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Cyberpunk 2077

Cyberpunk 2077 status: server issues and outage reports

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Users are reporting problems related to: game crash and sign in.

Full Outage Map

Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

April 11: Problems at Cyberpunk 2077

Cyberpunk 2077 is having issues since 08:20 AM AEST. Are you also affected? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 71% Game Crash (71%)
  • 29% Sign in (29%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
La Garenne-Colombes Game Crash 8 days ago
Wandsworth Game Crash 1 month ago
Vila Nova de Gaia Sign in 2 months ago
Alphen aan den Rijn Game Crash 2 months ago
Odon Game Crash 2 months ago
Lansing Game Crash 3 months ago
Full Outage Map

Community Discussion

Tips? Frustrations? Share them here. Useful comments include a description of the problem, city and postal code.

Beware of "support numbers" or "recovery" accounts that might be posted below. Make sure to report and downvote those comments. Avoid posting your personal information.

Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • Shadowling000
    Shadowling McBeard (@Shadowling000) reported

    @KevinDahmer @Actually_Tina I think the only time I've seen a bigger studio do it somewhat right was Cyberpunk2077, with ~three years of patches before releasing a DLC. So many never fix old bugs but keep shitting out new content.

  • lil_duccy
    duccyy (@lil_duccy) reported

    @CyberpunkGame @RockstarGames your game was so horrible at launch, you guys wouldve needed 15 more delays to fix ts

  • Lukeyguy_
    Lukeyguy (@Lukeyguy_) reported

    @WillJPowers The reason I've not pre-ordered your game yet is simple. Not seen it run on a base playstation console. You only show it on playstation pro with PC. you have no issues showing it running on PC just not consoles. We still remember @CyberpunkGame on consoles.

  • con3jo86
    A.L.R. (@con3jo86) reported

    @CyberpunkGame All this year, and the game still crashing. I'm not the only one. I reddit many people are complaining about this. Please fix it.

  • bhodisativa
    bhodisativa 🇵🇸 (@bhodisativa) reported

    @CyberpunkGame @RockstarGames ok but you should've delayed yours again, it was so broken on release

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • MacikSeba
    🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported

    @CyberpunkGame I hope it fixes my no hdmi issue that I've emailed to you guys. It's been noted by your team so hopefully once this drops, I'll be able to play the game :)

  • CDPRED_Support
    CD PROJEKT RED CS (@CDPRED_Support) reported

    We've just released a hotfix for #Cyberpunk2077 on Mac!🍏It won't change the game version number in the main menu. Here's the list of changes: - Fixed a crash that occurred on Quick Load. - Fixed a crash on the GOG version that occurred when loading a save after launching the game without internet connection. - Fixed a crash on the App Store version that occurred on launch after uploading a large number of save files to iCloud.

  • mrpicklemickle
    Luca (@mrpicklemickle) reported

    @CyberpunkGame @CDPROJEKTRED Fix the auto drive bruh 😭🙏

  • S_Keith42069
    Stephen Keith (@S_Keith42069) reported

    @CyberpunkGame @HuangJunArt Error, redscript is not working

  • PvhJosh
    Josh Fernandes (@PvhJosh) reported

    @CyberpunkGame Path tracing has broken shadows on PC, there are several complaints about it on Reddit, please fix it.

  • StrikersCrib
    TED STRIKER (@StrikersCrib) reported

    @CyberpunkGame @RockstarGames Didnt you release broken

  • willyhsy1
    will (@willyhsy1) reported

    Just tried playing Cyberpunk 2077 on my budget laptop, and honestly, it looks way better than I expected! 😲 The city is alive, and no lag in sight. Wild how technology can surprise you! Who knew low specs could handle a AAA title like a champ? #Cyberpunk2077 #CloudGaming

  • magnus_ahlden
    Magnus Ahlden (@magnus_ahlden) reported

    @davepl1968 no, it's a trust issue at this point. Windows has become the equalent to the stoves/refrigerators in Cyberpunk2077 that require the user to watch an ad to use the appliance.

  • KRTPRIME
    KRTPrime (@KRTPRIME) reported

    Has this happened to anyone else playing #MetroidPrime4? If so, is there a way to fix it thst doesn't involve shelling out for a new 120 Hz display? I play #Cyberpunk2077 on my TV and it runs smoother than this. #NintendoSwitch2

  • CDC_90
    Dan (@CDC_90) reported

    @CyberpunkGame I know it's a huge ask but having a dark zone PVP area like in The Division in Cyberpunk 2 where you could extract with loot would be incredible. 1 zone, not a whole *** live service. Just multiplayer functionality.

  • szelejohntwitt
    Szeleczki János (@szelejohntwitt) reported

    @CyberpunkGame Not YET!!! I am lucky enough for only past the prologue of the game and i stopped to wait for the BROTHERS to fix it and they did!!! So i will experience the intended version of this MASTERPIECE!!!

  • Danjo_TFaCS
    Danjo (@Danjo_TFaCS) reported

    @CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.

  • PasswordSuck2
    SchrodingerMatt (@PasswordSuck2) reported

    @K__Med Waiting on patches, I did the same with Cyberpunk2077 and with the cost of games nowadays, I expect some quality control on release. Messy controls, some stability issues on PS5 and some odd design decisions as well as AI art were red flags to me.

  • JAlonsoLopez
    Jose Alonso 🐺 (@JAlonsoLopez) reported

    @CyberpunkGame It’s been one hell of a ride, I was super mad when the game first came out all broken. Several years later, after the fixes, I came back. And of course I loved it.

  • Kittzinfo
    Krishna VV (@Kittzinfo) reported

    @CyberpunkGame @NikTek I have trouble in playing first person bcoz of that couldn’t play this gem. Pls see if you could give option for 3rd person

  • The0neulost
    💙Lost💙 (@The0neulost) reported

    Am I in the wrong for never trusting a Yong Yea review ever again? I liked cyberpunk2077 even when it came out broken. But Yong straight up lied. Just as a heads up I consider leaving out info or downplaying it also lying. If it wasn’t lying it was incredibly unethical. I’ve never been able to watch a review since without immediately being suspicious.

  • FH1447
    F (@FH1447) reported

    @CyberpunkGame The problem is that after the PS6 launches,we’ll keep bothering you to unlock the frame rate of RT Pro mode, which is locked at 40 FPS. Is there a way to give us an option to unlock it? even if ps5 pro can't run it. The PS6 will definitely handle it through backward compatibility

  • redslayerknows
    Red slayer (@redslayerknows) reported

    @CyberpunkGame Hopefully no visual artefacts using it, is there a option to turn it on and off if I do find issues with it?

  • NaVis94554
    NaVis (@NaVis94554) reported

    @CyberpunkGame FIX BUGS

  • GAHRO7
    GAHRO (@GAHRO7) reported

    @CyberpunkGame @RockstarGames Your game released completely BROKEN, incomplete, lacking content critical to the story, and you only really ""fixed"" it several YEARS later. Quotation marks because to this day it is not truly fixed and still has a ton of stupid glitches and people just pretend it's fixed. Not to mention that even with all the "fixes" the game's world still feels utterly empty, shallow, and soulless once it's looked at beyond the surface, with several zones where nothing ever happens during the entirety of the story. Not to mention all the ******* pandering to the alphabet mafia. ******** you trying to act superior for?

  • RinsterX4351
    Xx (@RinsterX4351) reported

    @CyberpunkGame @RockstarGames Your game ******* sucked after 3847 delays. And still needed years to fix the mess after releasw shut up

  • _HoRRoRhamsteR_
    HoRRoRhamsteR (@_HoRRoRhamsteR_) reported

    @CyberpunkGame Fix for the stuttering / frame pacing BUG introduced with 2.3 on Radeon GPUs when? Legit unplayable with those microstutters now.

  • prafullsingh97
    Prafull Singh (@prafullsingh97) reported

    @Pirat_Nation Yorinobu was right all along. Some systems aren't broken—they're built that way on purpose. Time to tear it down and start fresh. #Cyberpunk2077

  • Thamburckey
    Thamburckey (@Thamburckey) reported

    @CyberpunkGame Fix the player shadows?