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Cyberpunk 2077

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 67% Game Crash (67%)
  • 33% Sign in (33%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
Wunstorf Sign in 12 days ago
La Garenne-Colombes Game Crash 24 days ago
Wandsworth Game Crash 2 months ago
Vila Nova de Gaia Sign in 2 months ago
Alphen aan den Rijn Game Crash 2 months ago
Odon Game Crash 3 months ago
Full Outage Map

Community Discussion

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame my game is crashing all the time and riddled with bugs since the update. Falling through the map, scopes are completely crazy, crashing every 10 mins. Fix it

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable

  • Firefightingma1
    Firefightingman711 (@Firefightingma1) reported

    @CyberpunkGame My only problem with Panam is that the Aldacado’s ending isn’t as exciting as the others. Once you get into Arasaka you just sneak around for like 1 minute beginning getting to Adam Smasher.

  • S_Keith42069
    Stephen Keith (@S_Keith42069) reported

    @CyberpunkGame @HuangJunArt Error, redscript is not working

  • Valomir
    Tyler ❄☕☃ (@Valomir) reported

    @CyberpunkGame Is there any fix for the EZEstates not working anymore after the Semimaru gig? I cannot find a way to change the interior of my apartment anymore.

  • Rougarou1597
    David Jones (@Rougarou1597) reported

    @CyberpunkGame @XboxGamePass Will you at least fix the brightness settings on xbox

  • wehateUNLUCKi
    🥀 (@wehateUNLUCKi) reported

    @CyberpunkGame it’s been years but i always thought it would fix itself i bought cyberpunk on day one of its release and my radio has never worked in my car or with the new update , is there a fix to this ?

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • taleswitharamis
    Áramis (@taleswitharamis) reported

    @SideScrollerPod The internet can only take my word for it but; I pre-ordered Cyberpunk2077 on console and played it when it released, I did not have a single bug, glitch, crash etc. Completed the game fully with no issue whatsoever. Now The witcher 3 on the other hand...I had roach on the roof before it was cool lol

  • spill1nguts
    kim pines of calitwt (@spill1nguts) reported

    @CyberpunkGame @RockstarGames so wait, wasn’t cyberpunk 2077 rushed out the door because someone got hold of an indev build and threatened to leak it? and instead of holding the line, you shipped one of the most catastrophically broken launches in modern gaming history, a cautionary tale still studied by developers everywhere and now you’re mocking rockstar for taking their time? bold move LOL

  • KvasirW
    Supreme Overlord Kvasir (@KvasirW) reported

    @CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years

  • GAHRO7
    GAHRO (@GAHRO7) reported

    @CyberpunkGame @RockstarGames Your game released completely BROKEN, incomplete, lacking content critical to the story, and you only really ""fixed"" it several YEARS later. Quotation marks because to this day it is not truly fixed and still has a ton of stupid glitches and people just pretend it's fixed. Not to mention that even with all the "fixes" the game's world still feels utterly empty, shallow, and soulless once it's looked at beyond the surface, with several zones where nothing ever happens during the entirety of the story. Not to mention all the ******* pandering to the alphabet mafia. ******** you trying to act superior for?

  • ChaoticAigis420
    CHPS. Eater of Beans (@ChaoticAigis420) reported

    @CyberpunkGame @RockstarGames Says the game that got removed from the PS store for 6 months because of how broken it was

  • derekc5333
    Derek (@derekc5333) reported

    @CyberpunkGame @RockstarGames You guys could’ve benefited from delays. Instead you released a broken mess

  • IgnisDivinus
    IgnisDivinus (@IgnisDivinus) reported

    @CyberpunkGame @Runner9711 @XboxGamePass At least fix the awful bugged PT/RT and the dreadful LOD and draw distance. It’s terrible. Modders are working none stop to improve it to no success.

  • Lukeyguy_
    Lukeyguy (@Lukeyguy_) reported

    @WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.

  • Kittzinfo
    Krishna VV (@Kittzinfo) reported

    @CyberpunkGame @NikTek I have trouble in playing first person bcoz of that couldn’t play this gem. Pls see if you could give option for 3rd person

  • Joshua_VonDer
    Josh (@Joshua_VonDer) reported

    @CyberpunkGame None. Absolutely every character we meet from Act 2 onwards is ungrateful. As soon as V had problems in the Arasaka ending, everyone rejected him. But even worse, nobody gives a damn about him in the DLC ending after he falls into a coma several times, including Panam...

  • NightBreedGM
    Night Breed (@NightBreedGM) reported

    @CyberpunkGame Especially since you can tell almost any npc to f*ck off any other time in the game. And since this has been an issue since day 1 of the game. Our character is dying, we need a cure. We should be able to say no, or drop quests from Overly pushy fixers and have it mean something.

  • piecknic
    nana 🇵🇸 #1 jikupiku fan (@piecknic) reported

    rdr2 camera did not gave me that issue, neither dbd. i did had this issue with vtmb1 though, but vtmb2 didn’t gave me any symptoms. cyberpunk2077 also made me a victim of this

  • DaRealDragos
    Cristian Chivu (@DaRealDragos) reported

    @CyberpunkGame Can you guys continue regular updates on series and standard ps5 too either to fix remaining bugs or maybe even improve slightly performance and graphics for series s/x

  • Grabbo1983
    Matt Totaldude (@Grabbo1983) reported

    Finally giving @CyberpunkGame another go. My only issue is the lack of re-spec. I should be able to do that at a ripper doc. Yes, I know you get one, I wasted it 🙃

  • Marawon8
    Marawon (@Marawon8) reported

    @IAlaoui88416 @Inferno_s_s The game runs litterly runs worse than Cyberpunk2077, and some modern aaa titles. What are you talking about? Just because u and some few others dont face any problems doesnt mean the game is optimized, plus not everyone has a spare 3k$ to get a new pc.

  • OpenPleb
    cyb3rgam3r420 (@OpenPleb) reported

    @CyberpunkGame How about you fix the AI NPCs in the game , night city is a joke

  • Thamburckey
    Thamburckey (@Thamburckey) reported

    @CyberpunkGame fix the player shadows

  • VampyBiscuit
    Yara 💜🪐👽 (@VampyBiscuit) reported

    From what I understand, there's no earpiece cybernetics in fallout 4 (like cyberpunk2077) nor does the mc use headphones, which means that we're walking around the wasteland blasting music like a kid who got new wireless speakers and decided to make it everyone's problem

  • JAlonsoLopez
    Jose Alonso 🐺 (@JAlonsoLopez) reported

    @CyberpunkGame It’s been one hell of a ride, I was super mad when the game first came out all broken. Several years later, after the fixes, I came back. And of course I loved it.

  • MarvinhoEterno
    Marvin (@MarvinhoEterno) reported

    @CyberpunkGame @XboxGamePass @jronald, could the Xbox team look into this issue with VRR and unlocked framerate on Xbox Series X/S in Cyberpunk 2077?

  • PixelThroneX
    Pixel Throne (@PixelThroneX) reported

    @CyberpunkGame Cyberpunk's car chases are mid at best. GTA has never been threatened. The game's still broken mechanics wrapped in glossy neon. Overhyped disaster.