1. Home
  2. Companies
  3. Cyberpunk 2077
Cyberpunk 2077

Cyberpunk 2077 status: server issues and outage reports

No problems detected

If you are having issues, please submit a report below.

Full Outage Map

Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 50% Game Crash (50%)
  • 33% Online Play (33%)
  • 17% Sign in (17%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
London Game Crash 18 days ago
Olathe Online Play 1 month ago
Indianapolis Online Play 2 months ago
Munich Game Crash 2 months ago
Lehigh Acres Sign in 2 months ago
San Francisco Game Crash 2 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • redslayerknows
    Red slayer (@redslayerknows) reported

    @CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?

  • Lukeyguy_
    Lukeyguy (@Lukeyguy_) reported

    @WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.

  • GalinRune
    Rune Galin (@GalinRune) reported

    @_TornadoSnows_ this is also a huge problem for alot of game studios aswell like when CD Projekt red released Cyberpunk2077 in a very unpolished and buggy mess but in later updates and patches the game got fixed up

  • Billy_The_Bug
    BillyTheBug (@Billy_The_Bug) reported

    @CyberpunkGame Will we receive it? And when? Your shop is a disaster! Order canceled due to a computer glitch, package lost, delivery delays extended As compensation? A 20% discount code for my next order… We have a warehouse to burn !

  • RevanWasTaken
    Revan (@RevanWasTaken) reported

    @CyberpunkGame My homeboys and I have just bought the game and are loving it, only problem, one of my homeboys didn’t have the money when it was on sale a few weeks ago and now he does Can ya be a bunch of chooms and put it on sale for like 3 days on Nintendo Switch 2 pls🙏🙏🙏

  • snackSizedSKD
    Viscous_Manure (@snackSizedSKD) reported

    @CyberpunkGame Add a third person and fix the animations on video. I promise you. Promise you it'll change the game.

  • RightJamal
    Jamal Right (@RightJamal) reported

    Why tf does #cyberpunk2077 have a tcg GAME ? Will it be broken at launch too ?

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • kovacp911
    The-Rusty-22 (@kovacp911) reported

    @samgamgi @JasozzGames You say works on Linux just fine. Good luck with that CyberPunk2077 on RasberryPI Zero as that is only Linux PC that have minimum issues

  • imightjustbhim
    Meme (@imightjustbhim) reported

    @CyberpunkGame Is this the throwing knife fix??? I really hope so I want to start a net runner play through!

  • TobiasSiqueira
    🦥Deboista 🦥 (@TobiasSiqueira) reported

    @CyberpunkGame II bought it on pre-order, it came out with bugs, I didn't ask for a refund because they promised they would fix it, it's more or less okay now, even so I kept it because I believed I was going to buy a PS5 to play games, today I'm without a PS5 because I don't have the money. :(

  • AnastasLOVEUKR
    陈一新 (@AnastasLOVEUKR) reported

    @CyberpunkGame I've been playing Cyberpunk 2077 for two years now, and the input method pops up when I play it. Please, please fix this

  • TheJasperRaster
    John (@TheJasperRaster) reported

    @CyberpunkGame You seriously need to fix the sensitivity controller settings and revert them to how they were before. This went from the best feeling game to play on controller to dogshit. No idea what ******** you guys were thinking

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @HugMeDontReject It’s actually a game industry problem, so many games come out but so many come out broken or half baked on release. I had to wait like 2-3 years to even get into Cyberpunk2077 since it was downright broken and full of bugs when it first came out…

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • Nythral_man
    Nythral_man (@Nythral_man) reported

    @CyberpunkGame @XboxGamePass I saw CD Projekt Red promise us more stories… and then strip us of hope. Saw them transform our excitement into disappointment, fueled by broken promises and empty wallets. They’ve long held our expectations in their hands… and now they’ve crushed them without care!

  • NaVis94554
    NaVis (@NaVis94554) reported

    @CyberpunkGame FIX BUGS

  • JAlonsoLopez
    Jose Alonso 🐺 (@JAlonsoLopez) reported

    @CyberpunkGame It’s been one hell of a ride, I was super mad when the game first came out all broken. Several years later, after the fixes, I came back. And of course I loved it.

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable

  • DivineSlayer89
    DeadPixels (@DivineSlayer89) reported

    @CyberpunkGame Infinite time glitch?

  • Ra41114Rafa
    Rafał Sobczyk (@Ra41114Rafa) reported

    @MON0EYE CYBERPUNK2077 Intro Menu Gore Glitch. It was a refernce?

  • BoyRattle
    RattleBoy 🔞 (@BoyRattle) reported

    Need a little help, has anyone else had an issue with Cyberpunk2077 where you load the game and it hits the intro with the "GOOOOD morning night city!" and says to continue but the moment you hit any key it immediately crashes? If so how did you fix it?

  • SenthynelG935
    𝙎𝙀𝙉𝙏𝙃𝙔𝙉𝙀𝙇 (@SenthynelG935) reported

    I didn't know there was a Iguana egg in Cyberpunk 2077! I glitch my way to Konpeki Plaza to rescue the egg! The building is all closed and empty, on the roof and exploring out of bounds is kinda creepy... #Cyberpunk2077

  • MarvinhoEterno
    Marvin (@MarvinhoEterno) reported

    @CyberpunkGame @XboxGamePass @jronald, could the Xbox team look into this issue with VRR and unlocked framerate on Xbox Series X/S in Cyberpunk 2077?

  • realsydroc
    Sydney Roc 🪬📎 (@realsydroc) reported

    @CyberpunkGame @CDPROJEKTRED I got my refund on Saturday. No problems of course because despite only making it 32 minutes into the game I have about an hour of gameplay. I spent more time making my character and trying to get my save game to load than I did playing the game. It sucks but it appears that MY Cyberpunk 2077 story will be "I heard it was good but my save game got corrupted while I was still in the VR missions and nobody was able to help me so I got a refund." Still no word from anyone.

  • DaRealDragos
    Cristian Chivu (@DaRealDragos) reported

    @CyberpunkGame Can you guys continue regular updates on series and standard ps5 too either to fix remaining bugs or maybe even improve slightly performance and graphics for series s/x

  • Zz_Badnasty
    Zz Badnasty (aka Zelduon) (@Zz_Badnasty) reported

    @CyberpunkGame I want to play Cyberpunk on my PS5 Pro but the last time i played it i got crashes so i don't play it anymore. I don't like playing games that crash a lot.

  • Jonnyysww
    Craig (@Jonnyysww) reported

    @CyberpunkGame @ProGress_447 Fix the crashing in the game!

  • Slorpler
    slorple (@Slorpler) reported

    @CyberpunkGame FIX YOUR GAME FROM CRASHING EVERY TWO MINUTES INSTEAD OF POSTING THIS BULLSHIT

  • Danjo_TFaCS
    Danjo (@Danjo_TFaCS) reported

    @CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.