Cyberpunk 2077 status: server issues and outage reports
No problems detected
If you are having issues, please submit a report below.
Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Sign in (38%)
- Game Crash (38%)
- Online Play (25%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
|
|
Sign in | 21 hours ago |
|
|
Sign in | 21 hours ago |
|
|
Game Crash | 1 month ago |
|
|
Online Play | 2 months ago |
|
|
Online Play | 2 months ago |
|
|
Game Crash | 3 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
-
Zaki Qayoumi (Zack) #VaccinesSaveLives (@SUPERFRENCHBIGZ) reportedWe are NOT waiting until 2030 for Cyberpunk 2 for Multiplayer. There *WILL* be at least ONE MORE DLC for #Cyberpunk2077. Let's hope we secure Multiplayer. Congratulations on the @PlayApex @edgerunners event. I need 102GB free space on my SSD. I'm gonna have to sacrifice two-three games temporarily so I can play this. I also need a $25 gift card for @playstation so I can buy one character from #Edgerunners. Sorry for the delay. You know me, saving the world on the daily, and not getting paid, which makes me so pissed. I hate this #exploitation. Everybody who keeps getting filthy rich piggybacking off me without giving me my new car is in serious trouble. It's been almost 10,000 days since 25 years of working, 8 years unpaid.
-
Hiisan (@hiisan94) reported@RinoTheBouncer But had totally different experience when I played cyberpunk2077 for the first time last year. In conclusion, I would say just ditch most of live service games where you are fomo'd the fck outta and drained from boring dailies and get back to your roots - single player games
-
Jaron Kitsune (@JaronKitsune) reported@CyberpunkGame Dunno, stopped playing due to a mission glitch. You guys feel like tinkering and fixing a dialogue timing bug? The entirety of the mission's scripted dialogue runs off immediately upon triggering the mission phone call by moving into it's proximity.
-
Journeytothyself (@Blvck_Fre) reported@CyberpunkGame They should fix this before it comes to PlayStation
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
QJE4eva (@qshelnutt) reportedThe world/lore of Cyberpunk 2077 and the anime is one of my favorites ever written. Im so glad that Cd Projekt Red took the time to fix the game after its bad release. Couldve been a Game of the Year nominee had it not been for its poor release in my opinion #Cyberpunk2077
-
Stephen McElroy (@BigsEightyFive) reported@CyberpunkGame @amich_vp Please fix the PlayStation aiming bug
-
Craig (@Jonnyysww) reported@CyberpunkGame @ProGress_447 Fix the crashing in the game!
-
Ghost Falcon (@GhostShrimps) reported@CyberpunkGame Please please fix the missing vehicle 3rd person Invert Vehicle Vertical Axis option on PS5 pro. It’s simply gone. I was so looking forward to playing this game but I cannot drive till that’s fixed. 😕
-
Uncle Dee (@UncleDee2103) reported@RinoTheBouncer The good news? I might be able to get some Kiroshi optics to fix my eyes and I'm sure they have cyberwear that can fix my back and knees. The bad news? I'd be in Night City, which is like Gotham on steroids and with no Batman! I'm ******! #Cyberpunk2077
-
BillyTheBug (@Billy_The_Bug) reported@CyberpunkGame Will we receive it? And when? Your shop is a disaster! Order canceled due to a computer glitch, package lost, delivery delays extended As compensation? A 20% discount code for my next order… We have a warehouse to burn !
-
Damien Scott (@FakeDamienScott) reported@SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.
-
je moeder (@naamnamenom) reported@Kirito02016 @SarahIsAwsm Also, and this is a big one.. the problem most people have isn't representation or the posibility to have a gay romance, it's being ideologically lectured to. Just look at BG3 and Cyberpunk2077 for example, both are almost universally loved games, including the anti woke.
-
XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
-
Pumpernickel (@JungleH_Smith) reported@CyberpunkGame FSR is still broken on Xbox Series, and still no 40fps 120hz parity with the base PS5.
-
Pouët (@Pouet2) reported@CyberpunkGame @bunnycapgonk No disc, no buy! We don't buy Sony products anymore! Bro! I sold my ps5 pro, bye gta 2 years... I have a pc with rtx 4060 and steam, problem solved!
-
💙Lost💙 (@The0neulost) reportedAm I in the wrong for never trusting a Yong Yea review ever again? I liked cyberpunk2077 even when it came out broken. But Yong straight up lied. Just as a heads up I consider leaving out info or downplaying it also lying. If it wasn’t lying it was incredibly unethical. I’ve never been able to watch a review since without immediately being suspicious.
-
Luca (@mrpicklemickle) reported@CyberpunkGame @CDPROJEKTRED Fix the auto drive bruh 😭🙏
-
Christopher Hartman (@DigitalCMH) reported@CyberpunkGame Gimme an Xbox update!! Maybe one that stops the game crashing. It diesnt crash much, but when it does… 😭
-
Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years
-
Ray (@sharecashBTC) reported@CyberpunkGame Hey @Xbox instead of giving us free games that came out six years ago… can you just update your mobile app? It’s absolute garbage. Constantly disconnecting if somebody calls you on the phone good luck the whole app out restart it. Just fix your mobile app.
-
Code Sounds (@CodeSounds) reportedafter all the bugs fix from the game, Cyberpunk might be a top 10 of all time maybe because I'm playing the game with mods on pc #Cyberpunk2077
-
🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported@CyberpunkGame I hope it fixes my no hdmi issue that I've emailed to you guys. It's been noted by your team so hopefully once this drops, I'll be able to play the game :)
-
Laine Ring (@F5tornadoFREAK) reported@CyberpunkGame Sooo, I have run into a major bug on PS5 base version where my attachments on guns keep getting downgraded very frequently. There better be a patch coming soon to fix this and whatever bugs came in update on base PS5 when you all released PS5 Pro update. I am angry
-
God Particle (@Partical_of_God) reported@CyberpunkGame Hi can you also please investigate throwing knives. After patch 3.1 there is an issue where they go into the blocking melee animation instead of queuing up the next knife throw like they used to. It makes them slower and clunkier than they were. Thank you
-
𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported@CyberpunkGame So do you guys realise the game is broken again since the latest update for pro users? My game is constantly crashing and bugs are everywhere… you gotta fix it
-
Aaron Griffin (@WingTrl) reported@CyberpunkGame Can you guys fix that Lexington mod gun issue please
-
Adam (@AdamRober1621) reported@CyberpunkGame @AGentleSipOfTea That’s a fact! Can you fix the inverted controls while driving please?! I’m playing right now and it just bugged out on me. I beg you.
-
AJ 🐦 aka SuperSaiyan4 (@OmegaSaiyanX) reported@CyberpunkGame @Dexerto How about you fix that HDR and add New Game Plus then hey @CDPROJEKTRED before making a ridiculous post in response?
-
Venomous Ferret (@VenomousFerret) reported@Yasshbhardwajj Which is odd. Because I got CyberPunk2077 on release day. Full playthrough with only 1 single crash No bugs like this