Path of Exile

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Path of Exile is an online action role-playing game developed and published by Grinding Gear Games. It is a free-to-play title supported by microtransactions. It is available on Xbox One and Microsoft Windows.

Problems in the last 24 hours

The graph below depicts the number of Path of Exile reports received over the last 24 hours by time of day. When the number of reports exceeds the baseline, represented by the red line, an outage is determined.

Path of Exile Outage Chart 05/18/2024 07:35

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Most Reported Problems

The following are the most recent problems reported by Path of Exile users through our website.

  1. Sign in (70%)

    Sign in (70%)

  2. Matchmaking (20%)

    Matchmaking (20%)

  3. Game Crash (10%)

    Game Crash (10%)

Live Outage Map

The most recent Path of Exile outage reports came from the following cities:

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City Problem Type Report Time
United StatesPhoenix Sign in
United StatesAshburn Sign in
GermanyMerseburg Sign in
FranceNîmes Sign in
United KingdomTreharris Matchmaking
United StatesDeer Lodge Sign in
Map Full Outage Map

Community Discussion

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Path of Exile Issues Reports

Latest outage, problems and issue reports in social media:

  • nsidewko Insi (@nsidewko) reported

    @pathofexile Rip 3.14. This changes is a complete disconnect from a vast majority of a player base

  • Y4vetil Adrian (@Y4vetil) reported

    @pathofexile The problem of harvest isn't that you can make almost perfect items, is that you can sell/buy trades. Making items soulbound after you place them on the horticrafter would have been much better fix (I'm sure you already though that but its hard/impossible to develop)

  • RagingJackal Jackal (@RagingJackal) reported

    @pathofexile But no comments on itemizing the crafts to stop people from discord endgame/scamming????? Changes are good and all i guess but i feel like youre missing or ignoring a big fkn issue here guys.... No seriously, what about any of this changes camping disc except now all the prices📈

  • ajung_hwan Subarashi-deshu (@ajung_hwan) reported

    @pathofexile Please fix SG server/realm

  • Big_Ducks Big Ducks (@Big_Ducks) reported

    @pathofexile Do I agree this is the way it should go? I'm not sure. I am always advocating for more power being put into the hands of the average player, and typically average players are not the ones abusing these mechanics. The problem is the situation with trading them. (cont)

  • DaviBelarmino2 Davi Belarmino (@DaviBelarmino2) reported

    @pathofexile 😧 harvest trade was the problem.

  • Kaytrim Kaytrim (@Kaytrim) reported

    @pathofexile OK, now you have a good idea how much hate there is for these changes. You didn't even address the biggest problem TRADE! nix these changes and fix your trade system. Keep the anuls, they allow the casual and SSF players to make OK gear into good gear. You can take the divines.

  • Erseii Bourbun (@Erseii) reported

    @pathofexile I was gonna say something regarding not being able to trade harvest crafts but after the changes. I doubt they'd be worth much now. So I guess problem solved lol.

  • MSponkerz Malthael Sponkerz (@MSponkerz) reported

    @JaceAfterEvery1 @pathofexile That's a problem with the rest of the game, surely? If you have 1 great thing and 19 **** things, the obvious solution is make the other 19 things decent and not make the 1 good thing as **** as the rest?

  • RagingJackal Jackal (@RagingJackal) reported

    @pathofexile But no comments on itemizing the crafts to stop people from discord endgame/scamming????? Changes are good and all i guess but i feel like youre missing or ignoring a big fkn issue here guys....

  • DWagner85 Mr. PotatoHead (@DWagner85) reported

    @NeverSinkGaming @pathofexile My ultimate view, Harvest not needed, 50m shaper dps is not needed. So you can argue it being broken on that merit alone. I think making it easier for the 1% to manipulate a market and profit off casuals is bad, so that merits the nerfs to me. For SSF, this hits harder.

  • Ibra94194250 Woo (@Ibra94194250) reported

    @pathofexile You do realize you just gave away the crafting system back to the top 0.1%? No avarage player will ever craft something perfect. It's an amazing feeling to spent all your currency doing mirror service /sarcasm. ffs.

  • Ceryk Ceryk (@Ceryk) reported

    @Big_Ducks @pathofexile That is the big problem with this game. Instead of fixing the problematic issues with the game and actually balancing it properly, they nerf things into the ground that hurt normal players so the ultra hardcores won't be little babies and cry about the game being too easy.

  • tehbantha Tehbantha (@tehbantha) reported

    @pathofexile Honestly, if they simply left off the thing about being able to craft on influenced items I'd be more inclined to say this will work out. Or maybe even allowing the targetted annuls to stick around. The problem with harvest is a lot of people selling the crafts. Just fix that.

  • MrTastix MrTastix (@MrTastix) reported

    @Big_Ducks @pathofexile These changes don't even affect the issue with TFT they'll just increase the prices of good crafts making the gap between those who play less than others even greater.

  • Dante00151Games Dante00151 (@Dante00151Games) reported

    @pathofexile You're mentioning the TFT discord issue but you're also making it worse! With crafts being rarer, and harder to find, people will flock to TFT. Why not just make an orb, seal the craft inside, listed up for sale. This is a terrible idea. Who ever said they want meta crafting back

  • dryrunhd dryrunhd (@dryrunhd) reported

    @pathofexile Tone deaf and stupid. You have a laundry list of things that need attention, but you "fix" the one thing people actually like/is keeping them playing. Do you not want people playing your game? If you think the average player is wasting an exalt on a slam, you're out of your mind.

  • francog0508 Fran (@francog0508) reported

    @pathofexile I hope this at least resolves the discord problem

  • MolochZv2 MolochZ (@MolochZv2) reported

    @teveshszat @pathofexile I don't see how that's an argument for such a broken out of place system like Harvest. It doesn't belong on this game imo. Getting perfect gear should basically be impossible or close to it. Every noob on the server having mirror tier items in week 1 of a league is ridiculous.

  • Big_Ducks Big Ducks (@Big_Ducks) reported

    @pathofexile The current situation with trading Harvest crafts has led to things like the TFT discord. I personally think the entire idea of trading items in that way is just a festering problem waiting to burst. (cont)

  • humphreyCSGO Michael (@humphreyCSGO) reported

    @pathofexile I get the nerfs but why do you not address any of the core issues you identified, like having to use a discord to trade crafts? Or is the solution making harvest so **** that no one wants to do that anyway?

  • KalElHD47 Damian (@KalElHD47) reported

    @pathofexile Releasing/posting about constant mtx but can't even fix your performance..clowns

  • SirShuaa Shua (@SirShuaa) reported

    I’m so addicted to @pathofexile that I woke up at 4:30 AM to play 2 1/2 hours before anyone else in my house wakes up... Do I have a problem?

  • smit9352 John Smith (@smit9352) reported

    @pathofexile I had to purchase the vd/dd skill effects in order to play the build... Think you can fix it?

  • DreChrisos Dre Chrisostomou (@DreChrisos) reported

    @DatModz @pathofexile I would argue a better solution is to do the opposite. Code it so that the moment you harvest craft an item it because non-tradable. This eliminates the huge pool of crafts available, and eliminates a lot of the issues it causes...

  • HermanManly Herman Manly 🔞 (@HermanManly) reported

    @pathofexile If you do this please remove the explode mod from body armor. That mod specifically needs to be either available easily to everyone or to no one. It's too good of a fix to clear speed for almost any build in the game.

  • janprusak Jan Prušák (@janprusak) reported

    @NeverSinkGaming @pathofexile My first thought was as well that defeating 24 monsters to get 9 crafts will be strange. But we will be presented the number crafts, the number of monsters will be irrelevant. So I stopped seeing a problem.

  • Thecolours Corey (@Thecolours) reported

    @pathofexile Biggest issues with Harvest crafting was limited amount of storage for our saves crafts, so we felt forced to stay in the instance and use every single craft.

  • kevinEstaPillao kev (@kevinEstaPillao) reported

    @pathofexile Maybe Harvest isn't to good and the problem is that your previous crafting system was a pure gamble?

  • IronBrutzler Kevin S. (@IronBrutzler) reported

    @Alienware @pathofexile the only game for me that I have no problem playing endlessly and trying New builds, mechanics or just speed running things