Cyberpunk 2077 status: server issues and outage reports
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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.
Problems in the last 24 hours
The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.
At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!
Most Reported Problems
The following are the most recent problems reported by Cyberpunk 2077 users through our website.
- Sign in (40%)
- Online Play (40%)
- Game Crash (20%)
Live Outage Map
The most recent Cyberpunk 2077 outage reports came from the following cities:
| City | Problem Type | Report Time |
|---|---|---|
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Sign in | 21 days ago |
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Sign in | 21 days ago |
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Game Crash | 2 months ago |
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Online Play | 2 months ago |
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Online Play | 3 months ago |
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Game Crash | 3 months ago |
Community Discussion
Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.
Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.
Cyberpunk 2077 Issues Reports
Latest outage, problems and issue reports in social media:
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🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported@CyberpunkGame I have the same issue with latest diablo game, and only these 2 games are affected. I can play literally anythings else but your game and diablo.
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jMetus - not Fella (@jMetvs) reportedI played 10+ playthroughs of #Cyberpunk2077 without issues (or even funny glitches)... Then few playthroughs later traffic glitches appeared... and now (15th run) game crashes a lot... What changed? Dust in my desktop box, potentially? :D
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Marvin (@MarvinhoEterno) reported@CyberpunkGame @XboxGamePass @jronald, could the Xbox team look into this issue with VRR and unlocked framerate on Xbox Series X/S in Cyberpunk 2077?
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justaidan1 (@justaidan1) reported@CyberpunkGame With Cyberpunk edgerunners 2 coming out is there any new updates and gigs to come out yet and also fix the auto drive its keep crashing into things when you press it
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Aaron Clover (@AaronClove25734) reported@CyberpunkGame Crash report
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Haze✨️Matilda Cavendish's (@gltteratii) reportedim just a big cyberpunk2077 fan, i preordered the game for ps4, finished it when it was **** (loved the story so much). Kept replaying it with every major fix patch. Replayed it with for the ps5, I was there the whole time in Night City 🥺 lucy+becca brings it w much character
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Meme (@imightjustbhim) reported@CyberpunkGame @Fortnite That cool and all but please fix throwing knives in cyberpunk. People are literally not playing anymore/new play throughs because of it.
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Red slayer (@redslayerknows) reported@CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?
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Livingdark (@livingdark0) reported@Akumabat Same as cyberpunk2077 fans excuses every bugs and glitch as 'the relic malfunctioning' even if they happen before the Konpeki Plaza conclusion btw.
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DeadPixels (@DivineSlayer89) reported@CyberpunkGame Infinite time glitch?
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FMJ (@Fullmetaljew) reported@CyberpunkGame is anyone else having Fast Travel issues on xbox? Mine goes black & then nothing!
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Tyler ❄☕☃ (@Valomir) reported@CyberpunkGame Is there any fix for the EZEstates not working anymore after the Semimaru gig? I cannot find a way to change the interior of my apartment anymore.
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LogisticBark 🏳️🌈💖💜💙🏳️⚧️🇵🇸 #FREEPALESTINE (@BarkLogistic) reportedOkay but the pop-in issues with Meshes/Textures in #Cyberpunk2077 are atrocious for me. No mods affecting LOD or Draw Distance. Happens with and without mods. I have a i9-12900KF and 16gb RTX 5070ti. 1TB built in SSD. I should not be having these issues. It's immersion breaking.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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Feli 🎀🩸 | Animany 9.8. (@Felinyara) reportedI really, really like @DSAwakening but the Overheating while Streaming is so bad omg Q_Q Even with NTE, WuWa, Cyberpunk2077 etc on High Settings i have literally no problems at all, but this game sets my PC on fire T_T I WANNA STEEEEM IT AHHHHH 😭😭😭
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𝙎𝙀𝙉𝙏𝙃𝙔𝙉𝙀𝙇 (@SenthynelG935) reportedI didn't know there was a Iguana egg in Cyberpunk 2077! I glitch my way to Konpeki Plaza to rescue the egg! The building is all closed and empty, on the roof and exploring out of bounds is kinda creepy... #Cyberpunk2077
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d9999 (@drini999888) reported@Kevduit Cyberpunk2077 basegame was great and stories fantastic while starfield has little content and very bad stories. How will they fix this?
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slorple (@Slorpler) reportedIM PLAYING A ******* SLIDESHOW FIX YOUR ******* GAME @CyberpunkGame @CDPROJEKTRED
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Perfidy🛡️🏴☠️ (@Tha5ThHorsemon) reported@CyberpunkGame And a buggy and broken game
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mastermide77 (@mastermide771) reported@Ganglosaxonnne If everything is proprietary and the new generators dont work with surviving old ones I guess that makes sense. But even with that the new generators should be able to just make a new system themselves. Like how cyberpunk2077's internet is broken up between cities
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Rokstud (@Rokstud) reported@ItsToriGalvin I wouldn't mind paying a $10-$15 premium for games with multiple disks. The problem is that (unlike other forms of physical media) the game that you get upon release is rarely the same game 1 year later (see Cyberpunk2077, Crimson Desert), so physical is no longer practical.
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Aureate 🌟 (@TheAureater) reported@CyberpunkGame @rooxys Can you possibly fix trophies? I accidentally loaded my PS4 save on my PS5 playthrough and I already finished the game there. But I still don’t have any of my trophies.
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Damien Scott (@FakeDamienScott) reported@SandyofCthulhu Cyberpunk2077 was specifically crafted to hide the problems with the game. Up until the end of the heist the game is crafted with the illusion of systems being in the game that are barely used afterward. They only allowed reviewers to show this part of the game.
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XRBug 🥽 (@XRBUG) reportedI know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."
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z (@worldwidezel) reportedIf cyberpunk had a multiplayer like gta or watchdogs it woulda won game on the year @CyberpunkGame please bro fix the game
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A. Rahim (@Duretum) reported@CyberpunkGame The city isn't broken; it’s functioning exactly as intended. Total chaos is the only real product Night City ever delivers. If you want quiet, go to the Badlands and rot in the dust.
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F (@FH1447) reported@CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility
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Meme (@imightjustbhim) reported@CyberpunkGame Is this the throwing knife fix??? I really hope so I want to start a net runner play through!
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Laine Ring (@F5tornadoFREAK) reported@CyberpunkGame Sooo, I have run into a major bug on PS5 base version where my attachments on guns keep getting downgraded very frequently. There better be a patch coming soon to fix this and whatever bugs came in update on base PS5 when you all released PS5 Pro update. I am angry
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Speely (@speelydan) reported@CyberpunkGame the crashes to desktop on Xbox Series S are a pain in the ***. Play for more than an hour and you have to quicksave every few minutes or else lose all your progress when the game inevitably crashes to desktop. Yall gonna fix that?