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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Sign in (50%)
- Online Play (25%)
- Game Crash (25%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
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Sign in | 1 month ago |
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Sign in | 1 month ago |
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Game Crash | 2 months ago |
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Online Play | 3 months ago |
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Online Play | 3 months ago |
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Game Crash | 4 months ago |
Community Discussion
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Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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Perfidy🛡️🏴☠️ (@Tha5ThHorsemon) reported@CyberpunkGame And a buggy and broken game
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jMetus - not Fella (@jMetvs) reportedI played 10+ playthroughs of #Cyberpunk2077 without issues (or even funny glitches)... Then few playthroughs later traffic glitches appeared... and now (15th run) game crashes a lot... What changed? Dust in my desktop box, potentially? :D
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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bill (@bill81423687) reported@CyberpunkGame Wow maybe third times a charm and the pro version wont crash lmai
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SchrodingerMatt (@PasswordSuck2) reported@SynthPotato Waiting until I know it’s stable, for 70$ these days, even more expensive in CAD, I expect some quality standards, tired of games shipping broken on release. I waited 3 years for Cyberpunk2077 to be fixed and stable, I’ll wait however long for Crimson Desert to be enjoyable
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CLAD (@CLADverse) reported@CyberpunkGame @PaulTassi 6 out of 10 because there still exists so many bugs CDPR refuse to fix. Mod creator are doing the devs job but we shouldn't need mods to polish the game. There is a mod on nexus in version 0.27 that fixed around 1000bugs! And the creator finds new one day by day!
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Magnus Ahlden (@magnus_ahlden) reported@davepl1968 no, it's a trust issue at this point. Windows has become the equalent to the stoves/refrigerators in Cyberpunk2077 that require the user to watch an ad to use the appliance.
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spring ✝ (@TheNintendoGoof) reportedDoes anyone else remember when a large amount of gamers fell into delusional psychosis brought upon by being one-shot from cyberpunk2077 marketing? The literal lowest common denominator of gamers were actually mind broken beyond belief. The CIA couldn’t have propagandized better than CDPR did. I am positive they took notes. If you looked at Reddit around that time you wouldn’t believe your eyes. This was one of the worst times to be a gamer, I was disgusted with the behavior of you mfs. People talking about offing themselves when the game launched bad and pre-launch people running with ridiculous head-cannon gameplay about being a teacher or office worker like the game was supposed to be a life sim 😭 Don’t even get me started on the Keanu Reeves reveal.
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letmeread (@letmeread31337) reported@ModdedQuad this is a great question and ive thought about this a lot on and off before especially after cyberpunk2077 was released :) i just want to post now while this question is fresh cause theres probably so many more issues i cant foresee. my main issue is once it can write to your brain or read thoughts with extreme accuracy its gonna be dangerous if its not secure with a 0 trust model. like companies or anything with access would literally be able to do malicious stuff. it will have to be open source and verifiable without a trust aspect. and thats just a bare minimum to even think about getting started on such an endeavor. there will likely always be risks but being alive itself is a risk so once the risk becomes small enough or acceptable enough it will prolly go mainstream and be amazing :) great question Noland
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🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported@CyberpunkGame I have the same issue with latest diablo game, and only these 2 games are affected. I can play literally anythings else but your game and diablo.
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F (@FH1447) reported@CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility
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Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame @XboxGamePass Will you ever fix the broken FSR on the xbox series consoles? It's been like this for over 3 years
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🇺🇸 Josh 🇺🇸 (@joshreflek) reported@ShitpostRock2 wrong. cdpr absolutely does deserve praise for fixing the broken buggy incompletely barely playable dogshit mess they launched with for Cyberpunk2077 it was TRASH now its awesome it took years (less if they had btr mgmt and pay)
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John (@TheJasperRaster) reported@CyberpunkGame @PapurrCat Please fix the controller sensitivity.
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Stephen McElroy (@BigsEightyFive) reported@CyberpunkGame @amich_vp Please fix the PlayStation aiming bug
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Adam (@AdamRober1621) reported@CyberpunkGame @AGentleSipOfTea That’s a fact! Can you fix the inverted controls while driving please?! I’m playing right now and it just bugged out on me. I beg you.
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MundaneMourn (@MundaneMourn) reported@CyberpunkGame @Fortnite Cyberpunk twitter person, I do not have problems downstairs thank you
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Jaron Kitsune (@JaronKitsune) reported@CyberpunkGame Dunno, stopped playing due to a mission glitch. You guys feel like tinkering and fixing a dialogue timing bug? The entirety of the mission's scripted dialogue runs off immediately upon triggering the mission phone call by moving into it's proximity.
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Luca (@mrpicklemickle) reported@CyberpunkGame @CDPROJEKTRED Fix the auto drive bruh 😭🙏
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💙Lost💙 (@The0neulost) reportedAm I in the wrong for never trusting a Yong Yea review ever again? I liked cyberpunk2077 even when it came out broken. But Yong straight up lied. Just as a heads up I consider leaving out info or downplaying it also lying. If it wasn’t lying it was incredibly unethical. I’ve never been able to watch a review since without immediately being suspicious.
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𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported@CyberpunkGame @Hary1495g The game is basically broken since the update for the pro. Never had so many crashes and bugs. You guys need to be working on a fix this is ridiculous now
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IgnisDivinus (@IgnisDivinus) reported@CyberpunkGame @Runner9711 @XboxGamePass At least fix the awful bugged PT/RT and the dreadful LOD and draw distance. It’s terrible. Modders are working none stop to improve it to no success.
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Paul (@DoubleTriple_OG) reported@CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix
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Jean (@jeansefrance) reported@CyberpunkGame @XboxGamePass At least fix the new bugs that were introduced with the previous updates
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Supreme Overlord Kvasir (@KvasirW) reported@CyberpunkGame Fix the fsr on xbox for christ's sake! It's broken and hasn't been fixed for over 3 years
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Rokstud (@Rokstud) reported@ItsToriGalvin I wouldn't mind paying a $10-$15 premium for games with multiple disks. The problem is that (unlike other forms of physical media) the game that you get upon release is rarely the same game 1 year later (see Cyberpunk2077, Crimson Desert), so physical is no longer practical.
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Stephen McElroy (@BigsEightyFive) reported@CyberpunkGame Any update on a ps5 fix for the aiming bugs?
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Gary Rollinson (@gary_rollinson) reported@CyberpunkGame On all my play thoughs the iguana lizard egg doesn't hatch. I've waited patiently but not I'm peeved FIX this problem
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Laine Ring (@F5tornadoFREAK) reported@CyberpunkGame Sooo, I have run into a major bug on PS5 base version where my attachments on guns keep getting downgraded very frequently. There better be a patch coming soon to fix this and whatever bugs came in update on base PS5 when you all released PS5 Pro update. I am angry
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Olly (@OliverWatchThis) reported@CyberpunkGame get Cyberpunk 2077: Project Horizon out NOW I will take all the glitchy buggy game release problems to be fixed later on just to have the physical copy of one of my most anticipated games!