Plans really tie it all together nicely. It's nice to flip between modes every few minutes and being rewarded for it - not just being stuck doing the same thing ad-infinitum. The two new classes are great additions. No real notes, but balance needs more time to shake out. I do find a lot of the warlock skills very visually busy however. The new skill trees are weird. Certainly there are additional ways to make skills fire off, and that's good, but it comes at the cost of oversimplification. I don't want Path of Exile trees, but picking 6 skills, each with 3 sets of binary playstyle choices (usually with an obvious correct choice) and then pumping all the remaining skill points into a generic "it's better now" stat is just honestly, shite. The new charms system isn't particularly interesting to me either. Really just more slots for +numbers and paltry set bonuses that continute to highlight D4's biggest ongoing issue... Builds, for me, have always been, and continue to be really uninteresting. Power interactions are super limited beyond "this skill increases damage, this skill deals damage." I also continue to dislike the legendary affix system. It makes builds feels so homogenous, and usually boil down "pump the numbers for one skill and spam it relentlessly." Skills don't tend to respond to eachother directly, only via triggering passive affixes: Using this one skill does 600% more damage and also makes it shoot out in different directions and also triggers another effect when it hits other targets. Essentially too many builds end being single button. With only additional skills being there to facilitate the speed / safety at which the single button is used. It all comes down to itemisation. Gear that offers only +damage, not interesting new ways for the classes mechanics to interact with eachother, with +damage as the end incentive for players that master it. D3's set armour bonuses understood this lesson, and while they essentially shoe-horned players into playing in very specific ways (Jade Harvester springs to mind), those playstyles felt fully formed and fairly singular. Some more complex than others, but there was choice. D4 by comparison forgets all that and says "Do whatever you like" and then presents players with legendary affixes that only work effectively in one way anyway. Pick a flavour of attack and pump it. It's such an irony: a single D3 class with their very restrictive sets have more actual play variety than most every class build combined within D4. I really hoped the combination of the affixes and the charms would fix this problem - and in theory they could - but it currently feels under-developed. I find myself trying to complete the season while being bored of using the same attack skill 99% of the time. I could respec (and have to refarm everything), I could start a new class, but I'll only have the same issue in a few hours time. It will play nigh identically, it will just look different. I hope the developers continue to work on the set bonuses. Make them compelling, with unexpected synergies, with rewards beyond single button damage spam. D4 is getting really close to being a game I can pour untold hours into, but the loot hunt still needs work in my eyes.

  • Xaltorez
    Xaltorez (@Xaltorez) reported

    @Diablo every choice does indeed have its consequences. good job releasing a expansion with these many issues. tell your players good bye, cuz they aint coming back after this. I've dealt with much smaller companies delivering way higher quality than this..

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