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Cyberpunk 2077

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Cyberpunk 2077 is a 2020 action role-playing game developed and published by CD Projekt. The story takes place in 2077 at Night City, an open world set in the Cyberpunk universe. It has been released for Windows, PlayStation 4, Stadia, and Xbox One on 10 December 2020, and for PlayStation 5 and Xbox Series X/S in 2021.

Problems in the last 24 hours

The graph below depicts the number of Cyberpunk 2077 reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

At the moment, we haven't detected any problems at Cyberpunk 2077. Are you experiencing issues or an outage? Leave a message in the comments section!

Most Reported Problems

The following are the most recent problems reported by Cyberpunk 2077 users through our website.

  • 50% Game Crash (50%)
  • 33% Online Play (33%)
  • 17% Sign in (17%)

Live Outage Map

The most recent Cyberpunk 2077 outage reports came from the following cities:

CityProblem TypeReport Time
London Game Crash 20 days ago
Olathe Online Play 1 month ago
Indianapolis Online Play 2 months ago
Munich Game Crash 2 months ago
Lehigh Acres Sign in 2 months ago
San Francisco Game Crash 2 months ago
Full Outage Map

Community Discussion

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Cyberpunk 2077 Issues Reports

Latest outage, problems and issue reports in social media:

  • qshelnutt
    QJE4eva (@qshelnutt) reported

    The world/lore of Cyberpunk 2077 and the anime is one of my favorites ever written. Im so glad that Cd Projekt Red took the time to fix the game after its bad release. Couldve been a Game of the Year nominee had it not been for its poor release in my opinion #Cyberpunk2077

  • DoubleTriple_OG
    Paul (@DoubleTriple_OG) reported

    @CyberpunkGame Only 4 years after relevance, yay! PS **** you and your broken launch that took 2 years to fix

  • Unscathed88
    𝔘𝔫𝔰𝔠𝔞𝔱𝔥𝔢𝔡 (@Unscathed88) reported

    @CyberpunkGame my game is crashing all the time and riddled with bugs since the update. Falling through the map, scopes are completely crazy, crashing every 10 mins. Fix it

  • jeansefrance
    Jean (@jeansefrance) reported

    @CyberpunkGame @XboxGamePass At least fix the new bugs that were introduced with the previous updates

  • Valomir
    Tyler ❄☕☃ (@Valomir) reported

    @CyberpunkGame Is there any fix for the EZEstates not working anymore after the Semimaru gig? I cannot find a way to change the interior of my apartment anymore.

  • RyouStash
    Theusu (@RyouStash) reported

    @RinoTheBouncer cyberpunk2077, yrs later ppl told me it changed and got better but it doesnt excuse the pile of garbage it was at launch. sick and tired of broken releases with promised roadmaps later AFTER purchasing the damn game. if it isnt ready DONT RELEASE IT !! completely ruined for me

  • Neme303
    Neme (@Neme303) reported

    @CyberpunkGame @kiroshioptics_ I like Judy but, That girl has issues and because she didn't handle them, she got a lot of people killed.

  • gltteratii
    Haze✨️Matilda Cavendish's (@gltteratii) reported

    im just a big cyberpunk2077 fan, i preordered the game for ps4, finished it when it was **** (loved the story so much). Kept replaying it with every major fix patch. Replayed it with for the ps5, I was there the whole time in Night City 🥺 lucy+becca brings it w much character

  • TobiasSiqueira
    🦥Deboista 🦥 (@TobiasSiqueira) reported

    @CyberpunkGame II bought it on pre-order, it came out with bugs, I didn't ask for a refund because they promised they would fix it, it's more or less okay now, even so I kept it because I believed I was going to buy a PS5 to play games, today I'm without a PS5 because I don't have the money. :(

  • Fullmetaljew
    FMJ (@Fullmetaljew) reported

    @CyberpunkGame is anyone else having Fast Travel issues on xbox? Mine goes black & then nothing!

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • BigsEightyFive
    Stephen McElroy (@BigsEightyFive) reported

    @CyberpunkGame Any update on a ps5 fix for the aiming bugs?

  • wehateUNLUCKi
    🥀 (@wehateUNLUCKi) reported

    @CyberpunkGame it’s been years but i always thought it would fix itself i bought cyberpunk on day one of its release and my radio has never worked in my car or with the new update , is there a fix to this ?

  • GhostShrimps
    Ghost Falcon (@GhostShrimps) reported

    @CyberpunkGame Please please fix the missing vehicle 3rd person Invert Vehicle Vertical Axis option on PS5 pro. It’s simply gone. I was so looking forward to playing this game but I cannot drive till that’s fixed. 😕

  • Danjo_TFaCS
    Danjo (@Danjo_TFaCS) reported

    @CyberpunkGame Hopefully this fixes up some of the issues with the PS5 version in general.

  • Normz_crowned
    Norm 👑 (@Normz_crowned) reported

    @khaliltooshort Its not what they can show is the problem every dev does that. Its how the overall experiences can fit into a single game experience and optimized into our machine. Cyberpunk2077 had plenty of promises back then and look what happened. I will wait 1 month after release & reviews

  • XRBUG
    XRBug 🥽 (@XRBUG) reported

    I know 2026 looks💩for VR right now BUT things always get worse before they get better. We will look back and see this as a pivotal year where VR changed course for the better. #Cyberpunk2077 #VR "Many of you have noticed that two of my recent posts disappeared about a week ago. I apologize that I could not comment personally about the fact, because there was an ongoing legal exchange. Now that the dust has settled, I'm even more sorry to announce that we are leaving behind an adventure that so many of you deeply loved and enjoyed. CD PROJEKT S.A. decided that they would follow in Take-Two Interactive Software's steps and issued a DMCA notice against me for the removal of the Cyberpunk 2077 VR mod. At least they were a little more open about it, and I could get a reply both from their legal department and from the VP of business development. But in the end it amounted to the same iron-clad corpo logic: every little action that a company takes is in the name of money, but everything that modders do must be absolutely for free. As usual they stretch the concept of "derivative work" until it's paper-thin, as though a system that allows visualizing 40+ games in fully immersive 3D VR was somehow built making use of their intellectual property. And as usual they give absolutely zero f***s about how playing their game in VR made people happy, and they cannot just be grateful about the extra copies of the title they sold because of that—without ever having to pour money into producing an official conversion (no, they're not planning to release their own VR port, in case you were wondering). The bottom line is all that matters, and gamers be damned. Am I a little bitter about all of this? Yeah, you bet I am. Especially in the same week when Meta pulls the plug on three major VR studios. Especially after four years during which I (together with other modders) spent so much time keeping our mods alive in spite of CDPR's constant breaking updates. Especially when they never even knew or cared during all this time that the VR conversion was there, and are only knee-jerk reacting now because somebody reported to them that it existed and it was not free. What really irks me is the duplicity with which the corpo mind thinks and reacts. —"Are you considering an official VR port of your game?" —"HAHAHA, you must be delusional, why would we spend our precious money building something only because gamers yearn for it, when there's no clear return on investment". —"Are you allowing developers to be at least supported financially while they do the work you refuse to do?" —"ABSOLUTELY NOT, we are okay with it if they give all their time and expertise for free, but it's downright shameful for them to ask for money". Anyway. Dear Cyberpunk 2077: I've got one less problem without ya."

  • Joshua_VonDer
    Josh (@Joshua_VonDer) reported

    @CyberpunkGame None. Absolutely every character we meet from Act 2 onwards is ungrateful. As soon as V had problems in the Arasaka ending, everyone rejected him. But even worse, nobody gives a damn about him in the DLC ending after he falls into a coma several times, including Panam...

  • DivineSlayer89
    DeadPixels (@DivineSlayer89) reported

    @CyberpunkGame Infinite time glitch?

  • Kittzinfo
    Krishna VV (@Kittzinfo) reported

    @CyberpunkGame @NikTek I have trouble in playing first person bcoz of that couldn’t play this gem. Pls see if you could give option for 3rd person

  • Sorkasmus
    Jan (@Sorkasmus) reported

    @CyberpunkGame So the update you pushed on ps5, not pro caused my game to look like in 2018, blurred effects, gamma correcture is not working and my game looks horrible using a OLED Tv…resolution is far away from what is was…will you solve this?

  • Rokstud
    Rokstud (@Rokstud) reported

    @ItsToriGalvin I wouldn't mind paying a $10-$15 premium for games with multiple disks. The problem is that (unlike other forms of physical media) the game that you get upon release is rarely the same game 1 year later (see Cyberpunk2077, Crimson Desert), so physical is no longer practical.

  • EchidnaLOA
    Invidia/Echidna (@EchidnaLOA) reported

    @MSSManuelo @Rex_Madman @SynthPotato Not really since the main issue was it was paidwalled with the name of Cyberpunk2077 attached to it. So his RivaTuner comparison is the one that's beside the point.

  • mildcoffeeholic
    BaconPoetry (@mildcoffeeholic) reported

    @CyberpunkGame Can we have So Mi? I can fix her.

  • SenthynelG935
    𝙎𝙀𝙉𝙏𝙃𝙔𝙉𝙀𝙇 (@SenthynelG935) reported

    I didn't know there was a Iguana egg in Cyberpunk 2077! I glitch my way to Konpeki Plaza to rescue the egg! The building is all closed and empty, on the roof and exploring out of bounds is kinda creepy... #Cyberpunk2077

  • livingdark0
    Livingdark (@livingdark0) reported

    @Akumabat Same as cyberpunk2077 fans excuses every bugs and glitch as 'the relic malfunctioning' even if they happen before the Konpeki Plaza conclusion btw.

  • MacikSeba
    🇬🇧 Sebastian 🇵🇱 (@MacikSeba) reported

    @CyberpunkGame I hope it fixes my no hdmi issue that I've emailed to you guys. It's been noted by your team so hopefully once this drops, I'll be able to play the game :)

  • gottaluvmarcel
    Fawelarz (@gottaluvmarcel) reported

    @CyberpunkGame Maybe its time to fix fsr/drs pixelization problem

  • JaronKitsune
    Jaron Kitsune (@JaronKitsune) reported

    @CyberpunkGame Dunno, stopped playing due to a mission glitch. You guys feel like tinkering and fixing a dialogue timing bug? The entirety of the mission's scripted dialogue runs off immediately upon triggering the mission phone call by moving into it's proximity.

  • UncleDee2103
    Uncle Dee (@UncleDee2103) reported

    @RinoTheBouncer The good news? I might be able to get some Kiroshi optics to fix my eyes and I'm sure they have cyberwear that can fix my back and knees. The bad news? I'd be in Night City, which is like Gotham on steroids and with no Batman! I'm ******! #Cyberpunk2077